Filler post so I can get past 69 posts as soon as possible
I'll do the same thing at 420 and 666 posts
Search found 295 matches
- August 29th, 2020, 10:56 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5930
- Views: 1676145
- August 29th, 2020, 10:55 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
p23, p92: x = 40, y = 8, rule = B3-c4cq6ain7/S2-i34ej5r6c7e bo$3o23b3ob3o$20b2o4b2o3b2o4b2o$19bo2bo2bobo3bobo2bo2bo$20b2o4b2o3b2o 4b2o$26b3ob3o$3b3o$4bo! c/11o: x = 10, y = 5, rule = B3-c4cq6ain7/S2-i34ej5r6c7e 2bo4bo$bobo2bobo$3bo2bo$2o6b2o$bo6bo! 8 natural simplified velocities if I counted right.
- August 29th, 2020, 2:08 pm
- Forum: Other Cellular Automata
- Topic: Discord Cellular Automata
- Replies: 5
- Views: 1748
Discord Cellular Automata
A thread for all the cellular automata posted on the discord that should get more attention on the forums. First off we have B35i/S234w, by Mally: x = 209, y = 29, rule = B35i/S234w 185b2o7bo2bo7b2o$184bobo6b2o2b2o6bobo$183bo2bo7bo2bo7bo2bo$183b3o20b3o $42b3o66b2o71b2o20b2o$41bo69b2o$40bo3bo49b3o90b...
- August 28th, 2020, 9:47 pm
- Forum: Other Cellular Automata
- Topic: Request a Rule to be "Tamed"
- Replies: 185
- Views: 113201
Re: Request a Rule to be "Tamed"
Assuming you want to keep the two common "interesting" oscillators, this works, unless you're trying to turn the puffer into a spaceship (in which case I have no idea): x = 71, y = 20, rule = B3-eny5jy7/S2-n3-ey4i7e8 67b3o$67bo2bo$68bobo$64b3o$32b2o30bo5bo$31bobo30b3o2bo$30b3o33b2o$31b 2o$36b2o$4b2o...
- August 27th, 2020, 8:13 pm
- Forum: The Sandbox
- Topic: My Rules Coins,Fame And Gems Database
- Replies: 34
- Views: 6843
- August 27th, 2020, 3:35 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4723
- Views: 1886762
Re: Thread For Your Useless Discoveries
Made this for fun:
Code: Select all
x = 25, y = 54, rule = B3/S23
2bo$obo$b2o18$9bo$10bo$8b3o9$18b2o$18bobo$18bo$5bo$3bobo16b2o$4b2o16bo
bo$22bo$16b3o$18bo$17bo6$20bo$19b2o$19bobo3$16b3o$16bo$17bo!
- August 27th, 2020, 2:42 pm
- Forum: The Sandbox
- Topic: Very recently,there was an explosion of the active users in a single moment!
- Replies: 4
- Views: 1439
Re: Very recently,there was an explosion of the active users in a single moment!
That's happened a lot recently. No one knows why though.
Can you please put posts like this in random posts instead of making a new topic?
Can you please put posts like this in random posts instead of making a new topic?
- August 26th, 2020, 4:08 pm
- Forum: Other Cellular Automata
- Topic: VesselLife (B2n3-q5y6c/S23-k)
- Replies: 79
- Views: 19047
Re: (Dry)VesselLife (B2n3-q5y6c(7)/S23-k)
Some new 3Gs from the 4G_stdin search: x = 323, y = 41, rule = B2n3-q5y6c/S23-k 4$318bo$255bo60b2o$256b2o59b2o$255b2o5$151bo17bo131bo$151bobo16b2o42bo 85bo$104bo46b2o16b2o41bobo85b3o$103bo109b2o$obo100b3o$b2o82bobo$bo5bo 28b2o48b2o$8bo26bobo48bo$6b3o28bo$175bobo96b2o$55b3o118b2o47b2o46b2o$ 55bo120bo...
- August 26th, 2020, 2:15 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
This rule has a lot of different oscillators: x = 79, y = 11, rule = B3-c4e5a6ai/S2-in3-c4i6c 33b2o$32bo2bo$33bobo$34bo14b2o25b3o$2bo13bo13bo8b2o7bo2bo9bo4bo9bobo$b 2o11b2ob2o10b3o9bo6b2obo8bobo2bobo10bo$2o11bob3obo10bo9b3o5bo2bo9bo4bo 10bo$4b2o8b2ob2o7bo14bo8bo$3b2o11bo8bobo$3bo21bo2bo$26b2o! There...
- August 23rd, 2020, 1:50 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4272
- Views: 1044198
Re: Miscellaneous Discoveries in Other Cellular Automata
DryVesselLife (near-explosive) has 7 natural simplified velocities, including 1 puffer and 1 knightship: x = 97, y = 15, rule = B2n3-q5y6c7/S23-k 11b2obo$11b2o2bo$13bo2bo$12b2o2bo$12b2ob2o20bo32b3o4b3o$36b3o31bobo4bo bo$35bo3bo15bo3bo9bo3bo2bo3bo8b2o$4b2o29b5o14b3ob3o9bobo4bobo9b2o4b2o$ 5bobo29bo18b...
- August 23rd, 2020, 11:54 am
- Forum: Other Cellular Automata
- Topic: tdryleaplife (B2n37/S2-i3-q4q)
- Replies: 7
- Views: 2175
Re: tdryleaplife (B2n37/S2-i3-q4q)
Still smaller c/4: x = 18, y = 19, rule = B2n37/S2-i3-q4q 6bo4bo$3b4o4b4o$2bo3bo4bo3bo$bo3bo6bo3bo$o2bo3bo2bo3bo2bo$5bo6bo$3b2ob o4bob2o$2bo4bo2bo4bo$2bo12bo$5bo6bo$4bo8bo$4bobo4bobo$7bo2bo$2bo4bo2bo 4bo$6b2o2b2o$bob2o2bo2bo2b2obo$3bobo6bobo$o16bo$obo12bobo! Posted this perpendicular 2T collision co...
- August 22nd, 2020, 7:21 pm
- Forum: The Sandbox
- Topic: Moooosey's OCA thread
- Replies: 54
- Views: 11436
Re: Moooosey's OCA thread
Some stuff from apgsearch: p24: x = 6, y = 6, rule = B2n37/S2-i3-q4q 3bo$bob2o$4o$2b4o$b2obo$2bo! p10: x = 8, y = 8, rule = B2n37/S2-i3-q4q 2b2o$bobo2bo$3bo3bo$5b3o$3o$o3bo$bo2bobo$4b2o! Octagon II still works as p5 but it is different: x = 6, y = 6, rule = B2n37/S2-i3-q4q b4o$ob2obo$2o2b2o$2o2b2o$o...
- August 20th, 2020, 8:47 pm
- Forum: Other Cellular Automata
- Topic: apgsearch - haul requests
- Replies: 686
- Views: 323894
Re: apgsearch - haul requests
b35es2-i34q6c (A rule only 2 transitions from tlife that obviously supports gliders) has these: x = 42, y = 11, rule = B35e/S2-i34q6c $19bobobobo$19b2o3b2o$19bobobobo2$2b2o4bo30bo$b2o4b3o28b3o$o6b3o27b2ob 2o$b2o$16b2ob2o3b2ob2o$16b2ob2o3b2ob2o! There's also two high period diagonal puffers, though e...
- August 18th, 2020, 9:58 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5930
- Views: 1676145
Re: Random posts
Straight from Catagolue: #C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]] #CSYNTH xs24_9f032qbz3113032 costs 35 gliders (true). #CLL state-numbering golly x = 233, y = 79, rule = B3/S23 166bo$165bo$165b3o2$95bo$93bobo$94b2o4$109bo$107bobo$108b2o2$160bo $159bo$159b3o8$228bobo$131bo91b2o3b2o$55bo74bo71bo1...
- August 18th, 2020, 2:20 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
Re: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
Bump x = 141, y = 148, rule = B3-cky4i/S2-k3-k4i5aen6k 3$102bo$101bobo$45bo55bobo$44bobo55bo$44bobo$45bo2$101b3ob2o$100bobo 19b2o$41b2ob3o52b3ob3o15bobo$24b2o19bobo54bobo16bo$24bobo15b3ob3o49b2o b3o18b2ob2o$26bo16bobo$21b2ob2o18b3ob2o74b2o$124bobo$22b2o78bo22bo$21b obo77bobo17bo3bo$22bo22bo43bob2o10...
- August 17th, 2020, 2:28 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
Re: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
Disappointing failed gun x = 247, y = 214, rule = B3-cky4i/S2-k3-k4i5aen6k 11$27b2o$27bobo$27bobo$24b2o2b3o$23bobo3b2o$23bobo3bobo193b2o$24b2o3bo bo192bobo$24b3o2b2o193bobo$25bobo195b3o2b2o$25bobo195b2o3bobo$26b2o 194bobo3bobo$222bobo3b2o$18bo204b2o2b3o$17bobo206bobo$18bobo205bobo$ 15bo4b2o204b2o$14...
- August 16th, 2020, 8:16 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
Re: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
Does this rule really have no catalysts? The repeat time of the 2c/52 is 468.... and even the p180 gun from Layz Boi is way too high period to fire this. p66 gun anyone? x = 8, y = 29, rule = B3-cky4i/S2-k3-k4i5aen6k 2o$2o3$3b3o$3bobo$b2o3b2o$bo5bo$b2o3b2o$3bobo$3b3o8$2o$2o3$3b3o$3bobo$ b2o3b2o$bo5b...
- August 16th, 2020, 7:14 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5930
- Views: 1676145
Re: Random posts
Like my new avatar?
(it's my favorite oscillator, the p80 from vessellife)
apgsearch StarryNight please (symmetries besides C1 since that got the Pavgran treatment and 1x256 since it's sloooow)
soup
What if the Sandbox didn't count for post totals?
PkmnQ would have around 150 posts....
(it's my favorite oscillator, the p80 from vessellife)
apgsearch StarryNight please (symmetries besides C1 since that got the Pavgran treatment and 1x256 since it's sloooow)
soup
What if the Sandbox didn't count for post totals?
PkmnQ would have around 150 posts....
- August 16th, 2020, 12:46 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
Re: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
Failed p18 gun: x = 33, y = 9, rule = B3-cky4i/S2-k3-k4i5aen6k 26bo$21bo4bo3bo$19bobo4bo2b3o$18b2o11b2o$4bo2b3o9b3o2bo4bobo$2b2o5bob 2o7bo3bo4bo$b2o9b2o10bo$2b2obo5b2o$5b3o2bo! #C [[ STOP 11 ]] If we find a table sparker or something similar this could make a gun: x = 14, y = 35, rule = B3-cky4i/S2-...
- August 15th, 2020, 10:40 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
Re: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
Let's use Hunting's torus program (with a slight modification to avoid glider stream results) p7 agar: x = 10, y = 10, rule = B3-cky4i/S2-k3-k4i5aen6k:T10,10 3b5o$o2b5o$bo7bo$o2b5o$3b5o$b2o5b2o$b2o2bo2b2o$b2obobob2o$b2o2bo2b2o$b 2o5b2o! p9 agar: x = 9, y = 9, rule = B3-cky4i/S2-k3-k4i5aen6k:T9,9 8bo...
- August 15th, 2020, 12:14 pm
- Forum: Other Cellular Automata
- Topic: StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
- Replies: 17
- Views: 3976
StarryNight (B3-cky4i/S2-k3-k4i5aen6k)
For my 50th post, I present another interesting OCA rule. Traffic light evolves into a p30: x = 3, y = 2, rule = B3-cky4i/S2-k3-k4i5aen6k bo$3o! Although less impressive, a loaf predecessor evolves into an octagon-esque p3: x = 3, y = 3, rule = B3-cky4i/S2-k3-k4i5aen6k 2bo$2bo$3o! Loaves, beehives, ...
- August 14th, 2020, 12:39 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
c/5 double wickstretcher posted on discord: x = 18, y = 27, rule = B3-cky4i/S2-k3-k4i5aen6k 2$8b2o$6bo4bo$6bo4bo$6bo4bo$3b3obo2bob3o$3b2o3b2o3b2o$2bo2bobo2bobo2bo $4b2o6b2o$3bo10bo2$2b2o10b2o2$2b2o10b2o2$3bo10bo$4b2o6b2o$2bo2bobo2bob o2bo$3b2o3b2o3b2o$3b3obo2bob3o$6bo4bo$6bo4bo$6bo4bo$8b2o! 4G weird...
- August 13th, 2020, 4:18 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
More apgsearch results p49: x = 20, y = 20, rule = B3-cky4i/S2-k3-k4i5aen6k 15bo$14b2o$15bo2$3o$bo9$18bo$17b3o2$4bo$4b2o$4bo! Wick form of p37: x = 40, y = 13, rule = B3-cky4i/S2-k3-k4i5aen6k 8bo4bo12bo4bo$8b2o2b2o12b2o2b2o$9b4o14b4o3$bo36bo$obo34bobo$bo36bo3$9b4o14b4o $8b2o2b2o12b2o2b2o$8bo4bo12bo4...
- August 13th, 2020, 10:18 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
A rule in which a traffic light evolves into a p30 and a loaf predecessor evolves into a (less impressive) p3: x = 24, y = 7, rule = B3-cky4i/S2-k3-k4i5aen6k $bo$3o17b2o$21b2o$22bo! Apgsearch was surprisingly fruitful for only a 1.4M soup run: x = 140, y = 18, rule = B3-cky4i/S2-k3-k4i5aen6k $133b2o...
- August 12th, 2020, 1:58 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163416
Re: Thread For Your Unrecognised CA
I think this rule should have its own thread, as discussion is starting to clutter up the unrecognized CA thread.
Mini copperhead (the rule also has common c/10 and 2c/5 ships):
Mini copperhead (the rule also has common c/10 and 2c/5 ships):
Code: Select all
x = 6, y = 7, rule = B3-cy4i5r6cen/S2-a34cr5ey
bo$2o$2o$2o$bo$4b2o$4b2o!