## Glide Life: 23/34578/4

For discussion of other cellular automata.
TWLife
Posts: 57
Joined: August 30th, 2013, 8:12 pm

### Glide Life: 23/34578/4

NOTE: The rule has now changed to 23/34578/4 for better productivity.

I'm freaking out here!!! its a oblique spaceship that moves 7,1 every 17 gens.

Code: Select all

x = 4, y = 4, rule = 23/345/4
2.2A\$AC2A\$3A\$.A!
there's also an p124 oscillator that occurs quite naturally

Code: Select all

x = 5, y = 5, rule = 23/345/4
2.3A\$2.ABA\$.A2.A\$A\$.BC!
at first it may seem like its only p31 or 32, but it makes 3 full turns before it repeats itself, as the initial pattern shows up again every 31 gens, but rotated 270 degrees

However, this rule is not very productive, so I'm trying to add more chaos and stuff to make it more interesting but at the same time keep the awesome spaceship and oscillator.
Last edited by TWLife on October 6th, 2013, 5:50 pm, edited 6 times in total.

TWLife
Posts: 57
Joined: August 30th, 2013, 8:12 pm

### Re: 23/3458/4

p6 c2 spaceship

Code: Select all

x = 5, y = 7, rule = 23/3458/4
.C\$2.2A\$2.C2A\$.BACA\$B.C2A\$.2CA\$.BA!

TWLife
Posts: 57
Joined: August 30th, 2013, 8:12 pm

### Re: 23/3458/4

there's also this tub....

Code: Select all

x = 3, y = 3, rule = 23/3458/4
.A\$A.A\$.A!

Rhombic
Posts: 1064
Joined: June 1st, 2013, 5:41 pm

### Re: 23/3458/4

Wow. That's a good rule.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

towerator
Posts: 328
Joined: September 2nd, 2013, 3:03 pm

### Re: 23/3458/4

the tub is remarkable as it is impossible to "corrupt" the interior without destroying the growing edge.
This is game of life, this is game of life!
Loafin' ships eaten with a knife!

bprentice
Posts: 674
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

### Re: 23/3458/4

Here are two more. A period 23 ship:

Code: Select all

x = 5, y = 5, rule = 23/3458/4
2.A\$.A.2A\$A2.2A\$.A.2A\$2.A!
and another expanding pattern:

Code: Select all

x = 5, y = 5, rule = 23/3458/4
.2A\$A.2A\$2A.2A\$.2A.A\$2.2A!
Brian Prentice

Sphenocorona
Posts: 485
Joined: April 9th, 2013, 11:03 pm

### Re: 23/3458/4

The growing pattern that Brian posted can be created from a 'barge' shape, with as few as six cells:

Code: Select all

x = 4, y = 4, rule = 23/3458/4
.A\$A.A\$.A.A\$2.A!
The individual waveguides can be stabilized with the natural but uncommon c/2 spaceship:

Code: Select all

x = 128, y = 71, rule = 23/345/4
12\$75.A\$74.3A\$73.A2C2A\$72.ABC2.A\$72.ABA3.A\$71.3A2.C.CA\$71.A5.BCBA\$70.
A7.ABA\$69.AC.C6.3A\$68.ABCB9.A\$68.ABA11.A\$67.3A10.C.CA\$67.A13.BCBA\$66.
A15.ABA\$65.AC.C14.3A\$64.ABCB17.A\$64.ABA19.A\$63.3A18.C.CA\$63.A21.BCBA\$
61.2A23.A2BA\$59.3A2.C22.A2BA\$58.A2BA26.A2BA\$57.A2CA28.A2BA\$55.2A2.B
30.A2CA\$53.3A2.C32.B2.2A\$52.A2BA36.C2.3A\$51.A2CA40.A2BA\$49.2A2.B42.A
2CA\$47.3A2.C44.B2.2A\$46.A2BA48.C2.3A\$45.A2CA52.A2BA\$43.2A2.B54.A2CA\$
41.3A2.C56.B2.2A\$40.A2BA60.C2.3A\$39.A2CA64.A2BA\$37.2A2.B66.A2CA\$35.3A
2.C68.B2.2A\$34.A2BA72.C2.3A\$33.A2CA76.A2BA\$31.2A2.B78.A2CA\$31.AB82.B
2.2A\$30.AB.AC81.C2.2A\$31.AB86.C2A\$31.3A84.BACA\$117.B.C2A\$118.2CA\$118.
BA!
And here's a P124 oscillator:

Code: Select all

x = 5, y = 5, rule = 23/345/4
3A\$ABA\$A2.A\$4.A\$2.CB!

towerator
Posts: 328
Joined: September 2nd, 2013, 3:03 pm

### Re: 23/3458/4

sphenocona's p124 is already on the page.
Also, the knightship and the p2 are about as common.
Why not callling it "slopey glider"?
This is game of life, this is game of life!
Loafin' ships eaten with a knife!

TWLife
Posts: 57
Joined: August 30th, 2013, 8:12 pm

### Re: Glide: 23/34578/4

Alright, the name for this rule is temporarily 'glide life', if you have any suggestions, please tell me and I will consider them. Thanks!

EricG
Posts: 199
Joined: August 19th, 2011, 5:41 pm
Location: Chicago-area, USA

### Re: Glide Life: 23/34578/4

There has already been work done with this rule and very closely related rules which support the oblique spaceship, and many of the other patterns described above,

See this link: viewtopic.php?f=11&t=861 <-- click
It describes the "9:43 at Knight" rule (237/34578/4).

And more generally, see its predecessor thread at this link: viewtopic.php?f=11&t=767 <--click
It covers the 23/345/4 rule family with various additional B7, B8, S7, and S8s)

Gotta run - sorry I don't have time to post more right now!