All 2G synthesis that have an ash (32 out of 72):

Code: Select all

```
x = 120, y = 244, rule = B36/S23
2$bo11bo$2bo11bo$3o9b3o2$13bo$2o10b2o$obo9bobo$o8$75bo$70bo3bo$4bo9bo
56bo2b3o13bo$3bo11bo31bo21b3o19bo$3b3o7b3o31bobo39b3o$bo27bo14bo2b2o$
2bo13bobo11bo14bo12bo30bo20bo$3o13b2o10b3o12b3o13bo28b2o18b2o$17bo13b
3o23b3o28bobo18b2o$31bo30bobo$32bo29b2o43bo$63bo44bo$106b3o2$38bo$39bo
$37b3o2$40bo$40bobo$40b2o$4bo$2b2o$3b2o12bo3bo$18bo2bobo$2bo13b3o2b2o$
3bo$b3o10$6bo$5bo$5b3o$2bo$3bo$b3o6$79bo$79bobo29bo$79b2o28bobo$110b2o
$79bo$3bo76bo31bo$4bo73b3o30bo$2b3o106b3o2$4b2o$4bobo$4bo9$2bo$3bo$b3o
$6bo$4b2o$5b2o8$6bo$5bo$5b3o20bo$26bobo$3bo23b2o$4bo$2b3o$27b3o$27bo$
28bo84bo$75bo4bo27b2o3bobo$76bob2o29b2o2b2o$74b3o2b2o27bo13$4bo$5bo$3b
3o3$2b3o$2bo$3bo12$5bo$6bo2bobo$4b3o2b2o$10bo5$94bo$92bobo$93b2o3$95b
2o$94bobo$4bo91bo$4bobo$4b2o$2bo$3bo$b3o9$12bobo$8bo3b2o$9bo3bo$7b3o
11$6bo$7bo$5b3o3$3b3o$3bo$4bo8$4bo$5bo$3b3o$7bo$7bobo$7b2o9$23bo$24bo$
6bobo13b3o$6b2o$7bo$4bo16b2o$5bo14bobo$3b3o16bo11$5bo$6bo$4b3o2$8bo$7b
2o$7bobo!
```

some of them are the same as in Life, but a couple of them are different. Unfortunately there is no glider turning reaction as in life and no 2G collision for the replicator.

However, there are plenty of 3G collisions for the replicator, a one sided option:

Code: Select all

```
x = 24, y = 10, rule = B36/S23
2$8bobo6bobo$9b2o6b2o$9bo8bo$15bo$16bo$14b3o!
```

3G for the p7 and p10:

Code: Select all

```
x = 43, y = 16, rule = B36/S23
4$7bo4bo$8bob2o21bo$6b3o2b2o21bo3bo$32b3ob2o$37b2o2$8b3o22bo$8bo25b2o$
9bo23b2o!
```

In contrast to Life we have some 3G collisions which output 3G, here 2 examples:

Code: Select all

```
x = 97, y = 44, rule = B36/S23
5$70bo$9bo60bobo$10bo59b2o$8b3o12$69bo$23bobo44bo$19bo3b2o43b3o$20bo3b
o$18b3o$67b2o$67bobo$67bo!
```

The first one has the same output direction as the input, just rotated by 90°.

Edit1:

3G for a bomber + block:

Code: Select all

```
x = 24, y = 25, rule = B36/S23
7$12bo$13b2o$12b2o4$11bo$12bo$10b3o2$13bo$13bobo$13b2o!
```

Thus, we have a 4G synthesis for the bomber (but there might exist a 3G option):

Code: Select all

```
x = 34, y = 47, rule = B36/S23
$22bo$23b2o$22b2o4$21bo$22bo$20b3o2$23bo$23bobo$23b2o27$2bo$2b2o$bobo!
```

3G for 4G + blinker , 3G for 4Gblock + block:

Code: Select all

```
x = 151, y = 61, rule = B36/S23
14$112bo$113bo$111b3o2$114bo$114bobo$114b2o20$136b3o$136bo$25bobo109bo
$26b2o9bo$26bo11bo$36b3o2$39bo$39bobo$39b2o!
```

Edit2:

3G for 5G + block:

Code: Select all

```
x = 19, y = 19, rule = B36/S23
$4bo$2bobo$3b2o10$11bo$12bo2bobo$10b3o2b2o$16bo!
```