Search found 644 matches

by bprentice
April 22nd, 2019, 1:46 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 27369

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

danny wrote:Maybe that's a stretch.
Not at all. 'Einstein' is an excellent suggestion!

Brian Prentice
by bprentice
April 21st, 2019, 12:03 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

A gun in 6 state triangular grid rule: Rule.png #Rule = Rule Table #States = 6 #Counts = 12 #SW 0,1,-1,0,1,-1 #NW 1,1,1,1,1 #NW 1,1,-2,1,1 #NW 0,1,1,1,0 #RT 0,5,4,0,0,0,2,0,0,0,0,0 #RT 0,0,2,0,3,0,0,0,0,0,0,4 #RT 0,0,0,0,0,0,0,0,0,0,0,0 #RT 0,0,0,0,3,5,0,5,3,0,4,0 #RT 0,3,0,0,0,0,1,4,5,2,5,0 #RT 0,0...
by bprentice
April 17th, 2019, 8:48 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

Three guns in 5 state triangular grid rule: Rule.png #Rule = Rule Table #States = 5 #Counts = 9 #SW 0,1,-1,-1,1 #NW 1,1,1,1,1 #NW 1,1,1,1,1 #NW 0,1,1,1,0 #RT 0,2,1,0,4,0,0,0,0 #RT 0,0,0,0,0,0,0,0,0 #RT 0,0,0,0,1,3,0,3,0 #RT 0,0,0,0,0,0,3,0,0 #RT 0,4,0,0,2,0,0,0,0 #Rows = 4 #Columns = 9 #Orientation ...
by bprentice
April 10th, 2019, 9:47 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

Three guns in 5 state triangular grid rule: Rule.png #Rule = Rule Table #States = 5 #Counts = 9 #SW 0,1,-1,-1,1 #NW 1,1,1,1,1 #NW 1,1,0,1,1 #NW 0,1,1,1,0 #RT 0,3,4,3,0,0,0,0,0 #RT 0,0,0,0,0,0,0,4,0 #RT 0,2,0,0,2,2,2,0,0 #RT 0,0,3,0,0,0,0,4,3 #RT 0,0,2,0,0,2,0,4,1 #Rows = 33 #Columns = 76 #Orientatio...
by bprentice
April 9th, 2019, 7:47 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

Two guns in 4 state triangular grid rule: Rule.png #Rule = Rule Table #States = 4 #Counts = 9 #SW 0,1,1,-2 #NW 1,1,1,1,1 #NW 1,1,0,1,1 #NW 0,1,1,1,0 #RT 0,3,1,1,0,0,0,0,0 #RT 3,0,0,0,0,0,0,0,0 #RT 0,3,0,0,0,0,0,2,0 #RT 0,0,0,0,0,0,0,0,0 #Rows = 39 #Columns = 61 #Orientation = Up #L 16.3C9.3C$15.5C7....
by bprentice
April 8th, 2019, 9:40 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

A gun in 4 state triangular grid rule: Rule.png #Rule = Rule Table #States = 4 #Counts = 9 #SW 0,1,1,-2 #NW 1,1,1,1,1 #NW 1,1,0,1,1 #NW 0,1,1,1,0 #RT 0,3,1,1,0,3,0,0,0 #RT 0,0,0,0,1,0,3,0,0 #RT 0,0,0,0,0,0,0,0,0 #RT 1,0,0,0,0,0,0,0,0 #Rows = 34 #Columns = 67 #Orientation = Down #L 20.C$14.A2.A4.A2.A...
by bprentice
April 7th, 2019, 7:33 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

A 4 state triangular grid rule:
Rule.png
Rule.png (98.58 KiB) Viewed 4809 times
that supports oscillators with all periods greater than 2.

An archive, Oscillators.zip, containing the first 20 oscillators is here:

http://bprentice.webenet.net/Triangular%20Cell/

Brian Prentice
by bprentice
April 6th, 2019, 9:59 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

Another nice gun: #Rule = Counts #States = 4 #NW 1,1,1,1,1 #NW 1,1,0,1,1 #NW 0,1,1,1,0 #RT 0,3,0,2,0,0,0,0,0,0,0,0,0 #RT 0,0,0,0,0,0,0,0,0,0,0,3,0 #RT 0,3,0,0,0,0,2,0,0,0,0,0,0 #Rows = 23 #Columns = 150 #Orientation = Down #L 123.3C5.3C$16.3C5.3C95.2BCB5.BC2B$15.2BCB5.BC2B89.2C5BCB5.BC2B$15.2B #L CB...
by bprentice
April 6th, 2019, 6:40 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

Kicking off triangular rules: ... Oddly, triangular rules with B1 can support ships ... There are others too but I’m experiencing minor difficulties finding their RLEs. Try using Triangular Cell here: http://bprentice.webenet.net/Triangular%20Cell/ Four ships: #Rule = Rule Table #States = 2 #Counts...
by bprentice
April 6th, 2019, 10:39 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1610
Views: 323076

Re: Miscellaneous Discoveries in Other Cellular Automata

A nice gun: #Rule = Counts #States = 8 #NW 1,1,0,1,1 #NW 1,0,0,0,1 #NW 0,1,1,1,0 #RT 2,0,0,0,0,0,0,0,3,4,0,0,0 #RT 7,0,0,1,1,0,0,1,0,0,0,0,4 #RT 5,0,0,2,0,0,0,0,0,1,0,0,0 #RT 0,3,0,0,0,0,0,0,0,4,2,0,0 #RT 0,0,0,0,7,6,1,0,0,0,0,0,0 #RT 0,0,0,0,0,0,0,0,0,0,7,0,0 #RT 0,0,0,0,0,0,0,0,0,0,0,0,0 #Rows = 2...
by bprentice
March 15th, 2019, 11:45 pm
Forum: General Discussion
Topic: Community survey
Replies: 10
Views: 4819

Re: Community survey

Here are some additional questions:

Why are you a member of this forum?
What CA activities do you engage in?
What CA software do you use?
Why do you post?
Why do you read posts by other members?
Why do you not use your real name?
Why do you use an avatar?
How old are you?

Brian Prentice
by bprentice
March 6th, 2019, 2:04 pm
Forum: Website Discussion
Topic: LifeWiki Trusted Account Request Thread - Post requests here
Replies: 351
Views: 130735

Re: Massive spam attacks on the wiki (and forums?)

Please set my bprentice account to trusted.

Brian Prentice
by bprentice
January 27th, 2019, 11:52 pm
Forum: The Sandbox
Topic: Rhombus tiling question
Replies: 12
Views: 2153

Re: Rhombus tiling question

I don't know where I would begin to look up the relevant research. The woodcuts by M.C. Escher A Picture Language created by Peter Henderson Lisp: A Language for Stratified Design By Harold Abelson and Gerald Jay Sussman Byte February 1988 Structure and Interpretation of Computer Programs Harold Ab...
by bprentice
January 1st, 2019, 8:11 am
Forum: Other Cellular Automata
Topic: Crawlers
Replies: 3
Views: 1109

Re: Crawlers

It would be better if all the relevant patterns were moved here. A moderator can do that. x = 74, y = 22, rule = Crawlers 2A17.2A2.2A2.2A2.2A29.2A$21.2A2.2A2.2A2.2A26.A2.A$19.2A2.2A2.2A2.2A 28.A2.A$21.2A2.2A2.2A2.2A24.2A.2A.2A$19.2A2.2A2.2A2.2A25.A2.A2.A2.A $21.2A2.2A2.2A2.2A23.A2.A2.A2.A$19.2A2.2A2...
by bprentice
December 31st, 2018, 9:04 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528411

Re: Thread For Your Unrecognised CA

Some ships in Crawlers: x = 48, y = 60, rule = Crawlers 2.A.A19.A.A19.A$.A.B20.AB2.A17.AB$AB.B20.A2.B19.A$A3.A19.A2.B19.A$A 3.A19.AB2.A17.AB$AB.B20.A.A19.A$.A.B20.A.A19.A$2.A.A19.AB2.A17.AB$2. A.A19.A2.B19.A$.A.B20.A2.B19.A$AB.B20.AB2.A17.AB$A3.A19.A.A19.A$A3. A19.A.A19.A$AB.B20.AB2.A17.AB$.A.B20.A2...
by bprentice
December 31st, 2018, 10:39 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528411

Re: Thread For Your Unrecognised CA

Perhaps this rule should have its own thread.

Code: Select all

x = 10, y = 7, rule = Crawlers
A.A$.A$A.A.2A$.A2.B2.3A$A.A.B.A.B$.A4.B.A$A.A!
Brian Prentice
by bprentice
December 31st, 2018, 1:47 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1562
Views: 528411

Re: Thread For Your Unrecognised CA

Gun: x = 61, y = 61, rule = Crawlers 42.2A.2A$41.A.B.B.A$42.B3.B$42.B3.B$38.A4.B.B.A$37.A.2B2.A.2A5.A.A$ 37.AB2.BA9.AB.A$54.B$37.AB2.BA11.2A$37.A.2B.A$38.A2.A3$56.A2.A$55.A .2B.A$42.2A11.AB2.BA$43.B$42.A.BA9.AB2.BA$43.A.A5.2A.A2.2B.A$50.A.B .B4.A$25.A.A23.B3.B$26.B24.B3.B$26.B23.A.B.B.A$25.A.A23.2A....
by bprentice
December 29th, 2018, 4:20 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

One last gun: x = 45, y = 48, rule = H_WW_G5_3 24.9.G$ 23.3.2G4.G$ 23.2.2G4.2G$ 22.2.3G3.3G$ 22..4G2.4G$ 21..5G.8G$ 21.G13.G$ 20..G13.G$ 20..G13.G$ 19.2.G13.G$ 19.2.G13.G$ 18.3.G8.5G$ 18.3.G7.G$ 17.4.8G$ 17.11.E$ 16.12.F5.3A$ 16.12.G4.ACA2.A$ 15.13.G3.2A.2D2BA$ 15.13.G4.D.DBCBA$ 14.14.G3.4DBCBA$ 14....
by bprentice
December 28th, 2018, 7:41 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

Rule H_WW_G5_3. Parameter dialog: j.png Rule tree: @RULE H_WW_G5_3 @TREE num_states=8 num_neighbors=8 num_nodes=53 1 0 2 3 4 0 6 7 7 1 0 1 3 4 0 6 7 7 1 0 2 3 4 0 6 7 5 2 0 1 0 0 0 2 0 0 1 1 2 1 4 0 6 7 7 2 1 4 1 1 1 0 1 1 1 1 2 3 4 0 6 7 5 2 2 0 2 2 2 6 2 2 3 3 5 3 3 3 7 3 3 1 1 2 3 4 0 6 7 7 2 4 0...
by bprentice
December 27th, 2018, 10:41 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

Rule H_WW_G7_2 a variant of rule H_WW_G7. The parameter dialog: j.png The Golly rule tree: @RULE H_WW_G7_2 @TREE num_states=10 num_neighbors=8 num_nodes=55 1 0 2 3 4 5 6 0 8 9 9 1 0 1 3 4 1 6 0 8 9 7 2 0 0 0 0 0 0 0 1 0 0 1 1 1 3 1 1 6 0 8 9 9 2 0 3 0 0 0 0 0 0 0 0 1 1 2 3 4 5 6 0 8 9 7 2 1 0 1 1 1 ...
by bprentice
December 26th, 2018, 2:22 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

Two more guns: x = 94, y = 50, rule = H_WW_G7 25.18.IGH18I$ 24.18.I20.I$ 24.17.I21.I$ 23.17.I22.I$ 23.16.I23.I$ 22.16.I24.I$ 22.15.I25.I$ 21.32I10.I$ 21.15I.15I11.I$ 20..14I2.14I12.I$ 20..13I3.13I13.I$ 19.2.12I4.12I14.I$ 19.2.11I5.11I15.I$ 18.3.10I6.10I16.I$ 18.3.9I7.9I17.I$ 17.4.8I8.8I18.I$ 17.4.7I...
by bprentice
December 25th, 2018, 5:29 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

More H_WW_G7 patterns: x = 14, y = 8, rule = H_WW_G7 4.3.AB$ 4.2.BCA$ 3.2.2AB$ 3.2.CA$ 2..AC$ 2.B2A$ 1.ACB$ 1.BA! x = 25, y = 17, rule = H_WW_G7 8.6.3A$ 8.6.2B$ 7.6.ABA$ 7..A3.C2AC3.A$ 6..ABAC.DCD.CABA$ 6.A2BAD4.DA2BA$ 5.2.2AC5.C2A$ 5.2.CD6.DC2$ 4.2.CD6.DC$ 3.2.2AC5.C2A$ 3.A2BAD4.DA2BA$ 2..ABAC.DCD....
by bprentice
December 24th, 2018, 10:36 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

H_WW_G7, a hexagonal Wire World and modified 7 state Generations rule. The parameter dialog: j.png The Golly rule tree: @RULE H_WW_G7 @TREE num_states=10 num_neighbors=8 num_nodes=55 1 0 2 3 4 5 6 0 8 9 9 1 0 2 3 1 5 6 0 8 9 7 2 0 0 0 0 0 0 0 1 0 0 1 1 1 3 1 5 6 0 8 9 9 2 0 3 0 0 0 0 0 0 0 0 1 1 2 3...
by bprentice
December 23rd, 2018, 11:45 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

Four more: x = 121, y = 21, rule = H_WW_G6 10.100.H$ 10.53.H46.H$ 9.54.H46.H$ 9.7.H46.H46.H$ 8.8.H46.H46.H$ 8..2H.HFGH38.4H.HFGH37.5H.HFGH5.H$ 7.3.2H3.2H40.2H3.2H3.H36.2H3.2H3.H$ 7.2.H6.H39.H6.H2.H36.H6.H2.H$ 6.2.H7.H.H36.H7.H.H36.H7.H.H$ 6..H8.2H36.H8.2H36.H8.2H$ 5.2.H7.H38.H7.H38.H7.H$ 5.2H8.H36.2...
by bprentice
December 22nd, 2018, 9:51 pm
Forum: Other Cellular Automata
Topic: Revisiting Generations Rules
Replies: 81
Views: 17396

Re: Revisiting Generations Rules

More oscillators: x = 100, y = 137, rule = H_WW_G6 68.25.CB$ 68.23.ED2A$ 67.25.EB3$ 66.12.BC$ 65.12.2CB$ 65.11.D.C7.DC$ 64.11.ECBE7.2A$ 64.10.D.BAD7.BA$ 63.9.ABCE3A6.2AB$ 63.9.ACB.ABA7.A$ 62.9.A2B2DABA6.2B$ 62.9.BA3D.B4.B2.AD$ 61.9.ABABAB2ADEDAC2DBA$ 61.9.ABABEC2A2E2ACEDBA$ 60.10.2ACACAB3.BACB3A$ 60...