Search found 1758 matches

by Entity Valkyrie 2
March 2nd, 2024, 2:00 am
Forum: Website Discussion
Topic: Resolution of race conditions due to delay between pattern discovery and reporting
Replies: 10
Views: 750

Re: Resolution of race conditions due to delay between pattern discovery and reporting

Question Description Let us assume two Life enthusiasts named A, and B, and pattern p. Let us assume the following events occured. The events are ordered by timeline in ascending order. Jan 1, 2024: X discovers p. Jan 2, 2024: Y discovers p. Jan 3, 2024: Y posts p on the forum. Jan 4, 2024: X posts...
by Entity Valkyrie 2
January 30th, 2024, 4:42 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

P134: x = 40, y = 44, rule = B3/S23 34bo$15bo16b3o$14bobo14bo$14bobo14b2o$12b3ob2o$11bo$12b3ob2o18b2o$14bo b2o17bo2bo$36b3o2$35bob2o$11b2o22b2o2bo$11b2o25b2o7$3b2o$4bo16b2o13b2o $4bob2o10b2o2bo8b2obo2bo$ob2obobo9bo12bobob3o$2obo12bo13bobo$3bo13bo3b o6b3ob5o$3bob2o11b2o7bo3bo4bo$4bobo20b2o2bobo$5bo26...
by Entity Valkyrie 2
January 21st, 2024, 11:19 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 874
Views: 396747

Re: The Hunting of the Elementary Conduits

G-to-pi: x = 49, y = 37, rule = B3/S23 39bo$11bo26bobo$12b2o25bo$11b2o$37b5o$37bo4bo$32bo7bo2bo$30b3o7b2obo$29bo7bo5bob2o$29b2o5bobo4bob2o$36bo2bo2b2o$o36b2o4bo$3o40bobo$3bo38b2ob3o$2b2o44bo$42b2ob3o$28b2o12b2obo$27bo2bo$27bo2bo$28b2o7$7b2o$6bo$7b2o$26b2o$26bo3b2o$27bo2bobo$24b3o4bo$24bo2b4o$27bo$28...
by Entity Valkyrie 2
January 6th, 2024, 4:48 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 874
Views: 396747

Re: The Hunting of the Elementary Conduits

The bounding box of this new CC reflector is 45x36 You mean 44x36? x = 44, y = 36, rule = B3/S23 35b2o$35bo3b2o$31b2o4bo2bo$26b2o3b2o3b4o$22b2obobo$20bo2bobo10b2o$7bo 12b2o2b2o10bobo$7b3o27b2o$10bo$9b2o4$29b2o$28bo2bo$29b2o3$3b2o35b2o$3b 2o8bobo16bo7bobo$14b2o15bobo8bo$14bo17bobob2o4b2o$25b2o3bobob...
by Entity Valkyrie 2
January 1st, 2024, 12:27 am
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 313
Views: 122222

Re: Catalyst Discussion Thread

The snark64 can act as a replacement catalyst when the beehive in the beehive push catalyst is turned into a honey farm: x = 74, y = 64, rule = EV2QuadColor 54.3F.3F.3F$54.F3.F3.F.F$54.F3.2F2.F.F$54.F.F.F3.F.F$54.3F.3F.F.F2$ 58.F.F$58.F.F$58.3F$60.F$60.F7$10.2E.2E42.2E.2E$11.E.E44.E.E$6.2E.E5. E.2E3...
by Entity Valkyrie 2
January 1st, 2024, 12:08 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

2023 Oscillator Stamp Collection UPDATE: x = 2435, y = 3126, rule = LifeHistory 945.A4.A$726.A4.A211.3A4.3A$724.3A4.3A208.A10.A$723.A10.A207.2A8.2A$ 723.2A8.2A2$939.3A12.3A$193.A526.3A12.3A101.A7.A99.2A$191.5A532.2A 108.A.A5.A.A98.2A1272.2A$190.A5.A51.2A14.2A462.2A109.A7.A627.2A2.A 728.A7.2A2.A.A$19...
by Entity Valkyrie 2
December 18th, 2023, 4:22 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

P277122 Pseudorandomizer: x = 15, y = 15, rule = B3/S23Investigator 4.B2.B2.B$2.11B$.B6.A4.B$.B.3A.A5.B$2B2.A2.A5.2B$.B2.A8.B$.B2.A.A5.AB $2B.2A4.2A2.2B$.B7.2A2.B$.B11.B$2B2.A8.2B$.B.A2.A6.B$.B11.B$2.11B$4.B 2.B2.B! You can take a random state of a cell near the edge of blue cells. What do you mean...
by Entity Valkyrie 2
December 17th, 2023, 9:55 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

2023 Oscillator Stamp UPDATE: x = 2435, y = 3134, rule = LifeHistory 945.A4.A$726.A4.A211.3A4.3A$724.3A4.3A208.A10.A$723.A10.A207.2A8.2A$ 723.2A8.2A2$939.3A12.3A$193.A526.3A12.3A101.A7.A99.2A$191.5A532.2A 108.A.A5.A.A98.2A$190.A5.A51.2A14.2A462.2A109.A7.A627.2A2.A785.A$190. A2.3A10.2A36.2A.A.A14.A.A...
by Entity Valkyrie 2
December 17th, 2023, 9:32 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

P98 dependent reflector loop by glider_rider: x = 73, y = 73, rule = B3/S23 39bo$38bobo$38bob3o$22b2o11b2obo4bo$23bo11bobobobobo$23bobo11bobob2o4b 2o$24b2o10bobo8bo$37bo7bobo$45b2o2$34bo$33bobo$33bobo$34b2o6$37b2o$37b o$38b3o$40bo28bo$25b2o19b2o19b3o$5bo20bo20bo18bo$5b3o15b3o21bobo16b2o$ 8bo14bo24b2...
by Entity Valkyrie 2
December 17th, 2023, 1:55 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 685
Views: 222247

Re: Gun Discussion Thread

p110 gun: x = 59, y = 27, rule = B3/S23 20b2o27bo$20bo27bobo$21b3o24bob3o$23bo21b2obo4bo$35b2o8bobobobobo$35b 2o10bobob2o4b2o$46bobo8bo$47bo7bobo$18bobo34b2o$18bo2bo$21bo$21bo4$37b o$37bo$37bo2bo$2b2o34bobo$bobo7bo$bo8bobo$2o4b2obobo10b2o$5bobobobobo 8b2o$5bo4bob2o21bo$6b3obo24b3o$8bobo27bo$9bo27b2o!
by Entity Valkyrie 2
December 16th, 2023, 9:36 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

b-engine wrote:
December 16th, 2023, 9:02 am
Reduction of beehive push catalyst:

Code: Select all

x = 3, y = 9, rule = B3/S23Investigator
A.A$A.A$3A3$.A$A.A$A.A$EAE!
Another reduction:

Code: Select all

x = 5, y = 8, rule = StateInvestigator
.A.A$.A.A$.3A3$2.A$RD.DR$.BE!
by Entity Valkyrie 2
December 16th, 2023, 8:00 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

P6 LW emulator: x = 10, y = 8, rule = B3/S23Investigator 3.A2.A2$3.A2.A$.A6.A2$C8HC$2.C4.C$4.2A! EDIT: Extensions: x = 90, y = 21, rule = B3/S23Investigator 82.A$82.A$82.A6$18.A13.2A$3.A2.A9.A3.A9.A4.A$45.7A$3.A2.A9.A3.A9.A4.A 8.A7.A$.A6.A5.A7.A5.A8.A21.2A8.2A5.13A2$C8HC3.C9HC3.C10HC3.C11HC3.C12H C...
by Entity Valkyrie 2
December 16th, 2023, 7:56 am
Forum: The Sandbox
Topic: Deduction coils (game)
Replies: 51
Views: 3188

Re: Deduction coils (game)

Next:

Code: Select all

x = 5, y = 2, rule = B3/S23
2ob2o$obobo!
…and before you start screaming “Coolout conjecture”…
Wyirm wrote:
January 25th, 2022, 9:37 pm
oscillators CAN be used
by Entity Valkyrie 2
December 16th, 2023, 2:02 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

P149 pi-wing-LWSS-glider loop: x = 57, y = 55, rule = B3/S23 35bo$14b2o17b3o$15bo16bo$15bobo3bo10b2o$16b2o2bobo$6b2o13bo$6bobo2b2o$ 3bo4bo3bo16bo$3b5ob3o16bobo$7bobo19b2o$3b3obobo$2bo2bob2o$2b2o31b2o$ 35bo$36b3o$3b2o8b2ob2o20bo$3bo9bo3bo$2obo9bo3bo15b2o$o2bob2o7bobo16b2o $2b2obo9bo$3bobo$2bo2b2o$3b2...
by Entity Valkyrie 2
December 15th, 2023, 6:32 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

The gun periods are only period 54, so I wonder if new periods for the whole construction can be found which aren't a multiple of 108. Searching a bit, I found this which doesn't answer my question but is interesting anyway so I posted it without optimization. This kickback reaction works at all pe...
by Entity Valkyrie 2
December 14th, 2023, 11:27 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

Here is the third oscillator in the series where the kickback activity is more visible. RLE The guns can be made smaller by removing the period-doubling mechanisms for two glider streams: RLE A massive reduction: x = 109, y = 103, rule = B3/S23 o9bo4bo19bo$3o5b3o4b3o12bo4b3o$3bo3bo10bo7b4obo6bo$2bo...
by Entity Valkyrie 2
December 13th, 2023, 9:33 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

This can’t be called a heisenburp, but it still is something. x = 16, y = 10, rule = StateInvestigator .4A$A3.A$4.A$A2.A$10.E3.E$10.D3.EC$6.B.D.E$9.E.E$12.E$7.B! I would probably count that though; the LWSS is unaffected by this contraption (place another LWSS on top for comparison). However, a sma...
by Entity Valkyrie 2
November 29th, 2023, 10:24 am
Forum: Patterns
Topic: Eater Welding Guide
Replies: 24
Views: 2094

Re: Eater Welding Guide

One more entry in the middle row: x = 331, y = 419, rule = TripleLife 74.A$.A.A71.2A$2.2A70.2A$2.A12.B71.B71.B71.B14.2C55.B$5.2A6.2B14.2C 46.2A6.2B14.2C54.2B70.2B16.C53.2B$5.A.A6.2B13.C.C45.A8.2B13.C56.2B70. 2B13.C56.2B$7.A23.C46.3A21.3C140.2C$7.2A2.2B18.2C2.2C43.A2.2B19.C2.2C 43.A2.2B19.C2.2C42.2A2...
by Entity Valkyrie 2
November 21st, 2023, 3:20 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

if you thought the p8174 was crazy, wait till you see a p61976 gun with a 508-fold period multiplier x = 41, y = 62, rule = B3/S23Investigator 7.C$13.C3$C2$13.C3$4.C12.C8.C$40.C2$21.2A$21.2A$24.C16$17.2A$17.2A2$23. C3$35.C$15.C$11.C17$3.3A$3.AHA$3.3A2$9.C2$7.C! I challenge you to find an oscillator...
by Entity Valkyrie 2
November 2nd, 2023, 2:58 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4490
Views: 1678122

Re: Oscillator Discussion Thread

2023 Oscillator Stamp Collection UPDATE; please tell me if I have missed or misplaced any x = 1951, y = 3279, rule = LifeHistory 193.A703.2A11.2A34.2A$191.5A443.A258.A11.A35.2A$190.A5.A51.2A14.2A 373.3A254.A15.A39.2A722.2A$190.A2.3A10.2A36.2A.A.A14.A.A.2A372.A203. 2A48.5A7.5A39.A721.A.2A$96.2A56.A.A...
by Entity Valkyrie 2
October 26th, 2023, 3:51 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

I have finished the enumeration of all 2-cell objects. Note: States 15/16 are only distinct from states 4/2 when a birth is prevented with them, which requires 3 or more cells. A 2-cell pattern without states 8/9/12/13/14 cannot give birth to any new cells, and will stabilize into vacuum, p1, or p2.
by Entity Valkyrie 2
October 24th, 2023, 5:24 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

Stop me if you've heard this one before, but: 4-cell p310 gun :) x = 10, y = 5, rule = B3/S23Investigator 6.L2.C4$C2.L! This is most likely new — we don’t even know all 3-cell objects, let alone 4-cell ones. (It is possible to enumerate all 2-cell objects, since no 1-cell object produces gliders. H...
by Entity Valkyrie 2
October 21st, 2023, 1:08 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3037
Views: 1078718

Re: Thread For Your Unrecognised CA

@RULE StaticLifeGrey @TABLE n_states:5 neighborhood:Moore symmetries:permute var a1 = {1,3} var a2 = {1,3} var a3 = {1,3} var b1 = {0,2} var b2 = {0,2} var b3 = {0,2} var b4 = {0,2} var b5 = {0,2} var b6 = {0,2} var c1 = {0,2,4} var c2 = {0,2,4} var c3 = {0,2,4} var c4 = {0,2,4} var c5 = {0,2,4} 0,...
by Entity Valkyrie 2
October 15th, 2023, 3:56 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 918
Views: 130176

Re: Extended Life Extensions

A univesal glider eater family (that doesn't contain any state 3 cells): x = 135, y = 129, rule = StateInvestigator 86.A$87.2A$86.2A2$89.A$90.2A$89.2A2$36.A55.A$37.2A54.2A$36.2A54.2A2$ 39.A55.A$40.2A54.2A$39.2A54.2A2$42.A55.A$43.2A54.2A$42.2A54.2A2$45.A 55.A$46.2A54.2A$45.2A54.2A2$A47.A55.A$.2A46.2A...
by Entity Valkyrie 2
October 13th, 2023, 9:45 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3226
Views: 1487199

Re: Thread for your unsure discoveries

qqd wrote:
October 12th, 2023, 3:12 pm
Stable glider-to-some active region, which looks suspiciously similar to the hotcrystal0 reaction:

Code: Select all

x = 19, y = 14, rule = B3/S23
12bo$11bo$11b3o$5b2o$5b2o2$2b2o$bobo$bo10b2obo$2o11bob3o$11bobo4bo$10b
ob2o3b2o$10bo$9b2o!
[[ STOP 41 ]]
That active region is the R+glider in L156.