Code: Select all
x = 47, y = 82, rule = B3/S23
2bo$obo$b2o22$28bo$28bobo$28b2o$38bo$33bo3bo$28b2o2bo4b3o$27bobo2b3o$
28bo5$10b3o$12bo$11bo41$45b2o$44b2o$46bo!
Code: Select all
x = 47, y = 82, rule = B3/S23
2bo$obo$b2o22$28bo$28bobo$28b2o$38bo$33bo3bo$28b2o2bo4b3o$27bobo2b3o$
28bo5$10b3o$12bo$11bo41$45b2o$44b2o$46bo!
Moosey wrote:
Code: Select all
x = 5, y = 5, rule = B2ei3aei4e5i/S1c2e
obobo2$obobo2$obobo!
I searched B2a3r4iw/S for almost a week before getting a 10000 soup haul.danny wrote:@77topaz I've heard a legend of Apple Bottom having to search a rule for 3 days before getting a 10000 soup haul in.
Code: Select all
x = 4, y = 4, rule = B3i/S2i
3bo$3bo$3bo$3o!
Code: Select all
x = 4, y = 4, rule = B3i4w/S2i
3bo$3bo$3bo$3o!
Moosey wrote: Somewhat related:sarp, on the random posts thread, wrote:Carybe is a sentient supercomputer
Code: Select all
x = 4, y = 4, rule = LifeHistory
2.A$.A$CA$2A!
I'm using a modified version of rulesrc made by wildmyron. I currently use maxgen 4000 maxpop 500 with the first 7 gens of the p1650testitemqlstudop wrote:@Sarp what program are you using? Macbi's program is limited to a tiny bounding box!