Search found 460 matches

by 83bismuth38
October 31st, 2017, 7:55 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1785
Views: 873105

Re: Thread for your unsure discoveries

this might be a useful component for a still life:

Code: Select all

x = 10, y = 6, rule = B3/S23
7b2o$2o4bo2bo$b2o3bob2o$o4b2obo$5bo2bo$6b2o!
see gen 20.
by 83bismuth38
October 31st, 2017, 7:30 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2359
Views: 933234

Re: Thread For Your Useless Discoveries

yay: x = 67, y = 88, rule = B3/S23 46b2o$45bo2bo$46b2o9$40bo$39bobo$39bo2bo21b2o$40b2o22bobo$64bo4$10b2o$ 9bo2bo$10b2o$7bo$7bo$7bo2$9b3o3$12b2o44b2o$12b2o9bo34bobo$23bo34bo$23b o4$30b3o2$42bo$41bobo$41b2o2$4b2o$4b2o$40b2o$40bobo$40bo4$2o52b2o$2o 32b2o18bobo$34bobo17bo$34bo2$40b2o5b2o$40bobo4bobo$40b...
by 83bismuth38
October 26th, 2017, 7:27 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2359
Views: 933234

Re: Thread For Your Useless Discoveries

lol: x = 24, y = 17, rule = B3/S23 18bo$16bobo$20bo$14b2o$20b2o$4bo9bo$2bobo17bo$6bobo3b2o$2o6bo6bo6b2o$ 10b2o3bobo$bo17bobo$9bo9bo$2b2o$8b2o$3bo$5bobo$5bo! i wonder if the glider-laying switch engine can be stabilized into a fore-rake... x = 125, y = 187, rule = B3/S23 51bo$49b2ob2o2$52b2o$53bo$47b...
by 83bismuth38
October 25th, 2017, 4:59 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2359
Views: 933234

Re: Thread For Your Useless Discoveries

this may or may not be useless:

Code: Select all

x = 9, y = 7, rule = B3/S23
7b2o$7bo$5bobo$b2o2b2o$o2bo$bobo$2bo!
also these:

Code: Select all

x = 45, y = 7, rule = B3/S23
6b2o7b2o7b2o7b2o8b2o$6bo8bo8bo8bo9bo$4bobo6bobo6bobo6bobo7bobo$4b2o7b
2o7b2o7b2o8b2o$2bo7b2o7b2o6b3o7bobo$b2o8bo6bobo6b3o7bobo$obo6b3o8bo8bo
9bo!
by 83bismuth38
October 25th, 2017, 4:43 pm
Forum: The Sandbox
Topic: Random posts
Replies: 4080
Views: 452519

Re: Random posts

what if we found a c/5 diagonal fore-rake partial that could be stabilized by a c/5 diagonal partial in front of it being stabilized by the stream of gliders emitted by the c/5 fore-rake partial? that would be cool.
by 83bismuth38
October 22nd, 2017, 1:59 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2359
Views: 933234

Re: Thread For Your Useless Discoveries

32G > G: x = 140, y = 145, rule = B3/S23 bo$2bo$3o4$b2o$bobo$bo11$10bo$11bo3b2o$9b3o3bobo$15bo$36bo$37bo$35b3o 4$16bo3b2o14b2o$17bo2bobo13bobo$15b3o2bo15bo11$45bo$30bo15bo3b2o$31bo 12b3o3bobo$29b3o18bo3$29b2o$29bobo$29bo$50bo$51bo$49b3o4b2o$56bobo$56b o10$64bo$65bo$63b3o2$72bo$73bo$71b3o$65b2o$65bob...
by 83bismuth38
October 22nd, 2017, 12:50 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528296

Re: Thread For Your Unrecognised CA

this rule is kinda cool: x = 22, y = 5, rule = B2in34-ain6n/S2ikn3-r4-air5aik6n8 9bo$10bo7bo$bo8b2o7b2o$3o5b2o2bo6b2o$o2bo5bo8bo2bo! left to right: c/2o, 3c/20d, c/3d. not much else of interest. this rule has a much more interesting cousin with a natural wickstretcher: x = 8, y = 8, rule = B2ein34-a...
by 83bismuth38
October 21st, 2017, 2:44 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528296

Re: Thread For Your Unrecognised CA

is this a methuselah or does it just go on forever, because it seems like it wouldn't go on forever seeing as the 1-d explosions die pretty fast when they run into ash: x = 20, y = 10, rule = B2n34-ai6n/S1c2ikn3-r4-air5aik6n8 17b3o$17b2o$17bo6$bo$o! i ran it for about 450k gens and it seemed to be s...
by 83bismuth38
October 18th, 2017, 6:52 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1609
Views: 322909

Re: Miscellaneous Discoveries in Other Cellular Automata

x = 7, y = 2, rule = B2ce4a5i/S12aei3ajnr4air5i 3ob3o$7o! found this wile trying to find an adjustable directions rule. i feel like the best approach is with rectangles that have a signal travelling across 2 edges that expands the shape, and another on the others that shrinks the shape at the same ...
by 83bismuth38
October 16th, 2017, 7:32 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1258
Views: 568769

Re: Oscillator Discussion Thread

ah, oh well. i got super excited but reminded myself it was VERY small so I shouldn't get my hopes up... oh well, it's fine. saves more potential for later :P
by 83bismuth38
October 15th, 2017, 9:28 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1258
Views: 568769

Re: Oscillator Discussion Thread

OH MY GOODNESS IS THIS A NEW PHOENIX(technically it's not an expansion of phoenix 1): x = 20, y = 20, rule = B3/S23 10bo$8bobo$12bo$6b2o$12b2o$6bo$4bo9bobo$2bobo11bo$18bo$2o$18b2o$bo$3bo 11bobo$3bobo9bo$13bo$6b2o$12b2o$7bo$9bobo$9bo! EDIT: what about this?: x = 10, y = 12, rule = B3/S23 5bo$5bobo$3b...
by 83bismuth38
October 13th, 2017, 8:06 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 264
Views: 79292

Re: Testing Grounds

gameoflifemaniac wrote:a bad that golm needs to yes four his sins.
PLEASE DIE. i'm joking of course.
by 83bismuth38
October 13th, 2017, 8:04 pm
Forum: The Sandbox
Topic: Random posts
Replies: 4080
Views: 452519

Re: Random posts

BUT WHEN?!
by 83bismuth38
October 13th, 2017, 2:55 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2359
Views: 933234

Re: Thread For Your Useless Discoveries

Statorless GGG x = 61, y = 9, rule = LifeHistory 37.A11.2A6.2A$35.A.A9.A4.A2.A4.A$25.2A6.2A8.2D2.A4.A2.A4.A$.A2.2A4.2A 2.A9.A3.A4.2A8.2D2.A4.A2.A4.A$A3.3A2.3A3.A.2D4.A5.A3.2A8.2D4.2A6.2A$. A2.2A4.2A2.A2.2D4.A3.A.2A4.A.A$17.2D4.A5.A7.A$24.A3.A$25.2A! x = 56, y = 56, rule = B3/S23 26bo8bo2bo$25bobo10...
by 83bismuth38
October 11th, 2017, 8:39 pm
Forum: Other Cellular Automata
Topic: Real Life Speeds
Replies: 64
Views: 26900

Re: Real Life Speeds

i want a speed at which an onion grows EDIT: sorry for the short post, btw. It's just that I really want the speed of an onion in ca... don't judge me. Few problems with this: 1. What onion? There are tons of onions out there, mind you. Sometimes Alliums are counted as onions and schizobasis intric...
by 83bismuth38
October 11th, 2017, 5:41 pm
Forum: The Sandbox
Topic: Random posts
Replies: 4080
Views: 452519

Re: Random posts

so when are we gonna make that demonoid gun?
by 83bismuth38
October 11th, 2017, 5:00 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1609
Views: 322909

Re: Miscellaneous Discoveries in Other Cellular Automata

this rule looks interesting: x = 41, y = 21, rule = B2-a3ainqr/S12in4e 33bobo$32bo3bo$31bo5bo$30bo7bo$29bo9bo2$29bo9bo$30bo7bo$31bo5bo$32bo3b o$4bobo15bobo8bobo$3bo3bo13bo3bo$2bo5bo11bo5bo$bo7bo9bo7bo$o9bo7bo9bo 2$o9bo7bo9bo$bo7bo9bo7bo$2bo5bo11bo5bo$3bo3bo13bo3bo$4bobo15bobo! ooh: x = 5, y = 5, rul...
by 83bismuth38
October 11th, 2017, 3:39 pm
Forum: The Sandbox
Topic: Birthdays
Replies: 299
Views: 95621

Re: Birthdays

Today is my mom's birthday! yaaaaay!
by 83bismuth38
October 11th, 2017, 3:32 pm
Forum: Other Cellular Automata
Topic: Real Life Speeds
Replies: 64
Views: 26900

Re: Real Life Speeds

i want a speed at which an onion grows
EDIT: sorry for the short post, btw. It's just that I really want the speed of an onion in ca... don't judge me.
by 83bismuth38
October 9th, 2017, 7:52 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528296

Re: Thread For Your Unrecognised CA

a rule which I SWEAR the c/30 can be used to make a puffer of some sort... also has a 2c/7 and the glider: x = 23, y = 5, rule = B3/S234wz 10b3o$bo11bo$ob2o10bo5b3o$obo7bo3bo7bo$bo9bo2bo6bo! I orignally thought the 2c/7 was c/3, but was wise enough to run it in oscar before blurting it out. EDITS: t...
by 83bismuth38
October 9th, 2017, 6:30 pm
Forum: The Sandbox
Topic: Interleaved url, wiki, and code tags
Replies: 40
Views: 11111

Re: Interleaved url, wiki, and code tags

oh my, i want to quote somebody and now i have to look in a diffrent scrollbar to type this. intersting thing, though, is that it's never impossible to fully hide the entire page -- it will always be in a nested scrollbar. EDIT: oh also, the thing above is kinda bad. not horrible though -- i'd put i...
by 83bismuth38
October 9th, 2017, 6:24 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528296

Re: Thread For Your Unrecognised CA

Saka wrote:
83bismuth38 wrote: hey, it's supposed to show which ones work and which ones don't.
Why did you post it though? People could have just used the rule-range script in the scripts subforum.
didn't know about it. oh well..
by 83bismuth38
October 9th, 2017, 5:42 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 301
Views: 151120

Re: Larger than Life

is is bad that when i ran this rule, the first thing that came to mind was 'oh, that looks like a large, moving oraface? x = 88, y = 77, rule = R10,C0,M1,S90..212,B123..170,NN 22b8o$19b14o$17b17o$17b18o$17b18o$16b9o3b7o$16b7ob3ob8o$15b22o$14b9o2b 13o$13b27o$10bob30o$8b13ob29ob2o19b9o$6b2ob13o2b31o17...
by 83bismuth38
October 9th, 2017, 5:33 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 301
Views: 151120

Re: Larger than Life

Made the range 100 bug move in a weird slope: long rle Both of them, actually: longer rle ran about 3 soups, is this diagonal bug known: x = 127, y = 126, rule = R100,C0,M1,S5612..9776,B5612..7585,NN 46b16o$40b29o$36b44o$33b56o$30b63o$28b68o$26b73o$24b77o$22b80o$21b82o$ 19b85o$18b87o$17b89o$16b91o$...
by 83bismuth38
October 8th, 2017, 6:46 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1609
Views: 322909

Re: Miscellaneous Discoveries in Other Cellular Automata

this is kinda cool: x = 91, y = 3, rule = B2c3ae4ai56c/S2-kn3-enq4 2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b 2o2b2o2b2o2b2o2b2obo$2ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob 3ob3ob3ob3ob3ob3ob2obo$2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b 2o2b2o2b2o2b2o2b2o2b2o...