Search found 551 matches

by pifricted
August 2nd, 2024, 1:00 am
Forum: Other Cellular Automata
Topic: Hash (R2,C0,S4-6,B5-6,N#)
Replies: 74
Views: 10958

Re: Hash (R2,C0,S4-6,B5-6,N#)

#Work in #1 and #2 x = 276, y = 264, rule = R2,C2,S4-6,B5-6,N#:T276,264 bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobob obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobob obobobobobobobobo...
by pifricted
August 1st, 2024, 10:13 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 108
Views: 5778

Re: CARuler's CA

I Also call Rule 37 twirls I had a word docs with all rules I found so I copied and pasted it into the post also rule 46 has a natural oblique rake But some rules are same!And some rules aren't really interesting. Rule 27,43,46 are interesting.Rule 29 can find in Alternating rule page. (Can you add...
by pifricted
August 1st, 2024, 7:12 am
Forum: The Sandbox
Topic: CA empires
Replies: 200
Views: 5087

Re: CA empires

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$2.A.AK3.K2Q2.Q$.2A.AK2.K2.2Q.Q$.A2.A3KB3.
Q.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!
Can we use state 18, 20, 22?
by pifricted
August 1st, 2024, 6:04 am
Forum: Patterns
Topic: POTY 2023 Voting Thread
Replies: 49
Views: 7550

Re: POTY 2023 Voting Thread

#01 ***
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by pifricted
August 1st, 2024, 2:11 am
Forum: Other Cellular Automata
Topic: Statorless (B2ek3i4c/S12cek)
Replies: 39
Views: 3326

Re: Statorless (B2ek3i4c/S12cek)

synthesis for 3-bird rake: Is this for Breeder 2 or something else? Yes.But m gun(or rake) is a problem. c/2 backrake shoot m: x = 189, y = 173, rule = B2ek3i4c/S12cekHistory 84.A8.3A2.A2.3A8.A$83.A.A7.A.A.A.A.A.A7.A.A$88.2A17.2A$4.A8.3A2.A2.3A 8.A52.A.A2.A4.A.A.A.A4.A2.A.A41.A8.3A2.A2.3A8.A$3.A.A7...
by pifricted
August 1st, 2024, 12:31 am
Forum: Other Cellular Automata
Topic: Statorless (B2ek3i4c/S12cek)
Replies: 39
Views: 3326

Re: Statorless (B2ek3i4c/S12cek)

synthesis for 3-bird rake:

Code: Select all

x = 29, y = 34, rule = B2ek3i4c/S12cekHistory
A.A$3A4$.A.A$2.A4$5.A$4.A$4.A$5.A7$7.A20.A$6.A20.A$6.A20.A$7.A20.A4$4.
A20.A$3.A.A18.A.A4$2.3A18.3A$2.A.A18.A.A!
Is there a 2-moon gun?
by pifricted
July 31st, 2024, 9:22 am
Forum: The Sandbox
Topic: Predictions
Replies: 69
Views: 14994

Re: Predictions

Mine:

1.A camelship will find before 2026
2.I’ll find a hassler
by pifricted
July 31st, 2024, 6:30 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1686
Views: 279818

Re: RLE copy/paste thread - everyone else

Code: Select all

 x = 81, y = 18, rule = B2/S|B2-a/S
17bo$17bo33bo4bo$o16bo24bo7bo6bo$obo14bo8bo16b2o5bo4b3o5bo$2o24bo11bo
4b2o5bo6bo7bo6b3o3b3o$2b2o12bo7bo2bo9bo7bo3bo6bo7bo6$39bo$36bo2bo2bo$
39bo2$40bo$37bo2bo2bo$40bo!
by pifricted
July 30th, 2024, 10:43 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 108
Views: 5778

Re: CARuler's CA

Rule 30:exploding P2,4,8: x = 29, y = 4, rule = R2,C2,S4-6,B6-8|R2,C2,S4-6,B5-6 13bo$4o8b3o8b6o$4o8b3o8b6o$13bo! Rule 31:(same as Rule 30 :( ) Rule 32:not exploding, x = 11, y = 4, rule = R2,C2,S4-6,B6-7,9|R2,C2,S1-2,4-6,B5,7 b2o4b3o$o2bo6bo$o2bo6bo$b2o7bo! Rule 33:not exploding, strange still lifes...
by pifricted
July 30th, 2024, 9:57 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

H. H. P. M. P. Cole wrote:
July 30th, 2024, 9:54 pm
In https://lazyslug.com/lifeviewer/ the settings button does not seem to be working or showing properly.

This is what it looks like on my desktop:

Screenshot 2024-07-31 095312.png
Use larger scale.
by pifricted
July 30th, 2024, 6:29 am
Forum: Other Cellular Automata
Topic: Kinetic symmetries on the hexagonal and triangular grids
Replies: 10
Views: 2843

Re: Kinetic symmetries on the hexagonal and triangular grids

Which shouid we use for triangular gird?

Code: Select all

x = 44, y = 9, rule = B/S0123456789xyzL
$16o12b16o$2o12b2o11b2o12b2o$2o2b2o2b2o4b2o10b2o2b2o2b2o4b2o$2o12b2o9b
2o12b2o$2o2bo5bo3b2o8b2o2bo5bo3b2o$2o2b7o3b2o7b2o3b7o2b2o$2o12b2o6b2o
12b2o$16o5b16o!
by pifricted
July 30th, 2024, 12:50 am
Forum: Other Cellular Automata
Topic: Statorless (B2ek3i4c/S12cek)
Replies: 39
Views: 3326

Re: Statorless (B2ek3i4c/S12cek)

Is there another synthesis for rakes? # [[ STOP 303 ]] x = 836, y = 242, rule = B2ek3i4c/S12cekHistory 69$624.A2.A$624.4A27$510.A$429.A79.A.A$428.A.A76.A4.A225.A$427.A4.A38. A22.A11.A4.A225.A.A79.A$428.A4.A11.A21.2A.A.A20.A.A.2A7.A4.A12.A211.A 4.A76.A.A$415.A12.A4.A7.2A.A.A20.A3.A22.A3.A7.A.A.A10.2A...
by pifricted
July 29th, 2024, 11:40 pm
Forum: Other Cellular Automata
Topic: Statorless (B2ek3i4c/S12cek)
Replies: 39
Views: 3326

Re: Statorless (B2ek3i4c/S12cek)

2 rakes shoot v: x = 94, y = 70, rule = B2ek3i4c/S12cek 21bo$20bobob2o$21bo3bo11bo$7bo14bobo9b2obo$8b2o12bobo9bo$9bo5bo6bobo9b obo41bo$9bo4bo21bo37b2obobo$8bo5bo21bo25bo11bo3bo$8bo6bo20b2o24bob2o9b obo14bo$6bo58bo9bobo12b2o$18bo6bo37bobo9bobo6bo5bo$8bo10bo5bo37bo21bo 4bo$18bo44bo21bo5bo$62b2o20bo6bo...
by pifricted
July 29th, 2024, 4:43 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

I've also noticed that some odd rules use 3-state emulation when 2 states are sufficient, since both cell states behave identically to each other. For example, these two rules behave the same: Because W204 and W150 are self-complementary , so they have strobing dual . LifeViewer don't let strobing ...
by pifricted
July 29th, 2024, 3:51 am
Forum: Other Cellular Automata
Topic: pifricted's rules
Replies: 43
Views: 7752

Re: pifricted's rules

Some 2G colide test. x = 1064, y = 488, rule = FuseArt 5.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A110.A19.A19. A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A133.A19.A19.A19.A19.A19. A19.A19.A19.A19.A19.A19.A19.A19.A$3.A.A17.A.A17.A.A17.A.A17.A.A17.A.A 17.A.A17.A.A17.A.A17.A.A17.A.A17...
by pifricted
July 29th, 2024, 1:23 am
Forum: The Sandbox
Topic: CGOL Googology
Replies: 3
Views: 2695

Re: CGOL Googology

x = 43, y = 38, rule = cellmath 23.D4.D$3.2A5.2A10.D.D2.2D$3.A7.A2.3A11.D$D2.A2.2A3.A7.2D7.D$3.A2.A.A 2.A2.3A2.D.D6.D$3.2A.A.A.2A7.D.D5.3D3$20.2B6.B3.2B$3.2A5.2A7.B2.B4.B. B.B2.B$3.A7.A2.3A5.B11.B$B2.A2.2A3.A9.B2.2B7.B$3.A2.A.A2.A2.3A3.B3.B. B5.B$3.2A.A.A.2A7.4B.B.B4.4B3$20.2C6.C3.2C$3.2A5.2A7.C2.C...
by pifricted
July 28th, 2024, 2:17 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

And also, W101History copies colors from states 3-6 from the last rule. (in Draw tab) In reality, these states are actually state 2. In W101Investigator, state 1 is Life. On my computer, state 1 in W101Investigator will death. In W101Super, birth and alive total are strange. In W101 history,we can'...
by pifricted
July 28th, 2024, 1:44 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

Code: Select all

x = 21, y = 7, rule = W101Super
4A3.3A2.4A.4B$A3.A3.A3.A4.B2.B$A3.A3.A3.A7.B$A3.A3.A3.4A3.2B$A3.A3.A3.
A6.B$A3.A3.A3.A$4A3.3A2.4A3.B!
Why did history cell is "alive"?
Why did state-1 cell we draw will die?
(Looks unfinished.)

edit:the deleted state-1 cell will come back next gen.
by pifricted
July 28th, 2024, 12:35 am
Forum: Other Cellular Automata
Topic: pifricted's rules
Replies: 43
Views: 7752

Re: pifricted's rules

Nobody post? x = 233, y = 45, rule = 04/1e/5|04/345/5 103.B2.5B35.5B2.5B26.5B2.5B17.5B2.5B$103.B6.B35.B6.B3.B30.B6.B21.B2.B $55.B2.5B17.B2.5B15.B6.B35.B6.B3.B30.B6.B21.B2.B$55.B6.B17.B6.B15.B6. B35.B6.B3.B30.B6.B21.B2.B$28.5B22.B6.B17.B6.B15.B2.5B35.5B2.B3.B30.B2. 5B17.5B2.5B$28.B26.B6.B17.B6.B15.B2...
by pifricted
July 27th, 2024, 6:21 am
Forum: Other Cellular Automata
Topic: pifricted's rules
Replies: 43
Views: 7752

Re: pifricted's rules

Have to triple post. :( Found some rules: 04/1e/5|04/345/5 (Name Wanted!) 12/1e3nr4t6/50|12/34nrt6/50(Have a strange rorating oscillator) 12/1e3nr4t6/7|12/34nrt6/7 @RULE vNtest Name Wanted! @TABLE n_states:3 neighborhood:vonNeumann symmetries:permute var a={0,1,2} var s=a var d=a var f=a var q={1,2}...
by pifricted
July 27th, 2024, 3:47 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

b-engine wrote:
July 27th, 2024, 3:06 am
It seems behave incorrectly:

Code: Select all

#C What W101 behaves on LifeViewer
x = 1, y = 1, rule = W101
o!
W101.png
Maybe use another way to emulate it?
Rule:W101

Maybe an idea.
by pifricted
July 27th, 2024, 2:47 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4279
Views: 1044667

Re: Miscellaneous Discoveries in Other Cellular Automata

Imagine an oscillator which fills some 270° of the space around its center of symmetry, and progresses in 90° turns: wouldn't this be just about as impressiv as a "shorter" rotating oscillator? --at RRO talk page x = 22, y = 24, rule = 12/1e3nr4t6/50|12/34nrt6/50 2$6.N$4.V.O3.2pM$4.W3ON3pMpLpJpK$3....
by pifricted
July 27th, 2024, 1:10 am
Forum: The Sandbox
Topic: CA Appreciation Society
Replies: 20
Views: 4562

Re: CA Appreciation Society

Is this nice?

Code: Select all

x = 254, y = 8, rule = 04/1e/5|04/345/5
164.BA$164.2B$164.BA$A252.A$14.A148.AB$30.A116.A15.2B$44.A118.AB$60.A
!
by pifricted
July 26th, 2024, 9:47 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3706
Views: 953027

Re: Pattern viewer for forum threads

Emulating W37(Sorry^3, It is not wrong): x = 1, y = 1, rule = W218|W164 o! The side of pattern will grow, but it work: x = 43, y = 14, rule = B/S012345678History F13.F$F13.F$F13.F$F6.A6.F9.A$F4A2.A2.4AF8.A.A$F5.3A5.F8.3A$F4A5.4AF7. 5A$F5.3A5.F8.3A$F4A5.4AF7.5A$F5.3A5.F8.3A$F4A5.4AF7.5A$F13.F$F13.F$F...
by pifricted
July 26th, 2024, 9:10 am
Forum: Other Cellular Automata
Topic: A circuit ruleset
Replies: 53
Views: 32197

Re: A circuit ruleset

breaker's glider gun wrote:
July 26th, 2024, 8:50 am
I don't remember what wolfram rule this is, but you were talking about "smallest computer" and this "doubler" had been osted, so...
^84

Code: Select all

x = 58, y = 4, rule = Bliptile
58A$A53.2A.A$A53.A2.A$49ABC7A!

Code: Select all

x = 1, y = 1, rule = W102
o!