muzik wrote: ↑September 23rd, 2025, 1:04 pm
How exactly do you make a hexagonal map rule? Which binary digit represents which cell arrangement?
Well, I suppose creating a 2-state rule table and using Copy as MAP works:
Code: Select all
x = 48, y = 1, rule = hexleaf
48o!
@RULE hexleaf
@TABLE
n_states:2
neighborhood:hexagonal
symmetries:none
0,1,0,0,0,0,1,1
0,0,0,0,1,1,0,1
0,0,0,1,1,1,0,1
0,1,0,1,0,0,1,1
0,1,1,0,0,0,1,1
0,0,1,0,1,1,0,1
1,0,0,0,0,0,1,0
1,0,0,1,0,1,0,0
1,0,0,1,0,0,1,0
1,0,1,0,0,0,1,0
1,0,1,0,0,1,0,0
1,0,0,0,0,1,0,0
Code: Select all
x = 48, y = 1, rule = MAPEd0AdxDfAH8A/4j/AP+A/w
48o!
EDIT: version with a vertical line of mirror symmetry:
Code: Select all
x = 1, y = 48, rule = wiggletriangle
o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$
o$o$o$o$o$o$o$o$o$o$o$o$o!
@RULE wiggletriangle
@TABLE
n_states:2
neighborhood:hexagonal
symmetries:none
0,0,0,0,0,1,1,1
0,1,1,1,0,0,0,1
0,0,0,1,0,1,1,1
0,1,1,0,0,0,0,1
0,0,0,0,1,1,1,1
0,1,1,0,1,0,0,1
1,0,0,0,0,0,1,0
1,1,0,1,0,0,0,0
1,1,0,0,0,0,0,0
1,1,0,0,1,0,0,0
1,0,0,0,1,0,1,0
1,0,0,1,0,0,1,0
Code: Select all
x = 1, y = 48, rule = MAPBJ8g/wSfIP8EnyD/AP8A/w
o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$
o$o$o$o$o$o$o$o$o$o$o$o$o!