Search found 1093 matches

by PkmnQ
October 13th, 2018, 3:20 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

Is this usable?

Code: Select all

x = 57, y = 49, rule = B3/S23
7$21bo$19b2o$20b2o3$9bo$10bo$8b3o4$18bo$17bo$7bo9b3o13bo$8b2o23bobo$7b
2o24b2o$31bo$5bo11b3o9bobo$5b2o10bo12b2o$4bobo11bo9$12b2o$11bobo$13bo$
35b2o$35bobo$35bo4$23b3o$23bo$24bo!
by PkmnQ
October 13th, 2018, 2:27 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

Code: Select all

x = 41, y = 42, rule = B3/S23
7$8bo$9bo$7b3o4$17bo$16bo$6bo9b3o13bo$7b2o23bobo$6b2o24b2o$30bo$4bo11b
3o9bobo$4b2o10bo12b2o$3bobo11bo9$11b2o$10bobo$12bo$34b2o$34bobo$34bo!1
by PkmnQ
October 13th, 2018, 2:24 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

Hold on, just realized I need to put the gliders of the 1st beehive outward
by PkmnQ
October 13th, 2018, 2:09 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

How do I insert the Pi heptomino
by PkmnQ
October 13th, 2018, 2:03 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

This might be easier than I though.
Completed the main part.

Code: Select all

x = 32, y = 19, rule = B3/S23
5bo$6bo$4b3o4$14bo$13bo$3bo9b3o13bo$4b2o23bobo$3b2o24b2o$27bo$bo11b3o
9bobo$b2o10bo4b2o6b2o$obo11bo2bobo$19bo$21b2o$21bobo$21bo!
by PkmnQ
October 13th, 2018, 1:54 am
Forum: Patterns
Topic: Pi Heptomino Transports
Replies: 17
Views: 12946

Re: Pi Heptomino Transports

I randomly thought of doing the glider synthesis, if possible.
I've completed the blinkers:

Code: Select all

x = 16, y = 15, rule = B3/S23
10bo$9bo$9b3o4$bo$2bo$3o9bo$10b2o$11b2o2$3o11bo$2bo10b2o$bo11bobo!
by PkmnQ
October 10th, 2018, 6:57 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

The ?
by PkmnQ
October 10th, 2018, 6:55 am
Forum: Other Cellular Automata
Topic: ATPP (B3-ckq4z/S2-c3-a4iq5k6k)
Replies: 65
Views: 28341

Re: ATPP (B3-ckq4z/S2-c3-a4iq5k6k)

I found this
I don't have enough time to check

Code: Select all

x = 27, y = 12, rule = B3-ckq4z/S2-c3-a4iq5k6k
8b2ob2o$9bobo$3o6bobo6b3o$obo5b2ob2o5bobo$obo15bobo3$22b2ob2o$23bobo$
14b3o6bobo$14bobo5b2ob2o$14bobo!
by PkmnQ
October 8th, 2018, 10:41 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Turing Machines. (B2ac3i/S)

Code: Select all

x = 20, y = 5, rule = B2ac3i/S
bobo13bobo$bobo13bo2$obo$obo!
Digging in my files, I saw a puffer in B2ac/S.
I wondered if it still worked.
It kinda did, but I had to modify it a bit.
Luckily, I didn't need a search program because it readjusted itself.
by PkmnQ
October 8th, 2018, 9:41 am
Forum: Other Cellular Automata
Topic: Brew
Replies: 23
Views: 10466

Re: Brew

ticky = 4
rew = 27
by PkmnQ
October 8th, 2018, 7:27 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

Ok, we're getting off-topic here, but you can see it earlier. There are points where it can be read at the beginning and end. It just untangles them.
by PkmnQ
October 5th, 2018, 9:48 pm
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

The guy who also made a turing machine post
by PkmnQ
October 4th, 2018, 8:32 pm
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

The person who decided to describe the content of my post instead of me.
by PkmnQ
October 4th, 2018, 11:14 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

x = 99, y = 9, rule = B1357/S02468 ob3obo2bobobo2bobob4ob2obo2b3obo2b3ob2ob2ob4obob3obob2o3bobob2ob3obo3b obob4o3b3o$o5bo3bobob2ob3ob4o4bo5bo5bo2b4o2bob3obo8bob3o7bo2bob3obo$ob 3obo2bob3ob2obob2obo2b2obob3obo2b2o2bo3bo2b3obob3obob2o3bobob2ob3obo3b obob4o3b3o$2b3o4b9ob2o2b3o2b2ob3o4bob2ob2ob3o2b2ob2...
by PkmnQ
October 4th, 2018, 4:25 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

5555555555555555555555555555
by PkmnQ
October 1st, 2018, 5:40 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

FaF AlA
by PkmnQ
October 1st, 2018, 5:38 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (B2ac3i/S)

Second sawtooth counter

Code: Select all

x = 4, y = 8, rule = B2ac3i/S
bobo$bo2$o$o$o2bo2$3bo!
by PkmnQ
September 30th, 2018, 9:24 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (B2ac3i/S)

Code: Select all

x = 7, y = 14, rule = B2ac3i/S
2$2b4o2$3b3o7$bobo!
Almost spaceship, but we have to add a hollow blinker to eat every photon rake that comes out when there are no photons left.

Could maybe be used as a counter?
by PkmnQ
September 30th, 2018, 2:31 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (B2ac3i/S)

I know, I already saved it.
Also, I'm currently not using the device a saved all my patterns on, so no patterns will be saved for now.
by PkmnQ
September 29th, 2018, 4:01 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

Mad
by PkmnQ
September 28th, 2018, 10:02 pm
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (Not B2ac/S)

Umm...RedstoneBoi, you forgot the 3i
by PkmnQ
September 28th, 2018, 10:57 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

A person who described a user that I relate to in hhiemr description (by the way can you please give me the link)
by PkmnQ
September 28th, 2018, 10:44 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (B2ac3i/S)

Redstoneboi wrote:
also, this kind of not gate is really just an ANDNOT gate (which is a UNIVERSAL GATE WOOO) where the first input is always on.

Code: Select all

x = 99, y = 46, rule = B2ac3i/S
96bo2$96bo7$38bo2$38bo58b2o6$97b2o$94bo$94bo$80bobo9$35b2o12$o34b2o2$o
$16bo5bo5bo5bo$16bo5bo5bo5bo!
Nice!
That was quick.
by PkmnQ
September 28th, 2018, 7:14 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 739
Views: 136259

Re: Above user in a nutshell

A person who I agree with
by PkmnQ
September 28th, 2018, 7:13 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 30
Views: 10998

Re: Maybe Turing Machines? (B2ac3i/S)

Code: Select all

x = 4, y = 5, rule = B2ac3i/S
bobo$bo2$o$o!
Photon Rake 2