Search found 738 matches

by 2718281828
May 10th, 2019, 4:19 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

It seems that the new splitter is built a cell too high. Simply increasing the large gap at the start of the construction recipe moves it much too far down, even with the smallest possible increment, so a more complex solution is required. Thanks, yes. I just had to add a push-G in the slow salvo: ...
by 2718281828
May 9th, 2019, 8:53 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

this is a broken puffer orthogonoid. x = 13306, y = 3333, rule = B2ei3eiq4acrtw5cq7e/S2-i3iny4aejnqrt5e6in7c8 72bo$72b2o5$73bo3b2o5b2o7b2o10b2o24b2o17b2o13b2o3b2o10b2o13b2o26b2o15b 2o27b2o19b2o6b2o92b2o3b2o3b2o4b2o26b2o4b2o4b2o6b2o18b2o33b2o17b2o13b2o 4b2o9b2o24b2o5b2o8b2o21b2o15b2o13b2o29b2o17b2o5b...
by 2718281828
May 8th, 2019, 5:36 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

Two c/2 ships not mentioned in your post collide to produce a p7: x = 15, y = 4, rule = B2ei3eiq4acrtw5cq7e/S2-i3iny4aejnqrt5e6in7c8 2b2o7b2o$o2bo7bo2bo$o2bo7bo2bo$2b2o7b2o! Yeah, but this small c/2 is not very frequent in C1. However, a slow salvo construction for two parts of the elbow: x = 445, ...
by 2718281828
May 8th, 2019, 9:12 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

A slow salvo construction part of the upper part (the two X). x = 139, y = 739, rule = B2ei3eiq4acrtw5cq7e/S2-i3iny4aejnqrt5e6in7c8 15$66bo$65b3o$66bo3$63b3o$63bobo12$64bo$63bobo$63bobo22$67b3o$67bobo 10$71bo$70bobo$70bobo44$72bo$71bobo$71bobo13$51b3o$51bobo32$49b3o$49bo bo12$50bo$49bobo$49bobo22$61...
by 2718281828
May 7th, 2019, 8:24 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

An orthogonoid should be possible, but making it would be miserable. It would be massive, and just building the constructor would be ridiculous. I don't think that it will be massive., maybe the bounding box, but it should be very sparse.The expensive part is the side-way push. But even with the si...
by 2718281828
May 7th, 2019, 7:43 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

This is on B2ei3eiq4acrtw5cq7e/S2-i3iny4aejnqrt5e6in7c8. It is apg-seachable: https://catagolue.appspot.com/census/b2ei3eiq4acrtw5cq7es2-i3iny4aejnqrt5e6in7c8 There are two important natural ships, a c/2 ship (G) and a 7c/15 ship which travels almost as fast as the c/2 ship. For the G the X-pentomin...
by 2718281828
May 6th, 2019, 7:57 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 517373

Re: Thread For Your Unrecognised CA

This apg-searchable rule (https://catagolue.appspot.com/census/b2ei3cei4ackn5knqr6-ns2-i3i4acekqty5e6ai7e8) is quite fancy: x = 215, y = 135, rule = B2ei3cei4ackn5knqr6-n/S2-i3i4acekqty5e6ai7e8 16$193bo$192b3o$193bo13$9b2o23b3o15b3o8b3o$8bo2bo10bo11bobo5b3ob3o3bob o9bo$9b2o10bobo19b5o14bobobo$22bo21...
by 2718281828
May 6th, 2019, 5:33 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 371
Views: 320845

Re: Small Spaceship Syntheses

I've got a 7-glider synth of the Coe ship from Cata (LifeWiki says 8) and have pinned it in Shinjuku... I've changed " |synthesis = 8 " to " |synthesis = 7 " in the LifeWiki, and have also set the trusted flag for your "Freywa" LIfeWiki account. I'd been wondering why you didn't just make these kin...
by 2718281828
May 3rd, 2019, 5:14 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1549
Views: 310279

Re: Miscellaneous Discoveries in Other Cellular Automata

x = 236, y = 55, rule = B2e3inr4ajrtwyz5aeqr6an7c/S1c2ce3-cikr4anqwyz5aikny6aik7c8 11$17bobo$17b3o2$186bo3bo2b2obob2obo4b2o2b2o4bo$186b2o2b3o2bo2bo4b5o3b 3obo$186bobo4b2o2b2o2b2o2bobobo2b3obo$18bobo165b2obo3b3obo2b2o2bo3bob 3o2b2o$18b3o165bob6o3b3o2bob7o2b3o$141b2o17b2o24b2o3bobobo5bob2o4bob3o b2o$...
by 2718281828
May 1st, 2019, 5:02 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Great, the smallest rep-ship has only 69 cells.
Could it be that a 2-rep ship exist? Where the replicators interact with e.g. a block?
by 2718281828
May 1st, 2019, 3:54 pm
Forum: Other Cellular Automata
Topic: B2-ak3ain/S1
Replies: 15
Views: 3993

Re: B2-ak3ain/S1

If I got it correctly two new velocities, c/4 diag and c/6 orth: x = 58, y = 116, rule = B2-ak3ain/S1 8$36b2o$35bo$36b2o8$36bo$37bo$37bo6$34b2o2$33bobo$30b2ob2o$30b2o6bo$ 36bo4bo$36bo3bobo$36bo3bobo$36bo4bo$30b2o6bo$30b2ob2o$33bobo2$34b2o6$ 38bo$20bo16bobo$38bo$13b2o2bo2b3o$16bobo17bo$18bo6bo7b3o4bo...
by 2718281828
April 30th, 2019, 8:33 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1549
Views: 310279

Re: Miscellaneous Discoveries in Other Cellular Automata

Some interesting components: x = 48, y = 39, rule = B2e3ijr4a/S23 2$43b2o$43bo3$42bo$b2o5b2o32bo$b2o5b2o5b2o25bo$15b2o2$2o7b2o10b2o19bo$ 2o7b2o10b2o19bo$42bo3$42bo$2o7b2o10b2o19bo$2o7b2o10b2o19bo3$42bo$42bo$ 2o7b2o10b2o19bo$2o7b2o10b2o2$42bo$42bo$42bo$2o7b2o10b2o$2o7b2o10b2o$3b 5o9b3o$3bobobo9bobo22...
by 2718281828
April 30th, 2019, 4:28 pm
Forum: Other Cellular Automata
Topic: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)
Replies: 13
Views: 5578

Re: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)

What about an orthogonoid in this rule? Might be possible. But, the tricky part seems to get fire commands as the rule has many debris in ashes, and does not last very long. however, a potential path could be shooting at a domino: x = 58, y = 37, rule = B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c $49bobo...
by 2718281828
April 30th, 2019, 10:19 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1549
Views: 310279

Re: Miscellaneous Discoveries in Other Cellular Automata

Can someone find an eater x = 20, y = 10, rule = B2e3ijr4a/S23 2bo12bo$2bobo10bobo$3bo12bo2$6bo12bo$3bo2b2o10b2o$2b2o2$2o$bo! For the other ships, it is simple: x = 42, y = 18, rule = B2e3ijr4a/S23 $19bo$28b2o6bobo$17bo3bo5b4o5bobo$4bo13b3o16bo$4bo3bo$5b3o2$22bo5b2o4b 2o3b2o$9b2o4b2o4b2o6bo5bo3bo$2...
by 2718281828
April 30th, 2019, 5:06 am
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

AforAmpere wrote:You posted the A fire and L fire as the same text as the block push-pull. Can you please fix that?
Done.
by 2718281828
April 29th, 2019, 7:55 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Updated commands (should be everything with 6G and some 7G commands): Block shift/pull: rle,block_shift,output_lane,min_repeat_time 89b2o$o33b2o13b2o13b2o8bo5bo5bo2b2o$bo33bo14bo14bo9bo5bo5bo$o33b2o13b2o13b2o8bo5bo5bo!,-37,0,217 96b2o$2o23bo13b2o13b2o19bo17bo2b2o$bo24bo13bo14bo20bo17bo$2o23bo13b2o13...
by 2718281828
April 29th, 2019, 6:35 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1549
Views: 310279

Re: Miscellaneous Discoveries in Other Cellular Automata

A noticed that a rule with principles like this one: x = 48, y = 57, rule = B2e3ein4int5cejny6-ei8/S2ack3ajqr4ejnryz5jry6ak8 3$13bobo$14bo5$13bobo$14bo6$14bobo$15bo5$13bobo$14bo3$43bo$41b3o$15bo 13bo11b3o$14b3o12b2o$30bo2$4b2o8b2o$4b2o8b2o$30bo$29b2o$29bo10$6bo$7bo ! where a block acts a a splitter...
by 2718281828
April 29th, 2019, 4:45 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1549
Views: 310279

Re: Miscellaneous Discoveries in Other Cellular Automata

A noticed that a rule with principles like this one: x = 48, y = 57, rule = B2e3ein4int5cejny6-ei8/S2ack3ajqr4ejnryz5jry6ak8 3$13bobo$14bo5$13bobo$14bo6$14bobo$15bo5$13bobo$14bo3$43bo$41b3o$15bo 13bo11b3o$14b3o12b2o$30bo2$4b2o8b2o$4b2o8b2o$30bo$29b2o$29bo10$6bo$7bo ! where a block acts a a splitter ...
by 2718281828
April 28th, 2019, 2:07 am
Forum: Other Cellular Automata
Topic: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)
Replies: 13
Views: 5578

Re: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)

A way to change the colour of a G: x = 30, y = 43, rule = B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c $23b2o$16bo$13bo2bo$13bo10b2o3$27b2o$20bo$20bo3$b2o11bo$2bo12bob2o$b2o 11bo3$20bo$20bo$27b2o3$13bo10b2o$13bo2bo$16bo$23b2o11$b2o11bo$2bo12bo$ b2o11bo! unfortunately the min. repeat time is 25, thus quite ...
by 2718281828
April 27th, 2019, 5:27 pm
Forum: Other Cellular Automata
Topic: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)
Replies: 13
Views: 5578

Re: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)

This allows p>14 knight guns (with a p15 example [not optimal in terms of size]): x = 63, y = 40, rule = B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c 3$31b2o$41bo$36bo4bo2bo$4bobo23b2o3bo8bo$4b3o29bo2$41bo$40bobo$31bobo$ 32bo2$4bobo30bo$5bo23bo8bo3b2o$9b2o18bo2bo4bo$9b2o21bo$45b2o$45b2o$40b obo$41bo3bo$44b...
by 2718281828
April 27th, 2019, 11:20 am
Forum: Other Cellular Automata
Topic: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)
Replies: 13
Views: 5578

Re: Switches (B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c)

I was trying to find a converter for the orth to the diag, and accidentally found this. x = 14, y = 9, rule = B2ei3ij4ajnr6ci/S12ce3ajn4qtz5ijnqy6c 12b2o$2o$bo$2o2$9bo$9bo2$8b2o! I think it could work with a small repeat time using one of the two compnents: x = 37, y = 15, rule = B2ei3ij4ajnr6ci/S1...
by 2718281828
April 25th, 2019, 9:05 am
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

If someone can slow-salvo this, an adjustable slope ship should be easy: x = 85, y = 76, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 13$19b2o$19b2o11$51b2o$12b2o37b2o$12b2o23$12b2o$12b2o6$63b2o$63b2o4$ 14b2o$14b2o$26b2o22b2o$26b2o22b2o! Could you explain how it would work. I think somehow...
by 2718281828
April 24th, 2019, 11:18 am
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

A direct L gun (no Gs and As are involved, just replicators and blocks): x = 87, y = 87, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 39b2o$39b2o28$30b2o3b2o$30bobobobo19b2o$57bo$56bo2$56bo$57bo$56b2o3$ 85b2o$85b2o6$2o$2o3$29b2o$29bo$30bo2$30bo$29bo$29b2o19bobobobo$50b2o3b 2o28$46b2o$46b2o!...
by 2718281828
April 23rd, 2019, 5:25 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

The block puffer can be burned by a replicator in such a way that the chain is displaced. x = 75, y = 266, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 7$49b2o$49b2o23$49b2o$49b2o23$49b2o$49b2o23$49b2o$49b2o23$49b2o$49b2o 23$49b2o$49b2o23$49b2o$49b2o23$49b2o$49b2o23$49b2o$49b2o20$36b3o$34b...
by 2718281828
April 22nd, 2019, 3:18 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 26752

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Maybe this replicator based 2-engine puffer could lead to a small (3-engine) ship: x = 40, y = 87, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 6$9b3o$7b2o3b2o$7b7o11$29b3o$27b3ob3o$27b2o3b2o$7b7o13b7o$7b2o3b2o13b 2o3b2o$9b3o17b3o6$12b3o$11b2ob2o$11bo3bo$11b2ob2o$13bo15b3o$27b2o3b2o$ 14bo12...