Search found 347 matches: survival conditions
Searched query: survival conditions
- December 21st, 2015, 4:35 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3188
- Views: 1163675
Re: Thread For Your Unrecognised CA
... rule is similar to 2x2 in some respects. It is B3/S12 with the added survival conditions x = 27, y = 3, rule = 2xpand2 7bo5bo4bobo5bo$bo4b3o3b3o4bo4b2o$3o10bo4bobo4bo! . ...
- December 19th, 2015, 9:36 am
- Forum: Other Cellular Automata
- Topic: HeptaFish
- Replies: 20
- Views: 10217
Re: HeptaFish
... are a few confusing aspects of the rule table: Having most of the birth conditions at the top but two extras down the bottom makes it harder to find relevant transitions for determining birth criteria. The survival transitions are almost fully specified, i.e. there are transitions for ...
- December 19th, 2015, 8:58 am
- Forum: Other Cellular Automata
- Topic: HeptaFish
- Replies: 20
- Views: 10217
Re: HeptaFish
... are a few confusing aspects of the rule table: Having most of the birth conditions at the top but two extras down the bottom makes it harder to find relevant transitions for determining birth criteria. The survival transitions are almost fully specified, i.e. there are transitions for ...
- December 17th, 2015, 6:00 pm
- Forum: Other Cellular Automata
- Topic: 2-State Rule Table How-To
- Replies: 1
- Views: 2578
2-State Rule Table How-To
... of 'rulename' put the name of your rule. 2. Birth Pick out the birth conditions you want, and put it 2 lines after the header: #B0 0,0,0,0,0,0,0,0,0,1 ... #B7 0,0,1,1,1,1,1,1,1,1 0,1,0,1,1,1,1,1,1,1 #B8 0,1,1,1,1,1,1,1,1,1 3. Survival Pick out the survival conditions you don't want, and put it ...
- November 18th, 2015, 7:51 pm
- Forum: General Discussion
- Topic: blinkers
- Replies: 4
- Views: 4228
Re: blinkers
... lifes generated through iterations. So I know I'm missing something. Survival conditions for cells are predicated on the neighbors that exist before the birth conditions ...
- November 16th, 2015, 6:50 pm
- Forum: Other Cellular Automata
- Topic: Reverse rule-finding
- Replies: 7
- Views: 5550
Re: Reverse rule-finding
... reframed: – A Life-like CA is defined by the presence of some birth/survival conditions and the absense of others. – Any pattern (spaceship, oscillator, etc.) in a Life-like ...
- September 3rd, 2015, 7:49 am
- Forum: General Discussion
- Topic: Soup propagation distance
- Replies: 18
- Views: 24250
Re: Soup propagation distance
... though. There's a minor combinatorial explosion if you have birth and survival conditions with lots of different neighbor counts, instead of just the three conditions for ...
- August 4th, 2015, 1:50 pm
- Forum: Other Cellular Automata
- Topic: R-pentomino neutronium
- Replies: 52
- Views: 32261
Re: R-pentomino neutronium
... is surrounded by 8 non-dead cells, and does not participate in birth or survival (think the "blocker" state from extendedlife). Both states die under the same conditions: when it is surrounded by 8 non-dead cells. Red turns into a regular alive cell, ...
- December 15th, 2014, 1:56 am
- Forum: Other Cellular Automata
- Topic: Proof Sought: B34/S23-ish still lifes
- Replies: 0
- Views: 3030
Proof Sought: B34/S23-ish still lifes
... approximately B34/S23, possibly with some additional higher-end birth/survival conditions (B7, B8, S7, S8), have the interesting trait that they allow still lifes — but only ...
- December 1st, 2014, 7:05 pm
- Forum: Other Cellular Automata
- Topic: Free Star (0345/2/10)
- Replies: 44
- Views: 28241
Re: Free Star (0345/2/10)
... any one cell in the structure can get is 5, which is one of the survival conditions set by the rule. Now as long as cells in the 9 region remains relatively clear, ...
- November 30th, 2014, 1:06 pm
- Forum: Scripts
- Topic: Reversible Rule Generator
- Replies: 4
- Views: 4190
Re: Reversible Rule Generator
... following. 1. Treat cells 0 and 2 as off and 1 and 3 as on. 2. Under survival conditions of the original table, 1 -> 3 and 3 -> 2. 3. Under birth conditions of the original ...
- October 6th, 2014, 1:57 am
- Forum: Other Cellular Automata
- Topic: Delayed-Birth Rules
- Replies: 5
- Views: 4356
Delayed-Birth Rules
The idea is like the Bx2 rules, but the conditions for dead->pre-birth and pre-birth->live state changes can be different. ... to formation before birth - dead->pre-birth), Birth (pre-birth-> live), and Survival (obvious, applies to 'live' only). Here's the first rule I found interesting ...
- June 22nd, 2014, 2:07 pm
- Forum: Other Cellular Automata
- Topic: The Single Rotation Rule
- Replies: 48
- Views: 33577
Re: The Single Rotation Rule
... interested you. This rule is very nice, but there may be too many survival conditions. As a result, when running a random soup a huge "immortal coral" develops. And since ...
- June 20th, 2014, 3:06 pm
- Forum: Other Cellular Automata
- Topic: The Single Rotation Rule
- Replies: 48
- Views: 33577
Re: The Single Rotation Rule
... This rule is very nice, but there may be too many survival conditions. As a result, when running a random soup a huge "immortal coral" develops. And since ...
- March 20th, 2014, 6:35 pm
- Forum: Patterns
- Topic: New Period 3 Billiard table discovered
- Replies: 14
- Views: 12273
Re: New Period 3 Billiard table discovered
... that should only be turned on for rules with single monolithic birth or survival conditions (e.g. birth on 3-6 is OK, but not 3-4 and 6-7): if any non-viable over-population ...
- June 10th, 2013, 3:15 pm
- Forum: Other Cellular Automata
- Topic: Alternating rules
- Replies: 211
- Views: 112930
Re: Alternating rules
For a benchmark, a trivial solution can use three rules alternated and two survival conditions overall:
1) A/S
2) A/S
3) B3/S23
Things probably get harder if using B0 is disallowed.
1) A/S
2) A/S
3) B3/S23
Things probably get harder if using B0 is disallowed.
- October 8th, 2012, 7:19 pm
- Forum: Other Cellular Automata
- Topic: Generations-Like Rules: Rulespace Overview
- Replies: 0
- Views: 2926
Generations-Like Rules: Rulespace Overview
... having "dying" cells, such that they count as off for the purposes of survival/birth counts, but will only become vacuum after a delay. There are ... of live cells is determined only according to a single set of 16 B/S conditions. All transitional cells evolve independantly of their environment; ...
- March 21st, 2012, 7:23 pm
- Forum: General Discussion
- Topic: The Chaotic Behaviour of different rules
- Replies: 14
- Views: 7670
Re: The Chaotic Behaviour of different rules
... to the definition of λ; it's easy to pick a whole bunch of birth/survival conditions without stumbling on one of these specific ones. Moreover: in 2-state CA, the first ...
- February 28th, 2012, 2:17 pm
- Forum: General Discussion
- Topic: The Chaotic Behaviour of different rules
- Replies: 14
- Views: 7670
Re: The Chaotic Behaviour of different rules
... D = "death" is useful for specifying classes of rules with varying survival conditions.) Next post: calculations.
- September 3rd, 2011, 1:57 pm
- Forum: Other Cellular Automata
- Topic: Patterns across rules
- Replies: 6
- Views: 3875
Patterns across rules
... rule to function. Though it would be IMO more natural to call the death conditions the "rules", since these are what actually changes the pattern in some way, not the survival conditions. Hence, I list these in the order BA/DS. The number of rule conditions ...
- June 6th, 2009, 4:19 pm
- Forum: General Discussion
- Topic: Spaceship speed limits
- Replies: 33
- Views: 112719
Re: Spaceship speed limits
... fact that "3" is a birth condition, "0", "1" and "2" are not a birth conditions, and "4" is not a survival condition, so any rule of the form B3(45678)/S(01235678), where numbers in brackets ...
- March 27th, 2009, 2:38 pm
- Forum: General Discussion
- Topic: Stable Life?
- Replies: 26
- Views: 27529
Re: Stable Life?
... for cellular automata to explode or not may be influenced by birth or survival conditions. Rules with B1 always explode. B1 rules tend to have quadratic sawteeth, replicators, ...