- is non-explosive
- allows relatively small gliders to be common (~frequency > ant in tlife)
- has interesting oscillators
- keeps the CGoL-ish element
Code: Select all
@RULE Indlulamithi
@TABLE
n_states:4
neighborhood:Moore
symmetries:permute
var a={0,1,2,3}
var n={1,2,3}
var u={0,2,3}
var b={0,1,3}
var t={0,1,2}
var n2=n
var n3=n
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
#Birth
0,1,1,1,0,0,0,0,0,1
0,1,1,1,b,n,n2,0,0,2
0,t,3,3,b,n,0,0,0,1
0,2,2,2,0,0,0,0,0,3
0,3,3,3,u,0,0,0,0,1
0,3,3,3,t,n,n2,0,0,3
0,b,3,3,n,n,n2,n2,a,2
0,2,2,3,u,0,0,0,0,3
#Survival
1,n,n2,u,0,0,0,0,0,1
2,n,n2,0,b,0,0,0,0,2
2,n,n2,0,n,b,0,0,0,2
3,n,n2,0,t,0,0,0,0,3
3,n,n2,0,n,t,0,0,0,3
#Death
n,a,a2,a3,a4,a5,a6,a7,a8,0