## Search found 126 matches

September 9th, 2010, 7:57 am
Forum: Patterns
Replies: 1502
Views: 957045

Whoah! I took this: x = 27, y = 17, rule = B3/S23 5bo\$3bobo\$4b2o11bo\$11bo3b2o\$11bobo2b2o\$4bobo4b2o\$5b2o\$5bo7bo\$12b2o\$6b 2o4bobo\$b2o2bobo\$2b2o3bo\$bo11b2o\$13bobo\$13bo! Moved the left side one pixel down: x = 25, y = 21, rule = B3/S23 4\$8bo\$6bobo11bo\$7b2o5bo3b2o\$14bobo2b2o\$14b2o\$7bobo\$8b2o6bo\$8bo6b2o\$1...
July 12th, 2010, 2:30 pm
Forum: Patterns
Topic: Cordership-based forward rake?
Replies: 1
Views: 1593

### Re: Cordership-based forward rake?

Nevermind, found one: x = 161, y = 178, rule = B3/S23 142b2o\$142b2o7\$150b2o\$150b2o4\$134b3o\$134bo2bo\$137bo\$134b2o15b2o\$133bob o15b2o\$134bo2b3o\$135b2o2bo\$135bo3bo\$136bobo10bobo\$138bo12bo\$135bo2bo 16bo\$135bo13b3o7b2o\$150b2o7b2o\$134b2o2bo11b2o\$135b3o13b2o\$152bo2\$150bo \$148bobo\$147bo\$146b2o\$145b3o\$128bo1...
July 11th, 2010, 9:45 pm
Forum: Patterns
Topic: Cordership-based forward rake?
Replies: 1
Views: 1593

### Cordership-based forward rake?

As in a Cordership that shoots out a glider in front of it in the same direction? Does this exist? I really need it for a Cordership-based pattern I'm making.
July 11th, 2010, 6:32 pm
Forum: Patterns
Topic: How to get two gliders in place for a gun
Replies: 4
Views: 2110

### Re: How to get two gliders in place for a gun

Okay, thanks.
July 10th, 2010, 10:02 pm
Forum: General Discussion
Topic: General Musings: My Life Story
Replies: 12
Views: 3740

### Re: General Musings: My Life Story

But on a related note, I think it'd be very cool to get a huge crowd to do a living Life display. I guess it'd be hard to get the numbers to display anything complex, but you could do a glider gun or two. It wouldn't be that hard to organize stuff like that: http://www.youtube.com/watch?v=jwMj3PJDx...
July 10th, 2010, 8:25 pm
Forum: Patterns
Topic: How to get two gliders in place for a gun
Replies: 4
Views: 2110

### Re: How to get two gliders in place for a gun

I tried repositioning one of the guns, and it fits, but the gliders collide. How can I avoid this? x = 190, y = 198, rule = B3/S23 10\$96b3o\$98bo\$97bo5\$104b2o\$103bobo\$105bo7\$64b3o\$66bo\$65bo5\$72b2o\$71bob o\$73bo2\$26bo\$25bobo5bo\$31b2ob2o\$25b3o2bo3b2o6b2o\$31b2ob2o6bobo\$31b4o7b o7\$40b2o\$39bobo\$41bo5\$58b2o...
July 10th, 2010, 6:20 pm
Forum: Other Cellular Automata
Topic: Fun with Oscillators in HPP-Gas
Replies: 19
Views: 10750

### Re: Fun with Oscillators in HPP-Gas

For number 6: (period 27776)

Code: Select all

``````x = 5, y = 5, rule = HPP
.3P\$PNG.P\$PNOGP\$P2O.P\$.3P!
``````
July 10th, 2010, 5:13 pm
Forum: Other Cellular Automata
Topic: My CA - Circle of Life
Replies: 47
Views: 14417

### Re: My CA - Circle of Life

137ben, save it as a text file in Golly 2.1/Rules, but change the .txt on the end to .table. Also, I found a clean replicator breeder: (seems sawtooth-ish; demonstrates a Serpensinki triangle) x = 48, y = 51, rule = circleoflife 35.B\$29.B5.B\$33.B3\$27.B.B.B.B.B2\$39.B\$39.B3\$39.B\$39.B2\$27.B.B.B.B.B3\$ 3...
July 10th, 2010, 4:58 pm
Forum: Other Cellular Automata
Topic: My CA - Circle of Life
Replies: 47
Views: 14417

### Re: My CA - Circle of Life

Here's what I've found in about ten minutes: x = 120, y = 44, rule = circleoflife 2.C\$.A.A\$C3.C\$.A.A21.C\$2.C21.A.A6.B\$23.C3.C5.B\$24.A.A8.B\$25.C9\$3.C\$2. A.A\$.C3.C\$2.A.A9.C\$3.C9.A.A99.B\$12.C3.C\$13.A.A9.C89.B\$14.C9.A.A6.B\$ 23.C3.C5.B\$24.A.A8.B\$25.C3\$91.B\$61.B50.2B3.2B\$57.B33.B3.B\$61.B3.B17.B 3.B26.B.B\$...
July 10th, 2010, 10:32 am
Forum: Patterns
Topic: Is this puffer known?
Replies: 1
Views: 1685

### Is this puffer known?

I noticed you could connect the Schick engine and the Coe Ship without it blowing up. With only one Coe ship, you got a mess, but with two, you get clean blinkers: x = 21, y = 10, rule = B3/S23 bo17bo\$3o3b3o3b3o3b3o\$ob2o2bo2bobo2bo2b2obo\$b3o2bo7bo2b3o\$b3o2bo7bo2b 3o\$b2o4bobobobo4b2o\$bo17bo\$10bo\$b3o5...
July 10th, 2010, 10:10 am
Forum: Patterns
Topic: How to get two gliders in place for a gun
Replies: 4
Views: 2110

### How to get two gliders in place for a gun

This: x = 278, y = 154, rule = B3/S23 13\$203b2o\$202bobo\$204bo5\$172b3o\$173bo\$173bo2bo\$173bo2bo\$174bobo4\$191b 3o\$191bo\$174bo17bo\$174b2o\$174b2o\$174b2o\$172bo\$172bo3bo\$174bo2bo\$176bo 7\$207b3o\$207bo19b3o\$208bo18b3o\$227b3o\$224b3o\$224b3o\$224b3o\$191bo\$190b 2o29bo\$190bobo27bobo\$220b2o\$90bo133b2o\$224bobo\$88b3o...
July 9th, 2010, 6:01 pm
Forum: Scripts
Topic: Golly scripts
Replies: 244
Views: 190311

### Re: Golly scripts

If you have any custom Golly python or perl scripts, feel free to post them here. The first one is a blazingly-fast version of the "goto.py" script that comes with Golly: gofast.py #Golly Python script #Written by PM 2Ring 2009.3.24 ''' Advance generation count using binary hashing ''' from glife i...
July 8th, 2010, 10:42 am
Forum: General Discussion
Topic: General Musings: My Life Story
Replies: 12
Views: 3740

### Re: General Musings: My Life Story

I realized how isolated from the world it was, since when I looked up "cellular automata forums" nothing relevant came up. This is why our forum is so empty. I discovered Life at the age of nine or so when I had gotten interested in games simulating life, as in bacteria and evolving and such. I Goo...
July 8th, 2010, 7:04 am
Forum: Patterns
Replies: 1502
Views: 957045

Single glider converts an HWSS into an MWSS. Very strange. It requires a few neighboring ships for it to not explode.

Code: Select all

``````x = 48, y = 20, rule = B3/S23
b6o24b2o\$o5bo22bo4bo\$6bo28bo\$o4bo23bo5bo\$2b2o26b6o9\$45b2o\$18b6o21bobo\$
17bo5bo5b6o10bo\$23bo4bo5bo\$17bo4bo11bo\$19b2o7bo4bo\$30b2o!
``````
July 6th, 2010, 4:33 pm
Forum: Patterns
Topic: Universal Constructor Based Spaceship
Replies: 70
Views: 419102

### Re: Universal Constructor Based Spaceship

In our community, May 18th shall now be a holiday. OMG! I always wanted to see a knightship! OMG! This is amazing!
January 28th, 2010, 11:29 pm
Forum: Patterns
Topic: One-sided glider gun synthesis
Replies: 4
Views: 3478

### Re: One-sided glider gun synthesis

I like making syntheses. How do people discover syntheses of really complicated, like corderships, 2c5 ships, etc?
January 28th, 2010, 11:24 pm
Forum: Patterns
Topic: One-sided glider gun synthesis
Replies: 4
Views: 3478

### One-sided glider gun synthesis

Anyone have a use for this? It's a one-sided glider gun synthesis. The marks are the future positions of gliders turned the other way. x = 56, y = 27, rule = B3/S23 28bobo\$28b2o25bo\$29bo11bobo9b2o\$10bo30b2o11b2o\$8b2o32bo\$9b2o15bo\$27b2o 2\$9b2o\$13b2o17b3o\$13bobo16bo\$7bo5bo19bo\$6bo11bo\$6b3o9bobo\$18b2o2...
January 28th, 2010, 11:18 pm
Forum: General Discussion
Topic: New and elegant methuselah
Replies: 1
Views: 1379

### Re: New and elegant methuselah

This methuselah I found a couple years ago seems similar...

Code: Select all

``````x = 18, y = 18, rule = B3/S23
2\$9bo\$8bobo\$8bobo\$9b2o2\$4b3o6b2o\$3bo2bo5bo2bo\$4b2o6b3o2\$8b2o\$8bobo\$8bo
bo\$9bo!
``````
Déjà vu! Spooky...
January 28th, 2010, 11:13 pm
Forum: Patterns
Replies: 7
Views: 3934

### Re: New breeder, made myself!

By the way, Just saying, this whole thing was a learning experience. The stuff closer to the top is obviously different from the bottom. I created new methods when my old ones ceased to work. I'm sure some of the last methods could be used to do the whole thing.
December 20th, 2009, 1:56 pm
Forum: Patterns
Topic: Very clean puffer
Replies: 2
Views: 1964

### Re: Very clean puffer

Interesting. Look at this: x = 67, y = 63, rule = B3/S23 12\$46b6o\$45bo5bo\$51bo\$50bo3\$59b2o\$55b4ob2o\$56b5o\$57b3o3\$57b4o\$56bo3bo\$ 60bo\$51b2o6bo\$47b4ob2o\$47b6o\$48b4o7\$49b4o\$48b6o\$48b4ob2o\$52b2o6bo\$7b6o 48bo\$6bo5bo44bo3bo\$12bo45b4o\$11bo2\$58b3o\$57b5o\$56b4ob2o\$60b2o3\$51bo\$ 52bo\$46bo5bo\$47b6o! This is a be...
November 17th, 2009, 10:08 pm
Forum: Patterns
Topic: Herschel conduits and other stable circuits
Replies: 22
Views: 15618

### Re: Herschel conduits and other stable circuits

Is this important? I accidentally found this thing... x = 26, y = 20, rule = B3/S23 4\$15b2o\$15bo\$13bobo\$13b2o3\$14b2o\$14b2o2\$9bo\$9b2o\$8b2o! It turns an R-Pentomino into a Herschel. I am the worst at Herschel tracks, so if this is important, (which it probably either isn't, or has already been discove...
October 15th, 2009, 7:40 pm
Forum: Patterns
Replies: 1502
Views: 957045

I was originally trying to make a puffer, when I found this interesting thing a while ago: x = 48, y = 62, rule = B3/S23 46bo\$47bo\$45b3o6\$38bo\$39bo\$37b3o6\$31bo\$29bobo\$30b2o6\$23bo\$21bobo\$22b2o 6\$14bo\$15bo\$13b3o6\$7bo\$5bobo\$6b2o6b6o\$13bo5bo\$19bo\$18bo3\$27b2o\$23b4ob 2o\$24b5o\$25b3o3\$25b4o\$24bo3bo\$28bo\$19b...
October 6th, 2009, 9:01 pm
Forum: Patterns
Topic: Smallest Glider reflector ever
Replies: 1
Views: 2113

### Re: Smallest Glider reflector ever

If only this was stable and didn't die when a glider collides... :lol: That'd be too easy. I found this a while ago, the two dots are rotated 90 degrees, but generation two is the same: x = 48, y = 62, rule = B3/S23 46bo\$47bo\$45b3o6\$38bo\$39bo\$37b3o6\$31bo\$29bobo\$30b2o6\$23bo\$21bobo\$22b2o 6\$14bo\$15bo\$1...
September 4th, 2009, 12:05 pm
Forum: Patterns
Topic: Glider+LWSS Makes Almost-Fuse?
Replies: 2
Views: 2061

### Re: Glider+LWSS Makes Almost-Fuse?

Oh! I found something for generation 36:

Code: Select all

``````x = 20, y = 13, rule = B3/S23
\$2bobo\$3b2o\$3bo5b2o\$5bobo2bo\$3bobobo2bobo\$3bob2o5bobo\$12b2o\$15b2o\$15bo
bo\$15bo!
``````
September 4th, 2009, 11:52 am
Forum: Patterns
Topic: Glider+LWSS Makes Almost-Fuse?
Replies: 2
Views: 2061

### Glider+LWSS Makes Almost-Fuse?

When I made my first breeder, one of the reaction I made to squeeze in a block was this: x = 43, y = 11, rule = B3/S23 o2bo\$4bo\$o3bo\$b4o\$40b2o\$35bo3bob2o\$36bobo\$36b2o\$15b2o\$14bobo\$16bo! This is my first image, I'll cross my fingers and hope it works! :) http://www.conwaylife.com/image.aspx?rle=o2bo\$...