Search found 1014 matches: transition

Searched query: transition

by WhiteHawk
November 12th, 2024, 6:26 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 273
Views: 74679

Re: Rules 1 transition from Life

The new Glider-to-block in life is also a Glider-to-block in B34e/S23 except the block ends up in a different place. x = 25, y = 24, rule = B34e/S23 15b2o$15b2o$19b2o$18bobo$18bo$17b2o2$20b2o$21bo$7bobo8b3o$8b2o8bo$8bo 10b2o$20bo2bo$9b2o5b2o2bobobo$8bo2bo4bobobo2b2o$4b2o3bobo6bobo$2obobo 4bo7b2o$bob...
by EvinZL
October 27th, 2024, 3:23 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 273
Views: 74679

Re: Rules 1 transition from Life

Has the herschel in 4diagonal been made into an oscillator yet? It creates gliders (and some junk) and flips itself in 144 generations. x = 146, y = 112, rule = B34c/S23 12$136b2o$137b2o$136bo13$94b2o$93bo2bo$92bo$91bo2bo2$95bo$91b2obob3o$ 93b2o2b3o$96bob2o$95b3obobo$95b3o4bo$96b2o$97b2ob2o2$18bo79...
by WhiteHawk
October 26th, 2024, 9:02 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 273
Views: 74679

Re: Rules 1 transition from Life

Funny reaction where line of seven (HF spark) pushing a loaf (1,0).

Code: Select all

x = 7, y = 14, rule = B3/S2-a3
2$7o8$3b2o$2bo2bo$3bobo$4bo!
Any chance for an adjustable spaceship, or even a spaceship.
by WhiteHawk
October 26th, 2024, 5:48 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4272
Views: 1044222

Re: Miscellaneous Discoveries in Other Cellular Automata

... R64, and R64, for instance, as well as a few others) do function in several rules where Snark and Snark64 both fail, namely near-life rules with transition B4e. However, one challenge I encountered when building conduits in these rules is that Eater 5 fails, since the tub queries B4e (Eater 2 ...
by R2INT
October 5th, 2024, 5:59 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 107
Views: 5707

Re: CARuler's CA

... obobobobobobo2$obobobobobobobobobobobobobo2$obobobobobobobobobobobobo bo2$obobobobobobobobobobobobobo2$obobobobobobobobobobobobobo! Tamed with 1 transition (+B4r): x = 27, y = 27, rule = B1e2cei3aeir4rt5ci6acn7c8/S01e2i5i obobobobobobobobobobobobobo2$obobobobobobobobobobobobobo2$obobobobobo bobobobobobobobo2$obobobobobobobobobobobobobo2$obobobobobobobobobobob ...
by CARuler
September 14th, 2024, 7:57 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 107
Views: 5707

Re: CARuler's CA

... 4 3 1,0,1,0,1,4,1,0 5 0 5,0,0,2,4,1,0,0 6 0 0,5,0,4,1,0,1,4 4 6 2,0,4,6,0,0,0,0 1 4 0,4,0,2,6,0,6,2 1 0 2,4,0,6,0,6,0,0 5 # Catch-all transition l1 a1,a2,a3,a4,a5,a6,a7,a8 0 Neutron Life: @RULE Neutron Life @COLORS 0 0 0 0 1 255 255 255 2 158 0 255 3 0 255 148 @NAMES 0 dead 1 life ...
by NimbleRogue
September 12th, 2024, 4:27 pm
Forum: Other Cellular Automata
Topic: Foam Rules
Replies: 25
Views: 4467

Re: Foam Rules

I have found 31 new Obelisk Of note there are three new transitions covered First Obelisk in a rule with B2i 6c/2291608o x = 83, y = 43, rule = B2i3-ce5ci6aek/S2aei3cejk4eijkrw5cnry6-e7e8 $32bo$18b3o11bo$32bo11$27bo$26bo5b6o$15b6o11b6o4b5o8b3o$12bo10b2o43b4o ...
by ababa11e
September 7th, 2024, 3:11 pm
Forum: Other Cellular Automata
Topic: Foam Rules
Replies: 25
Views: 4467

Re: Foam Rules

... bo4bo$b2o3bo11bobo3bo3bo2bo$2bo2bo2bo3bob2o5bo9bo$2bobo5bo6b2o4b2o2bob o6bo$10bobo10b2ob2o! sample soup edit: so I added one transition (b2e) and it basically became LWD but stable x = 40, y = 40, rule = B2e3/S2e3aejk4-t5-eij678 8b2o2bo10bobobo$3bo2bo3bo2bo7bo6bo7bo$4b2o2bobo4bo4bo2bo2bo11bo$4bo7b ...
by eRroR_6o6
September 7th, 2024, 1:29 pm
Forum: Other Cellular Automata
Topic: Foam Rules
Replies: 25
Views: 4467

Re: Foam Rules

... bo4bo$b2o3bo11bobo3bo3bo2bo$2bo2bo2bo3bob2o5bo9bo$2bobo5bo6b2o4b2o2bob o6bo$10bobo10b2ob2o! sample soup edit: so I added one transition (b2e) and it basically became LWD but stable x = 40, y = 40, rule = B2e3/S2e3aejk4-t5-eij678 8b2o2bo10bobobo$3bo2bo3bo2bo7bo6bo7bo$4b2o2bobo4bo4bo2bo2bo11bo$4bo7b ...
by NimbleRogue
September 7th, 2024, 12:41 am
Forum: Other Cellular Automata
Topic: Foam Rules
Replies: 25
Views: 4467

Re: Foam Rules

Here are Obelisks that cover 6 new transitions: 8c/4551890o with the S4t transition x = 99, y = 44, rule = B3-ce5ci6ak/S2aei3cejk4eijkrtw5cnry6-e78 10$76bo$76bo$76bo$79bo$77bo$42bo2bo31bob3o$50b4o23bo2b2o$30b2o8b2o8b4o 12b8o$26b2o48b5o$26b61o$24bobobobobobobobobobobobobobobobobobobobobob ...
by LaundryPizza03
September 5th, 2024, 5:50 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 273
Views: 74679

Re: Rules 1 transition from Life

p28 sidecar for the HWSS in B3-r/S23:

Code: Select all

x = 11, y = 13, rule = B3-r/S23
7b2o$7bobo$7bob2o$8b2o$2b2o4bo4$2b2o$o4bo$6bo$o5bo$b6o!
by R2INT
September 5th, 2024, 9:54 am
Forum: Other Cellular Automata
Topic: R2INT's Rule Collection
Replies: 82
Views: 6186

Re: R2INT's Rule Collection

... 2b6o$2b6o$2b6o$10o$10o$10o$10o$2b6o$2b6o$2b6o! EDIT2: An interesting variant of Starflakes without the B6i transition: x = 179, y = 349, rule = B2cei3eiy4cikqtw5aciqr6e7e/S2ack3-cejr4inqwyz5-k6aik78 20bo2bo2bo$21bo2bo2bo2$26bo81bo44bo2bo$27bo43bo36bo43b6o$71b2o33b2ob2o ...
by Period1GliderGun
August 27th, 2024, 4:41 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 273
Views: 74679

Re: Rules 1 transition from Life

76P41 in B34y/S23, a monomer of the existing p41:

Code: Select all

x = 37, y = 18, rule = B34y/S23
2o33b2o$bo33bo$bobo29bobo$2b2o29b2o$7b2ob2o13b2ob2o$7bo3bo13bo3bo$8b3o
15b3o$2b2o5bo17bo5b2o$bobo29bobo$bo33bo$2o4b2o21b2o4b2o$7bo21bo$4b3o23b
3o$4bo27bo$10b2o13b2o$11bo13bo$8b3o15b3o$8bo19bo!
by R2INT
August 24th, 2024, 12:12 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 107
Views: 5707

Re: CARuler's CA but better

... 4 3 1,0,1,0,1,4,1,0 5 0 5,0,0,2,4,1,0,0 6 0 0,5,0,4,1,0,1,4 4 6 2,0,4,6,0,0,0,0 1 4 0,4,0,2,6,0,6,2 1 0 2,4,0,6,0,6,0,0 5 # Catch-all transition l1 a1,a2,a3,a4,a5,a6,a7,a8 0 Changes: New still lives A p64 OMOS A (3,1)c/8 Two guns: a p17 c/2 gun and a p7 gun* * The p7 gun might technically ...
by b-engine
August 23rd, 2024, 11:30 pm
Forum: Other Cellular Automata
Topic: b-rules
Replies: 165
Views: 25110

Re: b-test (a.k.a best)

Removing the yellow to red transition makes it no longer explosive: x = 64, y = 64, rule = 1/3Life ! [[ RANDOMIZE2 ]] @RULE 1/3Life @TABLE n_states:3 neighborhood:Moore symmetries:permute var a={0,1,2} var a1=a var a2=a var a3=a var a4=a ...
by CARuler
August 23rd, 2024, 5:59 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 107
Views: 5707

Re: CARuler's CA but better

... 5 0 2,0,1,0,5,1,0,0 3 0 0,6,6,5,0,5,6,6 5 4 0,4,4,4,0,4,4,4 6 4 4,4,4,4,0,4,0,0 2 0 0,6,0,6,0,3,0,1 4 0 0,4,0,4,4,4,0,0 3 # Catch-all transition l1 a1,a2,a3,a4,a5,a6,a7,a8 0 Edit: new rule: Neutron Life #C [[ RANDOMIZE2 ]] x = 7, y = 3, rule = Neutron Life o3b3o$3o2bo$bo! @RULE Neutron ...
by R2INT
August 23rd, 2024, 3:56 pm
Forum: Other Cellular Automata
Topic: CARuler's CA
Replies: 107
Views: 5707

Re: CARuler's CA but better

... 5 0 2,0,1,0,5,1,0,0 3 0 0,6,6,5,0,5,6,6 5 4 0,4,4,4,0,4,4,4 6 4 4,4,4,4,0,4,0,0 2 0 0,6,0,6,0,3,0,1 4 0 0,4,0,4,4,4,0,0 3 # Catch-all transition l1 a1,a2,a3,a4,a5,a6,a7,a8 0 Changes: Reduced the state count by merging the border and tagalong states. I added many oscillators with periods ...
by NimbleRogue
August 16th, 2024, 3:24 pm
Forum: Other Cellular Automata
Topic: Foam Rules
Replies: 25
Views: 4467

Re: Foam Rules

... 40b2o3b2o6bo$54o$2obobobobobobobobobobobobobobobobobobobobobobobobobob o$54o$40b2o3b2o6bo! Edit 1: New transition: S6e 2c/363132o x = 58, y = 42, rule = B3-cek4wy5i6-ci/S2aei3ejk4eijkrw5cnqry678 2$29bo$29bo$29bo6$23bo$23bo$23bo3$49b3o2$8b10o21b2o$4bobo13b4o8b5o6b4o ...
by CARuler
August 14th, 2024, 2:16 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

1 INT change on 1 of the two alternating rules
by confocaloid
August 14th, 2024, 1:25 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

[...] The entire idea of "counting rulegolfing tweaks" becomes vague and ill-defined for alternating CA (even two alternating two-state CA), and also becomes vague and ill-defined for multistate CA (even non-alternating). Here you have two alternating multistate CA: 01245678/3/8|0123-ai4567/3i/8 Th...
by unname4798
August 14th, 2024, 1:18 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

The scope of this forum thread is ill-defined. 1 INT transition away from the rule. Still ill-defined (even accounting for unnecessary ill-defined counterintuitive forum jargon). The entire idea of "counting rulegolfing tweaks" becomes vague and ill-defined ...
by confocaloid
August 14th, 2024, 1:13 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

The scope of this forum thread is ill-defined. 1 INT transition away from the rule. Still ill-defined (even accounting for unnecessary ill-defined counterintuitive forum jargon). The entire idea of "counting rulegolfing tweaks" becomes vague and ill-defined ...
by unname4798
August 14th, 2024, 1:07 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

confocaloid wrote:
August 14th, 2024, 1:03 pm
The scope of this forum thread is ill-defined.
1 INT transition away from the rule.
by confocaloid
August 14th, 2024, 1:03 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

Re: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

The scope of this forum thread is ill-defined.
by CARuler
August 14th, 2024, 12:38 pm
Forum: Other Cellular Automata
Topic: 1-transition Variants of 01245678/3/8|0123-ai4567/3i/8
Replies: 7
Views: 261

1-transition Variants of 01245678/3/8|0123-ai4567/3i/8

This rule has many interesting 1-transition away variants x = 148, y = 99, rule = 01245678/3/8|0123-ai4567/3i/8 4A.2A.A.5A2.2A.2A2.3A.3A.4A4.2A.A3.3A2.2A.2A2.A3.3A4.3A7.4A9.A5.3A.A. 2A.2A.2A.2A.6A.3A.A.A3.2A3.A.A2.A$A2.2A2.A2.A5.A2.2A8.A4.A3.2A6.2A.A. ...