Search found 373 matches

by cvojan
January 6th, 2019, 10:42 pm
Forum: Patterns
Topic: Incomplete search patterns - try to complete
Replies: 189
Views: 386002

Re: Incomplete search patterns - try to complete

Here's a conduit thing, could the herschel be hassled into an output without messing with the transparent block? x = 13, y = 27, rule = LifeHistory 9.2A.A$10.3A$11.A3$5.2C$5.2C13$2A$2A5$5.2A$5.2A! EDIT: Closest thing I got to a conduit, but 1 block is replaced somewhere else: x = 37, y = 40, rule = ...
by cvojan
January 6th, 2019, 4:03 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886734

Re: Thread For Your Useless Discoveries

One-time B-to-G: x = 18, y = 13, rule = LifeHistory 13.C2.2C$9.2A3.3C$9.2A4.C3$8.A$6.DC.A$2.2A2.2DA$.A.A$.A$2A5.A6.2A$6.A .A5.2A$7.A! Are there any catalysts that can turn the reaction back into a tub? EDIT: Unrelated near miss, most likely known: x = 6, y = 11, rule = LifeHistory 2A.A$.3A$2.A6$4.C$...
by cvojan
January 6th, 2019, 12:28 pm
Forum: The Sandbox
Topic: The Empiridome [GAME]
Replies: 7
Views: 3827

Re: The Empiridome [GAME]

Ok, I will go ahead and choose Germany.
by cvojan
January 1st, 2019, 6:36 pm
Forum: Other Cellular Automata
Topic: Move/Morley (245/368)
Replies: 62
Views: 42669

Re: Move/Morley (245/368)

(2,1)c/5 partial: x = 142, y = 33, rule = B368/S245 2obo3b3obobo18bo3bo4bob2o20b4o7b2o18bobo3b7o20b6o4b2o$b3obo4b3o20b4o3b ob2o22b2o2bo4b2o20b4o5b2o22bo7bobo$3bo2bo4bo21b3obobobobo24bo2bo2b2obo 20bo2b2o5bo21b2obo2b3ob2o$2b5o5bo21bobob2ob4o21b3obobo2bo23b2ob2ob4o 22bo2bob4o$6b2ob3o23bob3ob2o24b5ob2o2...
by cvojan
January 1st, 2019, 11:06 am
Forum: Other Cellular Automata
Topic: Crawlers
Replies: 3
Views: 2313

Re: Crawlers

Yeah, it is one
Same thing in a non-totalistic rule:

Code: Select all

x = 10, y = 5, rule = B2ae3aij4a/S34ar7
8bo$obo5bo$obo6bo$obo$bo!
by cvojan
January 1st, 2019, 12:05 am
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1676085

Re: Random posts

2019 has arrived
by cvojan
December 31st, 2018, 3:40 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1676085

Re: Random posts

Turns out, featherweights can be heavyweights. Don't give up your dreams. x = 10, y = 17, rule = B3/S23 6b2o$5bo$5bo$4b2o3bo$4b2o3bo2$5bo2bo$o3b2o$4o$bob2o2$5b2o$5b2o2$2bobo$ 2b2o$3bo! EDIT: They can also be middleweights, but it takes more work. x = 10, y = 26, rule = B3/S23 4b2o$3bo2bo$bo2bo$o2b2o...
by cvojan
December 31st, 2018, 2:23 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 877
Views: 330903

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Ran afind about an hour, came back to find this uselessly large oscillator partial: .............................................................................................................................................................**..**........................................................
by cvojan
December 31st, 2018, 11:50 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886734

Re: Thread For Your Useless Discoveries

not so fast here's a double-billiard table stabilization from afind x = 16, y = 64, rule = B3/S23 3$3b2o5b2o$4bo5bo$3bo7bo$3bobo3bobo$4bobobobo$6bobo$5bo3bo$5b5o$3b2o5b 2o$2bo2bobobo2bo$2b2obobobob2o$5bobobo$5b2ob2o$3b2o5b2o$4bob3obo$2bo2b obobo2bo$2b2obo3bob2o$5bo3bo$5bobobo$3b2ob3ob2o$2bobo5bobo$2...
by cvojan
December 31st, 2018, 11:37 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 5203
Views: 1451115

Re: Thread for basic questions

For some reason, afind likes to spam still-lives. I mean, thousands of still lives. I am running a width 6 odd-bilateral search for period 5 oscillators, and this is the closest I got to an oscillator, which can be reduced in an obvious way: .............................................................
by cvojan
December 30th, 2018, 6:44 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 877
Views: 330903

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

I doubt this blinker-hassler is useful:

Code: Select all

x = 22, y = 17, rule = B3/S23
11b2o$10bobo$2o7bo10b2o$2o7bo2bo7b2o$9bo$10bobo$11b2o2$b3o14b3o2$9b2o$
9bobo$12bo$2o7bo2bo7b2o$2o10bo7b2o$9bobo$9b2o!
by cvojan
December 30th, 2018, 3:49 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163365

Re: Thread For Your Unrecognised CA

Quadruple-barreled crawler gun x = 4, y = 4, rule = Crawlers .BA$3A$.3A$.AB! Hextuple-barreled crawler gun x = 4, y = 3, rule = Crawlers 3.B$A2.B$B3A! Backrake in 4x4 soup x = 4, y = 4, rule = Crawlers 2.B$A2.B$BA.A$3.A! Double-parallel barreled gun in 2x4 soup x = 2, y = 4, rule = Crawlers .A$A2$BA...
by cvojan
December 30th, 2018, 2:21 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886734

Re: Thread For Your Useless Discoveries

Actually, I posted that reaction in my comment. Here's a period-5 boat-flipper, but useless because it is pretty much inaccessible. x = 25, y = 21, rule = LifeHistory 2A9.A$A2.3A4.A.A$.2A7.2A$6.A$6.A$.2A5.3D$A2.3A5.A$2A9.2A$10.2A2$15.2A $14.A2.A2.2A$14.A.A4.A$15.A5.A.2A$18.2A.A.A$18.A2.A2.A$15.A4.A2...
by cvojan
December 29th, 2018, 9:07 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886734

Re: Thread For Your Useless Discoveries

Here's an almost boat-flipper:

Code: Select all

x = 33, y = 22, rule = B3/S23
bo28bo$obo26bobo$2o27b2o2$30bo$30bo$bo28b3o$b2o22b2o$2o24bo$23b3o$5b2o
16bo$4bo2bo2b2o$4bobo4bo2bo$5bo5bobobo$8b2obo2bo$8bo2bo$5bo4bo$5b5o2$
7bo$6bobo$7bo!
Does anyone have other X - Loafs and other blinker-eating reactions?
by cvojan
December 27th, 2018, 12:40 pm
Forum: Other Cellular Automata
Topic: Oscillating still-life rule becomes a bit more interesting
Replies: 11
Views: 4834

Re: Oscillating still-life rule becomes a bit more interesting

Here's a stamp collection of all the oscillators I have found so far: x = 76, y = 57, rule = B3-a4ejw5cky6n/S234a5a8 6bo$32b2o$6bo24b2obo$23bo3b2o6bo$6bo12bo2b2o4bo7bo$11bo2b2o2b2o3bobo2b obo4b2o$6bo3b2o2b2o2bo5b2o3b2o4bo2$6bo4$4bobobo$60b2o10b2o$8bo24b2o3b 2o5b2o5b2o7bo3b2o4bo2bo$12bo3b2o3b2o4b2o3b...
by cvojan
December 26th, 2018, 7:36 pm
Forum: Other Cellular Automata
Topic: Small computers in WireWorld
Replies: 21
Views: 8588

Re: Small computers in WireWorld

x = 19, y = 17, rule = WireWorld .17C$C17.C$C10.C2.B3.C$C8.4CA.C2.C$C7.C2.C2.C3.C$C7.C.3B5.C$C7.C2.C6. C$C7.C.C.2C4.C$C6.2C.C3.C2.C$C4.2C2.C3.3BC$C3.C3.3C3.C$C2.C2.C2.C.BA. C$C2.C.C.BA3.AC$C2.C2.A2.C.BA$B3.C3.3C$.A2C.2C2.C$7.2C! Here's something I made out of boredom based on that: x = 225, y = 165...
by cvojan
December 26th, 2018, 6:57 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163365

Re: Thread For Your Unrecognised CA

Naszvadi wrote:Your average rule-110 unit cell
not-wireworld is pretty much turing complete?


amazeballs
plz don't kill me for using amazeballs
by cvojan
December 24th, 2018, 12:16 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163365

Re: Thread For Your Unrecognised CA

Nice rule!

I'll go ahead and search that rule, and possibly find a gun.
(Can I go ahead and start a thread on it?)

EDIT: Waspship knightrake

Code: Select all

x = 14, y = 5, rule = B3-nq6e7e/S2-in3-a4ai5j
b2o$o2bo7b2o$obo7bo2bo$3o7bobo$10b3o!
by cvojan
December 23rd, 2018, 4:11 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886734

Re: Thread For Your Useless Discoveries

I was just playing around with the rule B367/S245, starting from random fills, and I noticed that this long-period oscillator crops up very frequently: x = 6, y = 2, rule = B367/S245 o4bo$b4o! Looks a bit like a queen bee (without stabilising blocks), period 168 if I've counted correctly. Is this k...
by cvojan
December 23rd, 2018, 2:43 pm
Forum: Other Cellular Automata
Topic: 38life (B35y/S2-n35k6ci)
Replies: 45
Views: 23673

Re: 38life (B35y/S2-n35k6ci)

A triple-barreled T-[fore/side]Rake: x = 232, y = 166, rule = B35y/S2-n35k6ci 230bo$229bobo14$229b3o$230bo4$82bo$81bobo2$210bobo11bobo$209bo2b2o9b2o 2bo$210bobo11bobo2$204bo$203bobo2$203b3o$204bo4$81b3o$82bo5$204bo$203b 3o$62bobo11bobo$61bo2b2o9b2o2bo123bobo$62bobo11bobo125bo2$56bo$55bobo 2$55b3o$56...
by cvojan
December 22nd, 2018, 1:12 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 1074
Views: 389835

Re: Rules with interesting dynamics

Here's some tech from a B2a rule: x = 91, y = 53, rule = B2ak3nqr/S236 27b2o2$26bo2bo$26bo2bo$25bo4bo2$25bo4bo5$18b2o7b2o44b2o2$17bo2bo5bo2bo 42bo2bo$17bo2bo5bo2bo4b2o2b2o32bo2bo$16bo4bo3bo4bo40bo4bo$34bob2obo$ 16bo4bo3bo4bo40bo4bo5$4b2o3b2o7b2o7b2o7b2o11b2o8b2o12b2o2$3bo2bobo8bo 2bo5bo2bo5bo2bo9bo2...
by cvojan
December 22nd, 2018, 10:01 am
Forum: The Sandbox
Topic: The Empiridome [GAME]
Replies: 7
Views: 3827

Re: The Empiridome [GAME]

But how do you play? First, you choose your country/empire and you can rename it when you obtain it. You start out with 1 million dollars worth of currency, 500 thousand civilians, and one structure. (Out of the 8 structures, you can only choose one of the cheapest 4 of the bunch: Food Factory, Tro...
by cvojan
December 22nd, 2018, 12:19 am
Forum: The Sandbox
Topic: The Empiridome [GAME]
Replies: 7
Views: 3827

The Empiridome [GAME]

Welcome to the Empiridome! Here at the Empiridome, you build up your empire and conquer the map! You can also: - Send your armada to far away places, and trade, make alliances, or even invade countries! - Build structures for specific needs! - Start wars! Rules so far: - Every country starts with ON...
by cvojan
December 21st, 2018, 11:07 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4272
Views: 1044145

Re: Miscellaneous Discoveries in Other Cellular Automata

Spark from block eating honeycomb pulls apart beacon: x = 9, y = 7, rule = B34t/S235r bo$obo$obo4b2o$bo5b2o$5b2o$2o3b2o$2o! EDIT: p100 oscillator x = 9, y = 20, rule = B0/S3 $b2o$b2o3$6b2o$6b2o2$6b2o$6b2o2$6b2o$6b2o2$6b2o$6b2o2$6b2o$4bob2o! p816 x = 17, y = 25, rule = B0/S3 bo4$2obo$2o3bo$7bo$2o5bo$...
by cvojan
December 20th, 2018, 11:15 pm
Forum: Other Cellular Automata
Topic: 38life (B35y/S2-n35k6ci)
Replies: 45
Views: 23673

Re: 38life (B35y/S2-n35k6ci)

Here's something cool: The wing of a t-ship can be supported by blinkers! x = 36, y = 55, rule = B35y/S2-n35k6ci 33b3o$34bo7$14bobo11bobo$13bo2b2o9b2o2bo$14bobo11bobo2$8bo$7bobo2$7b3o $8bo10$8bo$7b3o$o$o6bobo$o7bo4$6bo$6bo$6bo4$12bo$12bo$12bo4$18bo$18bo$ 18bo4$24bo$24bo$24bo! Extendable 2-in a row 1...