Search found 474 matches

by gameoflifeboy
July 7th, 2017, 2:35 am
Forum: General Discussion
Topic: Golly 3.0b1
Replies: 73
Views: 40054

Re: Golly 3.0b1

I notice that for many of the LtL rules, especially the ones with large neighborhoods, patterns drawn out of one-cell-thick lines usually die out in the next generation. I think these rules would be easier to explore if an option to make thicker lines with the pen tool existed. Perhaps a script coul...
by gameoflifeboy
July 7th, 2017, 2:34 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839731

Re: Pattern viewer for forum threads

I already posted this somewhere else, but I'm reposting it because I think it deserves attention. My apologies if this issue is already known: nless the extended RLE [of a bounded-grid pattern] gives the pattern's coordinates, LifeViewer places the pattern in the upper left of the torus but Golly pl...
by gameoflifeboy
July 5th, 2017, 2:56 pm
Forum: Other Cellular Automata
Topic: Perfect and Semiperfect Orthogonal Speeds Rule Mashup
Replies: 22
Views: 11981

Re: Perfect Orthogonal Speeds Rule Mashup (simulates c to c/50!)

Beautiful! If you run it it looks like an exponential graph. It's great to have the ones I found hehe It's actually a graph of y = t/x, where t is the generation number. An easy way to tell that it's not an exponential function is to observe that the ratio between the displacement of the nth and (n...
by gameoflifeboy
July 2nd, 2017, 10:45 pm
Forum: Other Cellular Automata
Topic: The MAP Syntax
Replies: 9
Views: 3404

Re: The MAP syntax

Where does the 61 come from? The transition B7e(south) is encoded by the binary number 101101111, found by reading across the rows of the 3 by 3 grid of cells. This number in decimal is 367, so we need to look at the 367th bit of the MAP rule string. Since each character in this string takes up 6 b...
by gameoflifeboy
June 30th, 2017, 10:16 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 556
Views: 290615

Re: Larger than Life

-- and the range can go up to 50. ...so we can have spaceships that travel at the speed of 50c in Golly? I found a 46C spaceship, but it can't be made into a a 50C spaceship because this design only works for speeds that are one less than primes. #CXRLE Pos=0,0 x = 139, y = 184, rule = R46,C3,M1,S8...
by gameoflifeboy
June 30th, 2017, 2:23 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3060
Views: 1082332

Re: Thread For Your Unrecognised CA

It seems that MAP patterns run upside-down and backwards when run in HashLife instead of QuickLife. Is this a known bug?
by gameoflifeboy
June 30th, 2017, 1:13 am
Forum: General Discussion
Topic: Golly 3.0b1
Replies: 73
Views: 40054

Re: Golly 3.0b1

This is cool! Having never downloaded Golly 2.9 I don't know how much is really new, but I'm already loving some of the overlay features! Nice job! I'm sure it will take me quite a while to explore all of the features available. I also like how the default file folder is now the main Golly folder, s...
by gameoflifeboy
June 29th, 2017, 11:38 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5930
Views: 1585763

Re: Random posts

I seem to recall there was once a programming language that used English words in commands as much as it could, and it became widely disliked for being hard to read and also slow to write. I don't know what language it was, though. Maybe COBOL. It's an interesting idea, though. If you want a human l...
by gameoflifeboy
June 29th, 2017, 1:53 am
Forum: General Discussion
Topic: Still life puzzles
Replies: 44
Views: 27870

Re: Still life puzzles

Do any still lifes exist from 9 to 19 cells so that every living cell has exactly two living neighbors and if not, then why? I've been searching B3/S2 for years to try to answer this. I'm already pretty sure the answer is "no", because the only available islands seem to be preblocks and rings of ce...
by gameoflifeboy
June 28th, 2017, 11:30 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4543
Views: 1756892

Re: Thread For Your Useless Discoveries

I think the gliders here have period 329472. x = 201, y = 259, rule = B3/S23 189b2o$185b4ob2o$185b6o$186b4o$196b2o$199bo$187b2o3b2o6bo$189bo2bo7bo$ 186b2ob12o$176bo9b3ob2o2b2o$174b2o12bobo$175b2o12bo$198b2o$188b2o6b2ob 2o$186bo4bo4b4o$192bo4b2o$168bo17bo5bo$168b2o17b6o$167bobo10$164bo$ 164b2o$163bob...
by gameoflifeboy
June 28th, 2017, 8:44 pm
Forum: General Discussion
Topic: apgsearch v3.1
Replies: 355
Views: 234931

Re: apgsearch v3.1

Also, why don't professor and cloverleaf interchange have names yet? :roll: If I cared this much about objects being named on Catagolue, I would have been pestering Calcyman for pages to use "on" instead of "and", to say "trans-block and long hook eating tub" instead of "candlefrobra on trans-block...
by gameoflifeboy
June 25th, 2017, 3:02 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4510
Views: 1690023

Re: Oscillator Discoveries Thread

I remember last year Kazyan discovered a p87 oscillator here: viewtopic.php?f=2&t=1437&p=27054#p27054

It supposedly broke the record for smallest known P87 oscillator. I don't know whether the previous record holder was a glider loop or not.
by gameoflifeboy
June 21st, 2017, 10:55 pm
Forum: The Sandbox
Topic: Things You've Been Doing Other Than CGoL
Replies: 210
Views: 105556

Re: Things You've Been Doing Other Than CGoL

I'm kind of surprised that I'm the first I see what you mean. The rational part of my mind knew it had to happen eventually, but I still knew how excited I would be when it happened because I always thought of Bowers as a person whose work was underappreciated. I figured out about Bowers Exploding ...
by gameoflifeboy
June 21st, 2017, 7:19 pm
Forum: The Sandbox
Topic: Things You've Been Doing Other Than CGoL
Replies: 210
Views: 105556

Re: Things You've Been Doing Other Than CGoL

Congratulations!!! You just made history by making the first post on these forums that mentions Jonathan Bowers!
by gameoflifeboy
June 19th, 2017, 7:53 pm
Forum: Scripts
Topic: qfind - a spaceship search program
Replies: 137
Views: 67948

Re: A new spaceship search program

When I compile it on Ubuntu using gcc ./sfind.c -fopenmp I get this error: /tmp/ccxtPgUA.o: In function `success': sfind.c:(.text+0x15b0): undefined reference to `safeShift' sfind.c:(.text+0x15fc): undefined reference to `safeShift' /tmp/ccxtPgUA.o: In function `doCompactPart2': sfind.c:(.text+0x238...
by gameoflifeboy
June 15th, 2017, 1:37 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4793
Views: 1229841

Re: Thread for basic questions

The prime quadruplet calculator is still available in the LifeWiki pattern collection: http://conwaylife.com/patterns/primequadrupletcalculator.rle Based on the URL the pattern collection was moved to, this link appears to be the natural successor of the links given in the blog post. Before May 2011...
by gameoflifeboy
June 11th, 2017, 10:36 pm
Forum: General Discussion
Topic: Golly 2.8 has been released
Replies: 95
Views: 63606

Re: Golly 2.8 has been released

On Golly 2.8, pressing the keys Z, V, T, etc. usually works for undoing, pasting, fitting, etc. However, sometimes it doesn't and Ctrl+Z, Ctrl+V, Ctrl+T need to be pressed instead. This usually happens right after un-minimizing Golly and usually stops as soon as the pattern gets edited.
by gameoflifeboy
June 3rd, 2017, 3:51 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 464
Views: 172957

Re: Testing Grounds

Google Translate originally did really weird things with lorem Ipsum. They tried to correct it in August 2014 (I think) but not very well, as leaving out the word "lorem" still gives weird results: "ipsum dolor sit amet" becomes "the pain itself is to be loved" (this actually seems to be correct) an...
by gameoflifeboy
May 31st, 2017, 12:54 pm
Forum: General Discussion
Topic: Golly 2.8 has been released
Replies: 95
Views: 63606

Re: Golly 2.8 has been released

I've had this problem before. When you choose the "Run Clipboard" option (which is for running scripts) with a pattern in the clipboard, the interpreter thinks it's a Perl script. Instead, you should select "Open Clipboard" which opens the clipboard as a pattern.
by gameoflifeboy
May 27th, 2017, 12:39 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3060
Views: 1082332

Re: Thread For Your Unrecognised CA

drc wrote:Rule with not just one, but TWO huge p126 oscillators:

Code: Select all

x = 72, y = 22, rule = B2e3-r5i/S1c23-a6
3o47b3o$obo47bobo$3o47b3o11$13b3o$13bobo$13b3o4$69b3o$69bobo$69b3o!
Those evolve into the same oscillator, turned 90 degrees. The first is 57 generations ahead of the second.
by gameoflifeboy
May 22nd, 2017, 12:46 am
Forum: The Sandbox
Topic: Things You've Been Doing Other Than CGoL
Replies: 210
Views: 105556

Re: Things You've Been Doing Other Than CGoL

Another geometry related thought: would the star polygon {4/2} be a compound of two digons, or a square stellated to infinity as in the tetrahemihexacron? Under common usage, {(n*a)/(n*b)} (where n , a , b are integers, and a and b are coprime) is commonly used to represent a compound of n a / b -g...
by gameoflifeboy
May 17th, 2017, 8:38 pm
Forum: The Sandbox
Topic: how and when you discovered the game of life?
Replies: 65
Views: 57868

Re: how and when you discovered the game of life?

I read about it in early 2013, I think, in Professor Stewart's Cabinet of Mathematical Curiosities I am so sorry that you had to discover it from a book that: claims that after the T-tetromino stabilizes into a traffic light (which it consistently calls "traffic lights") it cycles between the stage...
by gameoflifeboy
May 17th, 2017, 7:48 pm
Forum: The Sandbox
Topic: Things You've Been Doing Other Than CGoL
Replies: 210
Views: 105556

Re: Things You've Been Doing Other Than CGoL

Been thinking about geometry lately. Still nice you can create a great dodecahedron from 12 intersecting pentagons, is there such thing as a "great cube"? This would consist of 6 squares, linked together to form a shape like some sort of excavated octahedron (sharing the same vertex and edge arrang...
by gameoflifeboy
May 16th, 2017, 12:58 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3060
Views: 1082332

Re: Thread For Your Unrecognised CA

83bismuth38 wrote:I wonder if there's a self similar rule like DayNight but in a generations rule... iv'e been working on this for at least the past half hour
The only 3-state Generations rule like this is /012345678/3, which Golly can't simulate.
by gameoflifeboy
May 13th, 2017, 9:10 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4793
Views: 1229841

Re: Thread for basic questions

It would be cool if there was a way to start with a pattern (probably confined to an oscillator or still life) and make it out of metapixels by feeding it into a machine. In Life. It's probably impossible to make one that works for all oscillators, though, even if it was supplied with an infinite gr...