Generations rules without B2

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Saka
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Location: In the kingdom of Sultan Hamengkubuwono X

Generations rules without B2

Post by Saka » November 18th, 2015, 5:01 am

I wanted to see what people could find in generations rules that don't have b2, for example:

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x = 6, y = 8, rule = 23/3/10
4.H$2.FG.I$.EG$D2G$.AG.D$A2BE2A$.ABDBA$2.3A!
or

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x = 44, y = 38, rule = 23/345/5
10$8.A$7.AD2A$7.B2DBA$8.C2BCA$9.AB2D2A$10.AB2.3A$12.C.A2BA$13.D.A2CA$
16.A2D2A$17.B2.3A$18.C.A2BA$19.D.A2CA$22.A2D2A$23.B2.3A$24.C.A2BA$25.
D.A2CA$28.A2C2A$29.B3A$30.2ACA$31.B2CA$32.2A!
and

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x = 8, y = 8, rule = 23/345/5
5.A$4.ABA$3.A2BAD$2.2A.A$.AB$A2BA.D$.2A$2.D!
my other discoveries are:

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x = 86, y = 73, rule = 23/345/5
73.A$72.ABA$71.DA2BA$73.A.3A$75.A2BA$73.2D2A2CA$75.2AC2D2A$75.2A2C2.
3A$72.2A2.A2C2.A2BA$72.2A3.AB2.A3BA$38.2A3.D34.D2.DB.DA$38.ABA3.DCBA
33.A3BA$36.2A2DA2.3D2CA5.BC23.D2.ABA$34.3A2.C2.D.DB2CA4.AD.D20.2C4.A$
33.A2BA.D7.2A5.2A21.D$32.A2CA$30.2A2DB21.D$28.3A2.C22.D$27.A2BA.D$26.
A2CA$24.2A2DB$22.3A2.C$21.A2BA.D$20.A2CA$18.2A2DB$16.3A2.C$15.A2BA.D$
14.A2CA$12.2A2DB$10.3A2.C$9.A2BA.D$8.A2CA$6.2A2DB$4.3A2.C$3.A2BA.D$2.
A2CA$2A2DB$ABD$A2BA.D$.3A2.C$3.2A2DB$5.A2CA$6.A2BA.D$7.3A2.C$9.2A2DB$
11.A2CA$12.A2BA.D$13.3A2.C$15.2A2DB$17.A2CA$18.A2BA.D$19.3A2.C$21.2A
2DB$23.A2CA$24.A2BA.D$25.3A2.C$27.2A2DB$29.A2CA$30.A2BA.D15.2A13.D7.
2A$31.3A2.C13.ABAC12.D7.2A$33.2A2DB3.CB6.ACA2D10.D4.CDC$35.A2CA.D2.A
4.A2C.2DC8.AB4.C2DBA$36.AB2A2.2A5.ACA2D9.ABA5.2D2A$37.2ACD9.3AC10.A8.
ACA$51.2A15.2A4.C2A$68.2ACB2.2A$69.2C2D2A$66.D2.A2CA$66.D.A2BA$66.A.
3A$64.DA2BA$65.ABA$66.A!

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x = 23, y = 13, rule = 23/345/5
4.A$3.ABA$2.A2B.2A$.2A2.DAB2A$2AC.B2C2BC2A6.A$.A2CA2CBAD2A5.ADA$2.2AC
2ACD2A.D2.AB3DBA$3.4A2CA2.2C.3BC3B$7.2C2A.D.A3BA3BA$7.B2AD4.2BA.A2B$
8.AC5.2A3D2A$17.ADA$18.A!
and this cute little guy

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x = 7, y = 4, rule = 235/3/3
2.A.A$.2AB2A$A.B.B.A$B2.A2.B!
Airy Clave White It Nay

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x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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Tropylium
Posts: 406
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Location: Finland

Re: Generations rules without B2

Post by Tropylium » November 18th, 2015, 7:12 pm

There are a lot of these. Interest doesn't seem to have been very high in the last few years, but here are some older discussions you might enjoy checking out (for themselves, or for inspiration on where to explore):
Very nearly exploding rules
01356/34/8
24567/345678/5
23567/35/4
[Ray Distributed Spectrum]: 1234/34/5
B345/S23/C4
9:43 at Knight rule (B34578/S237/C4)
612,750 iteration Methuselah in Generations 3458/38/6
3458/37/4
B367/S345/C3
B36/S24567/C3
B34/S2345/C3
B3/S235/C3
B3678/S235678/C3

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Tropylium
Posts: 406
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Generations rules without B2

Post by Tropylium » November 18th, 2015, 7:14 pm

Also, I do not recall if I've posted this before, but here is an interesting "widening puffer" in a variant of your 2nd rule:
[edit] sorry, doublechecked the rule and pattern:

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x = 20, y = 20, rule = 02378/345/5
2.2A$.ACD2A$.2A2.2A$.CA2.C2A$3.A2CA$2.A2BA$2.3A$3A$2A10$18.2A$18.2A!
Let this run for a while, and you'll see it craft some surprizingly intricate patterns.

(I think it's subquadratic in some interesting fashion.)

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SuperSupermario24
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Location: Within the infinite expanses of the Life universe

Re: Generations rules without B2

Post by SuperSupermario24 » November 18th, 2015, 10:28 pm

Tropylium wrote:Also, I do not recall if I've posted this before, but here is an interesting "widening puffer" in a variant of your 2nd rule:
[edit] sorry, doublechecked the rule and pattern:

Code: Select all

x = 20, y = 20, rule = 02378/345/5
2.2A$.ACD2A$.2A2.2A$.CA2.C2A$3.A2CA$2.A2BA$2.3A$3A$2A10$18.2A$18.2A!
Let this run for a while, and you'll see it craft some surprizingly intricate patterns.

(I think it's subquadratic in some interesting fashion.)
*runs that pattern*
Hey, that looks familiar...
*checks*
Yep, that's the same rule that has that one fractal pattern (which is discussed a little bit more here.)

Code: Select all

bobo2b3o2b2o2bo3bobo$obobobo3bo2bobo3bobo$obobob2o2bo2bobo3bobo$o3bobo3bo2bobobobo$o3bob3o2b2o3bobo2bo!

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Generations rules without B2

Post by Saka » November 19th, 2015, 6:37 am

I found a rule that has SO MUCH EATERS:
23/36/4
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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Billabob
Posts: 144
Joined: April 2nd, 2015, 5:28 pm

Re: Generations rules without B2

Post by Billabob » November 19th, 2015, 6:54 am

Saka wrote:I found a rule that has SO MUCH EATERS:
23/36/4
The culprit here seems to be the Pi-heptomino:

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x = 3, y = 3, rule = 23/36/4
3A$A.A$A.A!
I've also noticed some veeery long ships appearing when I scribble with Golly's pen tool.
▄▀
▀▀▀

Caenbe
Posts: 51
Joined: September 20th, 2016, 4:24 pm
Location: Nowhere Land, USA

Re: Generations rules without B2

Post by Caenbe » December 7th, 2016, 3:04 pm

Mazeon (123/3/3)
Similar to Maze, but the clouds take an eon to settle.
Gert (2368/357/3)
The r-pentomino and t-tetromino are (or technically, evolve into) spaceships. Named for Generations + r + t.

A kickback:

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x = 13, y = 35, rule = 2368/357/3
A$2A$A28$8.3A$7.A2BA$7.AB2.BA$9.A2BA$9.A2BA!
A one-time reflector:

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x = 30, y = 5, rule = 2368/357/3
.2A$.2A26.A$4A24.2A$.2A26.A$.2A!
An r duplicator:

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x = 12, y = 30, rule = 2368/357/3
8.2A$8.A$11.A$10.2A24$.A$.2A$2A!
I'm no expert, but I think there are probably more useful reactions in this rule, due to the simple shapes (and hence commonness) of the ships.
0.1485̅

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