Search found 295 matches

by goldenratio
October 23rd, 2020, 10:47 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 789
Views: 318536

Re: Gun Discussion Thread

In terms of population, this is probably going to be pretty hard to beat: x = 36, y = 25, rule = B3/S23 25b2o$24b3o$12bo8bob2o9b2o$12bobo6bo2bo9b2o$13bobo5bob2o$2o11bo2bo7b3o $2o11bobo9b2o$12bobo$12bo3$15bo$15b2o$16b2o$18bo$14b4obo$13bo4bobo$9b 2o2bob2obob2o$10b2obob2obo2b2o$11bobo4bo$12bob4o$13bo$1...
by goldenratio
October 21st, 2020, 12:43 pm
Forum: The Sandbox
Topic: Moooosey's OCA thread
Replies: 54
Views: 11440

Re: Moooosey's OCA thread

Quite far, we're missing periods 7, 9, 10, 11, 13-16, 18, 19, and 21 (at least according to Catagolue), though when higher symmetries are apgsearched some of those gaps will inevitably be filled in. And p3 was missing as well until a few minutes ago: #C Rlifesrc to the rescue x = 6, y = 6, rule = B3...
by goldenratio
October 21st, 2020, 10:24 am
Forum: The Sandbox
Topic: Moooosey's OCA thread
Replies: 54
Views: 11440

Re: Moooosey's OCA thread

I know this is probably useless but: x = 6, y = 10, rule = B3-ckq4j/S2-i34inw7c $2bo$bobo$3bo$2bo2$2b2o$bo2bo$2b2o! 6G: x = 13, y = 28, rule = B3-ckq4j/S2-i34inw7c 3bo$2bo$2b3o5$5bo$4b2o$4bobo4$10b2o$b2o7bobo$obo7bo$2bo6$3b2o$4b2o$3b o$8bo$7b2o$7bobo! When I get back to my apgsearch computer I will...
by goldenratio
October 20th, 2020, 10:09 am
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1676406

Re: Random posts

Megatight useless xs40 predecessor x = 8, y = 17, rule = B3/S23 3b4o$3bo2bo$2b6o2$2b6o$3bo2bo$3b4o2$bo$3o$b2o2$4bo$3b3o$2b2ob2o$3b3o$ 4bo! some code which took me 2 hours to write since I'm still bad at python # Generates RLEs based on random pronounceable apgcodes. import random apgcode = '' vowels...
by goldenratio
October 18th, 2020, 12:57 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 513
Views: 266866

Re: Thread for your Trolls

Do we really meed like 90% of the ship just to correct one misplaced cell on each side? That honestly seems a bit excessive. I agree. But then we have things like the almost knightship, which still has not been stabilized to this day (Sir Robin uses a different frontend if you haven't noticed yet.)...
by goldenratio
October 15th, 2020, 11:45 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1676406

Re: Random posts

115th post
I actually can't believe you if you're reading this text. So I guess you noticed there was an awkwardly large gap between the previous line and the signature, or did you just highlight stuff at random? This is awkward. Bye.
by goldenratio
October 13th, 2020, 3:02 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163675

Re: Thread For Your Unrecognised CA

Code: Select all

x = 42, y = 5, rule = B3-kq4j5q6-e7/S2-i34q5j6ak7c
o$obo16bo$bobo14bobo10bo9bo$b2o15bo2bo9b2o7b2o$19b2o10bo9bo!
Along with the 2c/6o and 3c/21d from the silvermirrorlife variant
by goldenratio
October 12th, 2020, 11:41 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 878
Views: 330993

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

19773M

Code: Select all

x = 5, y = 5, rule = B3/S238
b3o$o2b2o$ob2o$bo$2obo!
by goldenratio
October 12th, 2020, 5:01 pm
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

SilverMirrorLife was discussed a bit on the discord as it adds a common 2c/6 ship; here's a variant of it which also has a 3c/21 diagonal ship and a 15c/49 orthogonal ship based on a failed replicator: x = 52, y = 7, rule = B3-kq4j5r67/S2-i34q6ak7c bo20b2o25bo$3o18b2o25bobo$obo17b2o25b2ob2o$3o17bo26...
by goldenratio
October 9th, 2020, 11:49 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163675

Re: Thread For Your Unrecognised CA

Check out Space Invaders. It's an explosive, yet apgsearchable rule. Even the rule with B4e added (which tames it significantly without removing its dynamics) doesn't look apgsearchable in C1, though D4_+4 worked for me. Tub doesn't become such a hot mess in that rule: x = 3, y = 3, rule = B2ek3aei...
by goldenratio
October 9th, 2020, 11:44 pm
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

Some very fast (as in 20 minutes) apgsearch results in that rule: p30 x = 9, y = 9, rule = B3-kq4j7/S2-i34q 4bo$2b2obo$bob2o2bo$b2o3bobo$obo4bo$bo$3bo$2bobo$3bo! p11 x = 13, y = 13, rule = B3-kq4j7/S2-i34q 4b2ob2o$3b2o3b2o$3bo5bo$b2o7b2o$2o9b2o$o11bo2$o11bo$2o9b2o$b2o7b2o$3bo5bo$3b 2o3b2o$4b2ob2o! p...
by goldenratio
October 8th, 2020, 4:24 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 686
Views: 323937

Re: apgsearch - haul requests

B3-kq4j5y6c/S2-i3-k4q (mirror-t-vessellife) please

There's a (I think) 22c/86o

Code: Select all

x = 4, y = 3, rule = B3-kq4j5y6c/S2-i3-k4q
2obo$b3o$2bo!
along with most other mirrorlife quirks and the hatship
by goldenratio
October 8th, 2020, 3:51 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1676406

Re: Random posts

Code: Select all

x = 5, y = 5, rule = B3-kq4j/S2-i34q
bo$obo$bobo$2bobo$3bo!
#C [[ ZOOM 64.0 ]]

Code: Select all

x = 10, y = 10, rule = B3-kq4j/S2-i34q
2b2o$2b2o$2o2b2o$2o2b2o$2b2o2b2o$2b2o2b2o$4b2o2b2o$4b2o2b2o$6b2o$6b2o!
by goldenratio
October 5th, 2020, 11:18 pm
Forum: Patterns
Topic: Randomly enumerating glider syntheses
Replies: 59
Views: 31055

Re: Randomly enumerating glider syntheses

Question (previously asked on discord but I think they were busy): Could anyone modify the script to produce only collisions with D2 (+1, +2, x) symmetry? I think we'll find some more improvements there.
by goldenratio
October 5th, 2020, 4:18 pm
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

perhaps we might want to invest in circuitry with periods that are multiples of 6: #C fountain changes G -> T; implies period-6 CP reflectors among other things (with the repeat time of 78 unfortunately) x = 28, y = 33, rule = B3-kq4j/S2-i34q 27bo$25b2o$26b2o18$6bobo$6b2o$7bo5$3b2ob2o$b3obob3o$o4bo...
by goldenratio
October 4th, 2020, 11:29 pm
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

(continued post from above that was cut off by fwknightship) I think this component is known: x = 14, y = 12, rule = B3-kq4j/S2-i34q obo$b2o$bo7b2o$9b2o6$12bo$11b2o$11bobo! Unfortunately the oscillator frequencies seem to have a cliff around that of the p8 so it's going to be a while before the sear...
by goldenratio
October 4th, 2020, 11:15 pm
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

You guys should wait until I'm done with 4G_stdin before synthesizing stuff. 3G bipole: x = 26, y = 8, rule = B3-kq4j/S2-i34q 2b3o$4bo$3bo$24b2o$23b2o$3o22bo$2bo$bo! 4G p8: x = 18, y = 18, rule = B3-kq4j/S2-i34q 16bo$15bo$15b3o8$bo4bo$b2o2b2o$obo2bobo3$3bo$2b2o$2bobo! 3G p6 x = 13, y = 15, rule = B3...
by goldenratio
October 4th, 2020, 12:11 am
Forum: Other Cellular Automata
Topic: MirrorTLife (B3-kq4j/S2-i34q)
Replies: 70
Views: 15399

Re: MirrorTLife (B3-kq4j/S2-i34q)

D8_1 search fairly underwhelming. p6 dot sparker: x = 5, y = 11, rule = B3-kq4j/S2-i34q 2o$o$bo$2o$o2bo$b2obo$o2bo$2o$bo$o$2o! another p6 (oops reported by moosey already) x = 8, y = 7, rule = B3-kq4j/S2-i34q 2o3b3o$2o5bo$3b2ob2o$2bo2bo$3b2ob2o$2o5bo$2o3b3o! p15 x = 13, y = 13, rule = B3-kq4j/S2-i34...
by goldenratio
October 3rd, 2020, 6:07 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 2031
Views: 1208817

Re: Synthesising Oscillators

Yeah, the synthesis was kind of rushed so I didn't bother optimizing. Any table on table to hat converters to transform it to the canonical version? Has nobody completed the 128P10.2 synthesis I posted at the top of the page? EDIT: The synthesis has the halves constructed separately, so the monomer ...
by goldenratio
October 3rd, 2020, 10:35 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1686
Views: 279819

Re: RLE copy/paste thread - everyone else

Stuff posted on the discord: x = 22, y = 17, rule = B3/S23 8bo$7b2o$bo4bo2bo$obo3bobo$obo4b2o11bo$bo11b2o4bobo$13b2o4bobo$20bo$2b o$2bo$2bo13b2o$16b2o4$12b2o$12b2o! x = 13, y = 11, rule = B3/S23 9bo$8b3o$bo5b2ob2o$3o5b5o$2bo6b3o$10bo3$2b5o2$b5o! x = 12, y = 17, rule = B3/S23 6bo$5bobo$5bo2bo$6b2o3$b...
by goldenratio
October 3rd, 2020, 12:34 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 2031
Views: 1208817

Re: Synthesising Oscillators

For my 100th post, a 37 glider synthesis of a Sombreros variant, which I spent forever on before realizing that one time turners exist: x = 344, y = 77, rule = B3/S23 202bobo68bobo$203b2o68b2o$203bo70bo6$212bo52bo$210bobo52bobo$74bobo134b 2o28bo23b2o$75b2o165bo$75bo164b3o$245bo$235bo10b2o$233b3o9b2o...
by goldenratio
October 1st, 2020, 6:11 pm
Forum: General Discussion
Topic: Catagolue Oddities
Replies: 812
Views: 394325

Re: Catagolue Oddities

A bunch of oddities I can explain some of these: Oddity 1: Catagolue doesn't check if linear growth apgcodes are actually valid since (as far as I know) they are based on population changes and not what the pattern actually is: http://catagolue.hatsya.com/object/yl5_thisislineargrowth/b3s23 Oddity ...
by goldenratio
September 30th, 2020, 9:13 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3188
Views: 1163675

Re: Thread For Your Unrecognised CA

yujh wrote:
September 30th, 2020, 9:11 pm
https://www.conwaylife.com/forums/viewt ... 250#p50377
Is this one OK?
Yes but it's a lot slower and the python versions have fallen into disuse.
Alternatively there's the Catagolue tutorial if you still need help with the command line versions.
by goldenratio
September 29th, 2020, 8:18 pm
Forum: General Discussion
Topic: Catagolue Discussion Thread
Replies: 544
Views: 251825

Re: Catagolue Discussion Thread

Not sure if this is what you might want.
by goldenratio
September 28th, 2020, 11:27 am
Forum: Patterns
Topic: Soup search results
Replies: 2593
Views: 1974799

Re: Soup search results

And with a good reaction too, if a bit dirty: x = 45, y = 29, rule = B3/S23 42bobo$42b2o$43bo3$9b2o$9bo6$9bo$9bo3bo$9bo2bo5b2o$8b2ob2o5b2o$4bo4bo bo$4bo5bo$4bo$19bo$3o3b3o10bobo$19b2o$4bo$4bo$4bo4$15b3o! Immediate reaction: x = 18, y = 17, rule = B3/S23 4b2o$3bo2bo$6bo$b2o$bo3bo$2b3o6$b2o7b3o$o2bo8b...