## B2/S0 (Live Free or Die) p20 Oscillator

For discussion of other cellular automata.
Hdjensofjfnen
Posts: 1673
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### B2/S0 (Live Free or Die) p20 Oscillator

Has anyone noticed this p20 oscillator in LFoD before?

Code: Select all

``````x = 5, y = 4, rule = B2/S0
o3bo\$bobob\$bobob\$o3bo!
``````
Minimum population: 6 cells
Maximum population: 40 cells

Code: Select all

``````x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo\$4bo\$o2bo\$2o2\$2o\$o2bo\$4bo\$3bo!``````

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

### Re: B2/S0 (Live Free or Die) p20 Oscillator

That's p19, and yes.

velcrorex
Posts: 339
Joined: November 1st, 2009, 1:33 pm

### Re: B2/S0 (Live Free or Die) p20 Oscillator

We also already have an entire thread dedicated to this rule: http://conwaylife.com/forums/viewtopic.php?f=11&t=649
-Josh Ball.

Posts: 100
Joined: October 11th, 2013, 8:07 pm
Location: Cambridge, MA
Contact:

### Re: B2/S0 (Live Free or Die) p20 Oscillator

It does look familiar... p20, you say?!

Yes, that's the p19 monster.

Fun fact, here's a very similar p17 oscillator in b26/s0:

Code: Select all

``````x = 7, y = 4, rule = B26/S0
o5bo\$3bo\$3bo\$o5bo!``````