Search found 551 matches

by pifricted
June 18th, 2024, 5:32 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Too many spaceships in this rule.

The commonest spaceships:

Code: Select all

x = 8, y = 12, rule = WaveArt
3.B.A$3.B.A6$3.ABA$2.4B2A$A5B2A$.3BABA$.A.B!
And the commonest wickstretcher

Code: Select all

x = 1, y = 2, rule = WaveArt
A$A!
by pifricted
June 18th, 2024, 5:03 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

WoW!

Code: Select all

x = 2, y = 2, rule = WaveArt
2A$2A!
by pifricted
June 18th, 2024, 4:58 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

#Unfinished! x = 0, y = 0, rule = R ! @RULE R @COLORS 1 255 255 255 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a={0,1,2} var q=a var w=a var e=a var r=a var t=a var y=a var u=a var b={1,2} var s=b var d=b var f=b var g=b var h=b var j=b var k=b 0,1,1,0,0,0,0,0,0,1 1,b,s,d,f,0,0,0,0...
by pifricted
June 18th, 2024, 4:35 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Hmmm...

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 RANDOMIZE2 ]]
x = 0, y = 0, rule = 4567/23/4
!

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 RANDOMIZE2 RANDFILL 70 ]]
x = 0, y = 0, rule = 4567/23/5
!
by pifricted
June 18th, 2024, 4:14 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

x = 35, y = 5, rule = 04567/2/5 .CBA$2.CBA27.BA$A.CA.A3.A3.A3.A3.A3.A3.A3.BA$2.CBA27.BA$.CBA! x = 61, y = 30, rule = 04567/2/5 5$10.A$9.ACA$9.C.C2$10.CBA$10.BCB$11.AC2$9.C$8.2C3.DCBA$9.C3.DCBA$9.B 3CBA$9.ABABA$11.A9.DCBA$21.DCBA$19.DCBA$9.A8.DCBA$29.DCBA$29.DCBA$27. DCBA$9.A16.DCBA$37.DCBA$37.DCBA$...
by pifricted
June 18th, 2024, 3:58 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

P35 wick:

Code: Select all

x = 12, y = 3, rule = R1,C2,S0-2,B3-4,N@7b:T14,7
o3bo2bo3bo$o3bo2bo3bo$o3bo2bo3bo!
699-tick methuselah:

Code: Select all

x = 27, y = 7, rule = R1,C2,S0-2,B3-4,N@7b
o25bo2$7bo11bo$6bo13bo$7bo11bo2$6bo13bo!
by pifricted
June 17th, 2024, 9:34 am
Forum: The Sandbox
Topic: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern
Replies: 353
Views: 45366

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

oh ok. i just got a new one. f=ma f=am a=f/m m=f/a f=f/a*a f=f/a^2 log2 f=f/a m = log2 f new constant of the universe! m=log2f. if you get something big enough, it starts moving around a lot. it doesnt prove 1=2 like i hoped it would, but it does prove something even (missing comparative adjective)...
by pifricted
June 17th, 2024, 8:57 am
Forum: Other Cellular Automata
Topic: Wickstretcher And The Parasites (B01356/S012345)
Replies: 35
Views: 13062

Re: Wickstretcher And The Parasites (B01356/S012345)

I can’t believe that nobody found them. x = 39, y = 34, rule = B01356/S012345 4b2o17bo2bo$3bo2bo16bo2bo$6bo16bo2bo$5bo17b4o$4bo21bo$3b4o19bo3$36bo$ 26bo5bo3b2o$bo7bo14bobo4b2o$obo4bobo12bobo$bo5bo14bo$37b2o$32b2o3bo$33b o3$17b2o$16bo2bo$16b2o$16bobo$16bo2bo$17b2o6$13b6o$13bob5o$13b4o3b4o$ 17b5obo$18...
by pifricted
June 17th, 2024, 8:26 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 ]]
x=0 , y=0 , rule = R1,C2,S,B2,N@7b
!

Code: Select all

x = 25, y = 5, rule = R1,C2,S0,2-3,B3-5,N@7b
21b3o$2bo2b16o2bo$2b2obob2ob2ob2ob2ob2o2bo$2bo18b3o!

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 ]]
x=0 , y=0 , rule = R1,C2,S0-2,B3-4,N@7b
!
by pifricted
June 17th, 2024, 6:30 am
Forum: The Sandbox
Topic: Art is in the eye of the beholder
Replies: 53
Views: 13686

Re: Art is in the eye of the beholder

Code: Select all

# [[ TRACK 0 -1 ZOOM 15 GPS 30 THEME BLUES ]]
x = 8, y = 1, rule = R2,C23,S,B2,4,N@0003e0
2o4b2o!
by pifricted
June 17th, 2024, 5:54 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Code: Select all

x = 5, y = 27, rule = R1,C2,S,B2,N@fe
4bo$4bo$3bo3$2bobo$4bo$3bo4$2bobo$4bo4$2bobo$4bo$2bo4$4bo$4bo$bobo$ob
o$bo!

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 ]]
x=0 , y=0 , rule = R1,C2,S3,B0,1,5,N@fe
!

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 64 RANDHEIGHT 64 ]]
x = 1, y = 1, rule = R1,C2,S4-7,B3,4,N@fe
!
by pifricted
June 17th, 2024, 5:22 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Did anyone make rules like this?

Code: Select all

x = 44, y = 11, rule = R1,C2,S2-3,B3-4,N@fe
bo6b3o5b2o$3o4bo2bo5b4o$bo5bobo7b3o$7b2o2$43bo$29b2o12bo$9bo7b2o11bo11b
o$o2bo4b2o6b2o11bo11bo$o2bo3b2o6b2o10b2o9bobo$3o3b2o6b2o10b2o10b2o!
by pifricted
June 17th, 2024, 4:53 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Loading patterns...

Code: Select all

# [[ AUTOSTART GPS 10 ]]
x = 3, y = 3, rule = B2ei3-i4i5i8/S1c23-r4
bo$o$3o!
by pifricted
June 17th, 2024, 4:41 am
Forum: The Sandbox
Topic: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern
Replies: 353
Views: 45366

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

tommyaweosme wrote:
June 16th, 2024, 11:49 am
does anyone know whats wrong with this proof?

Code: Select all

f=ma
m=f/a
a=m/a
f=f/a*m/a
f=f*m
f*3=f*3m
f*3-m=f*3
3-m=3
4-m=4
3*4-m=12
4*3-m=12
4-m=3-m
4=3
4-2=2
3-2=1
2=1
1=2
please point out exactly when it was wrong, too
Line 3: a=f/m
by pifricted
June 15th, 2024, 3:38 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

x = 53, y = 46, rule = Unnamed 35.2BA9.2BA$2.A31.4BA8.3BA$A.A31.4BA8.2BA$3A32.2BA$2.A4$46.B$47.2BA$B A45.3BA$.BA32.2BA9.2BA$.BA31.4BA7.B$BA32.4BA$33.B.2BA$34.B8$48.3BA$47. 5BA$50.BA2$50.BA$47.5BA$48.3BA6$29.B15.2B$32.3BA11.4BA$31.5BA9.6BA$32. 4BA7.A.5BA$34.BA11.A.A$47.A.A$34.BA10.B.3BA$32.4BA11.4BA...
by pifricted
June 15th, 2024, 3:22 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

#Some small patterns x = 25, y = 23, rule = Lifep 3E$2.E12.A$3E6.C5.C$E15.CA$3E4$3E5.A2.A6.A2.A$2.E5.AB2.A4.A2.BA$2.E8. A6.A$2.E5.AB2.A4.A2.BA$2.E5.A2.A6.A2.A4$8.A$E.E6.C2.C6.AB.BA$E.E11.A3. A5.A$3E15.AB3.BA$2.E6.C2.C$2.E10.A6.B.B$10.A! @RULE Lifep 0 0 1 1 2 2 3 3 4 -1 5 -2 @COLORS 1 255 255 255 @T...
by pifricted
June 15th, 2024, 12:59 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Why do softwares don’t support B0 Generations? x = 100, y = 100, rule = 0134678/1235678/3:T100,100 100A$100A$100A$100A$100A$100A$100A$100A$100A$16AB2A.A.A.A.A.A.A.2AB65A $16A2.BABABABABABABAB2.65A$16A2.BABABABABABABAB2.65A$16AB2A.A.A.A.A.A .A.2AB65A$100A$100A$100A$100A$100A$100A$100A$100A$100A$100A$...
by pifricted
June 14th, 2024, 9:30 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

Joke : Some toad s live happily in a pond. #Oh... x = 31, y = 31, rule = B3/S23 10b2o$9bo2bo$9bo2bo$7b2o4b2o4b2o$6bo8bo2bo2bo$6bo8bo2bo2bo$4b2o10b2o4b 2o$3bo20bo$3bo20bo$b2o8b2o12b2o$o11bo14bo$o11bobo12bo$b2o4bo5b2o13b2o $3bo2bo2bo6bo13bo$3bo2bo2bo6b2o12bo$b2o5bo7b2o10b2o$o16bo9bo$o18b2o6b o$b2o7b3o...
by pifricted
June 14th, 2024, 9:17 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

#Hasslers x = 82, y = 21, rule = cellmath 3.2E3.2E12.2E3.2E9.2E3.2E11.2E3.2E8.2E3.2E$5.E4.E13.E.E2.E10.E.E2.E12. E.E2.E9.E.E2.E$5.E4.E13.E.E2.E10.E.E2.E12.E.E2.E9.E.E2.E$3.2E3.2E12.2E 3.2E9.2E3.2E11.2E3.2E8.2E$5.E.E16.E4.E7.E7.E9.E4.E2.E9.E.E2.E$5.E.E16. E4.E7.E7.E9.E4.E2.E9.E.E2.E$3.2E3.2E12.2E3.2...
by pifricted
June 13th, 2024, 10:12 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

... @RULE Unnamed @COLORS 1 255 255 255 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a={0,1,2} var q=a var w=a var e=a var r=a var t=a var y=a var u=a var b={1,2} var s=b var d=b var f=b var g=b var h=b var j=b var k=b 0,1,1,1,1,1,0,0,0,1 0,1,1,1,1,2,0,0,0,1 0,1,1,1,2,2,0,0,0,1 0,1,1,...
by pifricted
June 13th, 2024, 9:42 am
Forum: The Sandbox
Topic: Expand the Strict Still Life (bad name ik)
Replies: 37
Views: 6284

Re: Expand the Strict Still Life (bad name ik)

x = 38, y = 39, rule = Life256 6.2I$6.I.I$7.I.I$8.2I18.M$10.2C8.L6.M.M.2M$10.C8.L.L5.M.M.M.M.2M$11.C 2B.2A2.L.L2.2L.M.M.M.M.M.M$13.B.A.D.L.L.L.L.M.M.M.M.M.M$7.2F4.B.A.D.L .L.2L2.M.M.M.M.2M$6.G.F2.E2B.2A2.L.L5.M.M.2M$6.G.F.E8.L.L6.M$7.2F.2E8. L2$2.2K3.5H10.2J$2.K.K.H3.H2.HI6.J.J$4.K.2H4.2H2.2I3.J$3....
by pifricted
June 12th, 2024, 10:10 am
Forum: The Sandbox
Topic: Expand the Strict Still Life (bad name ik)
Replies: 37
Views: 6284

Re: Expand the Strict Still Life (bad name ik)

Ehh... x = 36, y = 29, rule = Life256 4.2I$4.I.I$5.I.I$6.2I18.M$8.2C8.L6.M.M.2M$8.C8.L.L5.M.M.M.M.2M$9.C2B. 2A2.L.L2.2L.M.M.M.M.M.M$11.B.A.D.L.L.L.L.M.M.M.M.M.M$5.2F4.B.A.D.L.L. 2L2.M.M.M.M.2M$4.G.F2.E2B.2A2.L.L5.M.M.2M$4.G.F.E8.L.L6.M$5.2F.2E8.L2$ 2K3.5H10.2J$K.K.H3.H2.HI6.J.J$2.K.2H4.2H2.2I3.J$.2K...
by pifricted
June 11th, 2024, 9:49 am
Forum: Other Cellular Automata
Topic: B3678/S35678 & B4678/S34678
Replies: 4
Views: 1403

Re: B3678/S35678 & B4678/S34678

Patterns can be stabilized this way: x = 54, y = 23, rule = B3678/S35678 11bo22bo2bobobobobobo2bo$9b5o18b21o$9b5o18b21o$7b9o15b23o$7b9o16b21o$ 5b13o14b21o$5b13o13b23o$3b17o12b21o$3b17o11b23o$b21o10b21o$b21o9b23o$ 23o9b21o$b21o9b23o$b21o10b21o$3b17o11b23o$3b17o12b21o$5b13o13b23o$5b13o 14b21o$7b9o16b...
by pifricted
June 10th, 2024, 10:05 am
Forum: Other Cellular Automata
Topic: B3678/S35678 & B4678/S34678
Replies: 4
Views: 1403

Re: B3678/S35678 & B4678/S34678

Code: Select all

x = 43, y = 21, rule = B3678/S35678
16bo$16bo$14b5o$2bobo10b3o$2o2b2o9b3o$bobo11b3o$16bo8$11bo27bo$8b3o27b
2ob2o$8b4obo23b4obo$8b5o24bob3o$7bob4o26bo$10b3o$9bo!
by pifricted
June 10th, 2024, 4:26 am
Forum: The Sandbox
Topic: pifricted's Sandbox
Replies: 179
Views: 32129

Re: pifricted's Sandbox

rotating osculator A 100x100 soup make it x = 100, y = 100, rule = R7,C2,M1,S65..114,B65..95,NM 2obo4bo2bo2bo3b9o2bob3ob2o3bobob4o2b2ob2o5bob7ob2o2bo3bob3obo4bo2bo4b o$b4obo2bob2ob3obob4o2b3o2bob2o4b5o2b3o2b4o3bo3b3ob2obo2b2o2bobob4obo bo4b3o3bo$bo3bobo2b2ob2o2bob5obobo7b3o2b2o2b3obob2o2b2o3bo3b3o2...