Search found 57 matches

by TWLife
September 27th, 2013, 10:19 pm
Forum: Other Cellular Automata
Topic: Crystalize
Replies: 2
Views: 1744

Re: Crystalize

Here are some interesting things I found in a soup x = 54, y = 62, rule = Crystalize 2.B.B$.B4.2B$.B$3A.BA2B$9.B$.A6.B2.B$2.2B6.B.B4.B$10.B$4.2B$18.B9.A$ 17.B2.B5.A3.A$B23.B.A3.A18.3B$B3.2B3.B8.A2.B2.B2.B22.B.B$9.B.B5.B8.BA 21.2B2.A$.B8.B.B2.B4.B7.B5.B5.B5.B6.A$B12.2B9.B3.B.B3.B.B3.B.B3.B.B3. A$B16....
by TWLife
September 27th, 2013, 9:51 pm
Forum: Patterns
Topic: Switch engine Methuselahs
Replies: 6
Views: 3880

Switch engine Methuselahs

I've recently been working on Switch engine Methuselahs, the're quite interesting, so here's a 35 cell Methuselah that lasts for over 1.5 million gens. however, it doesn't start within a 20x20 box, so it's shouldn't really be considered a Methuselah. x = 170, y = 180, rule = B3/S23 167b3o74$50b4o$54...
by TWLife
September 27th, 2013, 9:40 pm
Forum: Patterns
Topic: It´s not a Gosper Glider Gun !
Replies: 44
Views: 54057

Re: It´s not a Gosper Glider Gun !

Here's a GGG that doesn't use any blocks to stablize x = 41, y = 74, rule = B3/S23 12bo$12b2o$7b2o4b2o$2b3o2b2o4b3o$2b3o2b2o4b2o$12b2o$12bo2$2o3b2o13bo$b 5o13bobo$2b3o13bo3bo$3bo15b3o$17b2o3b2o5$8b2o$8b3o$10b2obo3bobo$10bo2b o3bo17b2o$10b2obo7bo12bobo$8b3o7bo3bo13bo$8b2o11bo$18b2o4$18b3o6b3o$ 17bo3b...
by TWLife
September 27th, 2013, 5:40 pm
Forum: Patterns
Topic: 1,437-generation methuselah
Replies: 3
Views: 2093

Re: 1,437-generation methuselah

On the second generation it's 9 cells.... and it would last for 1436 gens.
by TWLife
September 4th, 2013, 1:37 am
Forum: General Discussion
Topic: Making a RTS based on Game of Life
Replies: 31
Views: 22834

Re: Making a RTS based on Game of Life

the last '/' means how many generations a cell will take up once it dies when you subtract it by 2/however many different types of cells there are (1=dead, 2=alive, 3=fading, 4=fading more, 5=fading even more)
by TWLife
September 1st, 2013, 1:51 am
Forum: General Discussion
Topic: Making a RTS based on Game of Life
Replies: 31
Views: 22834

Re: Making a RTS based on Game of Life

Well, have a look at these rules I found for attacking purposes.... every cell on the grid doesn't all have to have one rule does it? 5678/234/5:T512,512 35678/24/5:T512,512 Its just that I can't find anything that stablizes with the second rule, only squares, but they emit 'bullets' as well, also I...
by TWLife
August 31st, 2013, 3:49 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1807
Views: 875460

Re: Thread for your unsure discoveries

Hi, I'm new and have been playing for a couple of months now, and I think I've found something that's interesting enough to go on this page :D . It's A symmetrical methuselah (5 x 15, pop = 15) that stabilises at gen. 4918, (pop = 1632). There should be a way to alter it so that it lasts longer when...