Sorry, English is not my first language. I meant a thread for only your rules.danieldb wrote:A public rule thread.Billabob wrote: Yes, that's what I meant.

## Search found 146 matches

- November 29th, 2015, 5:30 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies:
**10** - Views:
**4344**

### Re: Crawl

- November 29th, 2015, 4:11 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies:
**10** - Views:
**4344**

### Re: Crawl

Not to be rude, but I think it might be better if you make a thread called "My Rules" or something like that instead of making an individual thread for each rule. Or maybe a rule thread? Because I posted one on the "Life-like rules" variant and nobody even looked at my post Yes, that's what I meant.

- November 29th, 2015, 1:48 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies:
**10** - Views:
**4344**

### Re: Crawl

Not to be rude, but I think it might be better if you make a thread called "My Rules" or something like that instead of making an individual thread for each rule.

- November 29th, 2015, 8:29 am
- Forum: Other Cellular Automata
- Topic: Tosc
- Replies:
**43** - Views:
**16068**

### Re: Tosc

This pattern stabilises on generation 1569: x = 13, y = 5, rule = tosc2 bo8b3o$obo7bobo$3ob2o4b2o$obobobo3bobo$obobobo3bobo! EDIT: Roughly 2.5K generations thanks to an R-pentomino: x = 10, y = 10, rule = tosc2 2bobo2bo$6bobo$b2ob3obo$bo2bob2obo$2obo2b4o$3o3bo2bo$ob2o2bo$2obobob3o $b2obo4bo$6obo!

- November 28th, 2015, 9:30 am
- Forum: Other Cellular Automata
- Topic: Life+HighLife
- Replies:
**26** - Views:
**15678**

### Re: Life+HighLife

Well, there's a rake in there somewhere. x = 12, y = 69, rule = MixedLifeSeeds .2B$3.B3.2B$B8.B$2.2A2.B$.3A4.2A$7.3A$4.A$2.3A5.A$8.3A3$.2A$.2A5.A$.A .A3.2A$7.A.A3$6.2A$5.2A$6.A$5.A.A$5.3A$4.A.A$3.2A2.A$3.2A.3A$3.2A.A2. A$3.2A4.A$2.2A.3A$2.A2.A.A$2.3A3$7.2A$5.A$3.A.A3.A$2.A.4A$.A6.A$.A2.A $A.A3.A2.A$...

- November 22nd, 2015, 5:20 pm
- Forum: General Discussion
- Topic: apgsearch v2.2
- Replies:
**342** - Views:
**222666**

### Re: apgsearch v2.2

10^5 hauls uploaded!

- November 22nd, 2015, 11:48 am
- Forum: Other Cellular Automata
- Topic: Life+HighLife
- Replies:
**26** - Views:
**15678**

### Re: Life+HighLife

This puffer amuses me: rle A rake based on that: rle2 Edit: Another: rle3 Nice! I wonder what the smallest lightspeed rake is. I think it'll be an interaction of two puffers or spaceships. EDIT: Here's a mirrored-bookends puffer: x = 29, y = 91, rule = MixedLifeSeeds 13.2B$7.2B3.B2.B$6.B2.B$14.2A$8...

- November 22nd, 2015, 7:53 am
- Forum: Other Cellular Automata
- Topic: Life+HighLife
- Replies:
**26** - Views:
**15678**

### Re: Life+HighLife

This puffer amuses me: x = 29, y = 29, rule = MixedLifeSeeds 10.2B5.2B$12.B3.B$9.B9.B$11.2A3.2A$4.2B4.3A3.3A4.2B$3.B21.B$6.B15.B$ 3.2A19.2A$3.2A6.A5.A6.2A$2.2A7.A5.A7.2A$3.A7.A5.A7.A$4.A7.2A.2A7.A$ 12.A3.A$.A8.3A3.3A8.A$A3.A4.A3.A.A3.A4.A3.A$4.2A7.A.A7.2A$A4.A2.A11.A 2.A4.A$2.2A4.A11.A4.2A$8.2A3.A.A...

- November 19th, 2015, 6:54 am
- Forum: Other Cellular Automata
- Topic: Generations rules without B2
- Replies:
**8** - Views:
**3997**

### Re: Generations rules without B2

The culprit here seems to be the Pi-heptomino:Saka wrote:I found a rule that has SO MUCH EATERS:

23/36/4

Code: Select all

```
x = 3, y = 3, rule = 23/36/4
3A$A.A$A.A!
```

- November 7th, 2015, 2:06 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies:
**845** - Views:
**427633**

### Re: Thread for Your Accidental Discoveries that Aren't in CGOL

I have absolutely no idea what this is, if it's new, or if it's even worth mentioning, but I've never seen something that grows quite like this before so I decided to post it. x = 5, y = 5, rule = /2/3 2A$2BA$2.BA$.A.BA$3.BA! It's the ruler sequence! x = 515, y = 515, rule = /2/3 2A$2BA$2.BA$.A.BA$...

- November 4th, 2015, 11:30 am
- Forum: The Sandbox
- Topic: Gustavo Ramos Rehermann's patterns
- Replies:
**974** - Views:
**432742**

### Re: Gustavo Ramos Rehermann's patterns

User knightlife found this:

Code: Select all

```
x = 25, y = 30, rule = B3/S23
bo$2bo$3o9$11bo$7b2o2b3o$7b2o5bo$13b2o3$5b2o$5bo$2b2obo$2bo2b3o4b2o$3b
2o3bo3b2o$5b4o$5bo15b2o$6b3o12bobo$9bo13bo$4b5o14b2o$4bo$6bo$5b2o!
```

- November 2nd, 2015, 12:06 pm
- Forum: Patterns
- Topic: Minimum predecessors
- Replies:
**1** - Views:
**4098**

### Re: Minimum predecessors

Some random rare objects: x = 54, y = 50, rule = Life 3bo17bo18b3o$3b2o15b2obo16b4obo$3bo20bo16bo3b2o$3o18bo25bo$2o20bob2o 19b2o4b3o$2b2o20bo20bo5bo$51bo14$2bo23bo15bo5bo$bo2bo15b2o4b2o12b2obo 4b2o$ob3o16bo4bo16bo4bo$21bob3o17bob3o$ob3o15b2ob2o15b2obob2o$bo2bo20b 2o15bo4b2o$2bo14$2o24b2o20b3o$2o4b3o...

- November 1st, 2015, 4:07 pm
- Forum: Other Cellular Automata
- Topic: X-Rule
- Replies:
**113** - Views:
**57523**

### Re: X-Rule

Another P2:

Code: Select all

```
x = 6, y = 8, rule = x-rule
4b2o$5bo$3bo$3b2o$b2o$2bo$o$2o!
```

- October 31st, 2015, 6:59 am
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2352** - Views:
**1515201**

### Re: Soup search results

I searched and couldn't find it. Are you sure it exists?BlinkerSpawn wrote:Speaking of large soup objects, where's that giant diamond-shaped one that threw an "OVERSIZED" flag?

Also, this.

- October 30th, 2015, 5:04 am
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2352** - Views:
**1515201**

### Re: Soup search results

One of my instances found what is likely the longest object in the Catagolue... x = 16, y = 16, rule = LifeHistory .A.A5.A.2A.A$.A.A.6A2.3A$2.4A.A2.5A$.A3.2A2.A3.A.A$5A.2A.2A.2A.A$2.A. A5.A2.3A$.2A4.2A2.2A2.A$A4.2A2.A.3A.A$3A.6A3.3A$.A.A.A.A.2A3.A$.2A.4A 3.2A$5.2A3.A.A.A$3A2.2A2.A.A.2A$.2A.A2.A7.A$....

- October 23rd, 2015, 3:49 pm
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2352** - Views:
**1515201**

### Re: Soup search results

Tomas Rokicki found a second phoenix! x = 16, y = 16, rule = B3/S23 bbobobbbobobbbob$ oboooooobooobbob$ bbbbboboobbbbobo$ ooooobbbbbboobbb$ bobobobbbbboboob$ ooboboobobboboob$ bboobbbobobbooob$ oobbbbooobbboooo$ ooboooobobbobooo$ bbooboobobboobbo$ booboboooobobboo$ ooboooooobobbobb$ obobobooobboobbo...

- October 19th, 2015, 10:01 am
- Forum: Other Cellular Automata
- Topic: Wallplicators (345/25678/7)
- Replies:
**17** - Views:
**6341**

### Re: Wallplicators (345/25678/7)

Woah. x = 6, y = 6, rule = 345/25678/7 2A2.2A$A4.A$2.2A$2.2A$A4.A$2A2.2A! A synthesis! x = 29, y = 56, rule = 345/25678/7 27.2B$27.2A26$BA$BA26$27.2A$27.2B! Can be extended, but I'm not sure how to stabilise it. x = 131, y = 11, rule = 345/25678/7 105.2A2.2A2.2A2.2A2.2A2.2A2.2A$2A2.2A2.2A95.A24.A$A...

- October 18th, 2015, 6:35 am
- Forum: General Discussion
- Topic: apgsearch v2.2
- Replies:
**342** - Views:
**222666**

### Re: apgsearch v2.2

Last night I had a dream about the loafer being discovered, but the sample soup was just a rickroll link

- October 15th, 2015, 9:54 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**2212** - Views:
**728555**

### Re: Thread For Your Unrecognised CA

It is obvious that there exist objects that can't be destroyed from the inside, but what about the outside? Here are some likely candidates: x = 65, y = 87, rule = Billiard 41bo2bo2bo2bo2bo$39b17o$40bo13bo$37bo2bob2obobobob2obo2bo$37b4ob2ob5ob 2ob4o$36b2o4b2o7b2o4b2o$37bob3obob2ob2obob3obo$37bob5o7b...

- October 15th, 2015, 7:14 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**2212** - Views:
**728555**

### Re: Thread For Your Unrecognised CA

Infinite spaceship:

Code: Select all

```
x = 8, y = 24, rule = Billiard:T0,24
bobo2b2o$2ob4o$bobobo$bobobo$2ob4o$bobo2b2o$bobo2b2o$2ob4o$bobobo$bobo
bo$2ob4o$bobo2b2o$bobo2b2o$2ob4o$bobobo$bobobo$2ob4o$bobo2b2o$bobo2b2o
$2ob4o$bobobo$bobobo$2ob4o$bobo2b2o!
```

- October 14th, 2015, 10:55 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**2212** - Views:
**728555**

### Re: Thread For Your Unrecognised CA

Have a p100: x = 11, y = 11, rule = Billiard 3bob2o$2bo$bob6o$obo3bobo$2bobobobobo$obobo3bobo$obobo2b2o$2bo2bo2bobo $2b6obo$8bo$4b2obo! Nice! Here's a P25 that can probably be improved: x = 12, y = 11, rule = Billiard:T100,100 5b2o$5bobo2$3b7o$3bobobobo$2ob3obob2o$3bob3o3bo$3bo3b3o$2ob4o$3bo2bob 2o...

- October 13th, 2015, 5:40 pm
- Forum: General Discussion
- Topic: apgsearch v1.0
- Replies:
**376** - Views:
**242530**

### Re: apgsearch v1.0

Hello, I'm back! (after a long time) Has anyone modified apgsearch so that it could run differently sized soups, like 4x4, 5x5, or 32x32? I am doing a project on data analysis in school, so I thought this might be a good place for data. (I'm posting it in this thread because I still am using the Py...

- October 13th, 2015, 10:49 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**2212** - Views:
**728555**

### Re: Thread For Your Unrecognised CA

Oscillators in the Billiard rule so far: x = 45, y = 738, rule = Billiard 14b2o2b2o2b2o2bo$14b2o2b2o2b2o2b3o$27bo$26b3o$22b2o4bo$22b2o3$14b2o2b 2o2b2o$14b2o2b2o2b2o3$14b2o$14b2o3$14b2o2b2o2b2o$14b2o2b2o2b2o13$14b2o 2b2o2b2o4bo$14b2o2b2o2b2o4bo$26b5o2$22b2o2b5o$22b2o4bo$28bo2$14b2o2b2o 2b2o$14b2o2b2o...

- October 13th, 2015, 2:27 am
- Forum: General Discussion
- Topic: apgsearch v2.2
- Replies:
**342** - Views:
**222666**

### Re: apgsearch v2.2

I always miss the semi-obvious ones!gameoflifeboy wrote:Don't forget 3^3^3 * 3, or 22,876,792,454,961. Or better yet, 3^3^3 * 3 + 3, which is 22,876,792,454,964!

- October 12th, 2015, 4:54 pm
- Forum: General Discussion
- Topic: apgsearch v2.2
- Replies:
**342** - Views:
**222666**

### Re: apgsearch v2.2

Silly "milestones" we can expect to see soon:

(sqrt(20)^20)/20 (Roughly 19 trillion)

20/sqrt(20^-20) (Roughly 20 trillion)

13^13 (Roughly 30 trillion)

17! (Roughly 35 trillion)

(sqrt(20)^20)/20 (Roughly 19 trillion)

20/sqrt(20^-20) (Roughly 20 trillion)

13^13 (Roughly 30 trillion)

17! (Roughly 35 trillion)