Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
User avatar
gameoflifeboy
Posts: 474
Joined: January 15th, 2015, 2:08 am

Re: Soup search results

Post by gameoflifeboy » April 1st, 2015, 6:14 pm

A natural pentapole is on Catagolue, under b3s23/C1.

Code: Select all

#C [[ THEME 2 THUMBNAIL ]]
x = 16, y = 16, rule = B3/S23
bobbooobbbbobbbb$
obbbobbobooboooo$
oobbbooobbooobob$
boooboobbbbobooo$
bbooooooobobbbbb$
oobboobobobbbobb$
bobobooobobobbob$
bobboboobbobboob$
bboooobbbbbbbobo$
bbboobbbbboooboo$
obbobobbbbbobooo$
obobobbbbobbobob$
bobbboooobbbboob$
obbobbobboooobbb$
oooooooobboooobb$
bobbooobbbboobbo!
The pentapole is rarer than the long long long long long snake, and is probably the rarest object with 11 cells in Life.

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 2nd, 2015, 1:43 pm

A p4608 (I think) double switch engine puffer appeared in a D4_x1 soup:

Code: Select all

x = 31, y = 31, rule = B3/S23
ooboooooobboooooobobooobbbbbboo$
obobbbobbobbobobboobooobbooobbo$
boboooooboobbbooboobooobboobbbb$
obobbbbbboobooboboobooboobobbob$
obobbbbobbobbbbbobbbbbbbbbbooob$
obobboboooobbooooboobbbobobboob$
ooobbbobbbbooooobbbbbbobobbobbb$
oboboobobboboobbobbooooobobobbb$
obbbbobboooboobbbbooboooobbbooo$
booobobbooobbboboobobooobbboooo$
bbooooboooobbbooobobobbobbboooo$
obbbbbobbbbbooooooobbooobobbbbb$
oobobbooobboobooboooobobboboooo$
obboboooobbobbbboboobobbbbbooob$
ooobboobboooobboboboooboboobbbo$
obooboobbbooobooobooobbbooboobo$
obbboobobooobobobboooobboobbooo$
booobbbbboboobobbbbobboooobobbo$
oooobobboboooobooboobbooobboboo$
bbbbbobooobbooooooobbbbbobbbbbo$
oooobbbobbobobooobbbooooboooobb$
oooobbboooboboobobbbooobbobooob$
ooobbbooooboobbbboobooobbobbbbo$
bbbobobooooobbobboobobboboobobo$
bbbobbobobbbbbbooooobbbbobbbooo$
boobbobobbbooboooobboooobobbobo$
booobbbbbbbbbbobbbbbobbobbbbobo$
bobboboobooboobobooboobbbbbbobo$
bbbboobbooobooboobbboobooooobob$
obbooobboooboobbobobbobbobbbobo$
oobbbbbboooboboooooobbooooooboo!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
gameoflifeboy
Posts: 474
Joined: January 15th, 2015, 2:08 am

Re: Soup search results

Post by gameoflifeboy » April 5th, 2015, 12:55 am

New 36-bitter in b3s23/C1:

Code: Select all

#C [[ THEME 2 THUMBNAIL STEP 5 ]]
x = 16, y = 16, rule = B3/S23
booobbboobbbbobb$
bboobobbobbobobb$
ooobobooobbboboo$
obbobooobbbobbbb$
boobbbobboobbobb$
obbboboobobbobob$
bbobbbbbboooboob$
boobbbbobobooobb$
oboobbbobobbobob$
boobbbobbbbbboob$
ooboobobobbboboo$
bboobbboobobbobo$
obobboobobobobbb$
obboooobbboooooo$
ooboboobbbboooob$
bobbboobboobbooo!

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 5th, 2015, 9:44 am

A possibly useful synthesis component, if anyone can figure out how to place the spark:

Code: Select all

x = 13, y = 7, rule = B3/S23
2o4b2o$obo2bobo4bo$2b4o6bo$obo2bobo3bo$2o4b2o2b2o$9bo$9bo!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
Extrementhusiast
Posts: 1966
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Soup search results

Post by Extrementhusiast » April 5th, 2015, 3:07 pm

A for awesome wrote:A possibly useful synthesis component, if anyone can figure out how to place the spark:

Code: Select all

x = 13, y = 7, rule = B3/S23
2o4b2o$obo2bobo4bo$2b4o6bo$obo2bobo3bo$2o4b2o2b2o$9bo$9bo!
Six gliders will do it:

Code: Select all

x = 43, y = 21, rule = B3/S23
12bo$13bo$11b3o$15bo$15bobo$15b2o$2o4b2o24b2o4b2o$obo2bobo24bobo2bobo$
2bo2bo28bo2bobob2o$obo2bobo24bobo2bobobo$2o4b2o24b2o4b2o2bo$41b2o3$12b
2o$11b2o$7b2o4bo$3bo2b2o$3b2o3bo9b2o$2bobo13bobo$18bo!
I Like My Heisenburps! (and others)

User avatar
gameoflifeboy
Posts: 474
Joined: January 15th, 2015, 2:08 am

Re: Soup search results

Post by gameoflifeboy » April 5th, 2015, 10:13 pm

A D8_1 soup produced a quasar:

Code: Select all

#C [[ THUMBNAIL AUTOSTART GPS 25 LOOP 50 ZOOM 8 THEME 7 ]]
x = 31, y = 31, rule = B3/S23
bbbbbobbbbbbbbooobbbbbbbbobbbbb$
bbboooboobbbooobooobbboobooobbb$
bbobboboooboobbobboobooobobbobb$
bobobboobbobbbobobbbobboobbobob$
bobbooooobbobobbbobobbooooobbob$
ooobobobbbooboooooboobbbobobooo$
bbbooooboooobobobobooooboooobbb$
boooobbobobooooooooobobobboooob$
booboboboooboboooboboooboboboob$
bbobbboooboboobbboobobooobbbobb$
bbbobooboobbbobbbobbbooboobobbb$
bboboooobbbobbobobbobbboooobobb$
boobbbbooobbbobobobbbooobbbboob$
bobbooooboobooboboobooboooobbob$
ooboboboobbobbbobbbobbooboboboo$
obobboooobbbooooooobbboooobbobo$
ooboboboobbobbbobbbobbooboboboo$
bobbooooboobooboboobooboooobbob$
boobbbbooobbbobobobbbooobbbboob$
bboboooobbbobbobobbobbboooobobb$
bbbobooboobbbobbbobbbooboobobbb$
bbobbboooboboobbboobobooobbbobb$
booboboboooboboooboboooboboboob$
boooobbobobooooooooobobobboooob$
bbbooooboooobobobobooooboooobbb$
ooobobobbbooboooooboobbbobobooo$
bobbooooobbobobbbobobbooooobbob$
bobobboobbobbbobobbbobboobbobob$
bbobboboooboobbobboobooobobbobb$
bbboooboobbbooobooobbboobooobbb$
bbbbbobbbbbbbbooobbbbbbbbobbbbb!

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 6th, 2015, 1:16 pm

A predecessor for a 32-cell still life:

Code: Select all

x = 13, y = 10, rule = B3/S23
6bo$5bobo$5bobo$6bo$b3o5b3o$b3o5b3o$o3bo3bo3bo$o3bo3bo3bo$bobo5bobo$2b
o7bo!
It's most common in symmetrical B3/S23, but actually found in B3/S238 C_1.
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
biggiemac
Posts: 515
Joined: September 17th, 2014, 12:21 am
Location: California, USA

Re: Soup search results

Post by biggiemac » April 6th, 2015, 10:43 pm

6-glider MWSS on MWSS from a recent soup. I don't know if this is known but last I heard was 7.

Code: Select all

x = 48, y = 27, rule = B3/S23
2bo$obo$b2o13bo$15bo$15b3o5$17bo$18bo2b2o$16b3o2bobo$21bo3$14bo$13b2o$
13bobo7$45b3o$45bo$46bo!
Physics: sophistication from simplicity.

User avatar
calcyman
Moderator
Posts: 2938
Joined: June 1st, 2009, 4:32 pm

Re: Soup search results

Post by calcyman » April 7th, 2015, 6:06 am

A single soup produces a natural MWSS, great on-off and pentadecathlon (!):

Code: Select all

x = 16, y = 16, rule = B3/S23
2bob2o4b3obo$2bobo2b2ob3o$b2o4b4ob4o$ob5obo2b3obo$3ob3o2bo2b3o$b5o2b3o
bo$bo2b2o3bo$3ob4obo2bobo$bob5ob2o$b5o5b4o$5b6o$ob3o2bo5b3o$o3bo2bo3b
2obo$3bo2b2obob3obo$bo3bo5bo2bo$o3b2ob2ob2o3bo!
What do you do with ill crystallographers? Take them to the mono-clinic!

HartmutHolzwart
Posts: 842
Joined: June 27th, 2009, 10:58 am
Location: Germany

Re: Soup search results

Post by HartmutHolzwart » April 7th, 2015, 2:20 pm

biggiemac wrote:6-glider MWSS on MWSS from a recent soup. I don't know if this is known but last I heard was 7.

Code: Select all

x = 48, y = 27, rule = B3/S23
2bo$obo$b2o13bo$15bo$15b3o5$17bo$18bo2b2o$16b3o2bobo$21bo3$14bo$13b2o$
13bobo7$45b3o$45bo$46bo!
gen 66 resembles a bit the first 2c/5 spaceship

Code: Select all

x = 22, y = 19, rule = B3/S23
2$7b2obo$5b3o2bo$3bo4b3o$3bob2o$2bo3bo7bo4b2o$3b3o7bo$3b3o7b2o$14bo$3b
3o11b3o$3b3o11b3o$2bo3bo11bo$3bob2o9bo$3bo4b3o$5b3o2bo$7b2obo!

Code: Select all

x = 11, y = 15, rule = B3/S23
4b2o2b2o$6b4o$b2o6b2o$b2obob5o$o3b2o$b3o$b3o2$b3o$b3o$o3b2o$b2obob5o$b
2o6b2o$6b4o$4b2o2b2o!

User avatar
calcyman
Moderator
Posts: 2938
Joined: June 1st, 2009, 4:32 pm

Re: Soup search results

Post by calcyman » April 9th, 2015, 9:38 am

What the...?!

Code: Select all

x = 16, y = 16, rule = B3/S23
obo2bob3ob2o2bo$2bo6bobobobo$obo2bobob3obo$2b4obo2b2ob2o$bo4b4obob3o$
3ob3ob2ob2obo$o2b2obo2b3ob2o$3b2obob2o3b3o$7obo2b3o$bob2o4bob5o$4b2obo
2bo2bobo$2obob4o5b2o$3b4obo2b2ob2o$4b2ob3ob2ob2o$2obo2b4ob2o$b2obo2bo
2b2obobo!
EDIT: On reflection, this is the third oscillator in o0005-spark.lif of jslife. Apparently it was found by Noam Elkies on 16th June 1997, and the following excerpt confirms this:

Code: Select all

-851 From: Noam Elkies
Date: Mon, 16 Jun 1997 16:44:39 -0400
Subject: New 20-cell p5!?


Playing around some more with Dean's version of lifesrc I stumbled
on the following object:

  o
 o  ooo
   o
    o o  o
   oo oooo
     o
     o o
      oo

I figured it must have been known already but I cannot find it
in my Life files.  The leftmost cell can be used as the helper
spark in the various traffic jams of period 5n instead of the
octagon-II, as in the following version of the basic p50 jam:

 oo                                            oo
 o  ooo                                    ooo  o
  oo                              ooo         oo
       o                  o               o
       o   o  ..........oo oo...o     o...o
  oo     oo oo            o     o     o       oo
 o  ooo    o                    o     o    ooo  o
 oo        .                                   oo
           .                      ooo
           .                         ..
          o                            o
       o oo                            oo o
       oo o                            o oo
     oo   oo                          oo   oo
    o  ooo                              ooo  o
    oo o                                  o oo
       o                                  o
       oo                                oo

As far as I know the octagon-stabilized p50 jam and p100
traffic circle have not yet been constructed with gliders
because it is hard to fit the syntheses of the fumarole
(or mold for p100) and octagon-II into such close quarters.
The new(?) p5 should make the synthesis more convenient
because its rotor is smaller, and on the side opposite to
the fumarole; for instance one can get it from an 18-cell
still-life with two simulatneous small sparks:

      @
 @@
    oo
   o  o
    o o  o
   oo oooo
     o
     o o
      oo
EDIT2: Apparently it's called Elkies' p5 and has a 25-glider synthesis:

Code: Select all

x = 158, y = 70, rule = B3/S23
4bo$5bo$3b3o$43bo$b2o41b2o$obo24b3o13b2o2b3o18b2o18b2o18b2o18b2o18b2o$
2bo64bo2bo16bo2bo16bo2bo16bo2bo5bobo8bo2bo$40b3o25bobo17bobo17bobo17bo
bo5b2o10bobo$42bo6b2o16b2ob2o15b2ob2o15b2ob2o15b2ob2o5bo2b3o4b2ob2o$
41bo7bobo88bo8bo2bo$49bo66b2o18b2o3bo7bobo$96bobo5b2o9bo2bo5b2o9bo2bo
11bo$83bobo10b2o5bo2bo8bo2bo4bo2bo3bo4bo2bo$84b2o11bo5bo2bo9b2o5bo2bo
2b2o5b2o$84bo19b2o18b2o3bobo$97b2o38bo$83b2o12bobo36b2o$82bobo12bo29b
3o6bobo$84bo44bo$128bo5$155b2o$154bo2bo$155b2o11$117bobo11bobo$118b2o
7bo3b2o$112bo5bo6b2o5bo$113b2o11b2o$112b2o$106b2o$105bobo$107bo3b3o32b
o$28b2o18b2o18b2o6bo11b2o23bo4b2o25bo2b3o$27bo2bo16bo2bo16bo2bo5bobo8b
o2bo4b2o15bo4bo2bo4b2o20bo$28bobo17bobo17bobo5b2o10bobo4b2o21bobo4b2o
21bobo2bo$27b2ob2o15b2ob2o15b2ob2o7b2o6b2ob2o25b2ob2o11bo13b2ob4o$29bo
2bo16bo2bo16bo2bo6bobo7bo2bo26bo2bo9b2o15bo$29bobo17bobo17bobo7bo9bobo
27bobo10bobo14bobo$30bo19bo19bo19bo29bo29b2o3$128b3o$128bo$129bo8$35b
2o$34bo2bo$35b2o$38b3o$38bo$39bo!
Now that it's appeared in the Catagolue, it would be an abhorrent disgrace if we can't halve the requisite number of gliders.
What do you do with ill crystallographers? Take them to the mono-clinic!

User avatar
Scorbie
Posts: 1692
Joined: December 7th, 2013, 1:05 am

Re: Soup search results

Post by Scorbie » April 9th, 2015, 10:19 am

calcyman wrote:What the...?!
Wow. I daydreamed of Elkies' p5 showing up on apgsearch (seriously) but never thought it could be real.

Here's the isolated reaction:

Code: Select all

x = 28, y = 32, rule = B3/S23
bo3bo$obobobo$obobobo$bo3bo5$3o13bo$16bo$16bo7$o$o24b3o$o23bo2bo$24b3o
$12b2o$12b2o7$6bo$6bo$6bo!
Well, at least we have a slow-salvo recipe :roll:
calcyman wrote:Now that it's appeared in the Catagolue, it would be an abhorrent disgrace if we can't halve the requisite number of gliders.
I'm not sure if this reaction could lead to a sub-12-glider synthesis... but I think we could find the still life predecessor in fewer gliders now...!

EDIT: Anyone going for an eight-glider synthesis of the still life? (This is the only soup in Catagolue)

Code: Select all

x = 9, y = 11, rule = B3/S23
2b2o$b2o2bo$2o3bo$5bo4$7bo$4bob3o$5bo2bo$6b2o!
Last edited by Scorbie on April 9th, 2015, 10:55 am, edited 1 time in total.

User avatar
dvgrn
Moderator
Posts: 10729
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Soup search results

Post by dvgrn » April 9th, 2015, 10:38 am

Scorbie wrote:
calcyman wrote:Now that it's appeared in the Catagolue, it would be an abhorrent disgrace if we can't halve the requisite number of gliders.
I'm not sure if this reaction could lead to a sub-12-glider synthesis... but I think we could find the still life predecessor in fewer gliders now...!
If single gliders can be substituted in for enough of the blinkers and blocks, there's at least a chance at a twelve-glider synthesis of the oscillator, but suppressing the junk is going to be a problem --

Code: Select all

#C three blinkers, three blocks, two beehives and an R -> Elkies' p5
#C (plus a lot of junk)
x = 27, y = 32, rule = B3/S23
bo3bo$obobobo$obobobo$bo3bo5$3o6$23bobo$23b2o$23bo$o$o$o2$12b2o$12b2o
6$25b2o$6bo14b2o2b2o$6bo14b2o$6bo!
[[ AUTOSTART PAUSE 5 STOP 400 ]]

BobShemyakin
Posts: 214
Joined: June 15th, 2014, 6:24 am

Re: Soup search results

Post by BobShemyakin » April 9th, 2015, 2:01 pm

calcyman wrote:
Apparently it's called Elkies' p5 and has a 25-glider synthesis:
Replacing the first two steps on one, reduce the number of gliders up to 24:

Code: Select all

x = 131, y = 70, rule = B3/S23
24bo$24bobo$24b2o2$21bo$22b2o17b2o18b2o18b2o18b2o18b2o$21b2o17bo2bo16b
o2bo16bo2bo16bo2bo5bobo8bo2bo$26b2o13bobo17bobo17bobo17bobo5b2o10bobo$
25b2o13b2ob2o15b2ob2o15b2ob2o15b2ob2o5bo2b3o4b2ob2o$27bo85bo8bo2bo$17b
2o70b2o18b2o3bo7bobo$16bobo50bobo5b2o9bo2bo5b2o9bo2bo11bo$18bo37bobo
10b2o5bo2bo8bo2bo4bo2bo3bo4bo2bo$57b2o11bo5bo2bo9b2o5bo2bo2b2o5b2o$57b
o19b2o18b2o3bobo$70b2o38bo$56b2o12bobo36b2o$55bobo12bo29b3o6bobo$57bo
44bo$101bo5$128b2o$127bo2bo$128b2o11$90bobo11bobo$91b2o7bo3b2o$85bo5bo
6b2o5bo$86b2o11b2o$85b2o$79b2o$78bobo$80bo3b3o32bo$b2o18b2o18b2o6bo11b
2o23bo4b2o25bo2b3o$o2bo16bo2bo16bo2bo5bobo8bo2bo4b2o15bo4bo2bo4b2o20bo
$bobo17bobo17bobo5b2o10bobo4b2o21bobo4b2o21bobo2bo$2ob2o15b2ob2o15b2ob
2o7b2o6b2ob2o25b2ob2o11bo13b2ob4o$2bo2bo16bo2bo16bo2bo6bobo7bo2bo26bo
2bo9b2o15bo$2bobo17bobo17bobo7bo9bobo27bobo10bobo14bobo$3bo19bo19bo19b
o29bo29b2o3$101b3o$101bo$102bo8$8b2o$7bo2bo$8b2o$11b3o$11bo$12bo!
Bob Shemyakin

User avatar
biggiemac
Posts: 515
Joined: September 17th, 2014, 12:21 am
Location: California, USA

Re: Soup search results

Post by biggiemac » April 9th, 2015, 2:50 pm

Well, spark + hive easily makes a large portion of the final active object - simple to do with 4G but someone with gencols could look for a way to do it in 3. The piece that gets added comes from something paperclippy. From there I found a 2G cleanup, giving a good chance of getting a final recipe under 10G.

Code: Select all

x = 35, y = 70, rule = B3/S23
9bo20b3o$bo6bo21bo2bo$2b2o4b3o18bo3bo$b2o28bob2o$30b2obo$12b2o15bo2bo$
11bo2bo14b3o$12b2o16bo21$6bobo$7b2o$7bo5$30b3o$30bo2bo$29bo3bo$31bob2o
$23bo6b2obo$22b2obo3bo2bo$26bo2b3o$24bobo3bo$24bob2o$24bo2bo$25b2o22$
17b2o$16bobo$18bo!
(Edit: Backed up 3 gens to show the paperclippy spark)
Physics: sophistication from simplicity.

User avatar
Scorbie
Posts: 1692
Joined: December 7th, 2013, 1:05 am

Re: Soup search results

Post by Scorbie » April 10th, 2015, 11:15 am

A seemingly new p6 with a slight spark:

Code: Select all

x = 31, y = 31, rule = B3/S23
o2bo2b2obo2b3ob3o2bob2o2bo2bo$3bob9o3b9obo$2bob3o3bobob3obobo3b3obo$2o
bo4bo2b2obobob2o2bo4bob2o$2bob3o4b3o3b3o4b3obo$b2ob4o2b11o2b4ob2o$3ob
2o6b2obob2o6b2ob3o$2o3bobo2b2obo3bob2o2bobo3b2o$bobo4bobobob3obobobo4b
obo$2o10b2o3b2o10b2o$b2o2bob2o4b2ob2o4b2obo2b2o$bob3obo7bo7bob3obo$7ob
2o2b7o2b2ob7o$2o2b4ob2ob3ob3ob2ob4o2b2o$ob2obo2bobob2obob2obobo2bob2ob
o$2bo2b2obo2b2ob3ob2o2bob2o2bo$ob2obo2bobob2obob2obobo2bob2obo$2o2b4ob
2ob3ob3ob2ob4o2b2o$7ob2o2b7o2b2ob7o$bob3obo7bo7bob3obo$b2o2bob2o4b2ob
2o4b2obo2b2o$2o10b2o3b2o10b2o$bobo4bobobob3obobobo4bobo$2o3bobo2b2obo
3bob2o2bobo3b2o$3ob2o6b2obob2o6b2ob3o$b2ob4o2b11o2b4ob2o$2bob3o4b3o3b
3o4b3obo$2obo4bo2b2obobob2o2bo4bob2o$2bob3o3bobob3obobo3b3obo$3bob9o3b
9obo$o2bo2b2obo2b3ob3o2bob2o2bo2bo!

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 12th, 2015, 10:06 am

Reaction edgeshoots a cis-bipole on dock:

Code: Select all

x = 21, y = 23, rule = B3/S23
4bo5b3o$3bobo2bo3b2o$3bobo2bobo2b2o$bo2bo2bo5bo5bo$bo6bo2b2o5bobo$obo
5bo10b2o$b2o5$13b2o$13b2o3$9bo$9bo5b3o$9bo$13bo5bo$13bo5bo$13bo5bo2$
15b3o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
Alexey_Nigin
Posts: 326
Joined: August 4th, 2014, 12:33 pm
Location: Ann Arbor, MI
Contact:

Re: Soup search results

Post by Alexey_Nigin » April 12th, 2015, 3:10 pm

Look at this:

Code: Select all

x = 130, y = 86, rule = B3/S23
72b2o$72bobo$73b2o9$63b2o$63b2o3$96b2o$96b2o3$67b2o$67b2o3$32bo$32bo$
32bo25b2o$35b2o20bo2bo$35b2o20bobo$58bo4$32b2o29b2o$32b2o2b2o24bo2bo$b
2o33b2o13b3o8bobo$o2bo59bo$o2bo3b2o99b2o$b2o3bo2bo57b2o39b2o$6bobo58b
2o$7bo97bo$104bobo$105b2o$57b2o$57b2o43bo$95bo5bobo$94bobo4b2o$63b2o
29bobo$10b2o50bo2bo29bo$9bo2bo40bo9b2o$9bo2bo40bo65b2o$10b2o41bo64bo2b
o$98b2o19b2o$49b3o3b3o40b2o28b2o$128b2o$114bo$113bobo$113bobo$7b2o26b
2o77bo$6bo2bo25b2o$7b2o2$24b2o$24b2o30b3o$56bobo17b2o$55bo2bo17b2o$39b
2o14bobo$39bobo13b3o11bo$40bo27bobo$69bo10$82b2o$81bo2bo$73bo8b2o$72bo
bo$73b2o3bo$77bobo$77bobo$78bo!
This is relatively interesting, but not jaw-dropping so far.

Now, try removing four leftmost SLs.
There are 10 types of people in the world: those who understand binary and those who don't.

User avatar
Kiran
Posts: 285
Joined: March 4th, 2015, 6:48 pm

Re: Soup search results

Post by Kiran » April 12th, 2015, 5:33 pm

Why so suboptimal?

Code: Select all

x = 129, y = 70, rule = B3/S23
95b2o$95bo3$66b2o$66bo3$31bo$31bo$31bo26bo$34bo22b2o$34b2o20b2o5$31b2o
30bo$32bo2b2o25b2o$bo33bo14b3o8b2o$b2o$o6bo99b2o$6b2o58b2o39bo$5b2o60b
o$104bo$103bobo$104b2o$56b2o$56bo44bo$94bo5bobo$94bo5b2o$94bo$61b4o29b
o$10bo41bo$8b2o42bo$9bo42bo64b4o$97b2o$48b3o3b3o40bo29b2o$128bo$113bo$
113bo$113bo$34b2o77bo$5b4o26bo3$23b2o$24bo31bo$56bo18b2o$55b2o18bo$38b
2o15bo$38bobo14bo12bo$39bo27bobo$68bo11$80b4o$72bo$71bobo$72b2o3bo$77b
o$77b2o!
Kiran Linsuain

User avatar
simsim314
Posts: 1823
Joined: February 10th, 2014, 1:27 pm

Re: Soup search results

Post by simsim314 » April 13th, 2015, 4:57 pm

Slow salvo friendly synthesis of SL capable to function as eater2 appeared in a soup:

Code: Select all

#C [[ THUMBNAIL ]]
x = 25, y = 17, rule = B3/S23
b2o$o2bo$bobo$2bo3$22b2o$21bo2bo$22b2o3$13bo$13bo$6b2o5bo$6bobo$8bo6b
3o$6b3o!
http://catagolue.appspot.com/hashsoup/C ... 3342/b3s23

EDIT

Another variation (two gliders + very messy result):

Code: Select all

#C [[ THUMBNAIL ]]
x = 28, y = 36, rule = B3/S23
6bo$6bo$6bo7bo$13b3o$12b2ob2o9b2o$11b2o3b2o8b2o$12b2ob2o20$3o11b2o$2bo
10bo2bo$bo12b2o6$10b2o$10b2o!
http://catagolue.appspot.com/hashsoup/C ... 3545/b3s23

User avatar
codeholic
Moderator
Posts: 1147
Joined: September 13th, 2011, 8:23 am
Location: Hamburg, Germany

Re: Soup search results

Post by codeholic » April 14th, 2015, 3:03 am

There are 2 soups that produce an eater2 variant with the smallest bounding box.

http://catagolue.appspot.com/object?apg ... rule=b3s23

One of them appears rather early, the other one is produced by a collision of R-pentomino, Pi, century and a Phi spark.
Ivan Fomichev

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 14th, 2015, 6:34 pm

It seems that the p3 oscillator xp3_6a889b8ozx33 has made a surge in occurrences; as of yesterday there was only one instance (two if you count the D4_x4 soup), but now there are 4 in the main census.
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Soup search results

Post by praosylen » April 15th, 2015, 11:01 am

It appears that there is a 33-cell still life that has shown up on Catagolue; here is the soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
booboboobbbbobbo$
bboobbboboooobbo$
oboobobobooboooo$
bobooobbbbobobob$
booobooobooobooo$
oobboobbobbbbobo$
bobbobbooobbbboo$
obboooooobbbbooo$
bobooboobooobbbb$
oobobbbbbbboooob$
bobobbbboooooobb$
bobooooooooobobb$
bbbboboobbbooboo$
bbbobbobbbbobobo$
boobboobobbboobb$
oooobbbbbbbbbobb!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
Freywa
Posts: 877
Joined: June 23rd, 2011, 3:20 am
Location: Singapore
Contact:

Re: Soup search results

Post by Freywa » April 15th, 2015, 11:20 am

A for awesome wrote:It appears that there is a 33-cell still life that has shown up on Catagolue; here is the soup:
What?!
Princess of Science, Parcly Taxel

Code: Select all

x = 31, y = 5, rule = B2-a/S12
3bo23bo$2obo4bo13bo4bob2o$3bo4bo13bo4bo$2bo4bobo11bobo4bo$2bo25bo!

User avatar
Scorbie
Posts: 1692
Joined: December 7th, 2013, 1:05 am

Re: Soup search results

Post by Scorbie » April 15th, 2015, 11:54 am

Huh, Impressive to see that an odd-high-bit-count still life occured (as opposed to what dvgrn expected)! So would that be "narrow clef with handle" (Freywa's nomenclature) or something like Long Aries betwist two blocks?
A for awesome wrote:It seems that the p3 oscillator xp3_6a889b8ozx33 has made a surge in occurrences; as of yesterday there was only one instance (two if you count the D4_x4 soup), but now there are 4 in the main census.
And this seems to be the most common variant of the cuphook oscillator rotor.

Post Reply