Search found 1064 matches

by Rhombic
January 3rd, 2019, 5:32 pm
Forum: Other Cellular Automata
Topic: Arrow (B3-jkn4a/S1e2-a3ijnry4n)
Replies: 34
Views: 10580

Re: Arrow (B3-jkn4a/S1e2-a3ijnry4n)

The ripple effect is in fact a t-ship travelling through an opposite-direction t-ship stream. It goes through without being altered in any way. x = 390, y = 3, rule = B3-jkn4a/S1e2-a3ijnry4n o8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo 8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8bo8b...
by Rhombic
January 3rd, 2019, 2:39 pm
Forum: The Sandbox
Topic: Only one object [GAME]
Replies: 128
Views: 26111

Re: Only one object [GAME]

B/S0 already works, but in case people are really bothered about pseudo still lifes, then... x = 1, y = 1, rule = B2ikn/S0 o! EDIT: Honestly, shall we give a cash prize to whoever finds a rule that only has one stable object and the cardinality of that object is 1 (i.e. the total number of non-total...
by Rhombic
January 2nd, 2019, 10:17 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1985
Views: 557114

Re: Thread for basic questions

Is slmake updated with the recipes found on the Catagolue b3s23/SS census?
by Rhombic
January 1st, 2019, 6:46 pm
Forum: Other Cellular Automata
Topic: OCA Discovery of the Year 2018
Replies: 21
Views: 4795

OCA Discovery of the Year 2018

Happy new year, fellow lifers. The OCA "D"OTY has certainly not been around that long; if I remember correctly, last year was the first one, organised and its results announced by yours truly. We followed the same voting system as with the CGoL POTY, which I think worked very well and showed a fairl...
by Rhombic
January 1st, 2019, 6:23 pm
Forum: Patterns
Topic: Pattern of the Year 2018 competition
Replies: 39
Views: 19996

Re: Pattern of the Year 2018 competition

AforAmpere wrote:Are we doing the one, two and three star thing from previous years?
I was about to point this out - I think we all agreed late year that this system was particularly good.
Everyone will be able to vote (0,) 1, 2 or 3 stars for as many patterns as you wish.
by Rhombic
December 25th, 2018, 7:56 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 538
Views: 179055

Re: apgsearch - haul requests

My laptop is currently being repaired so no apgsearch for me for a few days... but this rule I find interesting enough to share with you: x = 58, y = 10, rule = B3-nry5/S2-in3-a4-r 7bo15b2o31b2o$5b5o13bo2bo27bo2bo$5b5o20bo25b2o$4b2o2b2o14bo3b2obo$3bob o21b2ob2o$b4o2b2o18bobo$b2o4b2o$3o2b2o2bo$b3ob2o...
by Rhombic
December 24th, 2018, 9:34 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 355
Views: 63743

Re: RLE copy/paste thread - everyone else

Will apgsearch this rule:

Code: Select all

B2e3i4-nw7c/S124ejn67c
B2ei3/S1c23a4j
B2-ac3ai/S23-r4i
B3-nry5/S2-in3-a4-r
by Rhombic
December 22nd, 2018, 5:53 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5045
Views: 615965

Re: Random posts

OCA has reached 19000 posts.
by Rhombic
December 19th, 2018, 5:07 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 538
Views: 179055

Re: apgsearch - haul requests

EDIT: UNSEARCHABLE ; could someone find a way to limit its uncommon explosiveness? This is a neat rule (b2e3ains12) and features some spaceships that I found by hand. I wonder what apgsearch will show. Currently searching... x = 7, y = 15, rule = B2e3ain/S12 b2o$o$bo$5bo$3bobo$4bo4$5bo$4bobo$6bo$2b...
by Rhombic
December 18th, 2018, 4:39 pm
Forum: Other Cellular Automata
Topic: B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e
Replies: 13
Views: 4023

Re: B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e

and it has this obvious synthesis (given the p5 ship): x = 34, y = 28, rule = B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e $22bo9b2o$32bo$21b2o10bo$21b2o$21b4obo$19b6o$12b2o2b3ob2o$12bo5bo2bo$ 11bo2bo4b2o$14bo2bo2bo$15bo4bo$13b2obo$10b3o2bob2o$12bo2bo4bo$9bobob2o 4b2o$9bo2bobo3bo$8b3o3bo...
by Rhombic
December 14th, 2018, 3:40 pm
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 722
Views: 95813

Re: Above user in a nutshell

I am not entirely sure if I have read their posts before (as in a few months ago) and every time I see the name I think about it again.
by Rhombic
December 6th, 2018, 6:49 am
Forum: Scripts
Topic: Bellman
Replies: 160
Views: 125848

Re: Bellman

However, Why does it give this as a valid result? Because the solution is accepted at generation 18 once the catalysts have been restored and then stable for (stable-interval = 10) generations. With your search parameters the check of the population doesn't start until generation 35, so that never ...
by Rhombic
December 5th, 2018, 9:23 am
Forum: Scripts
Topic: Bellman
Replies: 160
Views: 125848

Re: Bellman

I am not entirely sure how to use it, let's say I had the following case where the bounding box with two padded cells would represent the Bellman input [x+2,y+2]: Actually it's a good tip to always try to keep the evolving pattern within the first tile, which is 0-63 in both directions. If a patter...
by Rhombic
December 3rd, 2018, 5:47 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 538
Views: 179055

Re: apgsearch - haul requests

B2e34yz/S2-e4-jkn5-kry6ace is a slowish rule to search (~350 soups a second) but has interesting dynamics that are not that common.
by Rhombic
December 3rd, 2018, 2:48 pm
Forum: Scripts
Topic: Bellman
Replies: 160
Views: 125848

Re: Bellman

I have marked all additions with " // CXI " and the part that I need help with with "HELP". I made an attempt with this. It isn't very efficient, but I think it might work. Would you do some tests and check if it does what you expect it to do? Note: on line 791 I changed if((first_active_gen > 0) &...
by Rhombic
December 1st, 2018, 8:40 am
Forum: Scripts
Topic: Bellman
Replies: 160
Views: 125848

Re: Bellman

But I still can't use bellman!!! WHY DID NOBODY REPLY ME??? Can you say what you have done and what error appears? Go on cygwin, move to the folder with your Bellman and do this: gcc bellman.c bitwise.h evolve_bitwise.c evolve_simple.c lib.c lib.h readfile.c readwrite.h textconv.c universe.c univer...
by Rhombic
November 29th, 2018, 5:46 pm
Forum: Scripts
Topic: Bellman
Replies: 160
Views: 125848

Re: Bellman

I have marked all additions with " // CXI " and the part that I need help with with "HELP". I made an attempt with this. It isn't very efficient, but I think it might work. Would you do some tests and check if it does what you expect it to do? Note: on line 791 I changed if((first_active_gen > 0) &...
by Rhombic
November 21st, 2018, 1:53 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 538
Views: 179055

Re: apgsearch - haul requests

Rhombic wrote:B3-n/S2-i34qw seems good
I have just lost 45 000 000 soups of this by uploading at the same time as losing my internet connection. So annoying.
by Rhombic
November 20th, 2018, 1:32 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1833
Views: 592196

Re: Thread For Your Unrecognised CA

x = 15, y = 4, rule = B3-n/S2-i34qw 2b2o7b3o$b2obo5bo3bo$3obo5bobobo$o2bo6bob2o! The p6 pipsquirter reflects a T-ship in two ways: - just a normal reflection - in the most unique way: it reflects it, then pulls it back and finally reflects it off. - another of the weird push-pull-reflect. x = 45, y...
by Rhombic
November 20th, 2018, 4:08 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 538
Views: 179055

Re: apgsearch - haul requests

B3-n/S2-i34qw seems good
by Rhombic
November 18th, 2018, 9:28 am
Forum: Other Cellular Automata
Topic: tlife (B3/S2-i34q)
Replies: 470
Views: 276691

Re: tlife (B3/S2-i34q)

Is this pipsquirter known?

Code: Select all

x = 13, y = 7, rule = B3/S2-i34q
4b2ob2o$2b3obob3o$bo4bo4bo$bo2b2ob2o2bo$2obobobobob2o$3bo5bo$3b2o3b2o!
by Rhombic
November 17th, 2018, 10:26 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 83
Views: 80692

Re: Still Life Synthesis Thread

Just found this xs30 and the soup doesn't look extremely promising but there might be something useful because it separates very cleanly into a small pattern that evolves to the still life. x = 16, y = 16, rule = B3/S23 obbooobobobbobob$ bbboobbboooobooo$ obbbbbooobbbbboo$ bobbbbobbbobboob$ boobobbo...
by Rhombic
September 15th, 2018, 6:19 am
Forum: The Sandbox
Topic: Age Thread
Replies: 27
Views: 7096

Re: Age Thread

It was just a lighthearted joke
by Rhombic
September 8th, 2018, 8:04 am
Forum: The Sandbox
Topic: Age Thread
Replies: 27
Views: 7096

Re: Youngest Person

20, will be 21 in December
if I am not mistaken
by Rhombic
September 1st, 2018, 5:59 am
Forum: Other Cellular Automata
Topic: tlife (B3/S2-i34q)
Replies: 470
Views: 276691

Re: tlife (B3/S2-i34q)

that "8c/282" is actually a pair of forePuffRakes shooting down each other's blocks. I am aware, but with the above construction, you wouldn't have to delete the blocks and could use it as a signal. Otherwise, with just the puffer by itself, you can't use it as a signal as it would not be considere...