XRule
A Variant of Precursor XRule
wildmyron,
I think that in order to get Precursor XRule you obtain a variant of Precursor XRule that show the wonderful behavior that we see in the previous post.
Precursor XRule rule is:
The variant you obtain is:
jm
I think that in order to get Precursor XRule you obtain a variant of Precursor XRule that show the wonderful behavior that we see in the previous post.
Precursor XRule rule is:
The variant you obtain is:
jm
 BlinkerSpawn
 Posts: 1938
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Re: XRule
p120+60n twobarreled Gb gun with 2 attached GbGa converters:
Code: Select all
x = 56, y = 30, rule = xrulepre
47bo$47bo$45b2ob2o$47bo$47bo$45bo3bo$43bo7bo$45bo3bo$47bo$47bo$45b2ob
2o$47bo$47bo$39b2o13b2o$41bo$39b2o2$19bo$19bo$17b2ob2o$19bo$19bo$3ob3o
10bo3bo$15bo7bo$17bo3bo$19bo$19bo$17b2ob2o$19bo$19bo!
$19bo!
Re: A Variant of Precursor XRule
Well I guess it was too much to hope that my manual translation of the ruletable was error free. The conversion of the p8 ship into a p16 puffer should have been a warning bell. The errors are in two transitions: S2i and S3c  which leads to the correct notation for the xrule precursor of B2eic3ic4rnj5ink/S12aein4qiyne5re6aei8. Here is the correct rule table for anyone who wants to experiment with the rule:jmgomez wrote:wildmyron,
I think that in order to get Precursor XRule you obtain a variant of Precursor XRule that show the wonderful behavior that we see in the previous post.
Code: Select all
# Birth
0,1,0,1,0,0,0,0,0,1
0,1,0,0,0,1,0,0,0,1
0,0,1,0,1,0,0,0,0,1
0,1,1,0,0,0,0,0,1,1
0,0,1,0,1,0,1,0,0,1
0,1,1,1,0,1,0,0,0,1
0,1,1,0,1,0,0,0,1,1
0,1,1,0,0,1,0,1,0,1
0,1,1,1,1,1,0,0,0,1
0,1,1,1,1,0,0,1,0,1
0,1,1,0,1,0,1,1,0,1
# Survival
1,1,0,0,0,0,0,0,0,1
1,0,1,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,1
1,1,0,0,0,1,0,0,0,1
1,0,1,0,0,0,1,0,0,1
1,1,1,1,0,0,1,0,0,1
1,1,1,0,1,1,0,0,0,1
1,1,1,0,1,0,1,0,0,1
1,1,1,0,1,0,0,0,1,1
1,1,0,1,0,1,0,1,0,1
1,1,1,0,1,1,1,0,0,1
1,1,1,0,1,0,1,0,1,1
1,1,1,1,1,1,1,0,0,1
1,1,1,1,1,0,1,0,1,1
1,1,1,0,1,1,1,0,1,1
1,1,1,1,1,1,1,1,1,1
# Death
1,a,b,c,d,e,f,g,h,0
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.

 Posts: 372
 Joined: June 13th, 2015, 12:04 pm
Re: XRule
I'd just call this one prexrule... It's a lot less clunky than
B2eic3ic4rnj5ink/S12aein4qiyne5re6aei8, at the least.
B2eic3ic4rnj5ink/S12aein4qiyne5re6aei8, at the least.
Code: Select all
@RULE prexrule
This rule is B2eic3ic4rnj5ink/S12aein4qiyne5re6aei8.
It is an isotropic 'precursor' rule to a nonisotropic rule known as xrule which has been shown to support logic universality by J.M. GomezSoto and A. Wuensche.
[1] GomezSoto,JM., and A.Wuensche,“The Xrule: universal computation in a
nonisotropic Lifelike Cellular Automaton”
This is a two state, isotropic, nontotalistic rule on the Moore neighbourhood.
The notation used to define the rule was originally proposed by Alan Hensel.
See http://www.ibiblio.org/lifepatterns/neighbors2.html for details.
@TABLE
n_states:2
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}
# Birth
0,1,0,1,0,0,0,0,0,1
0,1,0,0,0,1,0,0,0,1
0,0,1,0,1,0,0,0,0,1
0,1,1,0,0,0,0,0,1,1
0,0,1,0,1,0,1,0,0,1
0,1,1,1,0,1,0,0,0,1
0,1,1,0,1,0,0,0,1,1
0,1,1,0,0,1,0,1,0,1
0,1,1,1,1,1,0,0,0,1
0,1,1,1,1,0,0,1,0,1
0,1,1,0,1,0,1,1,0,1
# Survival
1,1,0,0,0,0,0,0,0,1
1,0,1,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,1
1,1,0,0,0,1,0,0,0,1
1,0,1,0,0,0,1,0,0,1
1,1,1,1,0,0,1,0,0,1
1,1,1,0,1,1,0,0,0,1
1,1,1,0,1,0,1,0,0,1
1,1,1,0,1,0,0,0,1,1
1,1,0,1,0,1,0,1,0,1
1,1,1,0,1,1,1,0,0,1
1,1,1,0,1,0,1,0,1,1
1,1,1,1,1,1,1,0,0,1
1,1,1,1,1,0,1,0,1,1
1,1,1,0,1,1,1,0,1,1
1,1,1,1,1,1,1,1,1,1
# Death
1,a,b,c,d,e,f,g,h,0
Last edited by M. I. Wright on November 5th, 2015, 11:25 am, edited 1 time in total.
nutshell • tlife • Discord 'Conwaylife Lounge'gamer54657 wrote:God save us all.
God save humanity.
hgkhjfgh
Re: XRule
Nice rules! The original xrule precursor looks far more stable.
Any hope for this into something like a gun? Probably not but just in case...
Code: Select all
x = 21, y = 1, rule = prexrule
21o!
Best wishes to you, Scorbie
Re: XRule
Well, with the rule naming issue out of the way, here are some patterns. Some of these already known but quite a few unique to this rule.
Oscillators: p2, p4, p8, p12 and p27
c/2 orthogonal ships: Gb, Gc and a p24:
c/2 puffers similar to the other rules, but novel output: p12 domino puffer; compact, clean p24 double barreled fore rake (easily converted to one side); p20 side rake
and a 23c/4 orthogonal puffer:
Edit: Corrected misplacement of p6 oscillator in p4 row.
Oscillators: p2, p4, p8, p12 and p27
Code: Select all
x = 65, y = 168, rule = prexrule
15bo9bo30b2o2bo3bo$34bo9bo9bo5bo3bo$3bobo7bobo7bobo29bo6bo$2bo3bo5bo3b
obo3bo3bobo5bobo3b2o2bobo5bo8bobo$31bobo9bo9bo$2bo3bo5bo3bo3bobo3bo15b
o7b2o8bo3bo$3bobo7bobo7bobo7bo10bo15bo3bo$44bo$23bo22$o5bo3bo8bobo$o5b
o3bo7bo$2bobo7bo8bo$bo3bo5bo10bobo$13bo$24bo$bo3bo7b2o8bo$2bobo8bo$o5b
o8bo$o5bo8bo21$o3bo7b3o$o3bo7b3o$2bo7b3o2b2o$bobo6b2o3b2o$10b2o2b3o$
12b3o$o3bo7b3o$o3bo23$obo$obo8b2o4b2o$obo12bo$obo12bo4bo$obo13bo3bo$ob
o14bo$obo15b2o$obo$obo$20bo$20bo20$obo13bo$obo7b2o4b2o$13bo$13bo$14b2o
$obo$obo7b2o4bo$11bo4bo23$bo3bo$bo3bo2$2bobo$3bo4$o5bo$o5bo4$3bo$2bobo
2$bo3bo$bo3bo!
Code: Select all
x = 20, y = 33, rule = prexrule
18b2o$17bo$18b2o8$18b2o$14b2obo$18b2o8$18b2o$17bo$3bo14b2o$3bo11bo$14b
2o$7b2obo7b2o$6b3o2bo5bo$7b2obo7b2o$14b2o$3bo11bo$3bo14b2o$17bo$18b2o!
Code: Select all
x = 74, y = 10, rule = prexrule
10bo$6bo5bo58b2o$4bo2bo5bo56bo$3bo8bo23bo34b2o$4bo5bo26b2o3bo$b2o40bo$
10bobo25bo3bo$13bo56bobo$2o8bobo60bo$70bobo!
Code: Select all
x = 7, y = 9, rule = prexrule
6bo$2o4bo$bo$4bo$2bo2bo$4bo$bo$2o4bo$6bo!
Not sure about this but I'm fairly sure you'll be able to conjure something up with one of the oscillators above.Scorbie wrote:Any hope for this into something like a gun? Probably not but just in case...Code: Select all
x = 21, y = 1, rule = prexrule 21o!
Edit: Corrected misplacement of p6 oscillator in p4 row.
Last edited by wildmyron on November 5th, 2015, 11:57 pm, edited 1 time in total.
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.
Re: XRule
Whoa! Did you find all these with a dedicated apgsearch? It's really amazing.
Best wishes to you, Scorbie
 danieldb
 Posts: 163
 Joined: July 15th, 2015, 4:27 pm
 Location: Right behind you holding a knife
 Contact:
Re: XRule
Turning the p24 ship into a rake:
Code: Select all
x = 18, y = 16, rule = prexrule
b2o$o$b2o$16b2o$15bo$bo14b2o$bo11bo$12b2o$5b2obo7b2o$4b3o2bo5bo$5b2obo
7b2o$12b2o$bo11bo$bo14b2o$15bo$16b2o!
moved to drc
Re: XRule
2Ga+Gb synthesis of Myron's p20 side rake (the left Gb can be made similarly to the right one.)
I would try and make a breeder, but I haven't the time.
Code: Select all
x = 23, y = 6, rule = prexrule
obo$3bo$obo$21bo$10bo10bo$8b2o12bo!
"What's purple and commutes?
The Evanston Express."
The Evanston Express."
Re: XRule
Yes, I really should post a work in progress  I've been hesitating because there are quite a few issues resulting from the way that apgsearch is tailored for B3/S23 and because of uncertainty over which version of Hensel's isotropic rule notation to use. However, quite a few rules have recently been referred to using the neighbors2 version (including by me) and that was the one which I implemented.Scorbie wrote:Whoa! Did you find all these with a dedicated apgsearch? It's really amazing.
Seems quite tricky to all the gliders in the right place for this synth.thunk wrote:2Ga+Gb synthesis of Myron's p20 side rake (the left Gb can be made similarly to the right one.)
I would try and make a breeder, but I haven't the time.Code: Select all
x = 23, y = 6, rule = prexrule obo$3bo$obo$21bo$10bo10bo$8b2o12bo!
Here are a few more rakes which provide some additional options though:
Code: Select all
x = 22, y = 63, rule = prexrule
18bobo$21bo$18bobo2$17bo$18bobo$21bo$18bobo$13b2o$14bobo$13bo4bobo$21b
o$18bobo18$14bobo$17bo$14bobo7$17b2obo$11bo3bo5bo$14bo5bo$12bo2bo2bo$
15b2o3$13bo$15bo$11bo4bo$15bo$13bo$8bo3b3o$8bo$obobo10b2o$obobo9bo$15b
2o$7bobo$6bo2bo$7bobo3bo$15bo$11bo4bo$15bo$13bo!
p24 quad gun for Ga4:
Code: Select all
x = 19, y = 19, rule = prexrule
9bo2$4b2o3bo3b2o2$2bo6bo6bo$2bo13bo4$obobo9bobobo4$2bo13bo$2bo6bo6bo2$
4b2o3bo3b2o2$9bo!
Code: Select all
x = 25, y = 24, rule = prexrule
24bo$22bobo$20bo$19bobo$18bo$19bo$17bo2$16b2o7$8bo$8bo$7bo$5bo$4bobo$
3bo$4bo$2bo$2o!
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.
Re: XRule
Got it! My approach was a bit indirect though.wildmyron wrote:Seems quite tricky to all the gliders in the right place for this synth.
Here are a few more rakes which provide some additional options though:
First, danieldb's forward rake was modified to produce this p24 Gb backrake:
Code: Select all
x = 26, y = 27, rule = prexrule
2$2b2o$bo$2b2o$17b2o$16bo$8bo8b2o$8bo5bo$2bo3bo7bo$3o2b2o10b2o$3b2o11b
o$3o2b2o10b2o$2bo3bo7bo$8bo5bo$8bo8b2o$16bo$17b2o$2b2o$bo$2b2o!
Code: Select all
x = 61, y = 41, rule = prexrule
36bo$35b3o$35b3o2$34b5o$36bo7b2o$34b5o4bo$44b2o$35b3o21b2o$35b3o20bo$
36bo13bo8b2o$o49bo5bo$o6bo12bo23bo3bo7bo$9bo8b3o21b3o2b2o10b2o$5bo4bo
10b2o22b2o11bo$9bo8b3o21b3o2b2o10b2o$o6bo12bo23bo3bo7bo$o49bo5bo$36bo
13bo8b2o$35b3o20bo$35b3o21b2o$44b2o$34b5o4bo$36bo7b2o$34b5o2$35b3o$35b
3o$36bo2$22bo$22bo$22bo$22bo$21b3o$20bobobo$21b3o$22bo$22bo$22bo$22bo!
Note that p12s are used to eat the stray glidersI couldn't find stable eaters for some reason.
p192 is now large enough to allow the synthesis to take place:
Code: Select all
x = 210, y = 132, rule = prexrule
166b2o9$185bo$184b3o$184b3o2$183b5o$185bo7b2o$183b5o4bo$193b2o$184b3o
21b2o$184b3o20bo$185bo13bo8b2o$149bo49bo5bo$77bobo69bo6bo12bo23bo3bo7b
o$74b2obobob2o75bo8b3o21b3o2b2o10b2o$73b3ob3ob3o70bo4bo10b2o22b2o11bo$
74b2obobob2o75bo8b3o21b3o2b2o10b2o$77bobo69bo6bo12bo23bo3bo7bo$149bo
49bo5bo$185bo13bo8b2o$184b3o20bo$184b3o21b2o$193b2o$183b5o4bo$64bo120b
o7b2o$63bobo117b5o$18bo110bo$16bo47bo64bo54b3o$15bo4bo109bo53b3o$3bo
12bo46bobo119bo$bo16bo45bo$o5b2o163bo$bo4b2o6bo156bo$4bo2bo6bo85bo70bo
$4bo2bo65b2o25bo70bo$bo5b2o14bobo21bobo21bo3bo94b3o$o5b2obo16bo23bo23b
3ob3o88bobobo$bo5b2o14bobo21bobo21bo3bo94b3o$4bo2bo65b2o25bo70bo$4bo2b
o6bo85bo70bo$bo4b2o6bo156bo$o5b2o163bo$bo16bo45bo$3bo12bo46bobo$15bo4b
o$16bo47bo$18bo$63bobo$64bo18$84bobo2$84bobo$85bo5$81bo$81bo$82bo2$
122bo3bo$121bo2bo2bo$122bo3bo7$82b2o$81bo2$135b2o3b2o4bo$146b3o$135b2o
3b2o2b2o$146b3o12bo$146bo14b3o$159b2o$152bo8b3o$102bo49bo5bo2bo$102bo
47bo7bo2bo$110bobo6b2o22b2o16b3o$113bo7bo23bo3bo9b2o$110bobo6b2o22b2o
16b3o$102bo47bo7bo2bo$102bo49bo5bo2bo$152bo8b3o$159b2o$146bo14b3o$146b
3o12bo$135b2o3b2o2b2o$146b3o$135b2o3b2o4bo13$119b2o!
"What's purple and commutes?
The Evanston Express."
The Evanston Express."
 danieldb
 Posts: 163
 Joined: July 15th, 2015, 4:27 pm
 Location: Right behind you holding a knife
 Contact:
Re: XRule
Nice! A breeder.thunk wrote:Got it! My approach was a bit indirect though.wildmyron wrote:Seems quite tricky to all the gliders in the right place for this synth.
Here are a few more rakes which provide some additional options though:
First, danieldb's forward rake was modified to produce this p24 Gb backrake:Then, the bidomino glider reflector allowed for a periodquadrupling reaction that creates tethered rakes:Code: Select all
x = 26, y = 27, rule = prexrule 2$2b2o$bo$2b2o$17b2o$16bo$8bo8b2o$8bo5bo$2bo3bo7bo$3o2b2o10b2o$3b2o11b o$3o2b2o10b2o$2bo3bo7bo$8bo5bo$8bo8b2o$16bo$17b2o$2b2o$bo$2b2o!
The resulting period of the glider streams is 192: 24*4*2(magnitude of the doppler effect at c/2).Code: Select all
x = 61, y = 41, rule = prexrule 36bo$35b3o$35b3o2$34b5o$36bo7b2o$34b5o4bo$44b2o$35b3o21b2o$35b3o20bo$ 36bo13bo8b2o$o49bo5bo$o6bo12bo23bo3bo7bo$9bo8b3o21b3o2b2o10b2o$5bo4bo 10b2o22b2o11bo$9bo8b3o21b3o2b2o10b2o$o6bo12bo23bo3bo7bo$o49bo5bo$36bo 13bo8b2o$35b3o20bo$35b3o21b2o$44b2o$34b5o4bo$36bo7b2o$34b5o2$35b3o$35b 3o$36bo2$22bo$22bo$22bo$22bo$21b3o$20bobobo$21b3o$22bo$22bo$22bo$22bo!
Note that p12s are used to eat the stray glidersI couldn't find stable eaters for some reason.
p192 is now large enough to allow the synthesis to take place:There is undoubtedly a lot of optimization to be done.Code: Select all
x = 210, y = 132, rule = prexrule 166b2o9$185bo$184b3o$184b3o2$183b5o$185bo7b2o$183b5o4bo$193b2o$184b3o 21b2o$184b3o20bo$185bo13bo8b2o$149bo49bo5bo$77bobo69bo6bo12bo23bo3bo7b o$74b2obobob2o75bo8b3o21b3o2b2o10b2o$73b3ob3ob3o70bo4bo10b2o22b2o11bo$ 74b2obobob2o75bo8b3o21b3o2b2o10b2o$77bobo69bo6bo12bo23bo3bo7bo$149bo 49bo5bo$185bo13bo8b2o$184b3o20bo$184b3o21b2o$193b2o$183b5o4bo$64bo120b o7b2o$63bobo117b5o$18bo110bo$16bo47bo64bo54b3o$15bo4bo109bo53b3o$3bo 12bo46bobo119bo$bo16bo45bo$o5b2o163bo$bo4b2o6bo156bo$4bo2bo6bo85bo70bo $4bo2bo65b2o25bo70bo$bo5b2o14bobo21bobo21bo3bo94b3o$o5b2obo16bo23bo23b 3ob3o88bobobo$bo5b2o14bobo21bobo21bo3bo94b3o$4bo2bo65b2o25bo70bo$4bo2b o6bo85bo70bo$bo4b2o6bo156bo$o5b2o163bo$bo16bo45bo$3bo12bo46bobo$15bo4b o$16bo47bo$18bo$63bobo$64bo18$84bobo2$84bobo$85bo5$81bo$81bo$82bo2$ 122bo3bo$121bo2bo2bo$122bo3bo7$82b2o$81bo2$135b2o3b2o4bo$146b3o$135b2o 3b2o2b2o$146b3o12bo$146bo14b3o$159b2o$152bo8b3o$102bo49bo5bo2bo$102bo 47bo7bo2bo$110bobo6b2o22b2o16b3o$113bo7bo23bo3bo9b2o$110bobo6b2o22b2o 16b3o$102bo47bo7bo2bo$102bo49bo5bo2bo$152bo8b3o$159b2o$146bo14b3o$146b 3o12bo$135b2o3b2o2b2o$146b3o$135b2o3b2o4bo13$119b2o!
moved to drc

 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Re: XRule
Some ships and a reflecting reaction
Code: Select all
x = 48, y = 9, rule = prexrule
2o21b2o20b2o$2bo22bo21bo$2o21b2o20b2o2$41bo$2o39bo$2bo20b2o$2o23bo$23b
2o!
Airy Clave White It Nay
(Check gen 2)
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
Re: XRule
Nice contraption! It's breeding is pretty unusual, I would say, but I'm pretty sure most will agree that this is a breeder.
Component optimized: (EDIT: even more) A single domino seems to be a glider eater, or maybe I got the wrong rule.
EDIT: another one
Component optimized: (EDIT: even more)
Code: Select all
x = 35, y = 26, rule = prexrule
26b2o$25bo$26b2o$23bo9b2o$23bo8bo$33b2o$o29bo$o8bo8bo11bo$11bo4b3o14b
2o$7bo4bo6b2o11bo$11bo4b3o14b2o$o8bo8bo11bo$o29bo$33b2o$23bo8bo$23bo9b
2o$26b2o$25bo$26b2o7$12b2o!
EDIT: another one
Code: Select all
x = 35, y = 23, rule = prexrule
13bo$13bo5bo6b2o$19bo5bo$26b2o$23bo9b2o$23bo8bo$33b2o$o29bo$o8bo8bo11b
o$11bo4b3o14b2o$7bo4bo6b2o11bo$11bo4b3o14b2o$o8bo8bo11bo$o29bo$33b2o$
23bo8bo$23bo9b2o$26b2o$25bo$26b2o3$12b2o!
Best wishes to you, Scorbie

 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Re: XRule
Aha! I found a way to extend the c4 Diagonal ship: (works in all xrule variants)
Code: Select all
x = 88, y = 88, rule = xrule
85bobo$84b2o$83bo$82bo$81b2o$80bo$79bo$78b2o$77bo$76bo$75b2o$74bo$73bo
$72b2o$71bo$70bo$69b2o$68bo$67bo$66b2o$65bo$64bo$63b2o$62bo$61bo$60b2o
$59bo$58bo$57b2o$56bo$55bo$54b2o$53bo$52bo$51b2o$12bobo35bo$11b2o36bo$
48b2o$11bo35bo$46bo$45b2o$17b2o25bo$43bo$17bo24b2o$41bo15bobo$40bo15b
2o$28bobo8b2o14bo$27b2o9bo15bo$26bo10bo15b2o$25bo10b2o14bo$24b2o9bo15b
o$23bo10bo15b2o$22bo10b2o$21b2o9bo17bo$31bo$21bo8b2o$29bo29bobo$28bo
29b2o$27b2o28bo$26bo29bo$25bo29b2o$24b2o$23bo31bo$22bo$21b2o$20bo$19bo
$18b2o$17bo$16bo$15b2o$14bo$13bo$12b2o$11bo$10bo$9b2o$8bo$7bo$6b2o$5bo
$4bo$3b2o$2bo$bo$2o2$o!
Airy Clave White It Nay
(Check gen 2)
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
Spiral
Spiral Level 6, of course is possible build spiral to any level.
Correction: before the rle file said prexrule and was wrong, the correction is xrulepre
jm
Code: Select all
#CXRLE Pos=30,20 Gen=2271
x = 106, y = 41, rule = xrulepre
104b2o10$38bo3bo$39bobo$36b2o5b2o$37b2obob2o$39bobo$40bo4$30bo$29bobo
28b2o$28b2o2bo$28bo2bo$28b2o2bo$29bobo$30bo3$41bo$39bo3bo$38b2o3b2o$
39bo3bo$38bo2bo2bo$41bo$41bo6$2o!
jm
Last edited by jmgomez on November 7th, 2015, 1:17 am, edited 2 times in total.
Re: XRule
@thunk: Nice work with the breeder! I'd seen that reaction with a similar backrake but it just didn't occur to me to use them like a gun.
@jmgomez: the spiral is quite mesmerizing  but it seems to only work in xrulepre, i.e. the rule which is not actually the precursor to the xrule (could you edit the posted rle accordingly please?). I haven't yet found a conversion reaction from Ga to Gc in prexrule  are you aware of one? On the ddlab website I saw mention of a spiral gun rule. is that a rule which supports a similar pattern or is it something different again?
Here is a p19 double barreled gun for glider Gc. Readily synthesisable by two different methods.
p3, p5, new p6 and p25 oscillators:
@jmgomez: the spiral is quite mesmerizing  but it seems to only work in xrulepre, i.e. the rule which is not actually the precursor to the xrule (could you edit the posted rle accordingly please?). I haven't yet found a conversion reaction from Ga to Gc in prexrule  are you aware of one? On the ddlab website I saw mention of a spiral gun rule. is that a rule which supports a similar pattern or is it something different again?
Here is a p19 double barreled gun for glider Gc. Readily synthesisable by two different methods.
Code: Select all
x = 23, y = 34, rule = prexrule
4b2o5b2o$4bo7bo$6bo3bo$5b2o3b2o$21b2o$22bo$2b2o9b2o$bo13bo$2b2o9b2o$
22bo$21b2o$5b2o3b2o$6bo3bo$4bo7bo$4b2o5b2o7$4bo7bo$3b2o7b2o4$b2o11b2o$
o15bo$b2o11b2o4$3b2o7b2o$4bo7bo!
Code: Select all
x = 71, y = 15, rule = prexrule
4bo15b2o18b2o20b2o3b2o$4bo15bo19bo3bo$22bo4bo14bo17b2o7b2o$3b3o15b2obo
2bo13bo3bo$2o40bo3bo$6b2o16bo20bo$2b3o38bo3bo15bo3bo$21b2obo2bo18b2o$
3bo18bo4bo35bo3bo$3bo16bo$20b2o2$60b2o7b2o2$62b2o3b2o!
This is described in the paper linked to from the first post and a few smaller examples have been posted. I would be really interested in seeing the other diagonal ship I posted just above being extended in a similar way.Saka wrote:Aha! I found a way to extend the c4 Diagonal ship: (works in all xrule variants)
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.
Re: XRule
Ahh, thanks. I have no idea why I didn't figure out the domino was an eater. It's even in the paper...scorbie wrote: Nice contraption! It's breeding is pretty unusual, I would say, but I'm pretty sure most will agree that this is a breeder.
Component optimized: (EDIT: even more)
But here's the new breeder:
Code: Select all
x = 100, y = 92, rule = prexrule
49b2o6$10bo$8bo$7bo4bo67b2o$3bo4bo$bo8bo28bo3bo$o5b2o31bo4b2o$bo4b2o$
4bo2bo54bo$4bo2bo54bo$bo5b2o14bobo$o5b2obo16bo$bo5b2o14bobo$4bo2bo54bo
$4bo2bo54bo$bo4b2o$o5b2o31bo4b2o$bo8bo28bo3bo45b2o$3bo4bo79bo$7bo4bo
76b2o$8bo77bo9b2o$10bo75bo8bo$96b2o$63bo29bo$63bo8bo8bo11bo$74bo4b3o
14b2o$70bo4bo6b2o11bo$74bo4b3o14b2o$63bo8bo8bo11bo$63bo29bo$96b2o$46bo
bo37bo8bo$86bo9b2o$46bobo40b2o$47bo40bo$89b2o4$43bo$43bo$44bo$75b2o5$
76b2o5$44b2o$43bo46bo$90b3o$88b2o$90b3o4bo$87bo2bo6b3o$87bo7b2o$97b3o$
64bo29bo2bo$64bo29bo2bo$74bobo2b2o16b3o$77bo3bo13b2o$74bobo2b2o16b3o$
64bo29bo2bo$64bo29bo2bo$97b3o$87bo7b2o$87bo2bo6b3o$90b3o4bo$88b2o$90b
3o$90bo13$81b2o!
Last edited by thunk on November 6th, 2015, 10:53 pm, edited 1 time in total.
"What's purple and commutes?
The Evanston Express."
The Evanston Express."
Re: XRule
@thunk there's a preceding whitespace to strip in order to run your code in Golly.
@wildmyron Cool! A prime, unknown period in Life is the period of the very first gun in prexrule!
A single domino, again, can eat a gc.
@wildmyron Cool! A prime, unknown period in Life is the period of the very first gun in prexrule!
A single domino, again, can eat a gc.
Code: Select all
x = 26, y = 34, rule = prexrule
7b2o5b2o$7bo7bo$9bo3bo$8b2o3b2o$25bo$25bo$5b2o9b2o$4bo13bo$5b2o9b2o3$
8b2o3b2o$9bo3bo$7bo7bo$7b2o5b2o7$7bo7bo$6b2o7b2o3$2bo17bo$2b3o13b3o$2o
19b2o$2b3o13b3o$2bo17bo3$6b2o7b2o$7bo7bo!
Here: two ways. Supporting from the front and supporting from the back.wildmyron wrote:This is described in the paper linked to from the first post and a few smaller examples have been posted. I would be really interested in seeing the other diagonal ship I posted just above being extended in a similar way.Saka wrote:Aha! I found a way to extend the c4 Diagonal ship: (works in all xrule variants)
Code: Select all
x = 86, y = 86, rule = prexrule
85bo$83bobo$81bo$80bobo$79bo$76bo3bo$75b2obo$77bo$72bo3bo$71bob2o$72bo
bo$67bo4b2o$69b2o$68bo$68bobo$66bo$65bobo$64bo$61bo3bo$60b2obo$62bo$
57bo3bo$56bob2o$57bobo$52bo4b2o$54b2o$53bo$53bobo$51bo$50bobo$49bo$46b
o3bo$45b2obo$47bo$42bo3bo$41bob2o$42bobo$37bo4b2o$39b2o$38bo$38bobo$
35bo$34bob2o$35bobo$35b2o$32bo$31b2obo$33bo$32bo$30bo$29bobo$28bo$24bo
4bo$26b2o$25bo$25bobo$22bo$21bob2o$22bobo$22b2o$19bo$18b2obo$20bo$19bo
$17bo$16bobo$15bo$11bo4bo$13b2o$12bo$12bobo$9bo$8bob2o$9bobo$9b2o$6bo$
5b2obo$7bo$6bo$4bo$3bobo$2bo$3bo$bo2$2o!
Best wishes to you, Scorbie
Spiral
@wildmyron:
Yes spiral is amazing, and you right it is not work in Precursor XRule (the original), and I don´t know yet if this rule have a spiral, I will try it
Sorry for cause confusion
My code will be (in xrulepre):
By the way the Spiral I post is more modest that the Spiral you see in Ddlab,
Ddlab one is a spiralglidergun.
jm
Yes spiral is amazing, and you right it is not work in Precursor XRule (the original), and I don´t know yet if this rule have a spiral, I will try it
Sorry for cause confusion
My code will be (in xrulepre):
Code: Select all
#CXRLE Pos=30,20 Gen=2271
x = 106, y = 41, rule = xrulepre
104b2o10$38bo3bo$39bobo$36b2o5b2o$37b2obob2o$39bobo$40bo4$30bo$29bobo
28b2o$28b2o2bo$28bo2bo$28b2o2bo$29bobo$30bo3$41bo$39bo3bo$38b2o3b2o$
39bo3bo$38bo2bo2bo$41bo$41bo6$2o!
By the way the Spiral I post is more modest that the Spiral you see in Ddlab,
Ddlab one is a spiralglidergun.
jm
Last edited by jmgomez on November 7th, 2015, 12:40 am, edited 1 time in total.
Re: XRule
Basic P15 oscillator.
jm
Code: Select all
#CXRLE Pos=25,8
x = 5, y = 5, rule = prexrule
bobo2$o3bo2$bobo!
Re: XRule
This again only works in xrulepre (wildmyron's unintentional modification of the precursor).jmgomez wrote:Basic P15 oscillator.
The P15 (along with a P27) was featured in the first post on that rule.
"What's purple and commutes?
The Evanston Express."
The Evanston Express."
Re: XRule
@thunk:
You right, two post have the same mistake. I still confused xrulepre with prexrule
P15 only work in xrulepre
jm
You right, two post have the same mistake. I still confused xrulepre with prexrule
P15 only work in xrulepre
jm
Glider Gun ¨a¨
A Glider Gun ¨a¨
Work to any direction.
Of course, can be shorter
jm
Work to any direction.
Code: Select all
#CXRLE Pos=53,26
x = 175, y = 107, rule = prexrule
84b2o3b2o$84bo5bo35$84bo5bo$84b2o3b2o16$12bo7bo133bo7bo$11b2o7b2o131b
2o7b2o2$2o171b2o$o6bo17bo123bo17bo6bo$7b3o13b3o123b3o13b3o$5b2o19b2o
120bo19bo$7b3o13b3o123b3o13b3o$o6bo17bo123bo17bo6bo$2o171b2o2$11b2o7b
2o131b2o7b2o$12bo7bo133bo7bo14$127bo$47bo79bo$45b2ob2o75b2ob2o$46bobo
77bobo$46bobo77bobo2$42bo9bo69bo9bo$41b2o9b2o67b2o9b2o8$41b2o9b2o67b2o
9b2o$42bo9bo69bo9bo2$46bobo77bobo$46bobo77bobo$45b2ob2o75b2ob2o$47bo
79bo$127bo4$44bo5bo73bo5bo$44b2o3b2o73b2o3b2o!
Of course, can be shorter
jm
Re: XRule
@jmgomez:
These sorts of periodmultiplying reactions are pretty commonplace, and can be used to construct guns of arbitarily high period.
Here is a simple example producing Gc at p408, using wildmyron's p24 gun:
Rebuilding the breeder with either of the two highperiod guns built is left as an exercise for the reader.
These sorts of periodmultiplying reactions are pretty commonplace, and can be used to construct guns of arbitarily high period.
Here is a simple example producing Gc at p408, using wildmyron's p24 gun:
Code: Select all
x = 61, y = 25, rule = prexrule
3bo17bobo13bobo17bo$3bo19b2o11b2o19bo2$2o9bobo10bo11bo10bobo9b2o$9b2ob
ob2o29b2obob2o$12bo35bo$9b2obob2o29b2obob2o$11bobo33bobo$32b2o$4bobo
11bobo19bobo11bobo$4bobo11bobo19bobo11bobo$3bo3bo9bo3bo17bo3bo9bo3bo$
4b3o11b3o19b3o11b3o$3bo3bo9bo3bo17bo3bo9bo3bo$4bobo11bobo19bobo11bobo$
4bobo11bobo19bobo11bobo2$11bobo33bobo$9b2obob2o29b2obob2o$12bo35bo$9b
2obob2o29b2obob2o$2o9bobo9b2o11b2o9bobo9b2o2$3bo17bo17bo17bo$3bo17bo
17bo17bo!
"What's purple and commutes?
The Evanston Express."
The Evanston Express."