Search found 15 matches

by TLUL
November 9th, 2010, 11:08 am
Forum: Patterns
Topic: Universal Constructor Based Spaceship
Replies: 70
Views: 469826

Re: Universal Constructor Based Spaceship

@Jsboige... That's quite the speech. Personally, I agree that the tools for working with Life are rather less intuitive than they could be. However, a key point to remember is that they are designed for speed as well as simplicity. A 3D Life editor would be great in some ways, but it would perform v...
by TLUL
July 23rd, 2010, 7:43 am
Forum: Patterns
Topic: Repeated pattern pasting
Replies: 10
Views: 8086

Repeated pattern pasting

I was recently fiddling around in Golly, and I decided to take a pattern, run it, wait for it to settle down, and then paste the original pattern over the final result. After several minutes of doing this, I noticed some very interesting patterns forming, including some pentadecathlons. I also notic...
by TLUL
July 8th, 2010, 8:12 pm
Forum: Patterns
Topic: Gun Converter
Replies: 11
Views: 8031

Re: Gun Converter

That's an interesting little reaction you've discovered.
by TLUL
July 8th, 2010, 5:57 pm
Forum: Patterns
Topic: Glider synthesis discussion
Replies: 36
Views: 32378

Re: Glider synthesis discussion

Does anyone know of a glider synthesis for eater 3 (or any variants)?
by TLUL
June 8th, 2010, 2:57 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2108
Views: 1489715

Re: Thread For Your Accidental Discoveries

I'll agree with that, it is strangely enjoyable to flip the fleet back and forth... back and forth... back... and forth...
by TLUL
May 24th, 2010, 2:49 am
Forum: Patterns
Topic: Glider circuits: components and contraptions
Replies: 69
Views: 113140

Re: Glider circuits: components and contraptions

It's a shame that your device only has finite memory. Since you like p30-oriented technology so much, I recommend that you have a look at Paul Callahan's extensible delay-line memory: x = 400, y = 131, rule = S23/B3 129bo$127boo$128boo14$379b4o$378bo3bo12bobbo$382bo16bo$378bobbo13bo3bo $396b4o$373b...
by TLUL
May 22nd, 2010, 3:03 am
Forum: Other Cellular Automata
Topic: The "Gray Cells" in LifeHistory Rule
Replies: 178
Views: 69715

Re: The "Gray Cells" in LifeHistory Rule

Here... have some impossibly close blinkers: x = 5, y = 5, rule = lifehistory F3AF$A3.A$A.F.A$A3.A$F3AF! You can also chain them together: x = 29, y = 5, rule = lifehistory F3AF3AF3AF3AF3AF3AF3AF$A3.A3.A3.A3.A3.A3.A3.A$A.F.A.F.A.F.A.F.A.F.A.F .A.F.A$A3.A3.A3.A3.A3.A3.A3.A$F3AF3AF3AF3AF3AF3AF3AF! And...
by TLUL
May 21st, 2010, 3:11 pm
Forum: Patterns
Topic: Universal Constructor Based Spaceship
Replies: 70
Views: 469826

Re: Universal Constructor Based Spaceship

calcyman wrote:For your information, Evoloops are included with Golly.
Yes, I am aware of that, I just hadn't figured out how they worked or why they were significant - to me it just looked like a random pretty pattern.
by TLUL
May 21st, 2010, 2:08 pm
Forum: Patterns
Topic: Universal Constructor Based Spaceship
Replies: 70
Views: 469826

Re: Universal Constructor Based Spaceship

The next step: a spaceship with three or more constructors for the program to pass through That seems like a fairly pointless modification, unless you have four constructors in a rectangle. Pointless for the purposes of a pure spaceship, but useful if a Gemini-type spaceship were to be used as a ma...
by TLUL
May 21st, 2010, 1:17 pm
Forum: Scripts
Topic: A good glider synthesis script?
Replies: 1
Views: 3922

A good glider synthesis script?

Hi everyone, I haven't really experimented much with using scripts in Golly, and I was hoping to get into it a bit more. First off, I'm looking for a script to find glider syntheses for simple patterns. Can you offer any suggestions, and perhaps a basic explanation of how to use one of these scripts...
by TLUL
May 21st, 2010, 8:42 am
Forum: Patterns
Topic: Universal Constructor Based Spaceship
Replies: 70
Views: 469826

Re: Universal Constructor Based Spaceship

This is the single most impressive pattern in Life that I have ever seen. Great job! The next step: a spaceship with three or more constructors for the program to pass through, and after that, a program capable of modifying its own speed/shape/direction. Congratulations on this accomplishment, you h...
by TLUL
January 27th, 2010, 2:56 am
Forum: Patterns
Topic: Pulling blocks orthogonally
Replies: 4
Views: 5298

Re: Pulling blocks orthogonally

You could turn the block into a glider and back; e.g. x = 78, y = 173, rule = B3/S23 30boo44boo$30boo44boo29$30boo44boo$30boo44boo29$30boo44boo$30boo44boo 7$36bo$24b3o8b3o$24bobbo6boobo$24bo9b3o$24bo3bo5b3o$24bo10boo$25bobo3$ 39bo$38b3o$37boobo$37b3o$37b3o$37b3o$38boo14$24bo$23b3o$23boboo$24b3o$ 24...
by TLUL
January 26th, 2010, 12:50 am
Forum: Patterns
Topic: Pulling blocks orthogonally
Replies: 4
Views: 5298

Pulling blocks orthogonally

I'm trying to pull a block orthogonally with a spaceship moving the same direction, and not having much luck. The spaceship must survive the reaction unharmed. So far, my only solution has been to create an array of glider rakes, where the gliders pull the block diagonally twice, resulting in an ort...
by TLUL
January 24th, 2010, 3:36 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2108
Views: 1489715

Re: Thread For Your Accidental Discoveries

Fuse burns but then burns backwards: x = 126, y = 126, rule = B3/S23 124b2o$125bo$124bo$123bo$122bo$121bo$120bo$119bo$118bo$117bo$116bo$ 115bo$114bo$113bo$112bo$111bo$110bo$109bo$108bo$107bo$106bo$105bo$104b o$103bo$102bo$101bo$100bo$99bo$98bo$97bo$96bo$95bo$94bo$93bo$92bo$91bo $90bo$89bo$88bo$87bo...
by TLUL
January 24th, 2010, 2:58 pm
Forum: Patterns
Topic: High period switch engine-based puffer
Replies: 1
Views: 2958

High period switch engine-based puffer

I was randomly fiddling around with a cordership, and ended up doubling the front of one and removing the back. I put them too close together, but it somehow survived for quite a long time. In the process, I noticed an interesting tagalong that formed, launching gliders backwards at a period of 896....