Search found 9 matches

by SuperNerdUqau
October 17th, 2023, 8:25 pm
Forum: The Sandbox
Topic: Thread for QR codes and other things with squares
Replies: 2
Views: 2202

Re: Thread for QR codes and other things with squares

A QR code for conwaylife.com x = 25, y = 25, rule = B3/S23 7obo2b2obobob7o$o5bob3ob3obobo5bo$ob3obo3b6o2bob3obo$ob3obo3bo2b2o3bo b3obo$ob3obob4ob2o3bob3obo$o5bobo2bobo4bo5bo$7obobobobobob7o$8bob3ob3o $3o2b2ob3o4b6o2b2o$2b4o3b2o2bob2ob2obob2o$2o2bobobo2bo3bo5b2obo$ob3o4b o4bo3b5o$2bob4obob2o3bob2o4bo...
by SuperNerdUqau
October 17th, 2023, 7:13 pm
Forum: LifeWiki Discussion
Topic: LifeWiki Trusted Account Request Thread - Post requests here
Replies: 876
Views: 357655

Re: LifeWiki Trusted Account Request Thread - Post requests here

May I have a trusted account? My wiki username is the same as my forum username.
by SuperNerdUqau
October 9th, 2023, 4:01 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4272
Views: 1044222

Re: Miscellaneous Discoveries in Other Cellular Automata

In B38/S234ce6i8, the Herschel is a puffrake.

Code: Select all

x = 3, y = 4, rule = B38/S234ce6i8
o$obo$3o$2bo!
by SuperNerdUqau
October 8th, 2023, 12:05 pm
Forum: Other Cellular Automata
Topic: Twolives
Replies: 22
Views: 8692

Re: Twolives

A neat way to make a MWSS

Code: Select all

x = 6, y = 7, rule = Twolives
2A$2A2$2.3B$.B3.B$.B2.B$.3B!
I'm not sure what this object/evolutionary sequence is called. It dies out in 37 generations.

Code: Select all

x = 5, y = 4, rule = B3/S23
b3o$o3bo$o2bo$3o!
by SuperNerdUqau
September 23rd, 2023, 9:59 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4723
Views: 1886768

Re: Thread For Your Useless Discoveries

Definitely known, but LWSS + glider = herschel (T = 55)

Code: Select all

x = 20, y = 12, rule = LifeHistory
A2.A$4.A$A3.A$.4A3$17.3A$17.A$18.A$16.3D$16.D$15.3D!
by SuperNerdUqau
September 20th, 2023, 6:49 pm
Forum: General Discussion
Topic: Create your own terminology
Replies: 375
Views: 155833

Re: Create your own terminology

Recurrer: A pattern that recurs at some point in its evolution. The term is very broad, covering still lives, oscillators, spaceships, puffers, guns, and replicators.
by SuperNerdUqau
September 20th, 2023, 6:41 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 1017
Views: 176283

Re: Extended Life Extensions

A p300 flipper predecessor in LifeFunc

Code: Select all

x = 3, y = 5, rule = LifeFunc2
3D$3D$DED$.A$.A!
by SuperNerdUqau
September 16th, 2023, 4:06 pm
Forum: Other Cellular Automata
Topic: Twolives
Replies: 22
Views: 8692

Re: Twolives

A traffic light fanout

Code: Select all

x = 6, y = 3, rule = Twolives
A$2A2.2B$A3.2B!
by SuperNerdUqau
August 29th, 2023, 2:50 pm
Forum: Other Cellular Automata
Topic: B2/S34H (Hexagonal Life)
Replies: 33
Views: 19825

Re: B2/S34H (Hexagonal Life)

A pattern that expands very interestingly. It reminds me of a snowflake.

Code: Select all

x = 7, y = 7, rule = B2/S34H
b2o$o3bo$ob2obo$2bobo$bob2obo$2bo3bo$4b2o!