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by calcyman
July 20th, 2023, 12:00 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Delaying the firing of that fuse some more... Awesome -- the number of loaves is now given by: int('267881' + '450881' * 145 + '5' * 39 + '33', 11) or, in full: 214940730287142226345105719085584160070647327962304744198429820501931155412580826644904293261015795132425135677168908191556568784358911498...
by calcyman
July 20th, 2023, 8:11 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

This variant fits (bounding box 109x91=9919): x = 109, y = 91, rule = LifeSuper 18.8Q20.12Q4.5Q2.Q15.2M15.Q$19.Q4.Q22.Q3.2Q8.2Q.Q.4Q.Q13.2M8.2Q5.Q$ 41.2M4.Q4.2Q9.4Q27.Q2.Q4.Q$42.M4.2Q46.2Q8.2Q$42.M.M8.Q3.M24.2M21.Q.Q$ 43.2M3.Q.2Q.Q2.M25.2M22.Q$48.2Q6.3M3.2M$37.3O8.2Q12.2M21.2M8.M$28.2Q 6.3O46.2M6.3...
by calcyman
July 19th, 2023, 1:31 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

49_107_024_580_269_359_102_709_988_500_794_315_776_818_460_186_053_483 (5x10^52) loaves: (EDIT: fixed issue) Awesome! Here's another factor of 121, for 5941949974212592451427908608596112208995033682512474383 (6e54) loaves, by making your fishhook more complicated: x = 109, y = 91, rule = LifeSuper ...
by calcyman
July 19th, 2023, 7:12 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Alright, now we have 633,254,105,373,391,511,862,848,046,372 (6.33*10^29) loaves: Oh nice! You can replace that longboat with a longship and discard the aircraft carrier, leaving room for a few more SLs, thereby giving us 9 more factors of 121. Now 3520840464305553402470768296530766292673698139673 ...
by calcyman
July 19th, 2023, 1:01 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Wow. Here's 5,233,505,003,085,880,263,329,322,673: Impressive! In base 11, you've increased it from 420375573925555555555555533 to 443375578925555555555555533. (It seems that small changes to the pattern cause the base-11 representation of the number of loaves to change by a small Levenshtein dista...
by calcyman
July 18th, 2023, 4:34 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Another three factors of 121 bring us to 340_636_681_810_744_035_141_043 loaves: Another two factors of 121 bring us to 4_987_261_658_391_103_418_500_369_243 loaves: x = 111, y = 90, rule = LifeSuper 21.6Q23.8Q.Q$19.10Q21.2Q.Q.Q4.3Q24.2M15.Q$21.2Q2.2Q26.Q3.2Q28.2M8.2Q 5.Q$43.2M13.2Q2.Q33.Q2.Q4.Q$44...
by calcyman
July 18th, 2023, 2:47 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Alternative solution: rewind guns 1 tick. Gives slightly larger loaf count, as c/5 ship interaction starts a little bit later. Should be 1_589_095_260_348_643 loaves, but I might've miscalculated. This one produces 192_280_526_502_188_743 loaves: Another three factors of 121 bring us to 340_636_681...
by calcyman
July 18th, 2023, 2:16 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Alternative solution: rewind guns 1 tick. Gives slightly larger loaf count, as c/5 ship interaction starts a little bit later. Should be 1_589_095_260_348_643 loaves, but I might've miscalculated. This one produces 192_280_526_502_188_743 loaves: x = 111, y = 90, rule = LifeSuper 21.6Q23.8Q.Q$19.10...
by calcyman
July 18th, 2023, 10:39 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

363 loaves, if I'm counting correctly: This should be 13131937954518 loaves, if I'm counting correctly, but there are a couple of issues: 1. The bounding box is 112x90, but that should hopefully be improvable using a SAT solver; 2. I had to delete two mint-green toads to get this to work; are these...
by calcyman
July 18th, 2023, 9:10 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

Another 9 levels: Now 310 loaves: x = 111, y = 90, rule = LifeSuper 21.6Q23.8Q.Q$19.10Q21.2Q.Q.Q4.3Q24.2M$21.2Q2.2Q26.Q3.2Q28.2M8.2Q4.3Q$ 43.2M13.2Q2.Q33.Q2.Q$44.M12.Q39.2Q8.2Q$44.M.M6.M4.Q.Q.Q21.2M21.Q.Q$ 45.2M6.2M29.2M22.Q$40.O7.2M4.2M8.2M$38.O2.O6.2M4.3M7.2M21.2M8.M$30.2Q 6.O2.O6.2M4.2M31.2M6.3M...
by calcyman
July 18th, 2023, 8:16 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

That's still 110x90. Did you mean to post this instead (with the crab moved SW by 1fd, and the copperhead moved south by 2 cells)? Yep. I guess I copied the wrong pattern. Fixed, thanks. Another 9 levels: x = 111, y = 90, rule = LifeSuper 7.W7.4Q2.6Q4.2A17.8Q.Q$4.W.3W8.12Q2.A.A16.2Q.Q.Q4.3Q24.2M$3....
by calcyman
July 18th, 2023, 7:15 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

After reaching 110x90, we can expand one border 'for free', to 111x90, while still staying under 10000 limit. That allows for one more layer. x = 110, y = 90, rule = LifeSuper That's still 110x90. Did you mean to post this instead (with the crab moved SW by 1fd, and the copperhead moved south by 2 ...
by calcyman
July 18th, 2023, 6:41 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 47575

Re: (Engineered) diehards

3 more layers thanks to EvinZL's idea: 10 more loaves (I don't know how that translates into layers): x = 110, y = 90, rule = LifeSuper 6.W7.4Q2.6Q23.8Q.Q$3.W.3W8.12Q21.2Q.Q.Q4.3Q24.2M$2.6W9.2Q5.2Q26.Q3.2Q 28.2M8.2Q4.3Q$2.3W.W14.Q20.2M13.2Q2.Q33.Q2.Q$3.W16.2Q21.M12.Q39.2Q8. 2Q$43.M.M6.M4.Q.Q.Q21.2M...
by calcyman
July 17th, 2023, 9:37 am
Forum: Patterns
Topic: Binary slow salvos
Replies: 258
Views: 68509

Re: Binary slow salvos

I'm cognizant of the fact that there are only 2 complete weeks before the 'soft deadline for contributions' so this ideally needs doing as soon as possible. Is there any way in which I can help with this? May be a python? script converting 12 bit sequence to rle file would speedup the final results...
by calcyman
July 15th, 2023, 2:13 am
Forum: Patterns
Topic: Binary slow salvos
Replies: 258
Views: 68509

Re: Binary slow salvos

So first Risk_DBCA_m3_p4_fc_#cpo bit sequence recipe is finished. The DBCA is lounched by bit number 718736. (253 bits building [S0] + 718481 bits of recipe + 2 bits to start) Original recipe started the DBCA by bit number 1274729. So reduction of recipe length to 56.4% Would it be possible to run ...
by calcyman
July 13th, 2023, 8:50 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

It would be nice to try the white building sequence on it. I am not sure one piece of junk (3074) does not interfere with the construction. Yes, it works: x = 11850253, y = 11850506, rule = DoubleB3S23 279.2C$279.2C$265.C$265.3C12.C$268.C10.C.C$267.2C9.C2.C$277.C2.C$272. C$271.C.C3.C2.C$271.C2.C4.2...
by calcyman
July 13th, 2023, 6:28 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

I've solved the problem. The true glider 248 had somehow ended up being moved to glider 4168 for some bizarre reason. I've fixed it now; here's the montage pattern: Can you make it just B3/S23 and post both as separate pattern? DoubleB3S23 is meant for patterns that can fit on the screen, not for l...
by calcyman
July 12th, 2023, 5:23 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

I just hope you interpret it well that each line is one emission with several options. Except the fully commented out lines. Yes, the script I posted does exactly that, taking the first of the options on each line. I've made a montage in DoubleB3S23 which shows the correct 4484-glider synthesis and...
by calcyman
July 12th, 2023, 4:52 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

I just hope you interpret it well that each line is one emission with several options. Except the fully commented out lines. Yes, the script I posted does exactly that, taking the first of the options on each line. I've made a montage in DoubleB3S23 which shows the correct 4484-glider synthesis and...
by calcyman
July 12th, 2023, 9:09 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

And the level file: (g0%1)[366] (g0%1)[376] (g0%1)[373] (g1%2)[373] (g0%2)[372] (g1%2)[368] (g0%2)[363] (g0%1)[362] (g0%1)[351] (g0%1)[348](g0%1)[353] (g0%1)[346] (g0%1)[344] (g0%1)[339](g0%1)[340](g0%1)[343](g0%1)[350] (g0%1)[372] (g0%1)[378] (g0%1)[393] (g1%2)[392] (g0%2)[400](g0%2)[401](g1%2)[40...
by calcyman
July 11th, 2023, 4:31 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

Good job, I am in debugging phase, so agnosticise should wait… seems it’s my turn now on all fronts… I think there's no need to rush. I'll start working on rebuilding RCT with new DBCA and ECCA and new pslmake recipes for other things. FixedBottom arm could be substituted later, for now we have gre...
by calcyman
July 10th, 2023, 3:51 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

In 3 minutes (on 12 threads with the --xl option), for example, pslmake was able to find this 69-glider synthesis of a Snark... Wow! When you think you've gotten the lowest cost in gliders that you can for a Snarkmaker -type Snark construction, I think it will probably finally be time to run a cust...
by calcyman
July 10th, 2023, 12:27 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

and I have working salvo of 6633 gliders building DBCA except the white portion (following target). It's 36% of the way through the construction so far, and it looks like the final synthesis will be somewhere between 4000 and 5000 gliders. 4484 gliders for the latest blueprint using pslmake. Defrag...
by calcyman
July 9th, 2023, 12:08 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

Thanks. I indeed missed some of the micro-optimisations, especially the ones requiring lane change. But at least these micro-optimisations are probably the most important ones in the RCT project, given that they make slow^2 gliders of the most expensive arm more efficient. Updated variant: Yes, the...
by calcyman
July 8th, 2023, 9:03 pm
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38549

Re: Goucher-Grankovskiy construction arm

Thanks. I indeed missed some of the micro-optimisations, especially the ones requiring lane change. But at least these micro-optimisations are probably the most important ones in the RCT project, given that they make slow^2 gliders of the most expensive arm more efficient. Updated variant: Yes, the...