Hybrid CAs

For discussion of other cellular automata.
ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 1st, 2021, 8:43 pm

1-cell glider eater

Code: Select all

x = 7, y = 6, rule = WWLife
.A$2.A$3A3$6.D!
1-cell Wing-to-glider converter:

Code: Select all

x = 16, y = 4, rule = WWLife
D$13.3A$12.A$12.2A!

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 3rd, 2021, 2:55 am

ColorfulGabrielsp138 wrote:
May 1st, 2021, 8:43 pm
1-cell glider eater

Code: Select all

x = 7, y = 6, rule = WWLife
.A$2.A$3A3$6.D!
1-cell Wing-to-glider converter:

Code: Select all

x = 16, y = 4, rule = WWLife
D$13.3A$12.A$12.2A!
1-cell B-heptomino-to-Herschel

Code: Select all

x = 5, y = 7, rule = WWLife
2.D3$2A.A$.3A$2.A!
4-cell Herschel to glider

Code: Select all

x = 18, y = 31, rule = WWLife
A$3.A$A2.A$2.3A$2.3A$.A2.A$.A.A$.3A2$10.C17$17.D$16.D3$4.C!

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

User avatar
Layz Boi
Posts: 271
Joined: October 25th, 2018, 3:57 pm

Re: Hybrid CAs

Post by Layz Boi » May 3rd, 2021, 7:07 am

*catalyzes your glider*
also some silly oscillators

Code: Select all

x = 232, y = 152, rule = WWLife
99.A.A$56.A42.2A$54.2A44.A$55.2A$89.2D$59.D29.2D$59.D30.D39.A.A$58.D32.
D38.2A$89.D2.D38.A$87.D2.2D3$46.D72.3D$45.D.D71.D2.D$44.D.D.D69.D4.D$
121.2D4.D$92.D27.D6.D$91.3D25.D5.2D89.3AC.D$91.D125.AD3.D$214.A4.2A$213.
DA5.A6.D$214.A4.2A$217.AD3.D$216.3AC.D9$216.D.D2.D.D$215.D3.2D3.D$220.
A$210.D7.2A.2A6.D$220.A$215.D3.2D3.D$216.D.D2.D.D12$48.A.A35.A.A41.A.
A$48.2A36.2A42.2A$12.A.A34.A37.A43.A$12.2A$13.A$4.D$3.D74.2D41.D94.D.
D2.D.D4.D.D$4.D72.D2.D41.D92.D3.2D2A.D2.D3.D$3.D35.D37.D3.D41.D97.A.A
$3.2D34.D.D37.D.D39.2D87.D12.2A$3.D.D35.2D35.D.3D37.2D99.A.A$3.D4.D32.
2D.D35.D39.D94.D3.2D2A.D2.D3.D$7.D208.D.D2.D.D4.D.D21$215.3A$218.D.D2.
D.D$215.A.D2A.2D3.D3.D$213.3A.3A11.D$212.CA6.A10.D$213.3A.3A11.D$215.
A.D2A.2D3.D3.D$218.D.D2.D.D$215.3A2$90.A.A38.A.A$50.A.A37.2A39.2A$14.
A.A33.2A39.A40.A$14.2A35.A$6.D8.A75.D$5.D$5.D73.3D39.2D$6.D72.D2.D40.
D$5.D77.D40.D$5.2D75.D40.D$5.D.D36.2D34.2D42.D$5.D4.D32.D35.D$9.D2$217.
D7.D$218.A$218.A$215.2A2.2A$217.5A$217.5A3.A$211.D11.A.A5.D$217.5A3.A
$217.5A$215.2A2.2A$218.A$218.A$217.D7.D18$86.A.A$10.A.A73.2A$D9.2A37.
A.A35.A$2D9.A37.2A79.A.A$50.A79.2A$41.2D2.D85.A$40.D35.2D$78.D$2.D35.
3D35.D2.D$.D.D4.3D27.D2.D35.2D41.2D$.D4.D2.D32.D34.D41.D2.D$4.4D33.D36.
D4.2D35.D2.D$49.D27.D7.D33.D2.D$50.D27.D6.D33.2D.D$79.6D!

User avatar
FWKnightship
Posts: 1521
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: Hybrid CAs

Post by FWKnightship » May 3rd, 2021, 8:42 am

P4 glider backrake in Brainspawn6:

Code: Select all

x = 9, y = 6, rule = Brainspawn6
3.2B2.2B$2.B6A$.BA$BA.A2.2B$A.A3.2A$2.A.A!
EDIT:

Code: Select all

x = 53, y = 261, rule = MixedLifeSeeds
7.2B$6.B2.B$13.2B$8.2A2.B2.B2$8.A.2A2$9.A.A2$10.A$9.3A$9.A.A$9.A.2A$
8.2A.A$10.3A$8.2A$8.A.2A$8.A.3A$8.2A3.A$11.2A4$24.2B2.2B2.2B2.2B$8.A.
2A11.B14.B$6.A6.A12.2B2.2B2.2B$7.A5.A8.2B2.B8.B2.2B$8.2A4.A12.B6.B$
10.4A8.2B3.2B4.2B3.2B$13.A$20.B2.2B12.2B2.B$.2B9.2A5.B4.B12.B4.B$B2.B
7.3A15.B2.B5.B3.B$12.2A12.B8.2B5.B$10.3A20.B.B.2B2.B$11.2A23.B$8.2A
20.B5.B$9.A.2A6.B$9.3A4$16.2A$16.A.2A$19.A$17.3A2$8.2A2$8.5A$13.A$11.
2A6$15.2A$14.A.A4.A$14.A4.2A.2A$14.A5.2A.2A$14.A2.A4.A$15.2A4.A$20.3A
$18.A3.A$18.A2.A$18.3A10$24.2A$22.2A.A$14.A6.2A2.A$13.A.A4.2A$13.A.A
4.A$14.A7.A$17.6A$17.3A.A2$13.3A6.A$14.3A5.3A$15.2A5.2A$20.3A$20.2A3.
3A$20.A7.A$24.A4.A$24.3A3.A3.2B$16.2A12.A2.B2.B$14.2A12.A.A$14.2A12.
2A$13.A5.A$13.A7.2A$20.A.A2$14.A.A4.A$14.A5.A$14.A.2A4.2A$17.A5.A$14.
A.A4.A.A$30.2A$30.A.A$31.A3$34.A$33.3A$22.A2.2A4.A3.A$20.A.A2.2A3.A4.
A$19.A6.2A2.A.A.A$17.A2.A7.A.A.2A$17.A10.2A.A$19.A2.3A4.A.A$20.A2.A6.
A$20.3A$19.2A3.A.A2$23.A2.A$24.2A4.2A$32.A$29.2A.2A$30.A.A3$27.A4.A.A
$28.2A2.A.A$20.A6.3A2.A$19.A.A$19.2A$26.A$24.A2.A$23.A$28.3A$22.A.2A
3.4A$22.A3.2A.A$23.3A3.A2.A$23.2A4.4A$33.A$32.A.A$33.A4$29.2A$20.A7.A
.A$19.A.A7.A$19.2A3$24.A.A$22.2A2.2A$22.2A2.3A2.A$22.2A2.2A.2A.2A$31.
A4$26.3A4$29.2A$20.A7.A.A$19.A.A7.A$19.2A9.2A$26.2A2.A.A$23.A.A.4A.2A
$22.2A.A.2A$23.A.A3.A$22.A3.2A.A$21.6A3.A$21.A8.A$27.A2.2A$22.A4.A.A$
24.A4$29.A$28.A.A$20.A7.A.A$19.A.A7.A$19.2A4.2A$24.2A.A$24.2A.2A$27.
2A$28.A$29.A$27.3A8$26.A$26.A$20.A5.3A.2A$19.A.A10.A$19.2A4.2A4.A$24.
A6.A$24.A4.A$25.2A2.A$26.2A11$21.2A$19.3A.A$18.A5.A$18.A.4A$19.A.A2$
28.A$27.A.A2$25.A$25.A$25.A6$34.2B2.2B2.2B2.2B$21.2A10.B14.B$19.3A.A$
18.A5.A9.2B10.2B$18.A.4A11.B2.B.2B.B2.B$19.A.A9.B2.B12.B2.B$36.B8.B$
31.B5.2B4.2B5.B$29.B5.B10.B5.B$28.B3.B2.B10.B4.B$25.A10.B9.B$25.A2.B
3.B5.2B$25.A3.B$33.B3.B$34.B.B5$21.2A$19.3A.A$18.A5.A$18.A.4A$19.A.A!
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'

User avatar
FWKnightship
Posts: 1521
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: Hybrid CAs

Post by FWKnightship » May 4th, 2021, 3:12 am

Code: Select all

x = 444, y = 177, rule = MixedLifeSeeds
16.A.A.A46.A.A.A46.A2.A.A.A64.A2.A.A.A83.A.A.A36.A2.A.A.A37.A2.A.A.A
53.A2.A.A.A2$16.A50.A3.A46.A6.A64.A2.A3.A83.A3.A36.A6.A37.A2.A57.A2.A
3.A2$16.A.A.A46.A.A.A46.A2.A.A.A64.A2.A.A.A83.A.A.A36.A2.A.A.A37.A2.A
.A.A53.A2.A.A.A2$16.A3.A46.A3.A46.A2.A68.A2.A3.A83.A3.A36.A2.A41.A2.A
3.A53.A2.A3.A2$16.A.A.A46.A.A.A46.A2.A.A.A64.A2.A.A.A83.A.A.A36.A2.A.
A.A37.A2.A.A.A53.A2.A.A.A10$24.2B55.2B7.2B$23.B2.B53.B2.B5.B2.B25.2B
83.2B$117.B2.B7.2B72.B2.B66.2B20.2B31.2B36.2B61.2B$26.2A55.2A3.2A37.B
2.B66.2B72.B24.B29.B2.B34.B2.B59.B2.B$26.2A55.2A3.2A26.2A78.B2.B2.2A
70.20A140.2B$25.A2.A53.A2.A.A2.A25.2A8.2A146.3A14.3A31.2A38.2A62.2A2.
B2.B$25.A2.2A52.A2.A.A2.A24.A2.A7.2A72.2A.A70.A18.A31.2A38.2A$82.4A.
4A24.A2.A6.A2.A161.A2.2A29.A2.A36.A2.A61.A.2A$24.A5.A24.2B7.2B15.A3.A
.A3.A23.4A6.A2.A71.A.A82.4A35.A2.A36.A2.A$24.A.4A24.B2.B5.B2.B16.A.A.
A.A35.4A151.A3.A38.2A2.2A34.2A2.2A61.A.A$53.B5.3B5.B17.A.A9.2B14.A6.A
3.A4.A71.A77.A5.A38.4A36.5A$60.B19.A2.A.A.A.A2.A6.B13.A6.A3.A4.A70.3A
77.A5.2A37.2A38.2A.A62.A$28.3A29.B19.A2.A.A.A.A2.A3.B16.2A.2A.2A4.A2.
A71.A.A77.A.A4.A79.2A61.3A$60.B20.3A5.3A3.B18.2A2.2A.2A2.A2.A73.2A76.
A3.A36.3A4.3A30.3A66.A.A$52.B15.B28.B14.A.A4.A.A.A.A73.2A.A76.A6.2A
34.A6.A3.2B27.A67.A.2A$6.2B2.2B2.2B2.2B35.B6.B2.B28.2B15.2A10.A.A76.
2A75.A2.A2.2A36.A4.A6.B27.A65.2A.A$5.B14.B5.3A32.B22.A3.A8.2B14.A6.A
2.A.A3.A69.4A77.2A6.A43.B98.3A$83.A.A.A.A6.B28.A.A71.A81.A3.A2.A42.A
3.2B29.A$6.2B10.2B62.A2.A.A2.A31.A77.A2.A81.3A44.A13.2B17.A2.A3.2B56.
3A$7.B2.B.2B.B2.B10.2A27.B8.2B12.2A7.3A29.A4.A72.A2.A125.A2.A2.2B11.B
20.A.B2.B55.3A$3.B2.B12.B2.B5.A30.B9.B10.3A7.A2.A28.A3.A201.2A.A13.B
18.A.A2.A$8.B8.B10.A37.B12.3A9.3A29.A.A158.A46.A.2A30.2A.A2.A60.3A$3.
B5.2B4.2B5.B3.3A36.B13.3A9.A.A189.A.A41.2A2.3A10.B.B18.3A.3A58.A2.2A$
.B5.B10.B5.B37.B4.B4.2B5.2A45.A77.2A76.2A43.2A.2A11.B3.B21.A.A57.A$B
3.B2.B10.B4.B37.B4.B4.B54.A47.2B2.2B2.2B2.2B12.2A.3A76.2A.A42.A2.A7.B
28.2A58.2A$8.B9.B32.2B21.B45.A.A50.B14.B9.2A2.A80.A.A82.2A58.4A3.A$B
3.B5.2B38.B28.6A36.A76.A3.A165.A62.A2.A$.B51.B4.B14.B.B4.A2.A90.2B10.
2B9.2A.2A82.A.A40.A.A9.B.B90.2A$5.B3.B49.B12.B3.B4.2A8.4A29.A50.B2.B.
2B.B2.B99.2A40.A.A37.2A.A$6.B.B43.B.B35.A2.2A30.A45.B2.B12.B2.B136.2A
3.A36.2A$51.B.B.B16.B3.B12.A2.2A29.3A50.B8.B141.2A3.3A$52.3B10.2B6.B.
B14.2A79.B5.2B4.2B5.B7.3A132.2A$67.B101.B5.B10.B5.B4.A11.2B116.2A.A2.
2A92.2A$64.B14.A4.A85.B4.B10.B2.B3.B3.A2.A7.B2.B115.A99.3A.A$56.B6.B
16.A3.A6.2A82.B9.B14.A128.2A2.2A38.2A51.A2.A.6A$56.B8.B13.A4.A6.2A89.
2B5.B3.B6.4A125.A4.A39.2A51.3A3.A3.A$57.B.B4.B127.B7.A172.A53.2A4.A2.
2A3.2B$184.B3.B8.A4.A230.2A.2A2.B2.B$47.2B136.B.B11.A2.A232.A$46.B
153.A$49.B40.2A230.2B$50.B33.A4.A2.A101.2A125.B2.B9.A34.4A$48.B14.B
20.A108.A.A137.2A33.2A.2A$50.B3.B10.B18.A5.A.A100.A6.A167.A2.A2.A$48.
B4.B11.B127.2A7.A122.A3.4A2.A24.2B7.A3.A59.A$64.B134.A125.A3.3A3.A23.
B2.B69.A$199.A3.A121.A3.2A2.A43.2A54.A$202.2A121.A2.A31.2A16.2A$198.A
127.2A32.2A15.A$84.A113.A.2A125.3A29.A2.A$71.B12.A114.A129.A29.A2.A$
73.B10.A274.4A74.2A$73.B259.A24.A65.3A10.A.A$72.B259.A.A23.A5.A$335.A
23.A4.A66.A$327.A4.2A25.A3.A64.A.2A7.2A$195.2A125.A.3A.A98.A2.A.A$84.
A104.2A4.A.A165.A7.2A57.A5.2A.2A$79.B4.A104.3A4.A161.2A2.A7.A2.A7.2A
45.2A.2A2.A3.A$81.B2.A103.A133.3A35.2A.A7.2A9.2A46.2A4.A.A$81.B106.3A
4.2A130.2A.2A29.2A18.A49.A5.A$80.B108.A5.2A3.A125.A35.A$189.A10.A126.
5A3.3A$190.A2.A143.A$191.3A142.A2$86.A$84.A.A113.A125.2A$85.2A113.A
125.2A$326.A.A108.2A$327.A57.2A50.2A$326.A2.2A39.A15.2A$327.A3.A37.2A
.A12.A45.2A9.2A$327.2A.3A36.A3.A67.A.A$327.2A.2A37.2A2.A60.A8.A$327.A
.2A39.A2.A56.4A$186.3A139.2A40.A.A56.A$186.A2.2A$187.4A5.3A230.A.A$
189.2A5.3A127.A103.A$190.A135.A103.A$191.2A.A131.A$191.A2.A4.A189.2A$
190.3A.A195.2A$189.A2.4A.2A126.A63.A$188.3A.2A.2A127.A.A$189.2A.3A
128.A2.A$190.3A131.A.3A.A106.2A$191.A133.A3.2A106.2A$184.3A142.A$183.
A3.A$182.A4.A138.A88.2B2.2B2.2B2.2B$182.A3.A8.A128.2A.2A85.B14.B$182.
3A9.2A129.A.A$194.A.A129.A88.2B10.2B$194.A.A.A217.B2.B.2B.B2.B$189.A
4.A2.A214.B2.B12.B2.B$174.2B13.2A3.A2.A219.B8.B$173.B2.B13.2A.A2.2A
214.B5.2B4.2B5.B$190.2A2.A125.2B88.B5.B10.B5.B$198.A120.B91.B4.B10.B
2.B3.B$188.A3.A.A2.A124.B93.B9.B$189.2A4.2A126.B99.2B5.B3.B$189.A6.A
124.B111.B$323.2B100.B3.B$320.2B104.B.B$322.B$325.A.A$325.2A$325.2A$
197.A$198.A$189.2A$189.3A$190.2A.2A$189.2A3.A$188.2A$190.A$186.A2.3A$
185.A$186.A4.3A$186.2A3.2A$188.A5$163.2B2.2B2.2B2.2B$162.B14.B2$163.
2B10.2B$164.B2.B.2B.B2.B$160.B2.B12.B2.B5.2A$165.B8.B10.2A$160.B5.2B
4.2B5.B11.A.A$158.B5.B10.B5.B10.2A$157.B3.B2.B10.B4.B11.A$165.B9.B$
157.B3.B5.2B$158.B$162.B3.B$163.B.B15$196.A$197.2A$196.2A!
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 8th, 2021, 9:04 pm

1-cell XWSS eater

Code: Select all

x = 81, y = 4, rule = WWLife
6.4A4.4A3.4A4.5A3.5A4.5A4.6A3.6A4.6A$D5.A3.A3.A3.A2.A3.A3.A4.A2.A4.A3.
A4.A3.A5.A2.A5.A3.A5.A$6.A7.A6.A7.A7.A8.A8.A8.A9.A$7.A7.A6.A7.A7.A8.A
8.A8.A9.A!

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 8th, 2021, 9:55 pm

Code: Select all

x = 0, y = 0, rule = Superstring
bB$3B$bB!
quadratic pure space nonfiller

Code: Select all

x = 0, y = 0, rule = Superstring
2B$2B! Quadratic pure nonfiller
[[ GRAPH GRAPHOPACITY 0 ]]

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 14th, 2021, 10:35 pm

Unusual oscillator

Code: Select all

x = 27, y = 18, rule = WWLife
.D3.D$D.D.D.D$D.D.D.D$D.D.D.D17.D$D.D.D.D16.D.D$D.D.D.D14.3D.D$D2.D2.
D13.D2.D2.D$D6.CB11D.D.D2.D$D2.D2.D15.2D.D$D.D.D.D16.D.D$D.D.D.D17.D$
D.D.D.D$D.D.D.D$D.D.D.D$D.D.D.D$D.D.D.D$D.D.D.D$.D3.D!

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » May 21st, 2021, 11:17 pm

A reduction of an unknown conduit in Life (Sorry, Entity Valkyrie 2 won't let me mention its name)

Code: Select all

x = 42, y = 35, rule = WWLife
21.2A$21.A$22.A$21.2A$30.A6.A$6.D21.3A5.A.A$27.A8.A.A$27.2A6.2A.3A$41.
A$2.A15.2A15.2A.3A$2.A15.2A15.2A.A$3A$A3$40.2A$40.A$38.A.A$38.2A$9.D6$
6.A$6.A.A$6.3A$8.A20.2A$29.A$18.2A10.A$18.2A2.2A5.2A$22.A.A$24.A$24.2A
!

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

ColorfulGabrielsp138
Posts: 288
Joined: March 29th, 2021, 5:45 am

Re: Hybrid CAs

Post by ColorfulGabrielsp138 » August 20th, 2021, 8:10 am

B215 in HoneyLife

Code: Select all

x = 51, y = 39, rule = WWHoneyLife
4.9D$3.D9.D$2.D5.2D3.D$2.D2.D.D.D.D2.D$2.D.D.D2.D$.D.2D2.3D$D3.3D2.D$
D6.D.D$D7.2D$.D32.D4.D$.D$2.D$3.D$4.D$5.D$5.D$4.D$3.D$2.D$.D$D16.9D$.
D14.D9.D$2.D12.D5.2D3.D$3.D11.D2.D.D.D.D2.D$3.D11.D.D.D2.D25.A$4.D9.D
.2D2.3D25.3A$5.D8.D2.3D2.D25.A.A$6.D8.D4.D.D27.A$7.D8.D4.2D$8.D8.D$9.
2D6.D$11.5D2.D$16.D.D$17.D.D$20.D$21.D5.D$22.D6.2D$23.D2.D$24.2D!
@RULE WWHoneyLife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var b={1,2}
var B={1,2}
var bb={1,2}
var bB={1,2}
var c={0,3,4}
var C={0,3,4}
var cc={0,3,4}
var cC={0,3,4}
var Cc={0,3,4}
var CC={0,3,4}
var ccc={0,3,4}
var d={0,1,2,3,4}
var D={0,1,2,3,4}
var dd={0,1,2,3,4}
var dD={0,1,2,3,4}
var Dd={0,1,2,3,4}
var DD={0,1,2,3,4}
var ddd={0,1,2,3,4}
var ddD={0,1,2,3,4}
var e={0,1,3,4}
var E={0,1,3,4}
var ee={0,1,3,4}
0,b,B,bb,c,C,cc,cC,Cc,1 # B3
0,1,1,1,1,1,1,1,1,1 # B8
1,1,1,1,1,1,1,1,1,1 #  S8. Note that this line is above "overpopulation" line to take priority.
1,a,c,C,cc,cC,Cc,CC,ccc,0 # Death of underpopulation
1,b,B,bb,bB,d,D,dd,dD,0 # Death of overpopulation
4,2,e,E,ee,c,C,cc,cC,2 # B1 inside wire / B3 from life cells
4,2,2,c,C,cc,cC,Cc,CC,2 # B2 inside wire
4,1,1,1,c,C,cc,cC,Cc,2 # B3 from life to wire
2,d,D,dd,dD,Dd,DD,ddd,ddD,3 # Wire decay
3,d,D,dd,dD,Dd,DD,ddd,ddD,4 # Wire death
@COLORS
1  0    255  0
2  0    0    255
3  255  255  255
4  255  128  0
EDIT: P430 gun

Code: Select all

x = 108, y = 51, rule = WWHoneyLife
4.9D$3.D9.D$2.D5.2D3.D$2.D2.D.D.D.D2.D$2.D.D.D2.D$.D.2D2.3D$D3.3D2.D$
D6.D.D$D7.2D$.D32.D4.D$.D$2.D$3.D78.2D$4.D76.D2.D$5.D71.2D6.D$5.D74.D
5.D$4.D82.D$3.D84.D.D$2.D86.D.D$.D87.D2.5D$D16.9D64.D6.2D$.D14.D9.D63.
D8.D$2.D12.D5.2D3.D58.2D4.D8.D$3.D11.D2.D.D.D.D2.D57.D.D4.D8.D$3.D11.
D.D.D2.D25.A36.D2.3D2.D8.D$4.D9.D.2D2.3D25.3A34.3D2.2D.D9.D$5.D8.D2.3D
2.D25.A.A34.D2.D.D.D11.D$6.D8.D4.D.D27.A29.D2.D.D.D.D2.D11.D$7.D8.D4.
2D58.D3.2D5.D12.D$8.D8.D63.D9.D14.D$9.2D6.D64.9D16.D$11.5D2.D87.D$16.
D.D86.D$17.D.D84.D$20.D82.D$21.D5.D74.D$22.D6.2D71.D$23.D2.D76.D$24.2D
78.D$105.D$106.D$68.D4.D32.D$98.2D7.D$98.D.D6.D$98.D2.3D3.D$98.3D2.2D
.D$98.D2.D.D.D$93.D2.D.D.D.D2.D$94.D3.2D5.D$94.D9.D$95.9D!
@RULE WWHoneyLife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var b={1,2}
var B={1,2}
var bb={1,2}
var bB={1,2}
var c={0,3,4}
var C={0,3,4}
var cc={0,3,4}
var cC={0,3,4}
var Cc={0,3,4}
var CC={0,3,4}
var ccc={0,3,4}
var d={0,1,2,3,4}
var D={0,1,2,3,4}
var dd={0,1,2,3,4}
var dD={0,1,2,3,4}
var Dd={0,1,2,3,4}
var DD={0,1,2,3,4}
var ddd={0,1,2,3,4}
var ddD={0,1,2,3,4}
var e={0,1,3,4}
var E={0,1,3,4}
var ee={0,1,3,4}
0,b,B,bb,c,C,cc,cC,Cc,1 # B3
0,1,1,1,1,1,1,1,1,1 # B8
1,1,1,1,1,1,1,1,1,1 #  S8. Note that this line is above "overpopulation" line to take priority.
1,a,c,C,cc,cC,Cc,CC,ccc,0 # Death of underpopulation
1,b,B,bb,bB,d,D,dd,dD,0 # Death of overpopulation
4,2,e,E,ee,c,C,cc,cC,2 # B1 inside wire / B3 from life cells
4,2,2,c,C,cc,cC,Cc,CC,2 # B2 inside wire
4,1,1,1,c,C,cc,cC,Cc,2 # B3 from life to wire
2,d,D,dd,dD,Dd,DD,ddd,ddD,3 # Wire decay
3,d,D,dd,dD,Dd,DD,ddd,ddD,4 # Wire death
@COLORS
1  0    255  0
2  0    0    255
3  255  255  255
4  255  128  0

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and probably to seven. Looking for conduits...

User avatar
breaker's glider gun
Posts: 685
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Hybrid CAs

Post by breaker's glider gun » September 1st, 2021, 1:01 pm

in WWlife:

Code: Select all

x = 81, y = 326, rule = WWLife
23.9DCBDCB7DBCDBC9D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.14D3BD3B14D
$38.C3.C$38.2D.2D$39.BAB$39.CDC$23.16D3C16D$23.D16.A16.D$23.D33.D$23.
D33.D$23.D33.D$23.7DBCDBC11DCBDCB7D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.
35D$23.D33.D$23.D33.D$23.D33.D$23.B33.B$23.BCDBC25DCBDCB$38.D3.D$38.2D
.2D$39.D.D$39.3D$23.2BDCB25DBCD2B$23.C33.C$23.D33.D$23.D33.D$23.D33.D
$23.35D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.7DCBDCB11DBCDBC7D$23.D33.D$23.
D33.D$23.D33.D$23.D33.D$23.35D$38.D3.D$38.2B.2B$39.C.C$39.DBD$23.14DC
B3DBC14D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.9DBCDBC3DC3DCBDCB9D$38.
D3.D$38.2D.2D$39.D.D$39.3D$23.35D$23.D33.D$23.D33.D$23.D33.D$23.D33.D
$23.2DBCDBC21DCBDCB2D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.2CB29DB2C$23.D
33.D$23.B33.B$23.C33.C$23.D33.D$23.35D$38.D3.D$38.2D.2D$39.D.D$39.3D$
23.5DCBDCB15DBCDBC5D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.35D$38.D3.
D$38.2D.2D$39.D.D$39.BDB$23.12DCBDCBDBCDBC12D$23.D33.D$23.D33.D$23.D33.
D$23.D33.D$23.11DBCD3BD3BDCB11D$38.C3.C$38.2D.2D$39.D.D$39.3D$23.35D$
23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.4DBCDBC17DCBDCB4D$38.D3.D$38.2D
.2D$39.D.D$39.3D$23.35D$23.B33.B$23.C33.C$23.D33.D$23.B33.B$23.BC31DC
B$38.D3.D$38.2D.2D$39.D.D$39.3D$23.3DCBDCB19DBCDBC3D$23.D33.D$23.D33.
D$23.D33.D$23.D33.D$23.35D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.10DCBDCB5D
BCDBC10D$23.D33.D$23.D33.D$23.D33.D$23.D14.A3.A14.D$23.13DB3CB3CB13D$
38.D3.D$38.2BA2B$39.CAC$39.3D$23.35D$23.D33.D$23.D33.D$23.D33.D$23.D33.
D$23.6DBCDBC13DCBDCB6D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.35D$23.D33.D$
23.D33.D$23.B33.B$23.C33.C$23.CDBC27DCBDC$38.D3.D$38.2D.2D$39.D.D$39.
3D$23.2CBDCB23DBCDB2C$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.35D$38.D
3.D$38.2D.2D$39.D.D$39.3D$23.8DCBDCB9DBCDBC8D$23.D33.D$23.D33.D$23.D33.
D$23.D33.D$23.35D$38.B3.B$38.2C.2C$39.DAD$39.BCB$23.15DC3BC15D$23.D33.
D$23.D33.D$23.D33.D$23.D33.D$23.8DBCDBC9DCBDCB8D$38.D3.D$38.2D.2D$39.
D.D$39.3D$23.35D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.2B31D2B$23.C33.
C$23.D33.D$23.B33.B$23.C33.C$23.2DCBDCB21DBCDBC2D$23.D33.D$23.D33.D$23.
D33.D$23.D33.D$23.7DCBDCB11DBCDBC7D$23.D33.D$23.D33.D$23.D33.D$23.D33.
D$23.12DCBDCBDBCDBC12D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.17DC17D
$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.35D$23.D33.D$23.D33.D$23.D33.
D$23.D33.D$23.2B31D2B$23.C33.C$23.D33.D$23.B33.B$23.C33.C$23.2DCBDCB21D
BCDBC2D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.7DCBDCB11DBCDBC7D$23.D
33.D$23.D33.D$23.D33.D$23.D33.D$23.12DCBDCBDBCDBC12D$23.D33.D$23.D33.
D$23.D33.D$23.D33.D$23.17DC17D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.
35D$23.D33.D$23.D33.D$23.D33.D$23.D33.D$23.2B31D2B$23.C33.C$23.D33.D$
23.B33.B$23.C33.C$23.2DCBDCB21DBCDBC2D$23.D33.D$23.D33.D$23.D33.D$23.
D33.D$23.35D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.9DCBDCB7DBCDBC9D$23.D33.
D$23.D33.D$23.D33.D$23.D33.D$23.14D3BD3B14D$38.C3.C$38.2D.2D$39.BAB$39.
CDC$23.16D3C16D$23.D16.A16.D$23.D33.D$23.D33.D$23.D33.D$23.7DBCDBC11D
CBDCB7D$38.D3.D$38.2D.2D$39.D.D$39.3D$23.35D$23.D33.D$23.D33.D$23.D33.
D$23.B33.B$23.BCDBC25DCBDCB$38.D3.D$38.2D.2D$39.D.D$39.3D$23.3DCB25DB
C3D$23.D33.D$23.D33.D$24.2DBC25DCB2D4$30.2A17.2A$31.2A15.2A$30.A19.A5$
23.A33.A$23.2A31.2A$22.A.A31.A.A$13.A53.A$12.A.A51.A.A$11.A3.2A8.A29.
A8.2A3.A$2A9.A3.2A5.4A29.4A5.2A3.A9.2A$2A9.A3.2A4.4A9.2A9.2A9.4A4.2A3.
A9.2A$12.A.A6.A2.A9.2A9.2A9.A2.A6.A.A$13.A7.4A5.A19.A5.4A7.A$22.4A4.A
19.A4.4A$25.A29.A!
EDIT: fun oscillator:

Code: Select all

x = 24, y = 16, rule = WWLife
$8.2B2D2B$2.2DBCDBC4.CBDCB2D$.2D3A2.D4.D2.3A2D$.D.BA3.C4.C3.AB.D$2.2D
4.B4.B4.2D$8.D4.D$6.B2C4.2CB!
EDIT:

Code: Select all

x = 105, y = 121, rule = WWLife
.A101.A$2A101.2A$A.A99.A.A5$7.2A87.2A$7.A.A85.A.A$7.A89.A6$16.A71.A$15.
2A71.2A$15.A.A69.A.A5$22.2A57.2A$22.A.A55.A.A$22.A59.A6$31.A41.A$30.2A
41.2A$30.A.A39.A.A5$37.2A27.2A$37.A.A25.A.A$37.A29.A6$46.A.D7.D.A$45.
2A2.2D3.2D2.2A$45.A.A3.D.D3.A.A$48.D2.D.D2.D$51.D.D$43.7D.D.D.7D$43.D
2.D2.D.D.D.D2.D2.D$44.D.D.D2.D.D2.D.D.D$45.D.D3.D.D3.D.D$45.D2.D2.D.D
2.D2.D$45.3D3.D.D3.3D$46.D3.D3.D3.D$47.3D5.3D$46.D11.D$46.D11.D$47.D9.
D$48.D7.D$49.D5.D2$47.5D.5D$47.D.D.D.D.D.D$47.B2.B3.B2.B$48.C2.C.C2.C
$49.D2.D2.D$50.B.B.B$51.C.C$52.D$52.D$52.D$52.D$35.35D$35.D33.D$35.D33.
D$35.D33.D$35.D33.D$35.2DBCDBC21DCBDCB2D$50.D3.D$50.2D.2D$51.D.D$51.3D
$35.2CB29DB2C$35.D33.D$35.B33.B$35.C33.C$35.D33.D$35.35D$50.D3.D$50.2D
.2D$51.D.D$51.3D$35.2B6DCB15DBC6D2B$35.C33.C$35.D33.D$36.33D3$43.3A13.
3A$45.A13.A$44.A15.A5$36.2A29.2A$35.A.A29.A.A$37.A29.A2$23.2A55.2A$22.
A.A55.A.A$21.3A4.2A4.A35.A4.2A4.3A$12.2A6.3A4.A2.2A.A.A33.A.A.2A2.A4.
3A6.2A$12.2A7.3A4.3A.A3.A9.2A9.2A9.A3.A.3A4.3A7.2A$22.A.A4.2A.A3.A9.2A
9.2A9.A3.A.2A4.A.A$23.2A6.2A3.A31.A3.2A6.2A$33.A.A33.A.A$34.A35.A!
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

User avatar
hotcrystal0
Posts: 2643
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: Hybrid CAs

Post by hotcrystal0 » October 31st, 2022, 7:52 pm

There's a 3-cell glider reflector in WWLife:

Code: Select all

x = 5, y = 8, rule = WWLife
2.A.A$2.2A$3.A3$D$D$D!
Edit: Glider to B

Code: Select all

x = 8, y = 7, rule = WWLife
5.A$5.A.A$5.2A$2D.D$.3D2$3.D!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
squareroot12621
Posts: 682
Joined: March 23rd, 2022, 4:53 pm

Re: Hybrid CAs

Post by squareroot12621 » November 2nd, 2022, 4:37 pm

Life vs. HighLife—who wins?
Both.

Code: Select all

# State 1 (red) = Life.
# State 2 (blue) = HighLife.
# This example soup lasts 2,303 generations, and includes a two⸗
# colored block and pond.
x = 100, y = 100, rule = LifevsHighLife
B.A.BA2.A.AB2A.A.A2.B2.4BA4.2B.A.A.B.ABA2.B3.B3.ABAB2.A.ABA.2B.A4.3B4.
B3.A2.2B4.AB.2B$BA.A.B2.B2.B3A2.A.ABABAB2ABA5.B4.AB.B2.ABA.B2A2B.A3.B
9.B2.A2.BABAB10.2B.B3.A2B$A3.BAB2.B3.A.AB.B.B2A4.AB2.B.A3.A2.AB5.A2.B
2A.A.A.B.A.B3.B3.B.AB4.2AB2A.A.B3.2A$B3.B2.BA.BA7.2BAB2.3A.ABA2.B.B.3B
5.2A.BAB.B.B2AB2A.B.BA3.A2B.BA3.BA2.A.AB2.3B2A3.B.BA$.2A3B8.2B2.BA.2A
3.A.4A.BA.A.B.B.AB.A2.A2.AB4.A2.A2B2.A.A2.A.B.2A3B2.B.A.A2.A.B2.A$.B2.
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AB.A!
@RULE LifevsHighLife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={1,2}
var b={1,2}
var c={1,2}
var d={1,2}
var e={1,2}
var f={1,2}
var g={1,2}
var s={0,1,2}
var t={0,1,2}
var u={0,1,2}
var v={0,1,2}
var w={0,1,2}
var x={0,1,2}
var y={0,1,2}
var z={0,1,2}
a, b,c,s,0,0,0,0,0, a
0, 2,2,2,2,a,b,0,0, 2
0, a,a,b,0,0,0,0,0, a
a, s,t,u,v,w,x,y,z, 0

@COLORS
0 0 0 0
1 255 128 128
2 128 255 255

User avatar
wirehead
Posts: 275
Joined: June 18th, 2022, 2:37 pm
Location: /dev/full
Contact:

Re: Hybrid CAs

Post by wirehead » November 5th, 2022, 9:09 pm

I should have mentioned this here awhile ago: I made a hybrid of Wireworld and Brian's Brain.

Behold, WiredBrain, the rule I used for my avatar:

Code: Select all

#CXRLE Pos=-27,-26
x = 12, y = 19, rule = WiredBrain
4..$3.3.$.2C4.$C.5.E$C2.2.D.D.$C3..2E3.$2C3.D5.$2.4.6.$2.5.5.$2.6.4.$
2.3.3C4.$2.2.C2.C..2.$2.2.C5.2.$2.2.C5.2.$2.2.C5.2C$2.2.C5.C$2.3.C.3.
C$2.4.4C$.5C!
@RULE WiredBrain

@TREE

num_states=6
num_neighbors=8
num_nodes=121
1 0 2 3 3 5 0
1 0 2 3 1 5 0
2 0 1 0 0 0 0
1 4 2 3 1 5 0
2 1 3 1 1 1 1
2 0 1 0 0 3 0
3 2 4 2 2 5 2
2 3 0 3 1 3 3
2 1 1 1 1 1 1
2 1 3 1 1 3 1
3 4 7 4 8 9 4
3 2 8 2 2 5 2
2 3 3 3 3 0 3
3 5 9 5 5 12 5
4 6 10 6 11 13 6
2 0 0 0 0 0 0
2 1 0 1 1 1 1
3 7 15 7 16 7 7
2 1 1 1 1 3 1
3 8 16 8 8 18 8
2 3 3 3 3 1 3
3 9 7 9 18 20 9
4 10 17 10 19 21 10
3 5 18 5 5 12 5
4 11 19 11 11 23 11
3 12 20 12 12 2 12
4 13 21 13 23 25 13
5 14 22 14 24 26 14
2 0 0 0 0 3 0
3 15 15 15 15 28 15
2 1 0 1 1 3 1
3 16 15 16 16 30 16
2 3 3 3 3 3 3
3 7 28 7 30 32 7
4 17 29 17 31 33 17
3 18 30 18 18 20 18
4 19 31 19 19 35 19
3 20 32 20 20 4 20
4 21 33 21 35 37 21
5 22 34 22 36 38 22
4 23 35 23 23 25 23
5 24 36 24 24 40 24
3 2 4 2 2 2 2
4 25 37 25 25 42 25
5 26 38 26 40 43 26
6 27 39 27 41 44 27
3 28 28 28 28 12 28
4 29 29 29 29 46 29
3 30 28 30 30 20 30
4 31 29 31 31 48 31
3 32 12 32 20 7 32
4 33 46 33 48 50 33
5 34 47 34 49 51 34
3 20 20 20 20 8 20
4 35 48 35 35 53 35
5 36 49 36 36 54 36
3 4 7 4 8 4 4
4 37 50 37 53 56 37
5 38 51 38 54 57 38
6 39 52 39 55 58 39
3 2 8 2 2 2 2
4 25 53 25 25 60 25
5 40 54 40 40 61 40
6 41 55 41 41 62 41
4 42 56 42 60 42 42
5 43 57 43 61 64 43
6 44 58 44 62 65 44
7 45 59 45 63 66 45
3 12 12 12 12 15 12
4 46 46 46 46 68 46
5 47 47 47 47 69 47
3 20 12 20 20 16 20
4 48 46 48 48 71 48
5 49 47 49 49 72 49
4 50 68 50 71 17 50
5 51 69 51 72 74 51
6 52 70 52 73 75 52
3 8 16 8 8 8 8
4 53 71 53 53 77 53
5 54 72 54 54 78 54
6 55 73 55 55 79 55
4 56 17 56 77 56 56
5 57 74 57 78 81 57
6 58 75 58 79 82 58
7 59 76 59 80 83 59
4 60 77 60 60 60 60
5 61 78 61 61 85 61
6 62 79 62 62 86 62
7 63 80 63 63 87 63
5 64 81 64 85 64 64
6 65 82 65 86 89 65
7 66 83 66 87 90 66
8 67 84 67 88 91 67
3 15 15 15 15 15 15
4 68 68 68 68 93 68
5 69 69 69 69 94 69
6 70 70 70 70 95 70
3 16 15 16 16 16 16
4 71 68 71 71 97 71
5 72 69 72 72 98 72
6 73 70 73 73 99 73
4 17 93 17 97 17 17
5 74 94 74 98 101 74
6 75 95 75 99 102 75
7 76 96 76 100 103 76
4 77 97 77 77 77 77
5 78 98 78 78 105 78
6 79 99 79 79 106 79
7 80 100 80 80 107 80
5 81 101 81 105 81 81
6 82 102 82 106 109 82
7 83 103 83 107 110 83
8 84 104 84 108 111 84
5 85 105 85 85 85 85
6 86 106 86 86 113 86
7 87 107 87 87 114 87
8 88 108 88 88 115 88
6 89 109 89 113 89 89
7 90 110 90 114 117 90
8 91 111 91 115 118 91
9 92 112 92 116 119 92

@COLORS

0 0 0 0
1 255 255 0
2 255 0 0
3 107 33 0
4 0 255 255
5 0 0 255
6 20 20 20
And the Python function for make-ruletree.py:

Code: Select all

name = "WiredBrain"
n_states = 6
n_neighbors = 8
def transition_function(a):
    nw, ne, sw, se, n, w, e, s, c = a #unpack
    neigh = n, ne, e, se, s, sw, w, nw #repack

    #names    
    background, wire_head, wire_tail, wire, brain_head, brain_tail = range(n_states)

    brain_head_count = 0
    wire_head_count = 0
    wire_dead_count = 0
    for n in neigh:
        if n == wire_head: wire_head_count += 1
        if n == brain_head: brain_head_count += 1
        if n == wire: wire_dead_count += 1 

    #Brain cells are only born if 2 neighbors are brain head,
    #or there are 2 wire heads and no dead wires.
    if c==background:
        if brain_head_count==2 or (wire_head_count==2 and
                                   wire_dead_count==0):
            return brain_head
        else:
            return background
    elif c==wire_head:
        return wire_tail
    elif c==wire_tail:
        return wire
    #Wires are also born from 2 Brain heads.
    elif c==wire:
        if wire_head_count==1 or wire_head_count==2 or brain_head_count==2:
            return wire_head
        else:
            return wire
    elif c==brain_head:
        return brain_tail
    elif c==brain_tail:
        return background
    else:
        raise ValueError("invalid state: " + str(c))
(Actual rule file pasted after pattern above)

Now, we have Wireworld+Life = WWLife, Wireworld+Brain=WiredBrain, and Life+Brain=Brainspawn6. Who will make a hybrid of all three?
Langton's ant: Can't play the drums, can be taught.

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breaker's glider gun
Posts: 685
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Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Hybrid CAs

Post by breaker's glider gun » November 5th, 2022, 10:59 pm

Smallest&Fastest GG:

Code: Select all

x = 21, y = 11, rule = WWLife
.3D$D3.D$D3.B5.9D$D3.C4.D9.D$D3.D3.D5.2D3.D$D3.D3.D2.D.D.D.D2.D$D3.D3.
B.D.D2.D2.A$.3D.2DC.2D2.3D3.2A$10.3D2.D2.2A$13.D.D$14.2D!
EDIT: cool, a (???)!

Code: Select all

x = 19, y = 17, rule = WiredBrain
2C$2C6.2C$8C$7.C6.DED$7.2C6.E$13.ED3$12.3C$11.C2.C$11.C$11.C$11.C5.2C
$11.C5.C$12.C4.C$13.4C$8.5C!
(hint: move the extra stuff down a cell to make it saner)
cool!

Code: Select all

x = 23, y = 82, rule = WiredBrain
C$2C3.2C$.4C.4C$3.C.2C3.C$3.C6.C$3.C2.4C$3.C.C$3.C2.4C$2.C7.C$.C3.5C$
C.C13.C$3C7.2C3.2C$.C5.4C.4C$.3C2.C3.2C.C$3.C3.2C4.C$3.C5.C3.C$3.C4.C
4.C$3.C3.C5.C$8.4C2.C$15.C$14.C.C$14.3C$15.C$13.3C$13.C$13.C$13.C$13.
C29$11.2C$10.2C$10.C7$4.2C10.D$4.2C6.2C.EDE$4.8C2.D$11.C3.E$11.2C4$16.
3C$15.C2.C$15.C$15.C$15.C5.2C$15.C5.C$16.C4.C$17.4C$12.5C!

Code: Select all

x = 19, y = 21, rule = WiredBrain
2.6C$D.A5C$2B6.2C$2C6.2C$2C6.2C$2C6.2C$2C4.2C2.2C$2C4.2C2.2C$2C2.2C2.
2C2.3C$2C2.2C2.2C2.2C$2C4.2C2.2C$.C4.2C2.2C$8.2C2.2C$8.2C2.2C$14.2C$14.
2C$10.DE2C2.2C$11.E2C2.2CB$8.2E2DE.2B$8.2D4.2A$15.C!
:?: :?: . . . :!:
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hotcrystal0
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Location: United States

Re: Hybrid CAs

Post by hotcrystal0 » November 11th, 2022, 7:17 pm

Sadly, the signal-to-glider deletes every other signal, so the supposed-to-be P14 gun is a P28 gun.

Code: Select all

x = 27, y = 21, rule = WWLife
4$15.4D$14.D4.D$14.D4.D$5.A8.B4.D$4.2A5.2D2.C3D.D$4.A.A4.D.D6.D$11.D2.
3D3.D$11.3D2.2D.C$11.D2.D.D.B$6.D2.D.D.D.D2.D$7.B3.2D5.D$7.C9.D$8.9D!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wirehead
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Re: Hybrid CAs

Post by wirehead » November 11th, 2022, 7:31 pm

hotcrystal0 wrote:
November 11th, 2022, 7:17 pm
Sadly, the signal-to-glider deletes every other signal, so the supposed-to-be P14 gun is a P28 gun.

Code: Select all

x = 27, y = 21, rule = WWLife
4$15.4D$14.D4.D$14.D4.D$5.A8.B4.D$4.2A5.2D2.C3D.D$4.A.A4.D.D6.D$11.D2.
3D3.D$11.3D2.2D.C$11.D2.D.D.B$6.D2.D.D.D.D2.D$7.B3.2D5.D$7.C9.D$8.9D!
I forget who, but I think the original poster of that converter found the repeat time of that converter is 17. So that's why. You are overclocking it. Here is p17:

Code: Select all

x = 15, y = 13, rule = WWLife
7.7D$6.D7.D$7.D5.D$8.B4.D$5.2D2.C3D.D$5.D.D6.D$5.D2.3D3.D$5.3D2.2D.D$
5.D2.D.D.D$D2.D.D.D.D2.D$.D3.2D5.D$.D9.D$2.9D!

If you try 16, it explodes.
breaker's glider gun wrote:
November 5th, 2022, 10:59 pm
Smallest&Fastest GG:

Code: Select all

x = 21, y = 11, rule = WWLife
.3D$D3.D$D3.B5.9D$D3.C4.D9.D$D3.D3.D5.2D3.D$D3.D3.D2.D.D.D.D2.D$D3.D3.
B.D.D2.D2.A$.3D.2DC.2D2.3D3.2A$10.3D2.D2.2A$13.D.D$14.2D!
BTW, this one is p18. So, mine is smaller and faster!
Langton's ant: Can't play the drums, can be taught.

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breaker's glider gun
Posts: 685
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Re: Hybrid CAs

Post by breaker's glider gun » November 11th, 2022, 7:43 pm

now I want WWbrainlife.

brain kills life.
life kills brain.
with 2brain 3life, life births (sorry brain.)
wire can birth either brain or life.
brain and life can birth on wire.
:?: :?: . . . :!:
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hotcrystal0
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Location: United States

Re: Hybrid CAs

Post by hotcrystal0 » November 11th, 2022, 8:51 pm

Pseudo-period 14 glider gun:

Code: Select all

x = 94, y = 48, rule = WWLife
60.C2D$59.B3.3D$56.3D3.D3.D$55.D3.D2.D3.D$54.D3.3D.C3.D3.2DBC5D$54.D2.
D2.D.B3.D2.D9.D$54.D3.D.D2.3D3.D3.2D5.D$22.2DC29.D2.D.D.D6.D2.D.D.D.D
2.D$19.3D3.B28.D.D2.D2.D10.D2.D.D.D$18.D3.D3.3D25.D.7D10.3D2.2D.D$18.
D3.D2.D3.D24.D12.A.A3.D2.3D3.D$18.D3.C.3D3.D23.D2.D9.2A4.D.D6.D$18.D3.
B.D2.D2.D23.C13.A4.2D2.3DB.B$19.3D2.D.D3.D24.BD19.D4.C$23.D.D.D2.D26.
D4.A13.D4.D$22.D2.D2.D.D29.A.A13.D4.D$22.7D.D30.2A9.A4.4D$30.D40.2A$9.
C2D15.D2.D12.9D19.A.A$8.B3.3D15.C11.D9.D35.4D$5.3D3.D3.D12.DB11.D5.2D
3.C34.D4.D$4.D3.D2.D3.D6.A4.D13.B2.D.D.D.D2.B9.A.A21.D4.D$3.D3.3D.C3.
D6.A.A16.C.D.D2.D17.A20.D4.C$3.D2.D2.D.B3.D6.2A16.D.BD2.3D17.A12.A4.2D
2.3DB.B$3.D3.D.D2.3D24.D3.3D2.D14.A2.A11.2A4.D.D6.D$3.D2.D.D.D28.D6.D
.D6.A8.3A11.A.A3.D2.3D3.D$3.D.D2.D2.D27.D.4D2.2D4.A.A28.3D2.2D.D$3.D.
7D28.D4.C8.2A28.D2.D.D.D$3.D11.A24.D4.B33.D2.D.D.D.D2.D$3.D2.D8.A.A22.
D4.D34.D3.2D5.D$3.C11.2A24.4D29.2D4.D9.D$4.BD64.D2.D2.C4.2DBC5D$6.D4.
A58.2D.D.B$9.A.A56.2AD.D.D$.4D5.2A12.2A12.2A30.2D$D4.B16.2A.2A9.2A.2A
29.D$D4.C16.4A10.4A$D4.D8.2A7.2A12.2A$.4D2.2D6.2A$D5.D.D5.A$D2.B2D2.D
$D.CB2.3D48.5D$.D.B.D2.D49.D.D$.C2.D.D.D.D2.C45.D$.B5.2D3.D44.DB$2.D9.
D43.D2.C$3.9D44.D.D$57.D!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wirehead
Posts: 275
Joined: June 18th, 2022, 2:37 pm
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Re: Hybrid CAs

Post by wirehead » November 11th, 2022, 10:35 pm

breaker's glider gun wrote:
November 11th, 2022, 7:43 pm
now I want WWbrainlife.

brain kills life.
life kills brain.
with 2brain 3life, life births (sorry brain.)
wire can birth either brain or life.
brain and life can birth on wire.

Code: Select all

EXPUNGED!!
Somebody paste this into make-ruletree.py, please.

(Hastily scribbled in forums text box, no warranty or guarantee.)

EDIT: don't use it. It's horribly wrong and bugged.
Last edited by wirehead on November 22nd, 2022, 8:09 pm, edited 1 time in total.
Langton's ant: Can't play the drums, can be taught.

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hotcrystal0
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Location: United States

Re: Hybrid CAs

Post by hotcrystal0 » November 12th, 2022, 9:29 am

Stabilization of Waveguide 1 in MixedLifeSeeds:

Code: Select all

x = 9, y = 23, rule = MixedLifeSeeds
7.B$8.B$8.B$.A5.B$A3.2A$.A3.A$5.A$5.A$4.2A$3.3A$3.3A$3.3A$3.3A$3.3A$4.
2A$5.A$5.A$.A3.A$A3.2A$.A5.B$8.B$8.B$7.B!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wirehead
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Re: Hybrid CAs

Post by wirehead » November 12th, 2022, 10:53 am

Another hybrid CA I worked on elsewhere and I think it would be worthwhile to post here. It's called Tetrazine, and it's a hybrid of Wireworld++, DECA, and NoTimeAtAll.

Here is the link to the Nutshell file. I would make it into a Python function because it would be easier to understand IMHO, but I'm lazy. I was hoping someone could make a fully asynchronous computer in this, but this register bank is all the farther I got. I forget how it works.

Code: Select all

x = 181, y = 13, rule = Tetrazine
C28.C3.C.C4.C75.J5.21C2.C5.C28.C$C28.C3.C.2F2C2F.7C8JGIJGIJGIJGIJGIJG
IJGIJGIJGIJGIJGIJGIJGIJGIJGIJGI12.J4.C23.C5.C28.C$C28.C3.2C2F2.2FC10.
J50.J12.J5.19C4.C5.C28.C$C28.C2.C3.C2.C12.J50.J9.4J24.C2.C6.C28.C$28C
2F2.2FC2F2.2FC10.J50.J5.3J.J.J.3J19.C2F2.2FC2F2.2F28C$C.L2.L2.L2.L2.L
2.L2.L2.L4.2F2C2F.2F2C2F.6F4.J50.J5.J.3J.3J.5J9.6F.2F2C2F.2F2C2F4.L2.
L2.L2.L2.L2.L2.L2.L.C$C.C2.C2.C2.C2.C2.C2.C2.C4.C4.C.C4.C2.F.C2.F3.J
50.J.7J.J3.3J3.J8.F2.C.F2.C4.C6.C4.C2.C2.C2.C2.C2.C2.C2.C.C$C2.25C.C
3.C2.3C2F2.K.C2.F3.J50.3J3.J3.5J.3J.J8.F2.C.K2.2F3C6.C.25C2.C$C28.C3.
C.C3.2F4C3.K3.J52.J3.5J3.3J.J.J8.K3.4C2F3.C5.C28.C$C28.C3.C.C3.F6.5C
57J.J11.J.J7.4C6.C3.C5.C28.C$C28.C3.C.C2.C.6C59.J.3J6.6J.8J4.6C4.C5.C
28.C$C28.C3.C.C2.C66.3J8.J14.4C6.2C2.C5.C28.C$C28.C3.C.C3.C76.J26.C.C
5.C28.C!
Langton's ant: Can't play the drums, can be taught.

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breaker's glider gun
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Re: Hybrid CAs

Post by breaker's glider gun » November 12th, 2022, 10:14 pm

How do I use a nutshell :?
glider reflector loops:

Code: Select all

x = 71, y = 210, rule = WWLife
13.D$13.D$13.D10$23.A$3D18.A.A3D$22.2A10$13.D$13.D$13.D5$50.D$50.D$50.
D10$38.3D19.3D2$44.2A$44.A.A$44.A6$50.D$50.D$50.D16$30.C$30.D$30.D2A$
30.3A$31.A7$19.3D17.3D9$30.D$30.D$30.D5$55.D$55.D$55.D6$61.A$59.A.A$45.
3D12.2A.3D8$55.D$55.D$55.D8$33.D$33.D$33.D7$24.3D10.2A.3D$35.A$36.A.A
$37.A4$33.D$33.D$33.D7$62.D$62.D$62.D6$54.3D11.3D3$61.2A$60.A2.A$60.2A
.2A$62.B$62.D$62.C6$57.2D$56.4D$56.4D$57.2D3$57.2D$56.4D$56.4D$57.2D3$
57.2D$56.4D$56.4D$57.2D9$58.D$58.D$58.D2$58.A.A$58.A2.A$52.3D5.A.3D$59.
A3$58.D$58.D$58.D!
:?: :?: . . . :!:
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wirehead
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Re: Hybrid CAs

Post by wirehead » November 13th, 2022, 9:36 am

breaker's glider gun wrote:
November 12th, 2022, 10:14 pm
How do I use a nutshell
see here: https://github.com/supposedly/nutshell
Langton's ant: Can't play the drums, can be taught.

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pzq_alex
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Re: Hybrid CAs

Post by pzq_alex » November 14th, 2022, 5:21 am

Small c puffer engine

Code: Select all

x = 9, y = 16, rule = MixedLifeSeeds
3.2B$2.B2.B2$3.2A$3.2A.A.A$.2A.3A.A$2.A.A.A$2.2A.2A.A$2A.A2.A$2.A.A$6.
A$A.4A2.A$.A.A.2A.A$5A.2A$.2A.5A$2A.A2.3A!
-based photon

Code: Select all

x = 16, y = 28, rule = MixedLifeSeeds
2.2B8.2B$.B2.B6.B2.B2$2.2A8.2A$2.2A8.2A$.A2.A6.A2.A$.A2.2A4.2A2.A$2A12.
2A$6.A2.A$A5.A2.A5.A2$.A5.2A5.A$2.A2.A4.A2.A$5.A4.A$6.A2.A$5.6A$4.2A4.
2A$2.A10.A$3.A3.2A3.A$7.2A$5.A.2A.A2$6.A2.A2$5.A4.A$7.2A$5.2A2.2A$5.A
4.A!
Small breeder:

Code: Select all

x = 5, y = 9, rule = MixedLifeSeeds
.2B$B2.B2$.2A$.2A$A2.A$A2.A$4A$4.A!
\sum_{n=1}^\infty H_n/n^2 = \zeta(3)

How much of current CA technology can I redevelop "on a desert island"?

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