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Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:25 pm
by muzik
So the raw data is just from the glider database, right?

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:29 pm
by AforAmpere
Yeah, if you go to this, it has all of the gliders, in his format, http://fano.ics.uci.edu/glider.db, to find a specific speed, like c/55, just search :55:1:0, :55:-1:0, :55:0:1, and :55:0:-1, which are the four possible parameters for c/55 p55.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:36 pm
by muzik
Right, I managed to find a c/41, but no c/42.

EDIT: c/43 found.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:40 pm
by AforAmpere
I can't find one either, and I have none on my list. There is none in drc's collection either. I don't know if any are known.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:46 pm
by muzik
Aha, so we have hit a wall!



...at least until some nutter puts together a database for all gliders in non-totalistic rules, which won't happen way too soon due to the fact that there are masses more of non-totalistic glider-supporting rules than totalistic.

EDIT: Not turning up anything for c/51 either.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:52 pm
by AforAmpere
Ah, there's only 2251799813685248 rules to search!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 5:59 pm
by muzik
Here's the current version of that rule mashup, which, while only one day old, is going to get absolutely destroyed by the update it's getting tomorrow:

Code: Select all

@RULE RainbowASOv0.1
@TABLE
n_states:12
neighborhood:Moore
symmetries:rotate4reflect
var aa=1
var ab=2
var ac=3
var ad=4
var ae=5
var af=6
var ag=7
var ah=8 
var ai=9 
var aj=10
var ak=11
var a={0,1,2,3,4,5,6,7,8,9,10,11}
var b=a
var d=a
var e=a
var f=a
var g=a
var i=a
var j=a
var k=a
#life
0,aa,aa,aa,0,0,0,0,0,aa
0,aa,aa,0,aa,0,0,0,0,aa
0,aa,aa,0,0,aa,0,0,0,aa
0,aa,aa,0,0,0,aa,0,0,aa
0,aa,aa,0,0,0,0,aa,0,aa
0,aa,aa,0,0,0,0,0,aa,aa
0,aa,0,aa,0,aa,0,0,0,aa
0,aa,0,aa,0,0,aa,0,0,aa
0,aa,0,0,aa,0,aa,0,0,aa
0,0,aa,0,aa,0,aa,0,0,aa
aa,aa,aa,0,0,0,0,0,0,aa
aa,aa,0,aa,0,0,0,0,0,aa
aa,aa,0,0,aa,0,0,0,0,aa
aa,aa,0,0,0,aa,0,0,0,aa
aa,0,aa,0,aa,0,0,0,0,aa
aa,0,aa,0,0,aa,0,0,0,aa
aa,0,aa,0,0,0,aa,0,0,aa
aa,aa,aa,aa,0,0,0,0,0,aa
aa,aa,aa,0,aa,0,0,0,0,aa
aa,aa,aa,0,0,aa,0,0,0,aa
aa,aa,aa,0,0,0,aa,0,0,aa
aa,aa,aa,0,0,0,0,aa,0,aa
aa,aa,aa,0,0,0,0,0,aa,aa
aa,aa,0,aa,0,aa,0,0,0,aa
aa,aa,0,aa,0,0,aa,0,0,aa
aa,aa,0,0,aa,0,aa,0,0,aa
aa,0,aa,0,aa,0,aa,0,0,aa
#c1
0,ab,ab,0,0,0,0,0,0,ab
0,ab,ab,0,0,ab,0,0,0,ab
#c8
0,ac,0,ac,0,0,0,0,0,ac
0,ac,0,0,ac,0,0,0,0,ac
0,ac,0,0,0,ac,0,0,0,ac
0,0,ac,0,ac,0,0,0,0,ac
0,0,ac,0,0,0,ac,0,0,ac
0,ac,ac,ac,0,0,0,0,0,ac
0,ac,ac,0,ac,0,0,0,0,ac
0,ac,ac,0,0,ac,0,0,0,ac
0,ac,ac,0,0,0,ac,0,0,ac
0,ac,0,ac,0,ac,0,0,0,ac
0,ac,0,ac,0,0,ac,0,0,ac
0,ac,0,0,ac,0,ac,0,0,ac
0,0,ac,0,ac,0,ac,0,0,ac
ac,ac,0,0,0,0,0,0,0,ac
ac,0,ac,0,0,0,0,0,0,ac
ac,ac,ac,ac,0,0,0,0,0,ac
ac,ac,ac,0,ac,0,0,0,0,ac
ac,ac,ac,0,0,ac,0,0,0,ac
ac,ac,ac,0,0,0,ac,0,0,ac
ac,ac,ac,0,0,0,0,ac,0,ac
ac,ac,ac,0,0,0,0,0,ac,ac
ac,ac,0,ac,0,ac,0,0,0,ac
ac,ac,0,ac,0,0,ac,0,0,ac
ac,ac,0,0,ac,0,ac,0,0,ac
ac,0,ac,0,ac,0,ac,0,0,ac
#c9
0,ad,0,0,ad,0,0,0,0,ad
0,ad,0,0,0,ad,0,0,0,ad
0,ad,ad,ad,0,0,0,0,0,ad
0,ad,ad,0,ad,0,0,0,0,ad
0,ad,ad,0,0,ad,0,0,0,ad
0,ad,ad,0,0,0,ad,0,0,ad
0,ad,ad,0,0,0,0,ad,0,ad
0,ad,ad,0,0,0,0,0,ad,ad
0,ad,0,ad,0,ad,0,0,0,ad
0,ad,0,ad,0,0,ad,0,0,ad
0,ad,0,0,ad,0,ad,0,0,ad
0,0,ad,0,ad,0,ad,0,0,ad
0,ad,ad,0,ad,ad,0,0,0,ad
ad,ad,0,0,0,0,0,0,0,ad
ad,0,ad,0,0,0,0,0,0,ad
ad,ad,ad,ad,0,0,0,0,0,ad
ad,ad,ad,0,ad,0,0,0,0,ad
ad,ad,ad,0,0,ad,0,0,0,ad
ad,ad,ad,0,0,0,ad,0,0,ad
ad,ad,ad,0,0,0,0,ad,0,ad
ad,ad,ad,0,0,0,0,0,ad,ad
ad,ad,0,ad,0,0,ad,0,0,ad
ad,ad,0,0,ad,0,ad,0,0,ad
ad,0,ad,0,ad,0,ad,0,0,ad
#c11
0,ae,ae,0,0,0,0,0,0,ae
0,ae,0,ae,0,0,0,0,0,ae
0,ae,0,0,ae,0,0,0,0,ae
0,ae,0,0,0,ae,0,0,0,ae
0,0,ae,0,ae,0,0,0,0,ae
0,0,ae,0,0,0,ae,0,0,ae
0,ae,ae,ae,ae,0,0,0,0,ae
0,ae,ae,ae,0,ae,0,0,0,ae
0,ae,ae,ae,0,0,ae,0,0,ae
0,ae,ae,0,ae,ae,0,0,0,ae
0,ae,ae,0,ae,0,ae,0,0,ae
0,ae,ae,0,ae,0,0,ae,0,ae
0,ae,ae,0,ae,0,0,0,ae,ae
0,ae,ae,0,0,ae,ae,0,0,ae
0,ae,ae,0,0,ae,0,ae,0,ae
0,ae,ae,0,0,ae,0,0,ae,ae
0,ae,ae,0,0,0,ae,ae,0,ae
0,ae,0,ae,0,ae,0,ae,0,ae
0,0,ae,0,ae,0,ae,0,ae,ae
ae,0,0,0,0,0,0,0,0,ae
ae,ae,ae,0,0,0,0,0,0,ae
ae,ae,0,ae,0,0,0,0,0,ae
ae,ae,0,0,ae,0,0,0,0,ae
ae,ae,0,0,0,ae,0,0,0,ae
ae,0,ae,0,ae,0,0,0,0,ae
ae,0,ae,0,0,0,ae,0,0,ae
#c12
0,af,af,af,0,0,0,0,0,af
0,af,af,0,af,0,0,0,0,af
0,af,af,0,0,af,0,0,0,af
0,af,af,0,0,0,af,0,0,af
0,af,af,0,0,0,0,af,0,af
0,af,af,0,0,0,0,0,af,af
0,af,0,af,0,af,0,0,0,af
0,af,0,af,0,0,af,0,0,af
0,af,0,0,af,0,af,0,0,af
0,0,af,0,af,0,af,0,0,af
af,af,0,af,0,0,0,0,0,af
af,af,0,0,af,0,0,0,0,af
af,af,0,0,0,af,0,0,0,af
af,0,af,0,af,0,0,0,0,af
af,0,af,0,0,0,af,0,0,af
af,af,af,0,af,0,0,0,0,af
af,af,af,0,0,af,0,0,0,af
af,af,af,0,0,0,af,0,0,af
af,af,af,0,0,0,0,af,0,af
af,af,af,0,0,0,0,0,af,af
af,af,0,af,0,af,0,0,0,af
af,af,0,af,0,0,af,0,0,af
af,af,0,0,af,0,af,0,0,af
af,0,af,0,af,0,af,0,0,af
af,af,af,af,0,af,0,0,0,af
af,af,af,af,0,0,af,0,0,af
af,af,af,0,af,0,af,0,0,af
af,af,af,0,af,0,0,af,0,af
af,af,af,0,af,0,0,0,af,af
af,af,af,0,0,af,af,0,0,af
af,af,af,0,0,af,0,af,0,af
af,af,af,0,0,af,0,0,af,af
af,af,af,0,0,0,af,af,0,af
af,af,0,af,0,af,0,af,0,af
af,0,af,0,af,0,af,0,af,af
af,af,af,af,af,af,0,0,0,af
af,af,af,af,af,0,0,af,0,af
af,af,af,af,af,0,0,0,af,af
af,af,af,0,af,af,0,af,0,af
af,af,af,0,af,0,af,af,0,af
#c13
0,ag,ag,ag,0,0,0,0,0,ag
0,ag,ag,0,ag,0,0,0,0,ag
0,ag,ag,0,0,ag,0,0,0,ag
0,ag,ag,0,0,0,ag,0,0,ag
0,ag,ag,0,0,0,0,ag,0,ag
0,ag,ag,0,0,0,0,0,ag,ag
0,ag,0,ag,0,ag,0,0,0,ag
0,ag,0,ag,0,0,ag,0,0,ag
0,ag,0,0,ag,0,ag,0,0,ag
0,0,ag,0,ag,0,ag,0,0,ag
ag,ag,ag,0,0,0,0,0,0,ag
ag,ag,0,ag,0,0,0,0,0,ag
ag,ag,0,0,ag,0,0,0,0,ag
ag,ag,0,0,0,ag,0,0,0,ag
ag,0,ag,0,ag,0,0,0,0,ag
ag,0,ag,0,0,0,ag,0,0,ag
ag,ag,ag,ag,ag,0,0,0,0,ag
ag,ag,ag,ag,0,ag,0,0,0,ag
ag,ag,ag,ag,0,0,ag,0,0,ag
ag,ag,ag,0,ag,ag,0,0,0,ag
ag,ag,ag,0,ag,0,ag,0,0,ag
ag,ag,ag,0,ag,0,0,ag,0,ag
ag,ag,ag,0,ag,0,0,0,ag,ag
ag,ag,ag,0,0,ag,ag,0,0,ag
ag,ag,ag,0,0,ag,0,ag,0,ag
ag,ag,ag,0,0,ag,0,0,ag,ag
ag,ag,ag,0,0,0,ag,ag,0,ag
ag,ag,0,ag,0,ag,0,ag,0,ag
ag,0,ag,0,ag,0,ag,0,ag,ag
ag,ag,ag,ag,ag,ag,0,0,0,ag
ag,ag,ag,ag,ag,0,ag,0,0,ag
ag,ag,ag,ag,ag,0,0,ag,0,ag
ag,ag,ag,ag,ag,0,0,0,ag,ag
ag,ag,ag,ag,0,ag,ag,0,0,ag
ag,ag,ag,ag,0,ag,0,ag,0,ag
ag,ag,ag,0,ag,ag,ag,0,0,ag
ag,ag,ag,0,ag,ag,0,ag,0,ag
ag,ag,ag,0,ag,0,ag,ag,0,ag
ag,ag,ag,0,ag,0,ag,0,ag,ag
ag,ag,ag,ag,ag,ag,ag,0,0,ag
ag,ag,ag,ag,ag,ag,0,ag,0,ag
ag,ag,ag,ag,ag,0,ag,ag,0,ag
ag,ag,ag,ag,ag,0,ag,0,ag,ag
ag,ag,ag,ag,0,ag,ag,ag,0,ag
ag,ag,ag,0,ag,ag,ag,0,ag,ag
#c14
0,0,ah,0,0,0,ah,0,0,ah
0,ah,ah,ah,0,0,0,0,0,ah
0,ah,ah,0,0,0,0,0,ah,ah
0,ah,ah,ah,ah,0,0,0,0,ah
0,ah,ah,ah,ah,ah,ah,ah,0,ah
0,ah,ah,ah,ah,ah,ah,0,ah,ah
0,ah,ah,ah,ah,ah,ah,ah,ah,ah
ah,ah,ah,ah,0,0,0,0,0,ah
ah,ah,ah,0,ah,0,0,0,0,ah
ah,ah,ah,0,0,ah,0,0,0,ah
ah,ah,ah,0,0,0,ah,0,0,ah
ah,ah,ah,0,0,0,0,ah,0,ah
ah,ah,ah,0,0,0,0,0,ah,ah
ah,ah,0,ah,0,ah,0,0,0,ah
ah,ah,0,ah,0,0,ah,0,0,ah
ah,ah,0,0,ah,0,ah,0,0,ah
ah,0,ah,0,ah,0,ah,0,0,ah
ah,ah,ah,ah,ah,ah,0,0,0,ah
ah,ah,ah,ah,ah,0,ah,0,0,ah
ah,ah,ah,ah,ah,0,0,ah,0,ah
ah,ah,ah,ah,ah,0,0,0,ah,ah
ah,ah,ah,ah,0,ah,ah,0,0,ah
ah,ah,ah,ah,0,ah,0,ah,0,ah
ah,ah,ah,0,ah,ah,ah,0,0,ah
ah,ah,ah,0,ah,ah,0,ah,0,ah
ah,ah,ah,0,ah,0,ah,ah,0,ah
ah,ah,ah,0,ah,0,ah,0,ah,ah
ah,ah,ah,ah,ah,ah,ah,0,0,ah
ah,ah,ah,ah,ah,ah,0,ah,0,ah
ah,ah,ah,ah,ah,0,ah,ah,0,ah
ah,ah,ah,ah,ah,0,ah,0,ah,ah
ah,ah,ah,ah,0,ah,ah,ah,0,ah
ah,ah,ah,0,ah,ah,ah,0,ah,ah
ah,ah,ah,ah,ah,ah,ah,ah,0,ah
ah,ah,ah,ah,ah,ah,ah,0,ah,ah
ah,ah,ah,ah,ah,ah,ah,ah,ah,ah
#c15
0,ai,ai,ai,0,0,0,0,0,ai
0,ai,ai,0,ai,0,0,0,0,ai
0,ai,ai,0,0,ai,0,0,0,ai
0,ai,ai,0,0,0,ai,0,0,ai
0,ai,ai,0,0,0,0,ai,0,ai
0,ai,ai,0,0,0,0,0,ai,ai
0,ai,0,ai,0,ai,0,0,0,ai
0,ai,0,ai,0,0,ai,0,0,ai
0,ai,0,0,ai,0,ai,0,0,ai
0,0,ai,0,ai,0,ai,0,0,ai
0,ai,ai,0,0,ai,0,ai,0,ai
0,0,ai,0,ai,0,ai,0,ai,ai
0,ai,ai,ai,ai,0,0,ai,0,ai
0,ai,ai,ai,0,ai,ai,ai,0,ai
ai,ai,ai,0,0,0,0,0,0,ai
ai,ai,0,ai,0,0,0,0,0,ai
ai,ai,0,0,ai,0,0,0,0,ai
ai,ai,0,0,0,ai,0,0,0,ai
ai,0,ai,0,ai,0,0,0,0,ai
ai,0,ai,0,0,0,ai,0,0,ai
ai,ai,ai,ai,0,0,0,0,0,ai
ai,ai,ai,0,ai,0,0,0,0,ai
ai,ai,ai,0,0,0,ai,0,0,ai
ai,ai,ai,0,0,0,0,ai,0,ai
ai,ai,ai,0,0,0,0,0,ai,ai
ai,ai,0,ai,0,ai,0,0,0,ai
ai,ai,0,ai,0,0,ai,0,0,ai
ai,ai,0,0,ai,0,ai,0,0,ai
ai,0,ai,0,ai,0,ai,0,0,ai
ai,ai,ai,0,ai,ai,0,0,0,ai
ai,ai,ai,0,0,ai,0,0,ai,ai
#c16
0,aj,0,aj,0,0,0,0,0,aj
0,0,aj,0,aj,0,0,0,0,aj
0,aj,aj,aj,0,0,0,0,0,aj
0,aj,aj,0,0,0,0,0,aj,aj
0,aj,0,0,aj,0,aj,0,0,aj
aj,aj,0,0,0,0,0,0,0,aj
aj,0,aj,0,0,0,0,0,0,aj
aj,aj,aj,0,0,0,0,0,0,aj
aj,aj,0,aj,0,0,0,0,0,aj
aj,aj,0,0,0,aj,0,0,0,aj
aj,aj,aj,0,0,aj,0,0,0,aj
#c17
0,ak,ak,ak,0,0,0,0,0,ak
0,ak,ak,0,ak,0,0,0,0,ak
0,ak,ak,0,0,ak,0,0,0,ak
0,ak,ak,0,0,0,ak,0,0,ak
0,ak,ak,0,0,0,0,ak,0,ak
0,ak,ak,0,0,0,0,0,ak,ak
0,ak,0,ak,0,ak,0,0,0,ak
0,ak,0,ak,0,0,ak,0,0,ak
0,ak,0,0,ak,0,ak,0,0,ak
0,0,ak,0,ak,0,ak,0,0,ak
0,ak,ak,0,ak,0,0,0,ak,ak
0,ak,ak,ak,ak,ak,ak,ak,0,ak
0,ak,ak,ak,ak,ak,ak,0,ak,ak
ak,ak,ak,0,0,0,0,0,0,ak
ak,ak,0,ak,0,0,0,0,0,ak
ak,ak,0,0,ak,0,0,0,0,ak
ak,ak,0,0,0,ak,0,0,0,ak
ak,0,ak,0,ak,0,0,0,0,ak
ak,0,ak,0,0,0,ak,0,0,ak
ak,ak,ak,ak,0,0,0,0,0,ak
ak,ak,ak,0,ak,0,0,0,0,ak
ak,ak,ak,0,0,ak,0,0,0,ak
ak,ak,ak,0,0,0,ak,0,0,ak
ak,ak,ak,0,0,0,0,ak,0,ak
ak,ak,ak,0,0,0,0,0,ak,ak
ak,ak,0,ak,0,ak,0,0,0,ak
ak,ak,0,ak,0,0,ak,0,0,ak
ak,ak,0,0,ak,0,ak,0,0,ak
ak,0,ak,0,ak,0,ak,0,0,ak

#death
a,b,d,e,f,g,i,j,k,0

@COLORS

0 0 0 0
1 255 255 255
2 255 0 0
3 0 255 0
4 0 0 255
5 0 255 255
6 255 0 255
7 255 255 0
8 255 127 0
9 127 255 0
10 255 0 127
11 127 0 255
alongside its demonstration, counted in dozenal because I'm a selfish idiot:

Code: Select all

x = 50, y = 450, rule = RainbowASOv0.1
B.3B$B.B.B$B.B.B$B.B.B$B.3B5$6.4F$7.F.F$7.F.F$6.4F28$B.B37.B$B.B37.B$
B.B37.B$B.B37.B$B.B37.B3$47.B.B$49.B$6.2G$5.2G$4.G2.G.G$5.G.3G$5.G.G$
5.G.3G$4.G2.G.G$5.2G$6.2G23$B.3B35.3B$B3.B37.B$B.3B35.3B$B.B37.B$B.3B
35.3B3$42.A.A$42.A2.A$7.H37.2A$6.3H38.A$7.3H35.4A$7.3H34.A4.A$6.3H37.
A2.A$7.H38.A2.A$48.A$42.A.4A$42.A3.A$45.A$43.A.A2$44.3A$45.2A$44.3A2$
43.A.A$45.A$42.A3.A$42.A.4A$48.A$46.A2.A$46.A2.A$44.A4.A$45.4A$47.A$
45.2A$42.A2.A$42.A.A3$B.3B35.3B$B3.B37.B$B.3B35.3B$B3.B37.B$B.3B35.3B
3$46.A$9.I35.A.A$8.I36.A.A$8.I38.A$8.I38.2A$9.I36.A.A$9.I$47.3A$47.A.
A$46.A.A$48.2A2$48.A$46.A.A$46.A.A$47.A18$B.B.B35.B.B$B.B.B35.B.B$B.
3B35.3B$B3.B37.B$B3.B37.B3$47.A$44.A3.2A$7.2J34.2A2.A$9.J33.2A$7.2J
35.A$44.2A$44.A$45.A$45.3A$44.A$42.2A4.A2$46.2A$41.A4.A$42.2A.A$43.A.
A$42.3A$38.2A2.A$40.A15$B.3B35.3B$B.B37.B$B.3B35.3B$B3.B37.B$B.3B35.
3B5$2K44.2A$.2K4.2K34.2A2.A$K2.K2.K2.K33.2A2.A$.2K4.2K39.A$2K41.A.4A$
42.2A.A$46.3A$47.A$47.2A$49.A$48.A$48.A$44.3A2$44.3A$48.A$48.A$49.A$
47.2A$47.A$46.3A$42.2A.A$43.A.4A$48.A$43.2A2.A$43.2A2.A$46.2A5$40.3B$
40.B$40.3B$40.B.B$40.3B3$48.A$48.A$48.A2$46.3A$49.A$49.A$39.A3.2A4.A$
38.A.A.A4.A$42.2A$41.2A2.2A$42.A.2A.A$42.A5.A$42.A5.A$42.A.2A.A$41.2A
2.2A$42.2A$38.A.A.A4.A$39.A3.2A4.A$49.A$49.A$46.3A2$48.A$48.A$48.A8$
40.3B$42.B$42.B$42.B$42.B4$41.2A.A2.2A$42.2A2.A2.A$46.A.A$47.A$41.A$
41.3A$44.A$43.A$41.2A24$40.3B$40.B.B$40.3B$40.B.B$40.3B4$47.C$47.C.C
3$47.C.C$47.C27$40.3B$40.B.B$40.3B$42.B$40.3B3$48.D$46.D$49.D$46.D$
48.D29$40.B.B$41.B$41.B$41.B$40.B.B4$43.A.2A$42.A6.A$41.2A3.A2.A$38.
2A.A5.2A$38.2A.A5.2A$41.2A3.A2.A$42.A6.A$43.A.2A25$40.3B$40.B$40.3B$
40.B$40.3B3$49.E$45.E2.E$49.E!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 6:49 pm
by muzik
c/42, c/51, c/52, c/57, c/58, c/61, c/65, c/69, c/71, c/72, c/75, c/77, c/78, c/79, c/82, c/84, c/85, c/88, c/90, c/91, c/93, c/94, c/95, c/96, c/97 and c/99 seem to be the perfect speeds below 100 without a known ship as of right now. c/62, c/68, c/74, c/76 and c/80 only seem to have B0 ships.

That's a lot more missing than I would have expected to be honest.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 7:11 pm
by AforAmpere
You checked all permutations on the database? I don't have the ships you need, but drc's dropbox collection or the natural ships with strange speeds thread might have something

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 7:24 pm
by muzik
yup, checked that ages ago, so nothing new.

But still, we have every speed perfect up to what, 41? That's good enough so far until someone figures out how to fill in those gaps.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 17th, 2017, 8:13 pm
by AforAmpere
What speeds do you have that just have too high of a period?

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 18th, 2017, 5:36 am
by muzik
AforAmpere wrote:What speeds do you have that just have too high of a period?
c/42, c/132 and c/158

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 22nd, 2017, 7:27 am
by Rhombic
Smallest possible c/3
https://catagolue.appspot.com/object/xq ... 045-eiy6a7

it has 3 cells in two of its three phases!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 23rd, 2017, 7:59 pm
by wwei23
Why aren't the B0's showing strobe lights in the LifeViewers?

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 23rd, 2017, 8:30 pm
by BlinkerSpawn
wwei23 wrote:Why aren't the B0's showing strobe lights in the LifeViewers?
They use the same workaround as Golly.
EDIT:
Rhombic wrote:Smallest possible c/3

Code: Select all

x = 2, y = 3, rule = B2-a3i46c7c/S045-eiy6a7
o$bo$o!
it has 3 cells in two of its three phases!
3 cells smaller in largest phase:

Code: Select all

x = 2, y = 3, rule = B2-cn3e/S2c3iy
o$bo$o!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 23rd, 2017, 9:00 pm
by toroidalet
This one has the smallest minimum phase:

Code: Select all

x = 4, y = 1, rule = B2cin3aiy6c/S02ac3i
ob2o!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 23rd, 2017, 9:19 pm
by BlinkerSpawn
toroidalet wrote:This one has the smallest minimum phase:

Code: Select all

x = 4, y = 1, rule = B2cin3aiy6c/S02ac3i
ob2o!
Same initial phase, minimal population signature:

Code: Select all

x = 4, y = 1, rule = B2ce3i4t/S02c
ob2o!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 24th, 2017, 10:38 am
by wwei23
I have no idea how to search for spaceships!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 24th, 2017, 10:44 am
by Saka
wwei23 wrote:I have no idea how to search for spaceships!
Method 1: Exploration
Make up a random rulestring that contains b2ec or b3ai. Keep modifying. Once you are satisfied just apgsearch it.

Method 2: Searching
If you have an interestimg rule you can search it with a search tool. If you dont know search tools go to the Tutorials

PS. Your signature isnt a replicator it's a breeder

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 24th, 2017, 10:54 am
by wwei23
What I meant is that the R-pentomino produces R-pentominos, like a replicator. If left unchecked, it would grow exponentially, but its own debries and copies start destroying each other. It is like a replicator, and like a breeder.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 25th, 2017, 7:29 pm
by wwei23
Totalistic rules should be prioritized over non-totalistic rules, since they are closer to Life.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 25th, 2017, 8:17 pm
by wwei23
Now I feel like 42 is mocking us all because 42 is the essence of Life and yet we can't find its spaceship!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 27th, 2017, 10:24 am
by wwei23
Well, I just went through every rule I could find on Catagolue and turned up empty-handed.

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 27th, 2017, 11:14 am
by AforAmpere
Smaller c/44 if you are looking for the smallest examples:

Code: Select all

x = 5, y = 3, rule = B2-ac3aceik5cjry6-a/S23-akn4
o3bo$obobo$bobo!

Re: Perfect Orthogonal Speeds in Life-like CA

Posted: June 27th, 2017, 6:43 pm
by wwei23
I mean c/42.