Miscellaneous Discoveries in Other Cellular Automata

For discussion of other cellular automata.
Gamedziner
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Gamedziner » November 24th, 2017, 7:19 pm

Macbi wrote: It also has a natural c/2 and a c/2 wickstretcher (thanks to apgsearch):

The wickstretcher allows for "infinite novelty" patterns:
Nice finds!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Saka
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » November 24th, 2017, 9:59 pm

Some other OWSS stuff

Code: Select all

x = 51, y = 13, rule = B3-nq4nt5nr6i/S235e
2b5o10b5o8b5o8b5o$b7o8b7o6b7o6b7o$2ob5o7b2ob5o5b2ob5o5b2ob5o$b2o13b2o
11b2o11b2o$5bo14bo12bo12bo$5bo14bo12bo12bo$5bo14bo12bo12bobo$16b2o15bo
14bo$15b2ob5o6b2o17bo$16b7o5b2ob5o8b2o$17b5o7b7o7b2ob5o$30b5o9b7o$45b
5o!
OOWSS

Code: Select all

x = 9, y = 4, rule = B3-nq4ant5nr6i/S234rz5ej
bo6bo$o$o7bo$8o!
OOOWSS

Code: Select all

x = 10, y = 4, rule = B3-kqy4n5inr6i/S2-n34in
bo7bo$o$o8bo$9o!
OOOOWSS

Code: Select all

x = 11, y = 4, rule = B3-kqy4an5inr6i/S2-n34in
bo8bo$o$o9bo$10o!
OOOOOWSS blinker puffer in the same rule as the OOOOWSS

Code: Select all

x = 12, y = 4, rule = B3-kqy4an5inr6i/S2-n34in
bo9bo$o$o10bo$11o!
OOOOOOWSS works but longer than that it doesn't

Code: Select all

x = 13, y = 4, rule = B3-kqy4an5inr6i/S2-n34in
bo10bo$o$o11bo$12o!
BLock puffer in minimal rule

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x = 11, y = 5, rule = B3aeij4an5inr6i/S2-n3-ck4in
11o$o$o$bo7bo$3b5o!
Slightly different OOOWSS

Code: Select all

x = 16, y = 6, rule = B3aeij4an5inr6i/S2-n3-ck4in
3b9o$3bo8bo$3bo9bo$4bo7bo$6b6o!

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
(Check gen 3)
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gmc_nxtman
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by gmc_nxtman » November 25th, 2017, 7:14 pm

Stumbled upon a tiny p200 LWSS gun in LifeHistory using killer cells:

Code: Select all

x = 34, y = 26, rule = LifeHistory
26.F2$13.F17.F2$24.F3$33.F5$F25.F3$23.F3$12.A$12.2A2$17.A$15.A.A$17.A
2$10.F!
Unfortunately it can't be doubled to a p100 gun.

EDIT: Accidentally found a glider-to-glider+hat converter:

Code: Select all

x = 12, y = 15, rule = LifeHistory
5.F3$11.F2$F5.2A$7.2A.2A$6.A3.2A3$11.F2$9.F2$7.F!

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lifeisawesome
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by lifeisawesome » November 26th, 2017, 5:25 am

Three fuses in one.

Code: Select all

x = 5, y = 47, rule = B3-i7e/S23
2bo$b3o$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bo
bo$bobo$2ob2o$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$b
obo$bobo$bobo$2ob2o$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$bobo$
bobo$bobo$bobo$bobo$2bo!
--Szymon Bartosiewicz
favorite pattern:

Code: Select all

x = 2, y = 2, rule = B25/S3a
2o$2o!

AbhpzTa
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by AbhpzTa » November 26th, 2017, 11:53 am

Adjustable-speed diagonal spaceship: (1,1)c/2n period 2n, n>=4

Code: Select all

x = 29, y = 25, rule = B3aceij/S1c2-ei3cijnr4cnq5ac6e7c
26bo$25bo2bo$24bobo$27bo$20bo4bo2bo$19bo$18bobo$21bo$14bo7bo$13bo9bo$
12bobo$15bo$8bo7bo$7bo9bo$6bobo9bo$9bo$2bo7bo$bo9bo$obo9bo$3bo9bo$4bo$
5bo$6bo$7bo$8bo!
Adjustable-speed diagonal spaceship: (1,1)c/(2n+1) period 2n+1, n>=4

Code: Select all

x = 29, y = 25, rule = B3aceij4k/S1c2-ei3cjnr4cq5ac6e
26bo$25bo$24bobo$27bo$20bo7bo$19bo$18bobo$21bo$14bo7bo$13bo9bo$12bobo$
15bo$8bo7bo$7bo9bo$6bobo9bo$9bo$2bo7bo$bo9bo$obo9bo$3bo9bo$4bo$5bo$6bo
$7bo$8bo!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).

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toroidalet
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by toroidalet » November 26th, 2017, 12:16 pm

AbhpzTa wrote:Adjustable-speed diagonal spaceship[s]
Great job! (unfortunately, the rules aren't too interesting besides that they have adjustable-speed ships.)


In unrelated news, a (class F) RMOS (replicator made out of spaceships):

Code: Select all

x = 6, y = 6, rule = B34e5j7e/S34-cr5-jnr6ci78
2o$b2o$bo$o3bo$3b3o$2bo2bo!
(The speed is 101c/1221d)
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Saka
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » November 28th, 2017, 3:34 am

These 2 B-Ships are interesting, they spin around making stuff until they hit what they created and then reverse direction.

Code: Select all

x = 4, y = 3, rule = B3-eny4ikqr5ak6cn7/S2aek3-aeky4ai5ei6en
bo$3o$ob2o!

Code: Select all

x = 4, y = 3, rule = B3aijqr4cjrt5acy6an/S1c2-c3-acy4acer5ack6en7e
bo$3o$ob2o!
@toroidalet that thing also makes 2 sierspinskis with different ships for a cool effect:
siers.png
siers.png (8.8 KiB) Viewed 5432 times
Ships that push a dot f o r e v e r

Code: Select all

x = 6, y = 3, rule = B2ekn3-acq4jqtyz5nq6-a78/S02-i3cjkn4cenqyz5acnqr6en7
2o$bo3bo$2o!

Code: Select all

x = 6, y = 3, rule = B2en3cinqy4ckryz5jkq6cin7e8/S01c2-n3ejnr4cnqrwy5qy6ac7c
2o$bo3bo$2o!
Pulsar, periods 4-6

Code: Select all

x = 13, y = 13, rule = B3-kry5ai6cek8/S01c2-c3-j4cijt5-ijr6an7c
2b3o3b3o2$o4bobo4bo$o4bobo4bo$o4bobo4bo$2b3o3b3o2$2b3o3b3o$o4bobo4bo$o
4bobo4bo$o4bobo4bo2$2b3o3b3o!

Code: Select all

x = 13, y = 13, rule = B2i3-ce4cky5eijn6aek7c8/S1c2-cn3-ac4eikqwyz5-kqy6-c78
2b3o3b3o2$o4bobo4bo$o4bobo4bo$o4bobo4bo$2b3o3b3o2$2b3o3b3o$o4bobo4bo$o
4bobo4bo$o4bobo4bo2$2b3o3b3o!

Code: Select all

x = 13, y = 13, rule = B2i3-ckr4jnrty5ijr6ae8/S2-c3-ak4-aeijn5cjnq6ekn8
2b3o3b3o2$o4bobo4bo$o4bobo4bo$o4bobo4bo$2b3o3b3o2$2b3o3b3o$o4bobo4bo$o
4bobo4bo$o4bobo4bo2$2b3o3b3o!

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
(Check gen 3)
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A for awesome
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by A for awesome » November 28th, 2017, 11:25 am

Saka wrote:Ships that push a dot f o r e v e r

Code: Select all

x = 6, y = 3, rule = B2ekn3-acq4jqtyz5nq6-a78/S02-i3cjkn4cenqyz5acnqr6en7
2o$bo3bo$2o!

Code: Select all

x = 6, y = 3, rule = B2en3cinqy4ckryz5jkq6cin7e8/S01c2-n3ejnr4cnqrwy5qy6ac7c
2o$bo3bo$2o!
There's something somewhat similar in B3/S135:

Code: Select all

x = 3, y = 14, rule = B3/S135
bo$bo7$bo$bo2$3o2$obo!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

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Rhombic
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Rhombic » November 29th, 2017, 7:13 pm

An amazingly weird growing spaceship, check the original rule catagolue hauls:

Code: Select all

x = 85, y = 6, rule = B2cei3inr4ay5aj6c7c/S1e2-en3aej4aknrt5n
bo$7b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5bo$3obo2bobobo2bobobo
2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo$3ob
o2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobob
o2bobobo2bo$7b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5bo$bo!
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Saka
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » November 30th, 2017, 4:53 am

neat moony-wickextendy stuff

Code: Select all

x = 147, y = 61, rule = B2-c3e4e/S
88b2o$90bo2$89bo3$89bo5$89bo3$89bo2$88bo$50b2ob2ob2ob2o13b2o13b2o$49bo
2bo2bo2bo17bo$3b2ob2ob2o3b2ob2ob2ob2ob2ob2o3b2ob2ob2o19bobobobobobobo
11bobobobobobobo$5bo2bo7bo2bo2bo2bo2bo7bo2bo44bobobobobobobobobobobo$
2bo8bobo17bobo8bo18bobobobobobobo11bobobobobobobobobobobo$o83bobobobob
obobobobobobobo$2bo8bobo17bobo8bo16bobobobobobobobo11bobobobobobobobob
obobobo$o83bobobobobobobobobobobobobo$2bo39bo14bobobobobobobobobo11bob
obobobobobobobobobobobo$o83bobobobobobobobobobobobobobo$2bo39bo14bobob
obobobobobobo11bobobobobobobobobobobobobobo$84bobobobobobobobobobobobo
bobo$57bobobobobobobobobo11bobobobobobobobobobobobobobo$84bobobobobobo
bobobobobobobobo$57bobobobobobobobobo11bobobobobobobobobobobobobobo11$
144bo$129b2o14bo$128bo16bo$131bobobobobobobo2$131bobobobobobobo2$131bo
bobobobobobo2$131bobobobobobobo2$131bobobobobobobo2$131bobobobobobobo
2$131bobobobobobobo$129bo16bo$129bo14b2o$130bo!
Boxes in another rule evolve into oscillators (Larger boxes may evolve into clusters of oscs)

Code: Select all

x = 25, y = 41, rule = B2-c3e/S
obobobobobobobobo3bobobo2$o15bo3bo3bo2$o15bo3bo3bo2$o15bo3bo3bo2$obobo
bobobobobobo3bo3bo2$20bo3bo2$obobo3bobobobobo3bo3bo2$o3bo3bo7bo3bo3bo
2$o3bo3bo7bo3bo3bo2$o3bo3bo7bo3bo3bo2$obobo3bobobobobo3bo3bo2$20bo3bo
2$obobobobobobobobo3bo3bo2$o15bo3bo3bo2$o15bo3bo3bo2$o15bo3bo3bo2$o15b
o3bo3bo2$o15bo3bo3bo2$o15bo3bo3bo2$o15bo3bo3bo2$obobobobobobobobo3bobo
bo!

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
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83bismuth38
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by 83bismuth38 » December 1st, 2017, 7:43 pm

this rule is sadly missing still-lives:

Code: Select all

x = 27, y = 4, rule = B2e3aeikn/S2-a3-a4aryz
bo15bobo3bo2bo$o6b2o3b2o3bobo3bo2bo$o7b3ob2o3bobo3b4o$4o5bob2o5bo5b2o!
gotta love that first 2c/6 though...
EDIT: AURGH SAME PROBLEM:

Code: Select all

x = 38, y = 10, rule = B2e3-cr/S23-a4iryz5a
3bobo16bo12bo$b6o10b3obo7bo4b4o$2o4b2o9b2o10bobo2bo2bo$bo2bobo11bo2bo
7b2o5b2o$b2o3b2o10b4o8bo5b2o$2b2o2bo13b2o13b2o$3b4o28bo$5bo2$33bo!
also this:

Code: Select all

x = 20, y = 8, rule = B2e3-cr/S23-a4iryz5a
3bobo13bo$b6o7b3obo$2o4b2o6b2o$bo2bobo8bo2bo$b2o3b2o7b4o$2b2o2bo10b2o$
3b4o$5bo!
might be interesting to see what else there is...
EDIT 2: there we go:

Code: Select all

x = 15, y = 21, rule = B2e3aijr4z8/S23-a4-r
5bo2$4bo$4bo2bo$bo3b2o$bo5bo$2b2o5b3o$2o5b2o2bo$2o9b2o$4b4o2b2o$4bobob
2obo$12b3o$b3o7bo2bo$bobo8b3o$2obo6b3o$3b2o5bo$11bo$3b3o3b3o$2obobo3bo
$bobo$b3o!
GASP:

Code: Select all

x = 121, y = 121, rule = B2e3aijr4z8/S23-a4-r
117b2o$110bob2o2b4o$110b5obo2b2o$111bo2bobo2b2o$113b2ob4o2$116b3o$116b
ob2o$118b2o$117b2o$118b2o2$108bo$107bo3$104bo$103bo$97bo$95b3obo$95bo
2b2o$96bo3b2o$94b3o3bo$82b3o9bo6b2o$82b3o13b2obo$81b2o2bo7b2o3bob2o$
82bo2b3ob2obo2bob2o$82b3o2b4o4bo$86b2o6bo$86b2o$93b2o$86bob2o3b2o$62b
2o20b6o3bo$62bo19bob2o2bo2b4o$61bo2bo15b3obo3b2ob2obo$63b2o3b2o10bo2b
2o2b2o5b2o$53b2o13b2o11bo3b4o4bo2b2o$53bobo2b2ob2o4b3o9b3o3bo7bo2b2o$
52b3o2bo4bo16bo6b2o5b5o$53b3obo4bo20b2obo8bo$50b2o2bo2bobob2o3bo16bob
2o$49b2o5b2ob2o3b4o14b2o$49b3o9bo2bo2b3o$51bo8b5obo2b2o$52b2o5bobo5bo
2bo$51bo10b2obobo2bo$47b2o2bo2bo9b2obobo$48bo3bo2bob2o9b2o$49bo4b2obo
6b3ob2o$42b2obobo9b2o7b3o$42bob2obobo3b3o10b2o7b3o$41b2o4bobobobob2o
15b3o2b2o4b3o$45b3ob5obo15b3o4bo4b3o$45b2o8bo11bo2b2o2b3ob2o3bo$45bo4b
3ob3o9bo3b3o4bob2o$41b2obo5bo21bob2o3bo$42bobo7b2o18bobo2b3o5b2o$40b3o
b3o5b2o21bobo7bo2bo$40bo5bo28bobo2b4o3b2o$40b2obob2o29b3obo2bo2bo$43bo
33bobo$76bo2b2o2bo$71bobo9bo$71b3o5b4o$66bo2bo9bo$66b5ob2o7bobo$66bo3b
obobo5b3obo$49b2o12b2o3b3o5bo4b4o$49b2o12b2obobo4bo2bo5bo$48b3o15bob2o
4b2ob2obo$48b2ob3o11b2obo9b3o$47b2ob4o14b3obo5b2o$48b4o21b2o$49bo18b4o
2bo$30b2o3b2o24b3o3b2o$30bo4b3o23bobo2b3ob2o$31bo3bob2o24b3o4bo$13bo
14b4obobo2bo21b2o9bo$13b4o10b2o3bo5bo24b3o3b3o$16bo11bo2bo2b4o23bobobo
3bo$12b3obo11b3o2bo4b3o20b3o$7bob2o3b2o2bo13bo2b3o2bo$7b4o4b5o12b4obo
2bob3o$10bo2bobobobo17b3obo2b2o$9b2obo18b2o6bobo3b2o$6b2obob2o17b2o6b
2obob4o$6bob2o28bo2bo$5b2o31bobo2bo$6bo10b2obo15bob2o2bo$14bob2o2bo14b
2o4bob2obo$b2obob2o3bob5ob2o14bo4bo2bob2o$bob2ob2o2b3o27bo2bo$2o5b4o2b
4o23b4o$5b3o7b2o25bo$5bo$5b2o$2obob2o$bobo$o3bo$o3bo$5o25b3o$2bo27bo6b
2o$32bo5b2o$30b3o4b2o$27b2ob2o6bob3o$27b2obo6b3o2bo$28bob2o7b2obo$28bo
bo6bo2bob2o$29bo5b2o3bo$29b2o4bo$28b2o6b4o$28bo5b3ob2o$28bo5bo3bo$27b
4o4bo2b2o$24b2obob2ob4o$24b4o5bo$20b3o6b2o$20bo2b2o4bo$19b2o9bo$20bo2b
2o3b3o$20b3obo3bo!

Code: Select all

x = 184, y = 142, rule = B2e3aijr4z8/S23-a4-r
8$175b2o2$172bo6bo$172b2o4b2o$172b2ob2o2bo$173b2o3bo$174bob3o$173b2o2$
158bo$156b4o$156bo$156bob3o$159b2o$159bo$158b2o$154b5o$154bo3b3o$156bo
2b2o$159b2o$158b3o$142b2o14b2o$139b2o2bo$139bo3bo$140bo$144b2o$143bobo
2$138b2o$137b2o6$134b2o$134bo$122b2obo7b2o$122b6o$122bo4bo$126bo$123bo
3bo$123b5o$126bo$123b2ob2obo$122b2o3bobo$123b2o2bo$125b3o$125bo$124b3o
$124b3o8$101b2o$101bo$100b2o2$110b4o$110bo2bo$53b2o55bo2b2o$52b4o3b2o
48b2o2b2ob4ob3o$52bo2bo14b2o38bob2ob2ob3o2bo$52bob3ob3o7b2o2b2o31b4ob
4o2b2o2bo2bo$67b2ob2ob2o30bo2bobo7bobo3bo$58bobo6b2obo2bo36bo3b2o4b3o$
59bo8b3o33b4o2bo3bo8bo$57bo3bo6b2o35b2ob2o2b3o2b2ob2o$41bo14bo3bob2o
47bo8b2o$39b2o16bo2bo14bo10b2o23b6o$39bo17b2obo13b2o10bo29bo$38b2obo
16b3ob3o3b2o4b3o8b2o25b5o$38b2o22bobo3b2obo27b3o10bo$39b2o28bobo3bo22b
2obo3b4o$40bo27b2obob3o22b2obo5bo2b3obo$99bob2o4bo4bo$56bobo4b2o33b2ob
o7b2o$48b3o3b4o6bo5bob3o26b2o5b2o$48bo4b2obo6bo6b3o2b2o32b2o$24bo22bo
2bo2b2o5bo2b2o9b2o25b3o3b3o$22bo2b3o15bo3bob2o3bo9bo5b5o23b2obobo3bo$
23bo3bo13b3o3bobo3b3o5bo2b2o4bobo26bobo$20b2obo3bo13bo4b2ob2o10bo2b2o
32b2ob2o$20b2ob4o26b4o3b2o2bo33b2ob2o$26b2o25bobo5b4o6b2o26b3o$21bo2bo
b2o43bo$21bo3bobo42b2o11bo$17b3o5b3o50b2o3b2o$17bobo3bo2bo24b2ob2o22b
2o2b2o$14bo2bobob3o3b2o21bo5bo22b3o$17bobobo3b6o24b2o$13b2ob2obobo3b2o
3bo22bo$14bo4b2o4bo4bo$10bobobo7b9o$9b4o8bo5bo$9bobo3bo5bo2b2o$8b2o3b
3o6bo2bo34b2o$15bo5b2o2bo33b4o$15bo5b2ob2o32b2o2bo$22bo36b3obo2b2o3bo$
8b2o48b2o5b2obob3o$5b2o2bobobo41b2o2bo4bo4bo2b2o$4b6ob6o37b4obo4b3o2b
2ob2o$4bo11bo37bo2bobobo4bo2bo$4b5o3b5o42b2o2b2o4b3o$5b2obo3bob2o37bo
2b2obo3bo$53b3ob2o2b3o4bo$60bo$60b6o$65b2o$49bo11b5o$47b4o4b2o4bob2o$
47bo2b2o3b3o3bo$47bo2bo5bo3b3o$48bob2o7bobo$47b2obo7b2o$50b2o5bo$59bo$
50b3o3b4o$47b2obobo3bo$48bobo$47bo3bo$47bo3bo$47b5o$49bo!

Code: Select all

x = 293, y = 202, rule = B2e3aijr4z8/S23-a4-r
28$171bo$171b2o$170bobo2$169b2o2b2o$170b4o$174bo6bo$166bob3o6b6o$165b
3o2b2o2b7obo$165bo4bo$168b3o7bo$168b2o8b2o2$166bo$165b2o$164b2o$165b3o
10b2o7b3o2b3o$167b2o9b2o8bo4bo$178b2o8b6o$189b4o$162b2o$161b2o$161b3ob
o$161bo$161bo$161b3o$161b2o$161b2o$159b3o40b3o2b3o$203bo4bo$203b6o$
204b4o2$139b2o$137b3o$133b2o2b2o2bo$133b2o5b2o3bo$131bo13b2o$130b3o2b
2obo5b2o$130bob8o$127bo2b3obo3b2o77b3o2b3o$127bo6bobobo10bo68bo4bo$
126b2o5b2ob2o4b3o73b6o$127b3o8bo2b2ob3o72b4o$135b7obo2bo6b2o$130bo4b2o
7bo2bo5bo$129b2o9bobobobo5b2o$124b2o2b3obo6bob4o$125bo6bob2o8b3o$125b
2o4b2obo7b2obo$119b2obob3o7b2o5bob2o$119bob2obo5b3o10bo$118b2o4bobobob
ob2o98b3o2b3o$123b2ob5obo100bo4bo$122b2o8bo100b6o$124bo2b4ob2o100b4o$
118b2o2bo4bo$119bobo7b2o$118b2ob2o7bo$117b2obob2o14b2o$118b5o7bo7bo$
120bo16b2o3$102bo144b3o2b3o$248bo4bo$248b6o$249b4o7$123b2o$123bo$122b
2o138b3o2b3o$263bo4bo$76b2o185b6o$77b2o185b4o$77bo$73bobobobo$73bobob
3o$73b2o6b2o$77b7o$82b2o$75b6obo8b4o$76bobob3o3bo2b8o$81bo2b3o2b2o4b2o
180b3o2b3o$84bo5bob2obo12b2o168bo4bo$90b2o4bo11bo169b6o$66b3o26bo11b2o
170b4o$63b3o2bo18b2ob6o$63bo4b2o16b2o3bo$65bo2b2o16b2o3bo$87b5obobo$
90bo2b3o$68bo2b2o17b3o2bobo$68b2obo2bo6bo9b7o$69bob3o4b5o$65bo2b2obo5b
3o2bo9b6o3bo$43bo19b3o3bobob3obo2bo2bo8bobob2o4b2o$43b4o16bo4b2ob2o4bo
2bo2bo17bob2o$46bo25bob6o2bo19b2o$42b3obo26b2o2bob4o10b2o6b3o$37bob2o
3b2o2bo32bo11bo8b2o$37b4o4b5o24bo2bo14b2o7b2o$40bo2bobobobo24b4o$39b2o
bo$36b2obob2o$36bob2o$35b2o$36bo10b2obo$44bob2o2bo$31b2obob2o3bob5ob2o
$31bob2ob2o2b3o$30b2o5b4o2b4o$35b3o7b2o$35bo45bo$35b2o43b2o$30b2obob2o
43bobo4b3o$31bobo46bobo6bo$30bo3bo47bo4b2o2bo$30bo3bo47bo7b3o$30b5o42b
o2bo6b2o3b2o$32bo45bob2o5bob2obo$78bob2o4bo3bob2o$78b2o5b3o$79b2o4bo2b
o$78b3o5b2o$77b2o5b3o2bo$78bo5bo3bo$77bo7bo2b2o$75bobobob5o$71bo4b2o4b
2o$70b3obobo2b2o$70bob2o5bo$69b3o8bo$70bob3o3b3o$70b3obo3bo$71bo!
oh my this is good...
edit 5:YUP 2 ENGINE:

Code: Select all

x = 91, y = 94, rule = B2e3aijr4z8/S23-a4-r
14$49bo$48b3o$48bo$47bo$47bo$47b3o$48b2o2$58bo4bobo$57b2o6b3o$56b2obo
2bo2bo$34b2o20b2o9bo$34b3o15bo4b3o2b6o$32bo3b2o12b3o$32bobobo13bo15bo
2b2o$32b4o34b2obo$30bo5bo29b2obob3o$37bo33bo$27bo5b2ob2o$26b3o5bobo$
25b2obo3bob2o11b2o$25b2obob3o4bo7b4o$23bo2bobobo7b2o5bo2bo$22b5obobo2b
o3bob2o7b2o$23bo4b2o2bo4bob2o15b3o$18b2ob2o8b9o6b5o2bo2b3o$18bo2bo8bo
5bobo7b2o2b5obo$18bobo3bo5b2ob2o17bobobo$17b2o4b3o5bo2b2o19b4o$24b2o4b
o3b2o18bo3bo$30bo2b2o19b6o$30b2o23b2o$17b2o$13b3o2bobobobo43bo$13bo2b
3ob6o37b2o3b2o$12b2o11b2o36b2o2b2o$13bo2b2o3b2o2bo38b3o$13b3obo3bob3o
6$45b2o$44b4o$43b2o2bo$44b3obo2b2o3bo$43b2o5b2obob3o$40b2o2bo4bo4bo2b
2o$39b4obo4b3o2b2ob2o$39bo2bobobo4bo2bo$44b2o2b2o4b3o$38bo2b2obo3bo$
38b3ob2o2b3o4bo$45bo$45b6o$50b2o$34bo11b5o$32b4o4b2o4bob2o$32bo2b2o3b
3o3bo$32bo2bo5bo3b3o$33bob2o7bobo$32b2obo7b2o$35b2o5bo$44bo$35b3o3b4o$
32b2obobo3bo$33bobo$32bo3bo$32bo3bo$32b5o$34bo!

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
No football of any dui mauris said that.

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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by 83bismuth38 » December 1st, 2017, 9:05 pm

this:

Code: Select all

x = 9, y = 8, rule = B2e3aijr4nz8/S23-a4-r
2o$3o$ob2o$3bo$2bo2bob2o$2b2obobo$5b3o$6bo!

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
No football of any dui mauris said that.

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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » December 3rd, 2017, 9:00 am

(21,20)c/109

Code: Select all

x = 4, y = 3, rule = B2k3-ekny5-einq6n/S2aek3ijnqr4in5r6e
bo$3o$ob2o!
Proof:

Code: Select all

x = 37, y = 37, rule = B2k3-ekny5-einq6n/S2aek3ijnqr4in5r6e
bo$3o$ob2o31$34bo$34b2o$35b2o$34b2o!

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
(Check gen 3)
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by 83bismuth38 » December 3rd, 2017, 1:59 pm

Code: Select all

x = 60, y = 11, rule = B2e3aikqr/S234cijy
16b2o3bo28bo8bo$o14bobo2bobo27bobo4bobo$bobo11b2o35b6o$2b2o17b2o27bo2b
o2bo2bo$2bo50bo2bo$16bo$15bo2bo5b2o$16bobo6bo$23bo$21bo2bo$21b2o!
explosive rule that creates 'skyscraper' puffers:

Code: Select all

x = 60, y = 60, rule = B2ce3ajnqr4n/S1e23ijnqr
2b2obo2b2o10b3obobo4bob7o2b4o2b2ob3o4b2o$6bobo2b3ob8o3bobob3o2b2o2bob
4ob2o2bob4obobo$obob2o4b2obob2o3bo3b6ob3o2bo4bo5b2o2b2o2b3obo$o2bo2b2o
bo4bo2bob3ob2o2b2ob2o4bobob4obo2b5o3b3o$2ob9ob3ob4o7b5o4b2ob2o3b2o2b3o
2b3o2bo$8o2bo2bob4ob2o2b3ob5o5b3ob2ob3obo4b2o2b2o$bob4o3b2o4b2ob3o2bo
2bo2bo2b2obo3b3ob2o2b2o2b3obob2o$o2b2o4b4obob3obo2bobob3o2b2o4bob2obob
6o2bo2b3o$o2bobob3o3bo4bob2o5b2obob2obo3b4o2b4ob3o2bob2o$2obobobo2b9ob
2ob3o2b2obob2ob6ob2o2bobobob6o$4o3b5obo2b2o3b2o3b3obo3b5ob2o3b2o2bob2o
bob4o$2obobo2bobo3b3obob2obob2o4bo3b2obob3obo9b2ob2o$6ob3ob3o2b3o3b2o
3b6obo2bob3o2bo6bo3bo$obobobo6b2o4b3o2b2obo2b2ob3o3b8o3b2obo3b2o$o3b2o
bo3bo2bobo3bob2o3b3o4b2o5b2ob2ob2o3bo2b3obo$bo2bo2b2o3b2o2bo4bo2b2obob
obo2bobo2b2o4b4obo2b2ob2o$4o5bo5bobobo5b4o4b3ob3ob2o2b3ob2o3b3o2bo$2ob
3o5b3ob3o2bob4o11bobob3o2b4ob4o4bo$o4b2obo2bob2obob2obob4ob4obobobo4bo
2b2o2b2obo5bo$o2b2obob2o2b2obo3bo2bobob2o2bobobobo2b4o3bo2b2o3bobob2o$
ob2o2bobobob7o2b2ob4ob3ob2o4bobob2o3bobobobo$o3b3o3bobobo3b3obo4b2ob4o
2b2ob6obo2bobobo2b2obo$b3o2b2o2b3o4bobo3bo2b2obobob3ob2obo4b3o3bo6bo$b
o2b2o2b2obo2b5o2b5o7bob2o2b2o2bo2b2o2b2obo3bobo$2o2bob2o3bo2bo4bobobo
2b2obo3b2o2b2o2bo3b3obobob2obo2bo$o2bob4ob2ob3ob3ob2ob4o2b3ob2o3bob2ob
2o2b6o2bobo$o4bobob3o3bo4bo4bob5ob3o3bobo2bobobo2bo2bob2o$2ob2obobo2b
2o2b2o2bo5b2o2bob4obobo2bo2b3o2bobob3obo$2b4obo3b3o2b3obo2b5obobobo2bo
b2ob3ob2obo4b2o2b2o$b2ob4o2bob2o2bo2b2ob3o3b2obo5bo4bo2bob5obobo2bo$b
2o3b7o3bob2obo4bo2bo3b2o2b2ob3o6b3obo2bob2o$3o2b7o2bo4bobobobob3obob3o
5b4o2b4o5bobo$o4b2o3bo7b5o2bobob3o2bo2bob3obobob5o7bo$2ob3o2b2o3bo3bob
ob5o4bo4bob7o2bo5b3obo$2b4obob2ob2obo2b3obob5o4bob4o5bob6ob2o3bo$o3bob
2o4bo3bobo2bobobo4b3ob4o2b2ob2o2b4o4bobobo$b2o3bob2o3bob2o6b3obob3o2bo
2bo2b2ob2o4bobo3bo2bo$bo4b2obob4ob2ob2o2bobo2b3ob2obo2bo9b2o3bo3bo$4b
2o3b2ob4ob2o2b3obob6ob2obo4b2o3bobobob4obo$bob2o3b2o4bob2ob4o2bob2ob2o
bo2b6o2b2ob3obobobobobo$4bo3b2o2bobo4b2o2bo2b3ob4ob2o2b3o2b7ob2o2b3o$
2o4b5o2bobobo3b2obob2o3b4o4bobo2b3o4bo2b4o$bo2bo2bob2ob2o2b4ob2obob2o
2bo3bob2o2b2o3bo2bobo2bo$b2o2b2obob2obo5b2obob2o2bob9obo2bobobob3ob2ob
o$2bo2bobob2obo5bo4bo2b2ob2obob4o4bobo3bob3obobob2o$6b5ob2obobob2o4b3o
bobob3ob2o2b2ob4ob2o3bob4o$4obo2bo5bobobob4o3bo4b7o2b3o2bo7bob3o$2b2ob
o4bo3b3ob3ob2o9bo2bo2b2obo5bob3obob3o$obob3o8bob2obob3o2bo2b4ob4ob2o2b
ob3ob2ob2o2bobo$ob4ob4o2bo2b4ob6o2b2o3b2o2b4o3b3obobo2bo2bobo$obo3bo2b
4ob3ob2ob3ob2o2b4ob5ob4o2bob2o5bobobo$bobob2ob2obo5bob3o2b4obobobo2bo
5b2o4b3obob3obo$o4bobo2b3o2bobo4bo5bobo2bob3obo2bo2b2obobobobob2o$bob
2ob2o2b2obo3b2obobob2o3bo2bo3b4ob2o2b4ob3obo3bo$2obo2bo3bo5b2o2bobo2b
2obo2b2ob3o2bo3bobobob7o2bo$2bobo7b4o2bo4b2obobob3obob3obob2ob4o2bo4bo
$bo2bob3ob3o2bo5bob3ob3o2bob2obo3bo4b5o2bobo3bo$4b3ob3o9bo3bob3o3b5obo
2b2obob3o3bo2bob3o$3ob3obo3bo4b3o4bo5b5ob4o2bo2b2o3b5o2bo$7bobo6b2o2b
4obobo2bo4bo2b3o2bo2b2o2bobob3o!

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
No football of any dui mauris said that.

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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » December 6th, 2017, 3:07 am

VERY high period, 51c/3338d

Code: Select all

x = 4, y = 3, rule = B2in3-ekny4ceijryz5akr6c78/S2-ci3-acek4einqrty5kr6a7e8
bo$3o$ob2o!
THat rule also has a c/36d

Code: Select all

x = 4, y = 4, rule = B2in3-ekny4ceijryz5akr6c78/S2-ci3-acek4einqrty5kr6a7e8
3bo$b3o$o$3o!
I wonder how Catagolue/Apgluxe will react

VERY big 36c/1336o

Code: Select all

x = 4, y = 3, rule = B3-cny4cekryz5c6in7e8/S2-cn3-aeky4eit5ackn6ei7e8
bo$3o$ob2o!
That's all for now, I guess

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
(Check gen 3)
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Apple Bottom » December 6th, 2017, 4:05 am

Saka wrote:VERY high period, 51c/3338d

Code: Select all

x = 4, y = 3, rule = B2in3-ekny4ceijryz5akr6c78/S2-ci3-acek4einqrty5kr6a7e8
bo$3o$ob2o!
[...]
I wonder how Catagolue/Apgluxe will react
IIRC the high watermark for periods is in the neighborhood of 2^20 in apgluxe 4.x, so this should be fine.
Last edited by Apple Bottom on December 6th, 2017, 1:15 pm, edited 1 time in total.
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Cclee » December 6th, 2017, 10:34 am

Apple Bottom wrote:
Saka wrote:VERY high period, 51c/3338d

Code: Select all

x = 4, y = 3, rule = B2in3-ekny4ceijryz5akr6c78/S2-ci3-acek4einqrty5kr6a7e8
bo$3o$ob2o!
[...]
I wonder how Catagolue/Apgluxe will react
IIRC the high watermark for periods is in the neighborhood 2^24 in apgluxe 4.x, so this should be fine.
Where was that?
^
What ever up there likely useless

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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Apple Bottom » December 6th, 2017, 12:27 pm

Cclee wrote:
Apple Bottom wrote:IIRC the high watermark for periods is in the neighborhood 2^24 in apgluxe 4.x, so this should be fine.
Where was that?
It's 2^20 exactly, see lifelib, classifier.h line 434.
Last edited by Apple Bottom on December 6th, 2017, 1:15 pm, edited 1 time in total.
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by calcyman » December 6th, 2017, 1:14 pm

Apple Bottom wrote:
Cclee wrote:
Apple Bottom wrote:IIRC the high watermark for periods is in the neighborhood 2^24 in apgluxe 4.x, so this should be fine.
Where was that?
It's 2^24 exactly, see lifelib, classifier.h line 434.
It's currently 2^20 (it may have been 2^24 in the past, possibly).
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Apple Bottom » December 6th, 2017, 1:16 pm

calcyman wrote:It's currently 2^20 (it may have been 2^24 in the past, possibly).
Oh, yes, my bad. I can't believe I got that number wrong.
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by dani » December 6th, 2017, 11:49 pm

Are these the smallest examples of patterns that are non-trivial and cannot be still lifes in any expanding rule?

Code: Select all

x = 10, y = 3, rule = B2e3aceij5-ijr/S23-a4
2bo4bo$b2o4bo$o6bobo!
EDIT: Although the right one is arguably trivial.
she/her
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by Saka » December 7th, 2017, 9:13 am

weird replicator (ship possible?) in the same rule as a (10,9)c/99

Code: Select all

x = 4, y = 4, rule = B2kn3aijkr4qrz5aejkr6i/S2aek3-acek4ai5ai6i
b3o$o2bo$2obo$o!

Code: Select all

o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
(Check gen 3)
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Re: Miscellaneous Discoveries in Other Cellular Automata

Post by BlinkerSpawn » December 7th, 2017, 5:39 pm

Saka wrote:weird replicator (ship possible?) in the same rule as a (10,9)c/99

Code: Select all

x = 4, y = 4, rule = B2kn3aijkr4qrz5aejkr6i/S2aek3-acek4ai5ai6i
b3o$o2bo$2obo$o!

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x = 4, y = 64, rule = B2kn3aijkr4qrz5aejkr6i/S2aek3-acek4ai5ai6i
o$2obo$o2bo$b3o57$b3o$o2bo$2obo$o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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lifeisawesome
Posts: 86
Joined: April 22nd, 2016, 1:55 pm
Location: poland

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by lifeisawesome » December 8th, 2017, 8:54 am

Signal generator:

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x = 16, y = 15, rule = B4r5i6c78/S234aiwy5ajkr6k
ob2o$2ob2o$b2ob2o$2b2ob2o$3b2ob2o$4b2ob2o$5b2ob2o$6b2ob2o$7b2ob2o$8b2o
b2o$9b2ob2o$10b2ob2o$11b2ob2o$12b2obo$14bo!
Edit: Orthogonal:

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x = 7, y = 19, rule = B5y6c7e8/S234i
3bo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$2bobo$
2bobo$2bobo$2bobo$2bobo$2bobo$obobobo$2o3b2o!
--Szymon Bartosiewicz
favorite pattern:

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x = 2, y = 2, rule = B25/S3a
2o$2o!

AforAmpere
Posts: 1109
Joined: July 1st, 2016, 3:58 pm

Re: Miscellaneous Discoveries in Other Cellular Automata

Post by AforAmpere » December 8th, 2017, 7:41 pm

Very close to diagonal, (16,15)c/220:

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x = 3, y = 4, rule = B3aijr4cejry5jy6cn78/S1c2-i3-aek4inqr5-ejy6ae8
2o$b2o$2o$o!
EDIT, slope record beaten again, sorry Saka, (50,1)c/118:

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x = 4, y = 3, rule = B2n3aijr4ejz5ky6cin7c/S2-c3-a4einrtyz5ckr6cin7c
2bo$b3o$2obo!
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

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