Search found 1057 matches

by Rhombic
December 22nd, 2018, 5:53 pm
Forum: The Sandbox
Topic: Random posts
Replies: 3354
Views: 406665

Re: Random posts

OCA has reached 19000 posts.
by Rhombic
December 19th, 2018, 5:07 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 477
Views: 146492

Re: apgsearch - haul requests

EDIT: UNSEARCHABLE ; could someone find a way to limit its uncommon explosiveness? This is a neat rule (b2e3ains12) and features some spaceships that I found by hand. I wonder what apgsearch will show. Currently searching... x = 7, y = 15, rule = B2e3ain/S12 b2o$o$bo$5bo$3bobo$4bo4$5bo$4bobo$6bo$2b...
by Rhombic
December 18th, 2018, 4:39 pm
Forum: Other Cellular Automata
Topic: B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e
Replies: 13
Views: 3274

Re: B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e

and it has this obvious synthesis (given the p5 ship): x = 34, y = 28, rule = B2ei3-aeqr4rtwyz5ajkny6ac7c/S1c2cei3aiknq4aqyz5ci6-ce7e $22bo9b2o$32bo$21b2o10bo$21b2o$21b4obo$19b6o$12b2o2b3ob2o$12bo5bo2bo$ 11bo2bo4b2o$14bo2bo2bo$15bo4bo$13b2obo$10b3o2bob2o$12bo2bo4bo$9bobob2o 4b2o$9bo2bobo3bo$8b3o3bo...
by Rhombic
December 14th, 2018, 3:40 pm
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 613
Views: 62658

Re: Above user in a nutshell

I am not entirely sure if I have read their posts before (as in a few months ago) and every time I see the name I think about it again.
by Rhombic
December 6th, 2018, 6:49 am
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

However, Why does it give this as a valid result? Because the solution is accepted at generation 18 once the catalysts have been restored and then stable for (stable-interval = 10) generations. With your search parameters the check of the population doesn't start until generation 35, so that never ...
by Rhombic
December 5th, 2018, 9:23 am
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

I am not entirely sure how to use it, let's say I had the following case where the bounding box with two padded cells would represent the Bellman input [x+2,y+2]: Actually it's a good tip to always try to keep the evolving pattern within the first tile, which is 0-63 in both directions. If a patter...
by Rhombic
December 3rd, 2018, 5:47 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 477
Views: 146492

Re: apgsearch - haul requests

B2e34yz/S2-e4-jkn5-kry6ace is a slowish rule to search (~350 soups a second) but has interesting dynamics that are not that common.
by Rhombic
December 3rd, 2018, 2:48 pm
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

I have marked all additions with " // CXI " and the part that I need help with with "HELP". I made an attempt with this. It isn't very efficient, but I think it might work. Would you do some tests and check if it does what you expect it to do? Note: on line 791 I changed if((first_active_gen > 0) &...
by Rhombic
December 1st, 2018, 8:40 am
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

But I still can't use bellman!!! WHY DID NOBODY REPLY ME??? Can you say what you have done and what error appears? Go on cygwin, move to the folder with your Bellman and do this: gcc bellman.c bitwise.h evolve_bitwise.c evolve_simple.c lib.c lib.h readfile.c readwrite.h textconv.c universe.c univer...
by Rhombic
November 29th, 2018, 5:46 pm
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

I have marked all additions with " // CXI " and the part that I need help with with "HELP". I made an attempt with this. It isn't very efficient, but I think it might work. Would you do some tests and check if it does what you expect it to do? Note: on line 791 I changed if((first_active_gen > 0) &...
by Rhombic
November 21st, 2018, 1:53 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 477
Views: 146492

Re: apgsearch - haul requests

Rhombic wrote:B3-n/S2-i34qw seems good
I have just lost 45 000 000 soups of this by uploading at the same time as losing my internet connection. So annoying.
by Rhombic
November 20th, 2018, 1:32 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1473
Views: 506890

Re: Thread For Your Unrecognised CA

x = 15, y = 4, rule = B3-n/S2-i34qw 2b2o7b3o$b2obo5bo3bo$3obo5bobobo$o2bo6bob2o! The p6 pipsquirter reflects a T-ship in two ways: - just a normal reflection - in the most unique way: it reflects it, then pulls it back and finally reflects it off. - another of the weird push-pull-reflect. x = 45, y...
by Rhombic
November 20th, 2018, 4:08 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 477
Views: 146492

Re: apgsearch - haul requests

B3-n/S2-i34qw seems good
by Rhombic
November 18th, 2018, 9:28 am
Forum: Other Cellular Automata
Topic: tlife (B3/S2-i34q)
Replies: 467
Views: 251688

Re: tlife (B3/S2-i34q)

Is this pipsquirter known?

Code: Select all

x = 13, y = 7, rule = B3/S2-i34q
4b2ob2o$2b3obob3o$bo4bo4bo$bo2b2ob2o2bo$2obobobobob2o$3bo5bo$3b2o3b2o!
by Rhombic
November 17th, 2018, 10:26 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 83
Views: 76683

Re: Still Life Synthesis Thread

Just found this xs30 and the soup doesn't look extremely promising but there might be something useful because it separates very cleanly into a small pattern that evolves to the still life. x = 16, y = 16, rule = B3/S23 obbooobobobbobob$ bbboobbboooobooo$ obbbbbooobbbbboo$ bobbbbobbbobboob$ boobobbo...
by Rhombic
September 15th, 2018, 6:19 am
Forum: The Sandbox
Topic: Age Thread
Replies: 27
Views: 5864

Re: Age Thread

It was just a lighthearted joke
by Rhombic
September 8th, 2018, 8:04 am
Forum: The Sandbox
Topic: Age Thread
Replies: 27
Views: 5864

Re: Youngest Person

20, will be 21 in December
if I am not mistaken
by Rhombic
September 1st, 2018, 5:59 am
Forum: Other Cellular Automata
Topic: tlife (B3/S2-i34q)
Replies: 467
Views: 251688

Re: tlife (B3/S2-i34q)

that "8c/282" is actually a pair of forePuffRakes shooting down each other's blocks. I am aware, but with the above construction, you wouldn't have to delete the blocks and could use it as a signal. Otherwise, with just the puffer by itself, you can't use it as a signal as it would not be considere...
by Rhombic
August 30th, 2018, 6:10 am
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

Become that someone. I will have another look at the source code, but bearing in mind that I can only code half-confidently in Python and my experience with C is almost zero, I do not think I'll be getting much done. OK, I've already implemented the variables and put a placeholder on the part where...
by Rhombic
August 30th, 2018, 5:36 am
Forum: Other Cellular Automata
Topic: tlife (B3/S2-i34q)
Replies: 467
Views: 251688

Re: tlife (B3/S2-i34q)

8c/282 "signal": x = 742, y = 35, rule = B3/S2-i34q 29bobo$4b2o6b2o6b2o7bo2bo67b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o 6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b 2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o 6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b...
by Rhombic
August 28th, 2018, 7:18 am
Forum: Other Cellular Automata
Topic: 2D Replicator Classes
Replies: 162
Views: 77584

Re: 2D Replicator Classes

Code: Select all

x = 7, y = 5, rule = B2ei3/S1e2
3bo$bo3bo2$o5bo$bobobo!
by Rhombic
August 25th, 2018, 6:43 am
Forum: Scripts
Topic: Bellman
Replies: 158
Views: 116500

Re: Bellman

I posted about the feasibility of a further filtering tool for LLS but, after considering again, I have come to realise that it is so much more well-suited for Bellman. The filter would involve that "at generation n, there must be N live cells in area (x,y,widthx,widthy) where A<N<B". This would al...
by Rhombic
August 16th, 2018, 1:03 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 528
Views: 122049

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

(29,6) B-crawler x = 481, y = 125, rule = B3/S23 o$2o$b2o14b2o$2o15b2o5$46b2o$46b2o5$75b2o$75b2o5$104b2o$104b2o5$133b2o $133b2o5$162b2o$44b2o116b2o$44b2o4$191b2o$73b2o116b2o$73b2o4$220b2o$ 102b2o116b2o$102b2o4$249b2o$131b2o116b2o$131b2o4$278b2o$160b2o116b2o$ 160b2o4$307b2o$189b2o116b2o$189b2o4$336b2...
by Rhombic
August 11th, 2018, 5:14 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1481
Views: 298460

Re: Miscellaneous Discoveries in Other Cellular Automata

Another t-push reaction, this time with a knightship.

Code: Select all

x = 7, y = 20, rule = B3-c6n7e/S2-i34q
3o$3o$bo8$4bo$2b4o$2bo2b2o$o2bo$3o$2o2$4bo2$5bo!
by Rhombic
August 10th, 2018, 6:06 pm
Forum: Other Cellular Automata
Topic: UC-hunting for different rules
Replies: 6
Views: 2037

Re: UC-hunting for different rules

Does this, and the gun, prove UC?

Code: Select all

x = 108, y = 19, rule = B36a/S2-i34t5e
92bobo$93b2o$93bo3$obo$b2o$bo3$42bo32bo29bo$8bo27bo6b2o31b2o28b2o$9bo
27b2o3b2o31b2o28b2o$7b3o26b2o2$13b2o28b2o24bobo4b2o28b2o$13b2o28b2o25b
2o4b2o23bo4b2o$70bo28bobo$100b2o!