Search found 223 matches: HighLife replicator

Searched query: highlife replicator

by WhiteHawk
September 17th, 2024, 11:02 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 175
Views: 115772

Re: HighLife

Are these the only known infinite series of oscillators in this rule, given that 48n, 72n, 96n, and 144n replicator-based oscillators are covered as solutions to the 24n independent reflector? (The 59+96N family can also make guns, eg. the p347 (59+96(3)) Glider Gun by AbhpzTa ...
by roee.s
July 26th, 2024, 7:16 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 175
Views: 115772

Re: HighLife

... only ... Thanks! The P10 in the top right has just the reaction I was looking for. I managed to make it into this catalyst that can stop replicators which I'm quite content with, although I wouldn't be very surprised if a smaller version exists: x = 19, y = 19, rule = B36/S23 3b3o$2bo2bo$bo3bo$bo2bo$b3o2$8b2o5bo$7bo2bo4bobo$7bobo3bo4bo$8bo3bob5o ...
by roee.s
June 7th, 2024, 9:47 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 175
Views: 115772

Re: HighLife

... The problem with creating such a novelty generator that only uses 1 replicator is that a the evolution sequence of 1 replicator has a property ... On one hand, while it's true that the standard eater-3 does not work in highlife, because the usual loaf reaction turns it into a barge instead of ...
by DroneBetter
May 14th, 2024, 1:29 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1092
Views: 262530

moving spaceship status pages to the mainspace and {{LinkForumThread}} style=raw

... LifeWiki:Spaceship Search Status Page for other rules, of which 2×2 , HighLife , Day & Night , LeapLife and (in User:DroneBetter/qfind results ) the sqrt replicator rule, Flock, HighFlock, Pedestrian Flock and Holstein have pages. Should these ...
by b-engine
May 6th, 2024, 4:15 am
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of OCA Thread
Replies: 177
Views: 54442

Re: Absolutely Useless Patterns Not Worthy Of OCA Thread

squareroot12621 wrote:
May 5th, 2024, 11:48 am
b-engine wrote:
April 30th, 2024, 10:34 pm
This hexagon is actually a replicator:

Code: Select all

x = 12, y = 6, rule = R1,C2,S2-3,B3,6,NW111101111H
7b3o$7bo2bo$7bo3bo$8bo2bo$9b3o$3o!
Isn't that just the bomber from HighLife?
Yes. That's why I putted it into this thread.
by squareroot12621
May 5th, 2024, 11:48 am
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of OCA Thread
Replies: 177
Views: 54442

Re: Absolutely Useless Patterns Not Worthy Of OCA Thread

b-engine wrote:
April 30th, 2024, 10:34 pm
This hexagon is actually a replicator:

Code: Select all

x = 12, y = 6, rule = R1,C2,S2-3,B3,6,NW111101111H
7b3o$7bo2bo$7bo3bo$8bo2bo$9b3o$3o!
Isn't that just the bomber from HighLife?
by unname4798
May 3rd, 2024, 1:56 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 751
Views: 64573

Re: Wrong answers only thread

b-engine wrote:
May 3rd, 2024, 1:42 am
unname4798 wrote:
May 3rd, 2024, 1:17 am
Q: When was Gemini discovered?
A: 1969
Q: When was HighLife replicator discovered?
A: 1968
Q: When was copperhead discovered?
by b-engine
May 3rd, 2024, 1:42 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 751
Views: 64573

Re: Wrong answers only thread

unname4798 wrote:
May 3rd, 2024, 1:17 am
Q: When was Gemini discovered?
A: 1969
Q: When was HighLife replicator discovered?
by TYCF
April 20th, 2024, 2:36 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 992
Views: 598528

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

What is this... actually working moving replicator? x = 47, y = 48, rule = B36/S23 5b2o$4bo$4b2obo$3b2o2b3o$b3o$obo8bo$o$2b2o3bo3bobo$3bo$3bo11bo2$5bobo ... That is OCA:HighLife/Bomber .
by Andrew
April 19th, 2024, 9:26 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 61
Views: 20247

Re: Golly 4.3b1

... comments, and is outdated in light of recent discoveries. Life-Like/HighLife-replicator-spaceship.rle and Day-and-Night-gun-and-antigun.rle capitalize initial letter in ...
by confocaloid
April 17th, 2024, 11:47 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4272
Views: 1044116

Re: Miscellaneous Discoveries in Other Cellular Automata

... = 64: [...] [...] P260 from soup: [...] Doing the same thing to HighLife instead leads to a second alien replicator, which is a certain sort of beehive: x = 16, y = 16, rule = sandbox 5o3bo2bo$6bo2bo5bo$3b5o2bob2obo$2o8b4o$o3bob2obob2o$b2obo2b6o$2o6bob3o ...
by FlutterWithKSparkler
April 9th, 2024, 1:05 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 61
Views: 20247

Re: Golly 4.3b1

... comments, and is outdated in light of recent discoveries. Life-Like/HighLife-replicator-spaceship.rle and Day-and-Night-gun-and-antigun.rle capitalize initial letter in ...
by b-engine
March 5th, 2024, 3:22 am
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 486
Views: 166896

Re: Rules with interesting replicators

Instead of being a true replicator, it behaves more like a wavestretcher: x = 3, y = 4, rule = B35cnry78/S2-c3-aky4it6a o$2o$b2o$2o! This isn't HighLife rep (and in fact it replicates perpendicular to where HighLife rep replicates toward): x = ...
by muzik
February 21st, 2024, 9:04 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 190
Views: 54267

Re: Suggested patterns for Golly

... of things I'm considering looking at to potentially include, such as replicator-spaceship technology from rules such as HighLife and tHighLife, other OCA growth rates (counting patterns as well as AforAmpere's weird ...
by b-engine
January 30th, 2024, 3:04 am
Forum: Other Cellular Automata
Topic: B2in3-q4w/S23
Replies: 35
Views: 5947

Re: B2in3-q4w/S23

... 3bo3bo$6bo! EDIT 2: I thought that what the blocks hassle is the HighLife replicator, then I found that it's not: x = 17, y = 17, rule = B2in3-q4w/S23 2o$2o3$6b3o$5bo2bo$4bo3bo$4bo2bo$4b3o3b3o$9bo2bo$8bo3bo$8bo2bo$8b3o3$ ...
by b-engine
January 18th, 2024, 9:30 am
Forum: Other Cellular Automata
Topic: Halfway between two Life-like cellular automata
Replies: 9
Views: 2105

Re: Halfway between two Life-like cellular automata

... itself do work, and it can pull a dot as "tagalong". B3(6)/S23(6) HighLife replicator and bomber does work: x = 27, y = 6, rule = B36aen/S236ikn 3o19b3o$o2bo18bo2bo$o3bo17bo3bo$bo2bo18bo2bo$2b3o19b3o$15b3o! ...
by confocaloid
December 16th, 2023, 4:41 pm
Forum: LifeWiki Discussion
Topic: Redirects and categories discussion thread
Replies: 8
Views: 9353

Redirects and categories discussion thread

... in https://conwaylife.com/w/index.php?title=Eightlife&redirect=no https://conwaylife.com/w/index.php?title=OCA:Eightlife&redirect=no The name 'HighLife' is incorrectly capitalized in https://conwaylife.com/w/index.php?title=Highlife_replicator&redirect=no I think those redirects should be deleted, ...
by Haycat2009
November 24th, 2023, 2:30 am
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 22680

Re: Regarding the name of the """logarithmic""" replicator rule

... with the newly-coined name. Even here and now, in this particular universe, it still makes sense to keep the rulestring 'B36/S23' in places where HighLife is mentioned (so that a reader can understand what is the rule before/without following the link). That does not matter - it is a demonstration ...
by confocaloid
November 24th, 2023, 2:16 am
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 22680

Re: Regarding the name of the """logarithmic""" replicator rule

... with the newly-coined name. Even here and now, in this particular universe, it still makes sense to keep the rulestring 'B36/S23' in places where HighLife is mentioned (so that a reader can understand what is the rule before/without following the link). That does not matter - it is a demonstration ...
by Haycat2009
November 24th, 2023, 1:42 am
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 22680

Re: Regarding the name of the """logarithmic""" replicator rule

Highlife has the same amount of sense as Grounded Life, but it is still preferred. HighLife was investigated/discussed by more people who used the name over time in discussions. B35/S23 was named recently. If B36/S23 was ...
by confocaloid
November 24th, 2023, 12:25 am
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 22680

Re: Regarding the name of the """logarithmic""" replicator rule

Highlife has the same amount of sense as Grounded Life, but it is still preferred. HighLife was investigated/discussed by more people who used the name over time in discussions. B35/S23 was named recently. In 2022 Cribbage ...
by Haycat2009
November 24th, 2023, 12:22 am
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 22680

Re: Regarding the name of the """logarithmic""" replicator rule

... 'B35/S23' (which is very short in this case) would do much better for the many readers who don't really know anything yet about the rule. Highlife has the same amount of sense as Grounded Life, but it is still preferred. Anyways, the alias has already been added to Lifeviewer, so it is ...
by qqd
September 30th, 2023, 7:19 am
Forum: Other Cellular Automata
Topic: RuleEmulator v1.0
Replies: 3
Views: 500

Re: RuleEmulator v1.0

... state-1 neighbours ("Life neighbours"), and three state-2 neighbours ("HighLife neighbours"). What happens then? Should a cell be born as a Life ... 0 1 255 255 255 2 255 0 0 3 255 255 0 4 0 255 0 5 0 255 255 p48 hybrid replicator hassler: x = 21, y = 21, rule = RuleEmulator5 19.2A$19.2A$14.3B$14.B2.B$14.B3.B$15.B2.B$16.3B4$6.3B$6.B2.B$6.B3.B$ ...
by LaundryPizza03
September 4th, 2023, 9:12 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4272
Views: 1044116

Re: Miscellaneous Discoveries in Other Cellular Automata

All bomber variants with the blockless variation of the HighLife replicator and commonness at least 2^10. blockless_bomber-variants-c10.txt.zip The results include: ...
by Haycat2009
June 23rd, 2023, 10:09 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 175
Views: 115772

Re: HighLife

Is it possible to create an adjustable spaceship using the replicator? Depends on what you mean by "adjustable". These spaceships are definitely not trivially adjustable (i.e. just move these pieces farther apart to change speed), but in theory (and also ...