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Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 9th, 2021, 8:41 pm
by creeperman7002
A p3 osc in a B0 rule:

Code: Select all

x = 14, y = 10, rule = B0124/S01235
4bo4bo$4bo4bo$2b4o2b4o$b5o2b5o$14o$14o$b5o2b5o$2b4o2b4o$4bo4bo$4bo4bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 14th, 2021, 1:52 am
by ColorfulGalaxy
creeperman7002 wrote:
February 9th, 2021, 8:41 pm
A p3 osc in a B0 rule:

Code: Select all

x = 14, y = 10, rule = B0124/S01235
4bo4bo$4bo4bo$2b4o2b4o$b5o2b5o$14o$14o$b5o2b5o$2b4o2b4o$4bo4bo$4bo4bo!
However, LifeViewer still says it's "Oscillator period 6"

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 15th, 2021, 1:30 pm
by iNoMed
I got a little bit too carried away when searching this rule... It's somehow got eleven spaceship speeds (c/2o, 2c/5o, c/3o, c/4o, c/5o, c/6o, 2c/15o, c/14d, c/6d, c/5d, c/4d), with a handful of low-period oscillators thrown in.

Code: Select all

x = 284, y = 47, rule = B2kn3-q4aknq5iry6c/S2-kn3ijkry4cirtz5i6ci
bo7bo9bo7b3ob3o6bo8b3obo5b3ob3o9bobobo10bo11bo3bo11bo3bo10bo5bo10b2o8b
2o22bo49bo43b4o$bobo3bo10b3o17bo3bo5bo4bo5bobobobo9b5o10b3o10b3o11bobo
bobo8bobo3bobo9b2o8bo3bo19b2o49b3o41bo3bo$obo6b2o8bob2o4bo5bo8bo4bo2bo
10bobo8bobo5bobo7b3o8bo5bo8bo7bo6bo3bobo3bo8b2o11bo17bo50bo4b2o37b2obo
2b2o$2bo8b2o7b2o19b2o5bobobo8bobo8b2o2bobo2b2o7b2obo6bo7bo9bo3bo10b2o
3b2o9b4o12b2o14bob4obo43bo2bo3bo32bo4b2ob2o$12bo7bo5b3o3b3o4bo2bo5bo
27b3o12bo6b3o2bobo2b3o7bo3bo9bo2bobo2bo21bobo15b5o3b2o44b2o3b2o30b2obo
4b3o$11bobo27bo7bob2o24bo21bo3bobo3bo8b2ob2o8bo3bobo3bo22bo20b2obobo
39bo2bo2bo3bo32b2o2b2o$12bo37b2o24bobo10bo3bo8bobobo27bo3bo39b2o5bo3b
2o46b2obo31b2obob3o$89b2ob2o7bobobobo10b5o57bobob3o3bo37bo2b2o4bo3bo
26bo8bobo$9bobo64b3o54bobobobo38b3o4bo2b3o34bobob3o4bo32b2obo3b2o$71b
2o9b2o19b3o11bo5bo10bo3bo42bo4bobo37b4ob2obo3b2o29b2o$8bo61b2o5bo5b2o
18bobo10b2o5b2o55b2o4bob2o39bo2b3o30bo2b2ob3o$7bobo60bo3b2obob2o3bo19b
o11b3obob3o7bo7bo36bob3obo2b4o31bo7bo3bo2bo27bobo5b2o$8bo61bo2b4ob4o2b
o15bob5obo7bo7bo7b3obob3o35bo3b2o3bo35bob2o2b7o28b2o5bo2b2o$8b2o63b2o
5b2o20bo3bo10b3ob3o10b5o35bobo2bobo2bo36bobo4b2o2bobo26bo3b2ob3o$10b2o
60bo9bo18b2o3b2o11b3o12b2ob2o35b5o4bo33bob2obo6bo2b2o27b2ob4o4bo$13bo
58bobo5bobo20b3o11bo2bo2bo9bo5bo33b2ob5o39bo3bo7bo27bobo$11bo63b2ob2o
22bobobo24b3o5b3o30bob2o2bo40bo2b2o9bo$75bo3bo53bo5bo33bobo39b3obo2b2o
2bo2bo28b2o$75b2ob2o37b3ob3o49bo4bo36bobobo4b2o2b2o27b2o$73b4ob4o34bo
2bobo2bo46bob2o2bo38bo7b2obo27b3o$73b2obobob2o37bobo93bo5bo6b3o24b2obo
$73bo2bobo2bo33b3obobob3o49bo38b2o4bo5b2o27bo$76bobo134bo9b3obo25bo2$
73bo7bo35b3ob3o86bobo10b2o2bo23bo$73b2o2bo2b2o127bo12bobo27b2o$73b4ob
4o35bo5bo84bo3bo7b2ob2o26bob2o$76bobo38bo5bo85bo2bo7bo29bo2b2o$76bobo
38bobobobo81b2o3bo2bo5bo29b2o2b2o$76bobo36bo3bobo3bo79bobo3b2ob2obo28b
2o$119bobo86bob3o35bo2bo$73b3o3b3o37bobo80bo3b2o3bobo3bo33bo$72b2o7b2o
32b2obo3bob2o75b2o3bo7bobo$72bo2b2ob2o2bo34bobobobo75bobob2obo4bo3bo$
73bobo3bobo32bo11bo72bobobo6bobo$72bo2bo3bo2bo35b2ob2o73b3o2b4o3b3o2bo
$76b3o36bo2bo3bo2bo69bo2bo5bo7b2o$73bo7bo34b2obobob2o71b2o3bo2b3obo$
71bobo7bobo34b2ob2o77bo2bo2b3o$72b2o7b2o35bo3bo83bo2b2o$70b2o3bobobo3b
2o31b3o3b3o76bo2bob4o$70b2o4b3o4b2o31b2o5b2o78bo$70b4o2b3o2b4o32bo5bo
75bo7b2o$76bobo126b2o$77bo126bobo$75bobobo124bobo$75b2ob2o125bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 15th, 2021, 10:33 pm
by Hdjensofjfnen
This doesn't work in LifeViewer, but it does in Golly. Can anyone figure out the speed of this wickstretcher?

Code: Select all

x = 3, y = 5, rule = R1,C0,S0,B0,2,N3
bo$o$2o2$2bo!
Here's the smallest spaceship in the rule (6 cells):

Code: Select all

x = 4, y = 4, rule = R1,C0,S0,B0,2,N3
o$bo$obo$bobo!
The rule is dominated by puffer heads like this:

Code: Select all

x = 6, y = 5, rule = R1,C0,S0,B0,2,N3
obo$b3o$4o$b3o$5bo!
The neighborhood of this dynamic rule, amazingly, is only three cells.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 16th, 2021, 8:00 am
by FWKnightship

Code: Select all

x = 28, y = 29, rule = MAPqqqqqlVVAACqqqqqVVUAAFVVAACqqgAAVVUAAKqqAACqqqqqVVUAAKqqqqpVVQAAVVUAAKqqAABVVQAAqqoAAA
o$bo$obo$bobo5$26bo$25bo$25b2o2$27bo12$2bobo$3b3o$2b4o$3b3o$7bo!
C/4d:

Code: Select all

x = 12, y = 13, rule = MAPqqqqqlVVAACqqqqqVVUAAFVVAACqqgAAVVUAAKqqAACqqqqqVVUAAKqqqqpVVQAAVVUAAKqqAABVVQAAqqoAAA
9bo$6bo2$8bob2o$8bo2bo$2bobo2bo2bo$obo6b3o$3bo7bo$o2bo4bo$10bo$2b2o6bo
$4bo5bo$2bo7b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 18th, 2021, 4:35 am
by iNoMed
Tiiime for some more technology!

B2e3/S2-e3: (P2, P3, P4, P5, P6, P8, c/2o, 4c/10o, 2c/6o, c/3o, c/4o, c/5o, c/4d):

Code: Select all

x = 169, y = 50, rule = B2e3/S2-e3
bo6b2o6bo8b2obo12b2o8bo3bo8b2o8b4ob4o10b3o7b2o9bo8bo6b4o4b4o17b4o$bobo
4bo6bo2bo6bob2o13bo7bo5bo6bo2bo6b2obo3bob2o9bobo6bob2o8bo3b2o3bo6bo2bo
4bo2bo16b3ob2ob2o$obo8bo5bo9bo10b2o11bo3bo16bo11bo8bobo8bo8bobo2b2o2bo
bo5bo3b4o3bo16b2o2b3o2bo$2bo7b2o10b2o14bo5bo19b2o8b9o10b3o10b2o9bo2bo
11b2o4b2o22bo$22bo20b2o31bo3bo24bo47b2o3bo3b2obo$23b2o3bo11bo36b3o25bo
9b2o4b2o31b2o2bo4bo2bo$22b2o3bobo3b2o5b2o31bo3bobo3bo8bo3bo7bobo9b6o
11bob2obo15bo3bo3b3o2b2o$28bo3b2o41bo5bo11bobo36b2ob2ob2o11b2o3bo6b3ob
2o$34bo41bo3bo12bobo7bo3bo7b8o10bo4bo11bo12b3o$33b2o56b2o3b2o4b2o3b2o
5bo8bo9bo4bo8b2o2bo2b2o8bobo$29bo45b3ob3o20bobobobo8bo2bo26b2o3bob2o6b
o2bo$28b2obo60bo3bo7bobo8bo6bo24bo13bobo$28bob2o42b3o3b3o20b2ob2o7bob
4obo28bobo4bo2bobo$72b2obobobobob2o71bo2bob2o$72bo11bo30bo6bo31bo5b2ob
2o$72bo5bo5bo29b3ob2ob3o28b2obo4bo$76bo3bo37b2o36bo3bo$74b3o3b3o35b2o
36bo3bo$76bo3bo$72b2ob2o3b2ob2o73bo$72b2obobobobob2o73b2o$70bo2bob3ob
3obo2bo69bobo$70bo2bo9bo2bo69b3o$75bo5bo$75bo5bo$72bo2bo5bo2bo2$74bobo
3bobo2$75bobobobo$77bobo2$75b2o3b2o2$73b2o7b2o$73b2ob2ob2ob2o$76bobobo
$77b3o$76bo3bo$76b2ob2o$73bobob3obobo$72bob2o5b2obo$71b2obo7bob2o$72bo
3bo3bo3bo$72b2o9b2o$70b2o6bo6b2o$77bobo$75b2obob2o$70b2o13b2o$72bo4bob
o4bo!
B2e3-k8/S2-e3-cqy4qt8: (P2, P3, P4, P6, P8, P10, P14, P16, c/2o, c/3o, c/4o, c/5o, (5,3)c/85, 2c/18d, c/4d)

Code: Select all

x = 214, y = 38, rule = B2e3-k8/S2-e3-cqy4qt8
b3o7bo12bo9bo3bo6b2o8bo6bo7bo11bo2bo10b2o7bo13bo8bo8b2o3b2o17bo9bo29b
3o6bo$12bo12bo5b2obobobo8bo7bo6b2o5b2o11bo2bo9bo2bo6b2obo11bobo2bobo7b
4o3b4o12b2o2bo7b2o28b3obo2bobob2o$3o6bobo9bob2o6b2o21bobo5bo7bo11bo2bo
17bo4b2o12bo2bo8b2o3bobo3b2o11bo39bo2bo4bo4b2o$10b3o6b2o15bo7bo7b2o42b
2o8bo3bobo9bo2bo7bo5bobo5bo20bobo30bo4bo3bob2o$b3o17bo12bob2o5bobo7bo
8bo7bo7b3o6b3o19bo2b2o8bo2bo7bo3bobobobo3bo53b6o2bo$10bo3bo18bo2b2o6b
2o16b2o5b2o35bobobobobo7bo2bo70bo2bo2bo4bo2bo$9bo3bo18bo29bo7bo39bo10b
2o2b2o7bob2o2bo2b2obo52bo7b2o2bo$32bo45b3o6b3o16b2o2bo10b2o2b2o7bobo3b
o3bobo49bobo12bo$11b3o19bo2b2o81b2o6b2o5bo11bo49bo2bobo$12bobo19bob2o
44bo2bo21bo11bo8bo8bo5bo52b2o3b2o7b2o$11bo24bo45bo2bo21bo11bobob2obobo
6b2obo3bob2o57b2o4bo2b2o$12bo18b2o49bo2bo21bo26bobo7bobo45bobo2bobo4bo
2bo2bobo$31b2obobobo69bo25bob2o5b2obo43b3o11bo5b3o$34bo3bo95bo2bo5bo2b
o44b2ob3o6bo3bo3bo$135b2o2bobo2b2o48b3o6bo4bo$138bo3bo51bo7b2o3bo$134b
obob2ob2obobo43bo3b3o2bo2bo2b2o$133bo2bo3bo3bo2bo45b3o3bob2o$133b2o2b
3ob3o2b2o42bobobo3bo2bobo$137bo2bo2bo46bobo7b2o$186b3o3bo2bo2b2obo$
136bo7bo39b2ob2o5bobo3bo$134b3o2b3o2b3o39b2o3b3obo3bo$138b2ob2o36bo10b
o2bo$139bobo38bo6bo2bo2bo$139bobo34b2obob2o4bo2bobo$138bo3bo34bobo3bo
3bo4b2o$176b2o5b3o6b2o$177b5o3b2o2b2o$182bobo$183bo2bo$180b2obo3bo$
180bo6bobo$178b3o5bo2bo$182bo3bob2o$185bob2o2$185bo!
Edit: In a different ruleset, I ended up with a buunch of low-period oscillators and spaceships (P2, P3, P4, P5, P6, P7, P8, P12 billiard, c/3o, c/4o, c/5o, c/6o, c/7d, c/6d, c/5d, c/4d):

Code: Select all

x = 233, y = 36, rule = B2c3acqy4acekty5-akny6-ek7e8/S1c2-an3acjkr4-nw5aciky6ik7e
10b2o8b3o6b2o2bo11bo5bo5bo13b5o5bo10bo10bo7bo5bo18bo45bo20bo17bobobo$o
bo5b6o5b4obo4b2o13bobo5b2ob2o7bo6bo2b2o4bobo8bobo7bo8bo7bo21bobo33bob
4obo20bobo15bobo$8b2o2b2o8bobo6bobo9bo3bo6bo8b3o5bob3o5bo20bob2o5bo2bo
2bo16bobob2o38b2ob2o18bo2b2obo9b2ob3o2bo$obo4b2o4b2o4b4obo7bobo8bo3bo
18bo4bobobo3b2obo8bobo10b2o5bo5bo21b2obo32bo2bo23b2o4bo7bo3bob3o$7b2o
4b2o5b3o6bobobo4bo4bobobo3b2obob2o4b3o6b3obo8bo19b2o5bo2bo2bo21b3o32bo
3b4o15b2ob4o2bo2bo6bo2b2obo3b3o$8b2o2b2o18bo4bobo3b5o3b2o3b2o4b2o2bo4b
2o2bo4b3obo5bobobo10bo4bob2ob2obo15bobo4bo31b4ob4o14bobobo7bo6b3obobob
2obo2bo$8b6o21b2o7b3o6b3o6bo2b2o4b5o6bobo4bo5bo5bobo7b7o54bo2bobobo2bo
17bo7b2o8bo4bobob4o$10b2o23b2obo25b3o16b2o7bo8bob2o9bo17bob3obo2bobo
26bo2bob2obo20bo6b2o2bo7b2o2bo2b2o2b3o$34bo2bo7bo16bo20bo6b5o5b4obo6b
5o14bo3b2o33b3obo4bo16bo9b2o13b2ob2obo2bobo$33bo2bo16b3o7b3o34bob2o9b
3o14bo5bobo2bo26bob2obobob2o15bo2bo8bobo14b3ob2ob2o$34bo16b2o3b2o6bo
27bo9bo9b5o55b2obobo15bo10b3o16b8o$51b2obob2o44bo11bo11bobobo5bo33b3o
2bo16bo2b2o6bo20bo2bo$102bo10b3o8bo6bo3bo37bo2bo13bo2b2obo8b2o18b2o2bo
$54bo47b2o19bob2obo3bobo31bobobob2o14bob3ob2obo3bo4bo18bob2o$52b2ob2o
46bo7b2o3b2o5b3obo40b3obo16b2ob2ob2ob2o2bo2bo19bob2o$51bo5bo43b2o8b7o
5bobob2obobo34bobobo20b3ob2obo$104bo9bo9bo2b3o34b5o26bob2o2bo25bo$101b
3o9bobo8bobo3bobo30b5o23bo3b2obobo$112bo3bo11b3o37bo26b3obo$112bobobo
9b2obobo29b2ob2o27bo3bo$112bobobo11b3o33b3o29b3o$112b5o42bo3bo32bo$
158b3o36bo$111bo5bo40bob2o$112b2ob2o37bo3b5o$112b2ob2o36b2ob3o$112bo3b
o36b2o3bo$112bobobo33bob4o2bo$112b5o32bo2b2obo3bo$112bobobo31bo2b2o2b
3o$113bobo33bo5bo2bo$151b2o$152b3obo$152b2o$152bo$153bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 18th, 2021, 1:53 pm
by goldenratio
Small p5 in B2e3-k8/S2-e3-cqy4qt8:

Code: Select all

x = 8, y = 7, rule = B2e3-k8/S2-e3-cqy4qt8
3bo$b3o$bo4bo$3o2b3o$bo4bo$b3o$3bo!
c/6 and c/7 ships in cvojan's rule from Unrecognized CA:

Code: Select all

x = 15, y = 21, rule = B2n3-y5q8/S23-ckq4ceint6e8
2bo3bobo3bo$bo5bo5bo$bo2b2obob2o2bo$3bob5obo2$2obobo3bobob2o$3b3o3b3o
$5bo3bo$2o5bo5b2o$o4b5o4bo$3b2o5b2o$o5b3o5bo$bo11bo$bobo7bobo$2b2o7b2o
$4bo5bo$2bo9bo$2b3o5b3o$4bo5bo2$4b2o3b2o!

Code: Select all

x = 13, y = 15, rule = B2n3-y5q8/S23-ckq4ceint6e8
3bo5bo$3b2o3b2o$3bo5bo$5bobo2$3o3bo3b3o$5b3o$2bo7bo2$3b2o3b2o$bo2b5o2b
o$bo9bo$2bo3bo3bo$4bo3bo$5bobo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 19th, 2021, 8:41 am
by yujh
M777,937?

Code: Select all

x = 63, y = 8, rule = B2n3-y5q8/S23-ckq4ceint6e
10bo6bo6bo6bo6bo6bo6bo$2bo6b3o4b3o4b3o4b3o4b3o4b3o4b3o6bo$b3o5bobo4bob
o4bobo4bobo4bobo4bobo4bobo5b3o$bobo4b2ob2o2b2ob2o2b2ob2o2b2ob2o2b2ob2o
2b2ob2o2b2ob2o4bobo$2ob2o53b2ob2o2$3ob55ob3o$6b51o!
(run in golly)

Edit:very good SMOS:

Code: Select all

x = 6, y = 4, rule = B2en3ij4a5ae7e8/S1c2cek3-a4aiqw5ekny6-c7c8
o4bo$2o2b2o$ob2obo$b4o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 19th, 2021, 10:11 am
by hotdogPi
These are common in this rule. Grows at c/2, shrinks at 3c/10. Simple rulestring.

Code: Select all

x = 3, y = 36, rule = 014/2-a456/4
ABA$B.B$.B$A.A$3A$.C2$.C$CAC$ACA$.A5$.C$CAC$ACA$.A5$.C$CAC$ACA$.A5$.C
$CAC$BCB$3B$.B!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 26th, 2021, 10:27 am
by iNoMed
This month-old Leaplife derivative (originally documented by Wwei23) contains some rather absurd technology hiding within... (P2, P3, P4, P5, P6, P8, P34, 4c/8o glide-sym, two-engine 18c/42o, c/3o, c/4o, single-engine 10c/50o spaceship, c/5d, c/4d non-glider)

Code: Select all

x = 248, y = 54, rule = B2n3/S23-q4eiz
bo8bo37b2o12bobo19bo7bo28b3o5b3o12bo6bo13b2o17bo41b2o15bob2o$bobo4bob
3o12b3obo9bo8b2o10bobobobo16b3o5b3o11b3o5b3o4bo2bo5bo2bo10bobo4bobo10b
6o13bo2b2o38bobo14bo3b2o$obo20b4o21bo27b2o5bobo4bo3bo9bo2bo5bo2bo3bo3b
o3bo3bo9bo3bo2bo3bo4b3o2bo4bo2b3o8bobo42b2o8b2obo2bo2bo$2bo4b2o3b3o11b
obob2o5b2ob2o7b2ob2o7bo3bo8bo2bo11b3ob2o9bo3bo3bo3bo4b3o5b3o27bo2b2o4b
2o2bo8b2o40b2o2bobo7b2obo2bo2bo$8bo5bo8bo2b3obo5b2o3b2o5bo3bo20bo16bo
14b3o5b3o8b5o13b3obo2bob3o7bo8bo11bobo34bo3b2ob6o3bo4bo5bo$8bobo2b2obo
7b2o11bo3bo9bo3bo5bobobo8bobo10b2o19b5o13bo15bo3b4o3bo10bo2bo14b3o33bo
b2o3b3o3bo$10bob2o10bo2b2o8b2ob2o8b2ob2o5b3ob3o8bo9bob2obo19bo14bobo
14bobobo2bobobo7bo8bo47bob2o4bo3bo5bo2bo3bobo$10b3o4bo6bo2bo9bo3bo13bo
32bobo18bobo14bo18bo4bo9bo4b2o4bo47b3o5b2o13bobo$17b2o4b2o4b3o4b2o3b2o
11b2o30bobobo19bo14b3o33bobo4bobo47b2o7b2o13bobo$12bo3bo2bo17b2ob2o12b
2o30b2o21b3o30b3o6b3o9bo4bo48bo24bobo$14b2ob3o65bo2bob2o66b3o10b3o44bo
5b3o15bo$15bobo21bo46bobob2o52bo6bo65bo6b3o16b2o$16b2o66bobobo2bo32bob
obo90bo3b2o2bo$87bob2o17bobobo13bo17b2o4b2o26b2o32b3obobo2bobob2o$85bo
24bo14b3o50b2o30bo2b2o5bobo$109b3o31b3o4b3o25b2o29bo4bobobo$89bo55bo4b
o55b2o2b3o$89bo54bo6bo55bo3bo2bob3o$206b5o6b2o$206bo4bo3bo2bo$211b2ob
2o$208bo4bobobo$124b2ob2o76b4o4bo2bo$108b2ob2o12bobo72b2o7b2o2bo$109bo
bo13b3o71bo2b2obo3bo3b3o$109b3o14bo71bo3bo2bo3bo2b2obo$110bo87bobobo2b
3obo2$124b2ob2o66b2o4bobo3bo$108b2ob2o11b2ob2o71bo4b3o$108b2ob2o81bo4b
obobo4bo$126bo68b3o4bo2bo2bo$110bo13bo3bo65bo6bo5bo$108bo3bo11bo3bo64b
o11b2o$108bo3bo11bobobo63bobo5bo$108bobobo87bo2bo$195bo4bo2bo$197bobob
o$198bo$197bo11$102bo3bo2$102bo$105b2o!
The puffer engines used in the period-42 3c/7o spaceship were actually discovered in RLS while goofing about with unlikely velocities, without any intention of actually finding any spaceships :lol:

As a bonus, here's a six-engine 20c/100o spaceship, an earlier version of the 10c/50o spaceship found in the collection:

Code: Select all

x = 118, y = 174, rule = B2n3/S23-q4eiz
42b2o30b2o$20b3o20bob2o24b2obo20b3o$17bobobo20b2ob3o22b3ob2o20bobobo$
17bobob2o17bo36bo17b2obobo$18bo2b3o18bo32bo18b3o2bo$39bo38bo$23b2o15b
2o34b2o15b2o$24b2o13bo4bo28bo4bo13b2o$23b2o17bo32bo17b2o$22b3o16b3o30b
3o16b3o$21b3o70b3o$22bo72bo2$48bo20bo$49bo18bo$15bobo29b3o18b3o29bobo$
15b2o23bo36bo23b2o$16bo22bo2bo32bo2bo22bo2$23bo9b2o5bo2bo30bo2bo5b2o9b
o$22b2o9bo2b2o3b2o32b2o3b2o2bo9b2o$22b2o9b2ob2o42b2ob2o9b2o$33bo2b2o
42b2o2bo$33b2o48b2o11$o5bo104bo5bo$o6bo18b2o62b2o18bo6bo$b2ob2o18bo2bo
62bo2bo18b2ob2o$3o3bo17b2ob2o2b2o52b2o2b2ob2o17bo3b3o$o4bo18bo2bo3bo2b
o48bo2bo3bo2bo18bo4bo$2b3o21b2obo4bo48bo4bob2o21b3o$3bo23bo2bo56bo2bo
23bo$33bobo46bobo$30b3ob3o44b3ob3o$32b2o50b2o$34bobo44bobo$34b2o46b2o
5$32b2o50b2o$32b2o50b2o$b2o112b2o$b2o112b2o11$33bo50bo$33bo50bo$33bo
50bo5$31b3o3b3o38b3o3b3o$b2o30bo3bobo38bobo3bo30b2o$b2o29bo4b2o40b2o4b
o29b2o15$50bo16bo$49bobo14bobo$48bo3bo12bo3bo$47b2o3bo12bo3b2o$b2o48bo
14bo48b2o$b2o44b3obobo10bobob3o44b2o$48bob2o2bo8bo2b2obo$51b2ob2o6b2ob
2o2$52b2o10b2o$34b2o13b4o12b4o13b2o$34b2o13bo2b2o10b2o2bo13b2o$49bo2bo
12bo2bo$50b3o12b3o3$44bo28bo$43bo30bo$43b3o26b3o3$52b2o10b2o3$b2o112b
2o$b2o112b2o4$27b2o60b2o$26bo2bo58bo2bo$26bo2bo58bo2bo$26bo2bo58bo2bo$
27b2o60b2o11$b2o112b2o$b2o112b2o16$19bo78bo$18bo80bo$18b3o76b3o$b2o
112b2o$b2o112b2o19$b2o112b2o$b2o112b2o!
Edit: Smaller 3c/7o spaceship that only requires a single engine:

Code: Select all

x = 13, y = 30, rule = B2n3/S23-q4eiz
2bo7bo$b3o5b3o$3o7b3o$3b2o3b2o$6bo$5bobo2$5b3o2$4bo3bo2$4bo3bo$4bo3bo$
5b3o$6bo7$4b2ob2o2$5bobo$5b3o4$7b2o$7b2o!
Edit 2: Stabilised the puffer shown in the post below, with some low-period elementary ships thrown in:

Code: Select all

x = 280, y = 184, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
2b2o3b2o9bo9bo102bo130bo6bo$bo2bobo2bo7bo11bo102bo128b3o6bo$2o2bobo2b
2o4bo2bobo5bobo2bo99bo3bo128bo6bo$2obo3bob2o4bo2bo3b3o3bo2bo102bobo
126bo5bobo$14bobo4b2ob2o4bobo101bobo131bo3bo$15bobob2o5b2obobo$19bob5o
bo103b2o135bobo$19b2obobob2o102b3o142bo$131bo136b3o5b2o$271bobo4bo$
269bobo4bo2bo$271bobobo7$72bobobo$73bobo$72bobobo$73bobo$72bobobo29$
183b2o$185bo$183b2o$36bobobo$37bobo140b2o4bo$36bobobo138b3o3bobo$37bob
o140bo$36bobobo5$74bo$75bo$74bo3bo$77bobo$77bobo2$74b2o$73b3o$74bo29$
231bo$232bo$231bo3bo$234bobo$234bobo2$231b2o$230b3o$231bo3$123b2o$125b
o$123b2o2$120b2o4bo$119b3o3bobo$120bo2$147b3o$146b2ob2o$145b4o$146bo4b
o$150bo2bo$151bob2o$150b2obo$149bobobo$148bobobo$151bo$150bo$141b2obo
15bo$141bo2bo5b2o6b4o$141b2obo12bo$150bo2bo2bob3obo$150b2obobobobobo2b
o$148bo9bo5b2o$148b2o7bo5bobo$145b3o15b3o$146b2o14b3o$137bobo5bobo15bo
$138b2obo10b3o$139b3o$152bobo$143b2o7b3o78bobobo$143bo90bobo$143b3o87b
obobo$144bo89bobo$145bo87bobobo10$168bo$169bo$168bo3bo$171bobo$171bobo
2$168b2o$167b3o$168bo14$197bobobo$198bobo$197bobobo$198bobo$197bobobo!
Edit 3: Who needs butchered-parity stabilisation when you can have this?

Code: Select all

x = 93, y = 93, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
obobo$bobo39b2o$obobo40bo$bobo39b2o$obobo$40b2o4bo$39b3o3bobo$40bo38$
86bo$87bo$86bo3bo$89bobo$89bobo2$86b2o$85b3o$86bo35$88bobobo$89bobo$
88bobobo$89bobo$88bobobo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 26th, 2021, 11:58 am
by ENORMOUS_NAME

Code: Select all

x = 7, y = 9, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
5bo$4bo$bo3bo$obo$obo2$4b2o$4b3o$5bo!


Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 26th, 2021, 12:44 pm
by Schiaparelliorbust
ENORMOUS_NAME wrote:
February 26th, 2021, 11:58 am

Code: Select all

x = 7, y = 9, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
5bo$4bo$bo3bo$obo$obo2$4b2o$4b3o$5bo!

Code: Select all

x = 53, y = 58, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
35$16bo$17bo$14b3o$15bo4bobobo$21b3o$20b5o$21b3o$20bobobo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: February 26th, 2021, 3:48 pm
by silversmith
ENORMOUS_NAME wrote:
February 26th, 2021, 11:58 am

Code: Select all

x = 7, y = 9, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
5bo$4bo$bo3bo$obo$obo2$4b2o$4b3o$5bo!
natural p410 gun

Code: Select all

x = 106, y = 40, rule = B2en3cij4ace5aei6c78/S1c2cek3-ar4aciq5aekny6-ck7c8
5$97bobobo$98b3o$97b5o$98b3o$97bobobo5$bobobo$2b3o$b5o$2b3o$bobobo3$50b
3o$49b2obo$48bob2o$48bobo$48bobo$49bo10$72bobo$73bo$72bobo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 3rd, 2021, 3:09 pm
by HelicopterCat3
This rule has 2 pairs of ships, where each pair has the same speed, but has a one-cell difference in thickness (one pair is c/3o, and the other is c/4o):

Code: Select all

x = 13, y = 9, rule = B35j7c/S2-ei3-r4acqrt
2b2o6bo$b4o4b3o$2o2b2o2b2ob2o5$2b2o6bo$b4o4b3o!
This rule also has a 4c/9o and a c/4d:

Code: Select all

x = 13, y = 4, rule = B35j7c/S2-ei3-r4acqrt
10bo$3o6bob2o$3o8b2o$obo8b2o!
The 6 cell c/4 becomes a 7c/94 puffer when it collides with a block

Code: Select all

x = 4, y = 7, rule = B35j7c/S2-ei3-r4acqrt
b2o$b2o3$4o$4o$b2o!
A puffer-backrake and a corderization attempt:

Code: Select all

x = 99, y = 57, rule = B35j7c/S2-ei3-r4acqrt
10$92b2o$92b2o$9b2o16b2o$9b2o16b2o$91b4o$91b4o$8b4o14b4o62b2o$8b4o14b
4o$9b2o16b2o8$79b2o$79b2o3$78b4o$78b4o$79b2o10$92b2o$92b2o3$91b4o$91b
4o$92b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 3rd, 2021, 4:18 pm
by EvinZL
HelicopterCat3 wrote:
March 3rd, 2021, 3:09 pm
This rule has 2 pairs of ships, where each pair has the same speed, but has a one-cell difference in thickness (one pair is c/3o, and the other is c/4o):

Code: Select all

x = 13, y = 9, rule = B35j7c/S2-ei3-r4acqrt
2b2o6bo$b4o4b3o$2o2b2o2b2ob2o5$2b2o6bo$b4o4b3o!
This rule also has a 4c/9o and a c/4d:

Code: Select all

x = 13, y = 4, rule = B35j7c/S2-ei3-r4acqrt
10bo$3o6bob2o$3o8b2o$obo8b2o!
The 6 cell c/4 becomes a 7c/94 puffer when it collides with a block

Code: Select all

x = 4, y = 7, rule = B35j7c/S2-ei3-r4acqrt
b2o$b2o3$4o$4o$b2o!
A puffer-backrake and a corderization attempt:

Code: Select all

x = 99, y = 57, rule = B35j7c/S2-ei3-r4acqrt
10$92b2o$92b2o$9b2o16b2o$9b2o16b2o$91b4o$91b4o$8b4o14b4o62b2o$8b4o14b
4o$9b2o16b2o8$79b2o$79b2o3$78b4o$78b4o$79b2o10$92b2o$92b2o3$91b4o$91b
4o$92b2o!

Code: Select all

x = 20, y = 45, rule = B35j7c/S2-ei3-r4acqrt
2b2o$2b2o4$2b2o$bo2bo$o4bo2$2b2o8$2b2o$bo2bo$bo2bo$2b2o4$2b2o$bo2bo$bo
2bo$2b2o8$16b2o$16b2o2$3b3o$2bo$2bob2o10b2o$bo13bo2bo$2bob2o8bo4bo$2bo
$3b3o10b2o!

Code: Select all

x = 22, y = 52, rule = B35j7c/S2-ei3-r4acqrt
3b4o$3bo2bo$3bo2bo$4b2o$2ob4ob2o$o3b2o3bo$3bo2bo$b8o$bobo2bobo7$4b2o$
3bo2bo$3bo2bo$4b2o22$18b2o$18b2o6$18b2o$17bo2bo$16bo4bo2$18b2o!
Potential ship design

Code: Select all

x = 390, y = 172, rule = B35j7c/S2-ei3-r4acqrt
34$348b2o$348b2o7$339b2obo4b4o4bob2o$343bo3b4o3bo$340bobo5b2o5bobo7$
348b2o$347bo2bo$347bo2bo$348b2o2$75b2o$75b2o7$66b2obo4b4o4bob2o$70bo3b
4o3bo$67bobo5b2o5bobo3$362b2o$362b2o$352b2o$352bo$75b2o$74bo2bo$74bo2b
o$75b2o$361b4o4bob2o$361b4o3bo$362b2o5bobo7$362b2o$361bo2bo$361bo2bo$
362b2o2$61b2o$61b2o$71b2o289b2o$72bo288bo2bo$361bo2bo$362b2o3$52b2obo
4b4o$56bo3b4o123bo174b2o$53bobo5b2o123bobo172bo2bo$185b2obo172bo2bo$
185bo176b2o$185b2obo$186bobo$187bo$362b2o$61b2o298bo2bo$60bo2bo297bo2b
o$60bo2bo298b2o$61b2o3$362b2o$61b2o298bo2bo$60bo2bo297bo2bo$60bo2bo
298b2o$61b2o3$362b2o$237bo123bo2bo$236bobo122bo2bo$236bob2o122b2o$239b
o$236bob2o$236bobo$237bo124b2o$361bo2bo$361bo2bo$362b2o4$362b2o$361bo
2bo$361bo2bo$362b2o4$362b2o$361bo2bo$361bo2bo$362b2o4$362b2o$361bo2bo$
361bo2bo$362b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 3rd, 2021, 6:19 pm
by iNoMed
Functioning ship, period-470 and somewhat ugly:

Code: Select all

x = 502, y = 102, rule = B35j7c/S2-ei3-r4acqrt
179b2o$17b2o160b2o$17b2o3$15b6o$14b3o2b3o$16bo2bo159b2o$14bo6bo156bo2b
o$15b2o2b2o156bo4bo$15b2o2b2o$17b2o160b2o7$321b2o$321b2o160b2o$17b2o
464b2o$16bo2bo$16bo2bo$17b2o462b6o$480b3o2b3o$321b2o159bo2bo$320bo2bo
156bo6bo$17b2o300bo4bo156b2o2b2o$16bo2bo461b2o2b2o$16bo2bo301b2o160b2o
$17b2o$183bo$182bobo$183bo2$193b2o$3b2o188b2o$3b2o$483b2o$482bo2bo$b6o
475bo2bo$3o2b3o475b2o$2bo2bo21bo165b2o$o6bo18b3o163bo2bo$b2o2b2o22bo
161bo4bo$b2o2b2o19b3o454b2o$3b2o22bo165b2o287bo2bo$482bo2bo$483b2o$
318bo$317bobo$318bo$193b2o$192bo2bo111b2o$192bo2bo111b2o188b2o$3b2o
188b2o302b2o$2bo2bo$2bo2bo$3b2o490b6o$494b3o2b3o$58bo248b2o165bo21bo2b
o$57b3o136b2o108bo2bo163b3o18bo6bo$3b2o51bo139b2o107bo4bo161bo22b2o2b
2o$2bo2bo51b3o413b3o19b2o2b2o$2bo2bo52bo248b2o165bo22b2o$3b2o4$3b2o$2b
o2bo301b2o$2bo2bo300bo2bo$3b2o301bo2bo$307b2o188b2o$496bo2bo$496bo2bo$
497b2o2$443bo$304b2o136b3o$206bo97b2o139bo51b2o$206b2o234b3o51bo2bo$
206b2o235bo52bo2bo$206bo290b2o4$497b2o$496bo2bo$496bo2bo$497b2o6$196b
2o$196b2o$295bo$294b2o$294b2o$295bo!
Edit: Trimmed the distance between the two halves in an attempt to make the backend less ugly, also threw in some other ships because I could:

Code: Select all

x = 464, y = 91, rule = B35j7c/S2-ei3-r4acqrt
2b4o12b3o8bo7bo184b2o229b3o5bo$2b2ob2obo9b3o7bobo5b3o21b2o160b2o228bo
3bo3bobo$bob3o2b2o8bobo6bo3bo28b2o391bo2bo3bob2o$bo3bo3b2o17bobo422bob
2o6bo$o5bo4bo$2bo5bo2bo46b6o$2o8bo46b3o2b3o$59bo2bo159b2o$57bo6bo156bo
2bo$58b2o2b2o156bo4bo$58b2o2b2o$60b2o160b2o7$267b2o$267b2o160b2o$60b2o
367b2o$59bo2bo$59bo2bo$60b2o365b6o$426b3o2b3o$267b2o159bo2bo$266bo2bo
156bo6bo$60b2o203bo4bo156b2o2b2o$59bo2bo364b2o2b2o$59bo2bo204b2o160b2o
$60b2o$226bo$225bobo$226bo2$236b2o$46b2o188b2o$46b2o$429b2o$428bo2bo$
44b6o378bo2bo$43b3o2b3o378b2o$45bo2bo21bo165b2o$43bo6bo18b3o163bo2bo$
44b2o2b2o22bo161bo4bo$44b2o2b2o19b3o357b2o$46b2o22bo165b2o190bo2bo$
428bo2bo$429b2o$264bo$263bobo$264bo$236b2o$235bo2bo14b2o$235bo2bo14b2o
188b2o$46b2o188b2o205b2o$45bo2bo$45bo2bo$46b2o393b6o$440b3o2b3o$101bo
151b2o165bo21bo2bo$100b3o136b2o11bo2bo163b3o18bo6bo$46b2o51bo139b2o10b
o4bo161bo22b2o2b2o$45bo2bo51b3o316b3o19b2o2b2o$45bo2bo52bo151b2o165bo
22b2o$46b2o4$46b2o$45bo2bo204b2o$45bo2bo203bo2bo$46b2o204bo2bo$253b2o
188b2o$442bo2bo$442bo2bo$443b2o2$389bo$388b3o$391bo51b2o$388b3o51bo2bo
$389bo52bo2bo$443b2o4$443b2o$442bo2bo$442bo2bo$443b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 3rd, 2021, 11:54 pm
by Wilf
I think this might be a puffer.
I just came across it when trying some things out.

I won't be at all surprised if this is a known pattern, or if it's not a puffer / not interesting.

Anyway, just in case, what do you think?

Code: Select all

x = 6, y = 18, rule = B3/S23
2b2o$b4o$b2ob2o$3b2o4$2o$obo$ob2o$b2o$bo3$2b2o$b4o$b2ob2o$3b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 12:01 am
by wwei47
Wilf wrote:
March 3rd, 2021, 11:54 pm
Anyway, just in case, what do you think?
Nice find! This is known as Puffer 2 or Puffer train, the second discovered puffer in Life. It has numerous uses. A third LWSS can clean up the debris, and a fourth can make it spit out gliders.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 12:17 am
by Wilf
Aha, cool! I'll have to try some of those things out as well!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 1:07 am
by FWKnightship

Code: Select all

x = 115, y = 16, rule = B35j7c/S2-ei3-r4acqrt
68b4o$22b4o20b4o18bo2bo19b2o$b2o19b4o20bo2bo17bo4bo18b2o$b2o17b2ob2ob
2o17bo4bo17b4o28b3o$o2bo16b3o2b3o18b4o19b2o29b3o$o2bo16b2ob2ob2o40bo2b
o29bo10b2o$o2bo17b2o2b2o40b2o2b2o18b2o19b2o$4o17b2o2b2o20b2o17bo6bo16b
o2bo$23b2o20b2o2b2o15bobo2bobo15bo4bo$45b2o2b2o14bo8bo37b2o$44bo6bo7bo
6bobo2bobo17b2o18bo2bo$45b2o2b2o7bobo5bo6bo37bo2bo$10b2ob2o30b2o2b2o8b
o7b2o2b2o38b4o$10b2ob2o32b2o20b2o$10b2ob2o$12bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 9:41 am
by yujh
Again two engines knocked off by iNoMed

Code: Select all

x = 113, y = 139, rule = B35j7c/S2-ei3-r4acqrt6i
69b2o$69b2o6$69b2o$68b4o2$101b2o$101b2o6$69b2o30b2o$68bo2bo28b4o$68bo
2bo$69b2o4$69b2o$68bo2bo$68bo2bo$69b2o30b2o$100bo2bo$100bo2bo$101b2o$
69b2o$68bo2bo$68bo2bo$69b2o30b2o$83b2o15bo2bo$83b2o15bo2bo$101b2o4$
101b2o$83b2o15bo2bo$82b4o14bo2bo$101b2o8$83b2o12b2o$82bo2bo11bo$82bo2b
o$83b2o21$b2o$b2o$84b2o$84bo2$b2o$o2bo$o2bo$4o9$b2o$o2bo$o2bo$b2o3$88b
3o$b2o85bobo$o2bo84bobo$o2bo85bo$b2o107b2o$110b2o4$b2o$o2bo$b2o107b2o$
15b2o92b4o$15b2o$84b2o$84bo$66b3o$15b2o49bo2bo$14bo2bo48b3o$14bo2bo$
14b4o$110b2o$109bo2bo$109bo2bo$110b2o4$110b2o$15b2o92bo2bo$14bo2bo91bo
2bo$14bo2bo92b2o$15b2o3$110b2o$15b2o92bo2bo$14bo2bo91bo2bo$14bo2bo92b
2o$15b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 11:08 am
by iNoMed
Might as well knock two more engines off with this four-engine 14c/188o spaceship (Minpop 85):

Code: Select all

x = 111, y = 52, rule = B35j7c/S2-ei3-r4acqrt
13b2o$13b2o82b2o$97b2o2$97b2o$96bo2bo$95bo4bo$13b2o$12b4o81b2o9$13b2o$
12bo2bo$12bo2bo83b2o$13b2o84b3o$99b2o2$3b2o$3b2o102b2o$31bo75b2o$31b2o
$31bo75b2o$106bo2bo$105bo4bo$3b2o$2b4o101b2o2$52b2o$52b3o$52b2o4$78bo$
78b2o$5bo72bo$4bo$5bo3$bo$obo$bo2$2b2o$2b2o!
Edit: Just realised that this ship actually works without S6i (A minor carryover from my work on the S6i-dependent six-engine spaceship). I have updated the RLE to reflect this discovery.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 11:35 am
by HelicopterCat3
iNoMed wrote:
March 4th, 2021, 11:08 am
Might as well knock two more engines off with this four-engine 14c/188o spaceship (Minpop 85):

Code: Select all

x = 111, y = 52, rule = B35j7c/S2-ei3-r4acqrt
13b2o$13b2o82b2o$97b2o2$97b2o$96bo2bo$95bo4bo$13b2o$12b4o81b2o9$13b2o$
12bo2bo$12bo2bo83b2o$13b2o84b3o$99b2o2$3b2o$3b2o102b2o$31bo75b2o$31b2o
$31bo75b2o$106bo2bo$105bo4bo$3b2o$2b4o101b2o2$52b2o$52b3o$52b2o4$78bo$
78b2o$5bo72bo$4bo$5bo3$bo$obo$bo2$2b2o$2b2o!
Edit: Just realised that this ship actually works without S6i (A minor carryover from my work on the S6i-dependent six-engine spaceship). I have updated the RLE to reflect this discovery.
Is the smallest so far 4? Also, I might actually consider trying to get a spaceship search script or apgsearch just for this rule, since manual searching doesn't yield a lot.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 11:53 am
by iNoMed
HelicopterCat3 wrote:
March 4th, 2021, 11:35 am
iNoMed wrote:
March 4th, 2021, 11:08 am
Might as well knock two more engines off with this four-engine 14c/188o spaceship (Minpop 85):

Code: Select all

snip
Edit: Just realised that this ship actually works without S6i (A minor carryover from my work on the S6i-dependent six-engine spaceship). I have updated the RLE to reflect this discovery.
Is the smallest so far 4? Also, I might actually consider trying to get a spaceship search script or apgsearch just for this rule, since manual searching doesn't yield a lot.
I'm pretty sure the smallest (known) 7c/94o-based spaceship relies on a four-engine mechanism (With EvinZL's four-engine almost-spaceship coming somewhat close), yeah.

Edit: Reduced the minpop to 76 and the bounding box to 79x44 (While also tossing in some glide-symmetry):

Code: Select all

x = 79, y = 44, rule = B35j7c/S2-ei3-r4acqrt
11b2o53b2o$11b2o53b2o2$11b2o53b2o$10b4o51b4o13$11b2o$10bo2bo54b3o$10bo
2bo53bo2bo$11b2o55b3o3$b2o73b2o$b2o73b2o$33bo$b2o30b2o41b2o$4o29bo41b
4o5$21b3o$20bo2bo$21b3o6$b2o$o2bo$o2bo$b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: March 4th, 2021, 2:37 pm
by Moosey
good rule I found while rulegolfing from diamoeba:

the most basic patterns, a c/2 and a giant p63 that has a five-cell seed and is literally the third most common object:

Code: Select all

x = 34, y = 3, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
obo28bobo$bo30bo$obo29bo!
p30

Code: Select all

x = 2, y = 10, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bo$bo$o$bo3$o$bo$o$o!
p92

Code: Select all

x = 7, y = 7, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
5b2o$2b3obo$b5o$b5o$b5o$ob3o$2o!
p942

Code: Select all

x = 8, y = 8, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
ob2obo$2b5o$8o$7o$b7o$8o$b5o$2bob2obo!
c/5d

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x = 5, y = 5, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
o$b2o$b3o$2b3o$3bo!
ships by inomed

Code: Select all

x = 34, y = 12, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2b2obob2o$bo2b3o2bo19bobo$ob7obo$2b7o20bobo$b9o$b9o17bob3obo$b9o20bo$
2b7o20b3o$3b5o$2b7o20bobo$2bob3obo21bo$2bo5bo21bo!
stuff

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
3o2b2ob2ob2o2bo$3bob2ob3o2bobo$ob3obo2b7o$3o2b2obo3b2o$2ob3ob2ob2obobo
$b8ob5o$2bo3b2obob2o2bo$2obobob2obo4bo$o4bo2b4ob3o$2ob4o2bobo2b2o$o2bo
2bob2o2bo$b4obobo2bo3bo$o2b3ob2o3b4o$2o2b7ob4o$o2bo2b3o$obo4b2o4bobo!

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
obo2bo4bobo$2bobo2b2obo4bo$2bo2b2obob2o3bo$o4b3o2b4o$o3b3o2b2ob2o$bob
3o4b2o2b2o$4ob2ob4o3bo$o3b7obob2o$bob2o3b2o2b2obo$2o4bo4b5o$o2bob2o4b
2o2bo$2bo5b3ob3o$b2ob2ob2ob4o$obobo2bob3o2b2o$b2o2bob2o2bo2bo$bobob3o
2bobobo!

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2b4ob3ob5o$o3b3ob2obob2o$3b3o3bob3obo$3obo2bobob4o$2b4ob2obo2b3o$ob3o
3b3o4bo$3o5b2o3b2o$3o2bob2ob2o2b2o$bo3b2o2b2obob2o$3ob3o2bob4o$obo4bob
2obo2bo$b2o2b2o4b2o2bo$2o2b2ob2obob3o$2ob2o2bo2b5o$6b6ob2o$2b5o3bo2bo!

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
b2o4bob2ob2o$2o3bo2bo3b2obo$2ob2obobob2obo$bo3b2obob4obo$bo7bobobo$3b
3ob4o2b3o$2bo6b3o3bo$2bobobobob2obobo$6ob2o$2bo3bobob2ob3o$2b3o2b3o4b
2o$o2bobobobo3bo$ob3ob2o3b2ob2o$b2obo2b3o4bo$7b3ob2o$3ob6obo2b2o!
in retrospect this would have been better for Thread for your Unrecognized CA or something but oh well

two different wickstretcher heads

Code: Select all

x = 22, y = 9, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
o2b3o$b5o14bo$ob18o$ob20o$2b18o$ob19o$ob17ob2o$b6o12b2o$o2bo!
p144

Code: Select all

x = 3, y = 9, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
obo$bo$obo$bo$3o$bo$obo$bo$obo!
p10

Code: Select all

x = 7, y = 7, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2bo2b2o$3b2obo$2b4o$2b4o$o2b2obo$o$b2o!
lightweight and theotherweight p24

Code: Select all

x = 8, y = 19, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
6b2o$ob4obo$b6o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$b6o$ob4obo$6b2o!

Code: Select all

x = 8, y = 23, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
6b2o$ob4obo$b6o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$7o$b6o$ob4obo
$6b2o!
p9

Code: Select all

x = 9, y = 38, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2bo3bo$2bobobo$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$ob5obo$bob3o
bo$ob5obo$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$ob5obo$bob3obo$ob5obo$3b3o$
3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$3b3o$2bobobo$2bo3bo!
c/2 at period 324

Code: Select all

x = 9, y = 45, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bo2bo2bo$3obob3o$ob5obo$b7o$b7o$b7o$b7o$b7o$b7o$b7o$b6o$b6o$b6o$b6o$b6o$b6o$b
6o$b6o$b6o$b6o$2b5o$b6o$2b5o$6o$ob4obo$b6o$b6o$b7o$b6o$b6o$2b5o$b6o$7o$7o$b6o
$b6o$b6o$b6o$b6o$2b5o$4b3o$4b3o$5b2o$5b2o$5b2o!
and at period 80 and 602, which I know I discovered unlike the last one (though it is highly probably I discovered that as well; cyclotrons has only 1% of the C1 soups)

Code: Select all

x = 9, y = 30, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
ob2ob2obo$bo5bo$2b5o$b7o$2b5o$b7o$ob5obo$9o$2b5o$9o$2b5o$b7o$b7o$b7o$b7o$b7o$
b7o$2b5o$bob3obo$3b3o$3b3o$3b3o$3b3o$4bo$2bobobo$2bobobo3$2b5o$4bo!

Code: Select all

x = 9, y = 25, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
ob2ob2obo$bo5bo$b7o$9o$b7o$b7o$2b5o$9o$ob5obo$b7o$b7o$3obob3o$2b2ob2o8$3b3o$
2b5o$2b5o$2bobobo$4bo!
2c/4

Code: Select all

x = 6, y = 9, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
b2o$3o$b4o2$3b3o2$b4o$3o$b2o!
another 40c/80 for good measure

Code: Select all

x = 11, y = 85, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2bo2bo2bo$b3obob3o$bob5obo$3b5o$2b7o$2b7o$2b7o$2b7o$2b7o$ob7obo$2b7o$2b7o$bob
5obo$3b5o$b9o$3b5o$2b7o$2b7o$2b7o$2b7o$2b7o$2b7o$b9o$2b7o$ob7obo$3b5o$2b7o$3b
5o$2b7o$2b7o$2b7o$2b7o$2b7o$2b7o$2b7o$2b7o$ob7obo$3b5o$bob5obo$3b5o$2b7o$2b7o
$2b7o$2b7o$2b7o$b9o$2b7o$2b7o$bob5obo$3b5o$b9o$3b5o$2b7o$2b7o$2b7o$2b7o$2b7o$
2b7o$b9o$2b7o$ob7obo$3b5o$2b7o$3b5o$2b7o$2b7o$2b7o$2b7o$2b7o$b9o$3b5o$3b5o$3b
5o$2bo5bo$4bobo6$4b3o$3b5o$3b5o$3bobobo$5bo!
p126

Code: Select all

x = 8, y = 25, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
5bo$ob2o2bo$b7o$7o$7o$8o$8o$8o$7o$6o$7o$7o$7o$7o$7o$6o$7o$8o$8o$8o$7o$7o$b7o$
ob2o2bo$5bo!
p61

Code: Select all

x = 7, y = 7, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2bobo$3bo$obobobo$bo3bo$obobobo$3bo$2bobo!
p18

Code: Select all

x = 7, y = 7, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
2bobo$b5o$7o$2b3o$b5o$3bo$3bo!
smaller version of the p9

Code: Select all

https://catagolue.hatsya.com/object/xp9_arveeeeuuuuueeeevrazy43v3/b2cei3-i5-a6-a78s1c2ik3y5-a678
p15

Code: Select all

x = 13, y = 24, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
b11o$b11o$b11o$2b9o$13o$2b9o$ob9obo$bo2b5o2bo$2b2ob3ob2o$5b3o$5b3o$5b3o$5b3o$
5b3o$5b3o$2b2ob3ob2o$bo2b5o2bo$ob9obo$2b9o$13o$2b9o$b11o$b11o$b11o!
p34

Code: Select all

x = 5, y = 5, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
ob2o$bo2bo$o3bo$o2bo$b2obo!
PATHOLOGICAL

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bbbboooobbboobbo$
oobboobobbbobbob$
bbbbboboobbbooob$
oobboboobobbbboo$
bboobbobbboooboo$
ooooobbbooobobob$
bbobbbooboobbobo$
bobboboobbobbooo$
oboboobboobbobbb$
bbooooboobobbooo$
bbobbobbooobbbob$
bobobboboobobboo$
bobbobobobbbobbb$
bobobobbbboobboo$
bobobbbbobboobbb$
oboobbbooooboobb!
zz_rep apparently

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bo2b3ob2o2b2o$bo2bob3ob3obo$2o4b3obo3b2o$2ob3ob2o2bob2o$2o2b5obobo$5bo
3b3o3bo$ob5ob3o2b3o$2bo4b2obo2b3o$b2obo2b2o2bob2o$obo8b4o$3ob2o4b2ob2o
$b3obobo3bobobo$2b2ob2ob4o3bo$2bob4o2b4o$2o4bob6obo$obo2b3obo2bo2bo!
also zz_rep apparently

Code: Select all

x = 32, y = 31, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
b7obob4o2b4obob7o$o2bo6b5o2b5o6bo2bo$o2bob3o4b3o2b3o4b3obo2bo$4bo3b16o
3bo$b3o4bo2b2o2b2o2b2o2bo4b3o$2o4bo6b6o6bo4b2o$b4o2b2o3bobo2bobo3b2o2b
4o$b2o4bo3bobob2obobo3bo4b2o$3b2obob2ob2o6b2ob2obob2o$2bobob2o2bobob4o
bobo2b2obobo$2ob3o2b3o10b3o2b3ob2o$o4b2ob2obobo4bobob2ob2o4bo$3o7b3obo
2bob3o7b3o$obob2o4b2o8b2o4b2obobo$bob2o2b2o3bo6bo3b2o2b2obo$o3b4o2b2ob
2o2b2ob2o2b4o3bo$bob2o2b2o3bo6bo3b2o2b2obo$obob2o4b2o8b2o4b2obobo$3o7b
3obo2bob3o7b3o$o4b2ob2obobo4bobob2ob2o4bo$2ob3o2b3o10b3o2b3ob2o$2bobob
2o2bobob4obobo2b2obobo$3b2obob2ob2o6b2ob2obob2o$b2o4bo3bobob2obobo3bo
4b2o$b4o2b2o3bobo2bobo3b2o2b4o$2o4bo6b6o6bo4b2o$b3o4bo2b2o2b2o2b2o2bo
4b3o$4bo3b16o3bo$o2bob3o4b3o2b3o4b3obo2bo$o2bo6b5o2b5o6bo2bo$b7obob4o
2b4obob7o!
base reaction for the spacefillers:

Code: Select all

x = 11, y = 11, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
o$bo$ob7o$ob7o$2b7o$9o$3b6o$b8o$2b2ob4o$3bobo3bo$5bob2obo!
methuselah-y thing

Code: Select all

x = 21, y = 20, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
16bo3bo2$16bo3bo2$6bo3bo$6bobobo$7b3o$7b3o$7b3o$o6b3o4b2o$b13o$ob13o$o
b12o$2b8o4b2o$10o$3b7o$b9o$2b2ob5o$3bobo3bo$5bob2obo!
cute synth reaction

Code: Select all

x = 12, y = 12, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
9bobo$10bo$9bobo7$2o$obo$b2o!
p404 that isn't ltl I swear

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
4b9o$3b11o$b13o$15o$16o$16o$16o$7o2b7o$7o2b7o$16o$16o$16o$b15o$2b13o$2b11o$3b
9o!
p90

Code: Select all

x = 22, y = 22, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
7bobo3b2o$5b7obobobo$3bob14o$2b18o$b18o$2b19o$b20o$ob20o$21o$2b20o$b20o$b20o$
20o$b21o$20obo$b20o$b19o$3b18o$2b18o$3b14obo$4bobobob7o$7b2o3bobo!
p16

Code: Select all

x = 26, y = 26, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
16b2o$3b13obobobo$2b22o$2b23o$b24o$2b23o$b24o$2b23o$25o$ob23o$b24o$b24o$b24o$
b24o$b24o$b24o$b23obo$b25o$b23o$b24o$b23o$b24o$b23o$2b22o$4bobobob13o$8b2o!
p9

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
8bob2o$9b4o$7b6o$b12o$13o$13o$b12o$ob12o$2b12obo$3b12o$3b13o$3b13o$3b12o$3b6o
$3b4o$4b2obo!
also p9

Code: Select all

x = 16, y = 16, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
6b4o$5b6o$5b6o$4b8o$3b10o$b14o$6o4b6o$6o4b6o$6o4b6o$6o4b6o$b14o$3b10o$
4b8o$5b6o$5b6o$6b4o!
p22

Code: Select all

x = 13, y = 13, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
5bo$6b3o$4b6o$2b8o$b10o$b10obo$b11o$ob10o$2b10o$3b8o$3b6o$4b3o$7bo!
p18

Code: Select all

x = 7, y = 7, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bob3o$7o$6o$7o$b6o$7o$b3obo!
p8

Code: Select all

x = 13, y = 13, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
bob2o2b2o$2b4obob2obo$b11o$b12o$ob11o$5o3b4o$2b3o3b3o$b4o3b5o$11obo$12o$b11o$
ob2obob4o$4b2o2b2obo!
p4 interaction

Code: Select all

x = 11, y = 11, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
6bo$5bo$4bo$4bo$o3bob3o$bo7bo$2b3obo3bo$6bo$6bo$5bo$4bo!
p34 consisting of four sparks that are failed spaceships stabilizing each other as an osc

Code: Select all

x = 15, y = 15, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
5bo6bo$8bob2o$obo2bo6bo$bo$bo$12bobo$bo2$13bo$obo$13bo$13bo$2bo6bo2bobo$3b2ob
o$2bo6bo!
p792

Code: Select all

x = 13, y = 13, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
o7bobo$b11o$b12o$b11o$b12o$b11o$b11o$b11o$12o$b11o$12o$b11o$2bobo7bo!
p56

Code: Select all

x = 9, y = 10, rule = B2cei3-i5-a6-a78/S1c2ik3y5-a678
6b2o$2bob2o2bo$bob6o$2b6o$b7o$b7o$b6o$6obo$o2b2obo$b2o!