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by bprentice
September 3rd, 2019, 10:47 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

Three new ships have been found. This c/394 diagonal ship: x = 5, y = 4, rule = PCA_4 A3.H2$H.A$.B.D! this 4c/1318 orthogonal ship: x = 4, y = 5, rule = PCA_4 3.D$D$.F.D2$.B! and the c/50 record breaking diagonal ship posted by Gustone above. Small ships with 32 different speeds have now been found ...
by bprentice
September 3rd, 2019, 3:07 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

Oscillators with periods (n + 1) * 4:

Code: Select all

x = 65, y = 65, rule = PCA_4
J14$64.E2$J.J61.E2$64.E2$64.E2$64.E2$64.E2$64.E2$64.E2$64.E2$J.J.J59.
E2$64.E2$64.E2$64.E2$64.E2$64.E2$64.E2$64.E2$J.J.J.J57.E2$64.E2$64.
E12$J.J.J.J.J!
Brian Prentice
by bprentice
September 2nd, 2019, 11:15 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

A new 4c/2006 diagonal ship:

Code: Select all

x = 5, y = 5, rule = PCA_4
2.A.H2$H$.D.D$2.H!
The list of ships in this thread's introduction and the associated archive have been updated.

Brian Prentice
by bprentice
September 2nd, 2019, 3:12 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

A period 16226 oscillator:

Code: Select all

x = 31, y = 4, rule = PCA_4
A$.D23.H$24.I5.B$25.H3.H!
which leads to this c/15613 orthogonal ship:

Code: Select all

x = 4, y = 5, rule = PCA_4:T70,70
.D2$.A.E$A$3.B!
Brian Prentice
by bprentice
September 2nd, 2019, 12:20 am
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

A new 3c/1324 diagonal ship:

Code: Select all

x = 4, y = 5, rule = PCA_4
2.B$.H$A$3.D$D.H!
The list of ships in this thread's introduction and the associated archive have been updated.

Brian Prentice
by bprentice
September 1st, 2019, 10:49 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

The missing paper proving that rule PCA_1 is computation-universal:

http://bprentice.webenet.net/PCA/16%20S ... tomata.pdf

Brian Prentice
by bprentice
August 31st, 2019, 11:33 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

A new 3c/606 diagonal ship:

Code: Select all

x = 5, y = 4, rule = PCA_4
3.A$A.D.H$.D$H!
The list of ships in this thread's introduction and the associated archive have been updated.

Brian Prentice
by bprentice
August 31st, 2019, 11:22 pm
Forum: Other Cellular Automata
Topic: Need help determining issue with custom rule tree
Replies: 6
Views: 1082

Re: Need help determining issue with custom rule tree

Gamedziner,

Use one of the rule tree generators included with Golly. Several languages are supported.

Brian Prentice
by bprentice
August 31st, 2019, 9:01 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

Another stable reflector:

Code: Select all

x = 53, y = 23, rule = PCA_4
.HD$.AB18.BA$16.A4.DH10.HD$15.E17.AB16.BA$16.B29.A4.DH$45.E$2.H.A41.
B$3.J$34.H.A$35.J6$19.J29.J$18.D.B27.D.B2$6.H31.H$7.E31.E$BA4.D25.B
A4.D$DH18.HD10.DH16.HD$20.AB28.AB!
Periods 1672 and 1492.

Brian Prentice
by bprentice
August 29th, 2019, 10:47 am
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

Building on the work of FWKnightship and Moosey: x = 73, y = 16, rule = PCA_4 2AB21.2AB29.2ABABABABABABABAB$.HD22.HD30.HDHDHDHDHDHDHDHD$.AB22.AB30. AB12.AB$.HD22.HD30.HD12.HD$.AB22.AB30.AB12.AB$.HD22.HD30.HD12.HD$.A B22.AB30.AB12.AB$.HD22.HD30.HD12.HD$.AB22.AB30.AB12.AB$.HD22.HD30.H D12.HD$.AB22.AB3...
by bprentice
August 27th, 2019, 9:49 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

This is the Golly rule that was briefly introduced in the introduction and was proved to be computation-universal in the missing paper: Morita, K., Ueno, S: Computation-Universal Models of Two-Dimensional 16-state Reversible Cellular Automata, IEICE Trans. Inf. & Syst., E75-D,1, pp.141–147 (1992). /...
by bprentice
August 27th, 2019, 4:47 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

PHPBB12345 wrote: PCA_4 is omniperiodic.
Please post the first 10 oscillators.
Moosey wrote:RRO, p67292:
Nice find!

Another diagonal ship 4c/1930:

Code: Select all

x = 3, y = 6, rule = PCA_4
.D$2.I2$A.D2$2.B!
Brian Prentice
by bprentice
August 26th, 2019, 11:22 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Re: Partitioned Cellular Automata

Two more Golly rules with similar behavior: /* Put your state count, neighbor count, and function here */ final static int numStates = 16; final static int numNeighbors = 4; private int rule[] = {0,2,4,3,8,10,6,7,1,9,5,11,12,13,14,15}; /* order for nine neighbors is nw, ne, sw, se, n, w, e, s, c */ ...
by bprentice
August 26th, 2019, 4:10 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 101
Views: 14046

Partitioned Cellular Automata

A Golly rule tree: @RULE PCA_4 @TREE num_states=16 num_neighbors=4 num_nodes=31 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 2 3 3 3 3 4 4 4 4 3 3 3 3 4 4 4 4 3 2 2 5 5 2 2 5 ...
by bprentice
August 23rd, 2019, 3:54 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1830
Views: 486693

Re: Thread for basic questions

Is any member of this forum interested in exploring partitioned cellular automata (PCA) or reversible partitioned cellular automata (RPCA) on a square grid?

Brian Prentice
by bprentice
August 9th, 2019, 10:57 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1587
Views: 530094

Re: Thread For Your Unrecognised CA

A rule with a common (6,2)c/42 and a p48 oscillator: Five Puffers: x = 4, y = 7, rule = B2c3-n/S2-c3-a4i b3o$3bo$b3o2$3o$2bo$3o! x = 4, y = 11, rule = B2c3-n/S2-c3-a4i 3o$2bo$3o2$b3o$3bo$b3o2$3o$2bo$3o! x = 5, y = 11, rule = B2c3-n/S2-c3-a4i 3o$2bo$3o2$b3o$3bo$b3o2$2b3o$4bo$2b3o! x = 3, y = 11, rul...
by bprentice
July 4th, 2019, 2:14 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 552
Views: 191191

Re: Rule request thread

Requesting a specific 3 storey/height/level conway game of life rule.. Square Cell here: http://bprentice.webenet.net/Square%20Cell/ supports a family of related rules. The rule selector dialog: Rule.png shows an example 16 state rule. An interesting gun: #Rule = Bit Counts #States = 16 #NS 1,1,1,1...
by bprentice
June 1st, 2019, 10:30 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1535
Views: 338825

Re: Pattern viewer for forum threads

All pattern files contain a complete description of their associated rule. A couple of problems with that approach: 1. Some rules have hundreds of lines of table/tree data. Just a waste of disk space to duplicate that info in every pattern file. 2. Say someone creates a complicated new rule and peo...
by bprentice
May 31st, 2019, 9:17 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1535
Views: 338825

Re: Pattern viewer for forum threads

This is the reference that prompted my request: https://www.thewebflash.com/reading-and-creating-text-files-using-the-html5-file-api/ I am simply interested in a web based CA simulator which allows complex CA displays and provides the user with the ability to further explore what they observe. All p...
by bprentice
May 30th, 2019, 10:42 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1535
Views: 338825

Re: Pattern viewer for forum threads

fluffykitty wrote:And how is that different from Square Cell?
It should be obvious that Life Viewer is very different from Square Cell.

Brian Prentice
by bprentice
May 30th, 2019, 2:57 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1535
Views: 338825

Re: Pattern viewer for forum threads

Chris, I would like a standalone version of Life Viewer that runs on a local host computer and has full access to the host's file system. I would like to see rule management and pattern editing implemented as follows: Rules are organized into families. Individual rules are specified by dialogs which...
by bprentice
April 26th, 2019, 1:54 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1611
Views: 324612

Re: Miscellaneous Discoveries in Other Cellular Automata

The rhythms in this rule are visually appealing and provide a fascinating solitaire game. Rule.png A ship. Ship.png #Rule = Rule Table #States = 4 #Counts = 9 #SW 0,1,1,-1 #NW 0,1,1,1,0 #NW 1,1,-2,1,1 #NW 0,1,0,1,0 #RT 0,0,0,1,1,1,1,0,0 #RT 2,1,2,2,2,2,1,1,2 #RT 3,3,3,3,3,3,3,3,3 #RT 0,0,0,0,0,0,0,0...
by bprentice
April 25th, 2019, 3:50 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1611
Views: 324612

Re: Miscellaneous Discoveries in Other Cellular Automata

A gun in 4 state triangular grid rule: Rule.png #Rule = Rule Table #States = 4 #Counts = 9 #SW 0,1,0,-1 #NW 0,1,1,1,0 #NW 1,1,-1,1,1 #NW 0,1,0,1,0 #RT 0,0,1,0,0,1,0,0,0 #RT 2,1,2,2,2,1,2,1,2 #RT 3,3,3,3,3,3,3,3,3 #RT 0,0,0,0,0,0,0,0,0 #Rows = 52 #Columns = 379 #Orientation = Up #L 347.B2A$350.A$349....
by bprentice
April 24th, 2019, 1:07 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1611
Views: 324612

Re: Miscellaneous Discoveries in Other Cellular Automata

A gun in 6 state triangular grid rule: Rule.png #Rule = Rule Table #States = 6 #Counts = 12 #SW 0,1,-1,0,1,-1 #NW 1,1,1,1,1 #NW 1,1,-2,1,1 #NW 0,1,1,1,0 #RT 0,5,4,5,0,4,0,5,0,0,0,1 #RT 2,2,2,2,2,2,2,2,0,2,2,2 #RT 3,3,1,3,3,3,3,3,2,3,3,0 #RT 3,4,4,3,4,4,2,4,3,1,1,4 #RT 5,5,1,5,5,5,5,5,4,0,5,2 #RT 0,0...
by bprentice
April 23rd, 2019, 12:50 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1611
Views: 324612

Re: Miscellaneous Discoveries in Other Cellular Automata

There is now an assortment of 37 guns in directory .../Triangular Cell/Patterns/Rule Table/Rule 114.

Brian Prentice