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Re: 2D Replicator Classes
Posted: August 13th, 2017, 3:16 pm
by muzik
Can the trick detailed in the post above be applied to all Q-class replicators to turn them into S-class replicators?
Also, how about a new class? Class O (octuple), the form currently only known to be exhibited by replicators found in the Replicator rule, following the sequence A160239:
Code: Select all
x = 1, y = 1, rule = B1357/S1357
o!
EDIT: the answer seems to be yes:
Code: Select all
x = 6, y = 6, rule = B2a/S3a4a
2o$2o3$4b2o$4b2o!
0-degree square Q-class replicator and its related S-class:
Re: 2D Replicator Classes
Posted: August 13th, 2017, 5:59 pm
by praosylen
muzik wrote:0-degree square Q-class replicator and its related S-class:
Also, this S-to-S transformation:
Code: Select all
x = 225, y = 13, rule = B1c/S
210bobobobobobobobo4$obo93bobobobo107bobo5bobo4$96bobo119bobobobo4$
218bobo!
Re: 2D Replicator Classes
Posted: August 18th, 2017, 8:40 pm
by wwei23
My signature is a D class, look closely at the debris and you will see clones in it.
Re: 2D Replicator Classes
Posted: August 18th, 2017, 9:36 pm
by toroidalet
wwei23 wrote:My signature is a D class, look closely at the debris and you will see clones in it.
No, it's not a D, and it's not a replicator. It doesn't replicate in an organized fashion, which is one of the criteria for any sort of replicator.
Class R replicator:
Code: Select all
x = 3, y = 1, rule = B2ai4i5i/S1e2a6i
3o!
Class Q:
Code: Select all
x = 3, y = 3, rule = B2a/S2a3n
2o$obo$b2o!
Related class-Q:
Code: Select all
x = 3, y = 3, rule = B2a/S2an3n
2o$obo$b2o!
whatever they call this (R?):
Code: Select all
x = 3, y = 3, rule = B2a/S2a3cn
2o$obo$b2o!
Re: 2D Replicator Classes
Posted: August 18th, 2017, 9:59 pm
by Saka
toroidalet wrote:wwei23 wrote:My signature is a D class, look closely at the debris and you will see clones in it.
No, it's not a D, and it's not a replicator. It doesn't replicate in an organized fashion, which is one of the criteria for any sort of replicator.
Funny that I've been trying to tell him/her/it this. Do 1D replicators also have different classes?
Re: 2D Replicator Classes
Posted: August 19th, 2017, 9:12 am
by wwei23
toroidalet wrote:wwei23 wrote:My signature is a D class, look closely at the debris and you will see clones in it.
No, it's not a D, and it's not a replicator. It doesn't replicate in an organized fashion, which is one of the criteria for any sort of replicator.
Sure it is:
Code: Select all
x = 1095, y = 1123, rule = B3/S234yHistory
363.A$361.3A$362.A381$.D$2D$.2D91$1093.D$1093.2D$1092.2D27$972.D$972.
3D$973.D28$886.D$886.3D$887.D26$817.D$817.3D$818.D57$422.D$421.2D$
422.2D8$937.D$937.2D$936.2D5$455.2D$454.2D$455.D20$816.D$816.3D$817.D
8$737.D$737.3D$738.D115$781.D$781.2D$780.2D330$755.D$753.3D$754.D!
It emits another R-pentomino at regular intervals, which emit R-pentominos at regular intervals. Just run it for long enough. Also, the third tier R-pentominos crash into the debris from the second tier R-pentominoes. It's EXTREMELY DIRTY. Is that clouding you? Also, it's oblique!
Re: 2D Replicator Classes
Posted: August 19th, 2017, 9:14 am
by muzik
It technically could be realized as an absolutely filthy and unconventional replicator, I guess. If you can find such a thing that doesn't produce ridiculous amounts of ash, I'd be pretty interested.
Re: 2D Replicator Classes
Posted: August 19th, 2017, 9:31 am
by wwei23
Well, if you run it for 15000 generations, there's a part that periodically produces a LWSS, only to have it smash into another trail of debris. Does an orthogonal spaceship ever get out?
Re: 2D Replicator Classes
Posted: August 19th, 2017, 10:14 am
by praosylen
wwei23 wrote:toroidalet wrote:wwei23 wrote:My signature is a D class, look closely at the debris and you will see clones in it.
No, it's not a D, and it's not a replicator. It doesn't replicate in an organized fashion, which is one of the criteria for any sort of replicator.
Sure it is:
Code: Select all
x = 1095, y = 1123, rule = B3/S234yHistory
363.A$361.3A$362.A381$.D$2D$.2D91$1093.D$1093.2D$1092.2D27$972.D$972.
3D$973.D28$886.D$886.3D$887.D26$817.D$817.3D$818.D57$422.D$421.2D$
422.2D8$937.D$937.2D$936.2D5$455.2D$454.2D$455.D20$816.D$816.3D$817.D
8$737.D$737.3D$738.D115$781.D$781.2D$780.2D330$755.D$753.3D$754.D!
It emits another R-pentomino at regular intervals, which emit R-pentominos at regular intervals. Just run it for long enough. Also, the third tier R-pentominos crash into the debris from the second tier R-pentominoes. It's EXTREMELY DIRTY. Is that clouding you? Also, it's oblique!
I agree — It's one of the more interesting replicators I've seen, in my opinion. Also, I don't believe that a replicator is required to replicate in an organized fashion; it only must replicate indefinitely.
Re: 2D Replicator Classes
Posted: August 19th, 2017, 11:15 am
by toroidalet
wwei23 wrote:It emits another R-pentomino at regular intervals, which emit R-pentominos at regular intervals. Just run it for long enough. Also, the third tier R-pentominos crash into the debris from the second tier R-pentominoes. It's EXTREMELY DIRTY. Is that clouding you?
I actually have a problem with it because it's unconventional. So sue me.
Here's another dirty replicator:
Code: Select all
x = 17, y = 17, rule = B34ey/S235e
14b3o$14b3o$14b3o12$3o$3o$3o!
(The reason I think the one in B3/S234y doesn't qualify is that the second tier Rs don't die and the third tier ones always die).
Re: 2D Replicator Classes
Posted: August 19th, 2017, 11:27 am
by wwei23
toroidalet wrote:
(The reason I think the one in B3/S234y doesn't qualify is that the second tier Rs don't die and the third tier ones always die).
Because the pattern tries to grow exponentially, but fails. Is that understood?
Re: 2D Replicator Classes
Posted: August 19th, 2017, 11:45 am
by AforAmpere
It still does not fall into the normal 2D replicator classes, if it can even be considered one. The way it grows is different from all other D-class replicators, and it makes sense to not classify it as such. It is some other type of 2D replicator.
Re: 2D Replicator Classes
Posted: August 19th, 2017, 11:47 am
by wwei23
AforAmpere wrote:It still does not fall into the normal 2D replicator classes, if it can even be considered one. The way it grows is different from all other D-class replicators, and it makes sense to not classify it as such. It is some other type of 2D replicator.
Did AbhpzTa really miss this new class? If AbhpzTa did, then that's really weird. Usually I assume that anything by AbhpzTa is optimal/complete. I also tend to assume that if AbhpzTa can't do it, then no one can.
Re: 2D Replicator Classes
Posted: August 19th, 2017, 2:10 pm
by toroidalet
wwei23 wrote:Because the pattern tries to grow exponentially, but fails. Is that understood?
The same could be said about this pattern:
Code: Select all
x = 2, y = 5, rule = B2cek3ai4t/S02c
o2$bo2$o!
The vertical puffers produce copies of themselves which collide with ships, destroying them. Is this a 2d replicator? (It certainly fails to grow exponentially, which you seem to imply is all being a failed replicator means.)
Here's a replicator that I don't know which class it goes under:
Code: Select all
x = 4, y = 4, rule = B2ac3e/S1e5i
3bo$3bo$o$o!
Class S:
Code: Select all
x = 10, y = 10, rule = B3-cky4e6c8/S23-e4e
3o$3o$3o5$7b3o$7b3o$7b3o!
Code: Select all
x = 32, y = 38, rule = B3-cky4e6c8/S23-e4e
8b3o$8b3o$8b3o4$4b2o$3b3o9b3o$3bo11b3o$b2o12b3o$2o$2o$10b2o$10b2o$9b2o
11b3o$8bo13b3o$6b3o13b3o$6b2o3$18b2o$17b3o9b3o$17bo11b3o$15b2o12b3o$
14b2o$14b2o$24b2o$24b2o$8b3o12b2o$8b3o11bo$8b3o9b3o$20b2o4$15b3o$15b3o
$15b3o!
Re: 2D Replicator Classes
Posted: August 19th, 2017, 2:12 pm
by wwei23
toroidalet wrote:(It certainly fails to grow exponentially, which you seem to imply is all being a failed replicator means.)
No, that's not what I meant, it tries to grow exponentially. It's quadratic. Failed replicators don't really tend to have that property.
Re: 2D Replicator Classes
Posted: August 19th, 2017, 2:30 pm
by muzik
toroidalet wrote:Here's a replicator that I don't know which class it goes under:
Code: Select all
x = 4, y = 4, rule = B2ac3e/S1e5i
3bo$3bo$o$o!
Seems to resemble a S, although I'm not completely sure.
Also, congrats on finding the second known rhomblicator!
Re: 2D Replicator Classes
Posted: August 19th, 2017, 4:17 pm
by AforAmpere
Class S in a Bugs R6 Variant:
Code: Select all
x = 14, y = 14, rule = R6,C0,M1,S47..81,B47..61,NM
7bo$4b6o$2b6ob2o$b6o3b2o$6o5b2o$5o7bo$5o6b3o$5o5b3o$b5o3b4o$2b11o$3b9o
$4b8o$5b6o$6b4o!
Code: Select all
x = 105, y = 62, rule = R6,C0,M1,S47..81,B47..61,NM
50bo$47b6o$45b6ob2o$44b6o3b2o$43b6o5b2o$43b5o7bo$43b5o6b3o$43b5o5b3o$
44b5o3b4o$45b11o$46b9o$47b8o$48b6o$49b4o30$4b4o$3b6o$2b8o$2b9o$b11o$b
4o3b5o85bo$b3o5b5o81b6o$3o6b5o79b6ob2o$bo7b5o78b6o3b2o$b2o5b6o77b6o5b
2o$2b2o3b6o78b5o7bo$3b2ob6o79b5o6b3o$4b6o81b5o5b3o$6bo85b5o3b4o$93b11o
$94b9o$95b8o$96b6o$97b4o!
Re: 2D Replicator Classes
Posted: August 21st, 2017, 9:06 am
by wwei23
Re: 2D Replicator Classes
Posted: August 21st, 2017, 9:09 am
by Saka
I posted this on page 1 in another phase.
Re: 2D Replicator Classes
Posted: August 22nd, 2017, 1:44 pm
by M. I. Wright
Class S (class D without B6n transition):
Code: Select all
x = 7, y = 4, rule = B34jy6n/S2-i3
2b3o$bo3bo$o5bo$b2ob2o!
Code: Select all
x = 26, y = 25, rule = B34jy6n/S2-i3
2b3o16b3o$bo3bo14bo3bo$o5bo12bo5bo$b2ob2o14b2ob2o18$b2ob2o$o5bo$bo3bo$
2b3o!
(Not quite sure whether the tripling is done correctly)
BTW, what exactly distinguishes class R from S?
Re: 2D Replicator Classes
Posted: August 22nd, 2017, 2:40 pm
by muzik
M. I. Wright wrote:Class S (class D without B6n transition):
Code: Select all
x = 7, y = 4, rule = B34jy6n/S2-i3
2b3o$bo3bo$o5bo$b2ob2o!
Code: Select all
x = 26, y = 25, rule = B34jy6n/S2-i3
2b3o16b3o$bo3bo14bo3bo$o5bo12bo5bo$b2ob2o14b2ob2o18$b2ob2o$o5bo$bo3bo$
2b3o!
(Not quite sure whether the tripling is done correctly)
BTW, what exactly distinguishes class R from S?
The fact that you can't do what you just did right there.
Re: 2D Replicator Classes
Posted: August 22nd, 2017, 3:41 pm
by M. I. Wright
Aha, I see. "Rectangle only" makes sense now.
[EDIT: not] Class A:
Code: Select all
x = 11, y = 11, rule = B3-q7c/S2-i3-q4q
5bo$4b3o$3bo3bo$2bo5bo$bo7bo$2o7b2o$bo7bo$2bo5bo$3bo3bo$4b3o$5bo!
Re: 2D Replicator Classes
Posted: August 22nd, 2017, 8:08 pm
by toroidalet
M. I. Wright wrote:Class A:
That's technically a space-filling replicator (Class F?) and occupies the fine line between dirty and true. It can't be class A because it replicates forever.
Re: 2D Replicator Classes
Posted: August 24th, 2017, 10:48 pm
by drc
What class is this?:
Code: Select all
x = 2, y = 3, rule = B2-a4aint/S16ci
bo$o$bo!
Re: 2D Replicator Classes
Posted: August 25th, 2017, 6:18 am
by Gamedziner
drc wrote:What class is this?:
Code: Select all
x = 2, y = 3, rule = B2-a4aint/S16ci
bo$o$bo!
That's actually a spacefiller.