## RustyLife (B34-ai/S24-air5-a)

For discussion of other cellular automata.
83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### RustyLife (B34-ai/S24-air5-a)

I've never made one of these posts before so I have no clue what to say. This rule has loads of oscillators and some still lifes, but I still haven't found a spaceship or glider or anything of the sort yet.
here are some the oscillators already discovered:

Code: Select all

x = 28, y = 27, rule = B34-ai/S24-air5-a
b2o4bo5bo9b2o$o4b2o4bobo3b4o2bo$o5bobo3bobo2b4o3bo$b2o4bo4bo10b2o3$ob
2o4bo3bobo2bobo3b2o$b4o3bo4bo3b2o3bo$2o6bo3bobo3b2o5bo$2o21b2o$bo$8bob o5bo$9bo4bobo$2b2o4b3o2b3o2bo3b4o$2b2o5bo3bo2b3o3b4o$2o2b2o9bobo4b2o2b 2o$2o2b2o9bo6b2o2b2o$2b2o20b2o$2b2o5bo14b2o$9b2o4bo$9b2o4bo$2bo7bo4bo$
2b2o11bo$2bo$3bo$2b2o$3bo!

It's not all of them, I haven't cataloged them all when I see them.
Spaceships are a priority for me right now, but anything new is cool.

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!  No football of any dui mauris said that. drc Posts: 1664 Joined: December 3rd, 2015, 4:11 pm Location: creating useless things in OCA ### Re: RustyLife (B34-ai/S24-air5-a) You should have posted this in the Unrecognized CA thread, unless you see easy development for engineered patterns and small gliders and puffrakes and stuff like that. \100\97\110\105 83bismuth38 Posts: 458 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... Contact: ### Re: RustyLife (B34-ai/S24-air5-a) Oh, okay. Thanks! i feel kind of dumb now Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Posts: 1938
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: RustyLife (B34-ai/S24-air5-a)

Sadly it's one of those "shrinking chaotic blob" rules.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Bullet51
Posts: 550
Joined: July 21st, 2014, 4:35 am

### Re: RustyLife (B34-ai/S24-air5-a)

P3:

Code: Select all

x = 3, y = 4, rule = B34-ai_S24-air5-a
2o$bo$bo$b2o! P5: Code: Select all x = 10, y = 5, rule = B34-ai_S24-air5-a 3bo2bo$o2b4o2bo$4o2b4o$2bo4bo$2bob2obo!  Code: Select all x = 9, y = 9, rule = B34-ai_S24-air5-a 3b3o$bobobobo$3bobo$3obob3o$o2bobo2bo$3obob3o$3bobo$bobobobo$3b3o!  P6: Code: Select all x = 7, y = 5, rule = B34-ai_S24-air5-a 2bobo$bo3bo$2o3b2o$b5o$o2bo2bo!  P7: Code: Select all x = 3, y = 4, rule = B34-ai_S24-air5-a 3o$o$2bo$3o!

Block oscillators of P4, P6, P8 & P10:

Code: Select all

x = 14, y = 6, rule = B34-ai_S24-air5-a
2b2o4b4o$2b2o4b4o$2o2b6o2b2o$2o2b6o2b2o$2b4o4b2o$2b4o4b2o!  Code: Select all x = 6, y = 10, rule = B34-ai_S24-air5-a 6o$6o$6o$6o3$6o$6o$6o$6o!


Code: Select all

x = 22, y = 12, rule = B34-ai_S24-air5-a
10b2o$10b2o$4b14o$4b14o$2o6b2o2b2o6b2o$2o6b2o2b2o6b2o$2o6b2o2b2o6b2o$2o6b2o2b2o6b2o$4b14o$4b14o$10b2o$10b2o!  Code: Select all x = 6, y = 12, rule = B34-ai_S24-air5-a 6o$6o3$6o$6o$6o$6o3$6o$6o!
And finally, a 2c/6 ship:

Code: Select all

x = 5, y = 7, rule = B34-ai_S24-air5-a
2b2o$bob2o$bobo$o2bo$bobo$bob2o$2b2o!
Still drifting.

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

YAY! what do you want to call the ship? (I guess) I don't really have any ideas, exept it looks kinda like chacha in 3/23.

edit 2: generation 5 looks like a jellyfish.

edit: here's the stuff so far:

Code: Select all

x = 71, y = 74, rule = B34-ai/S24-air5-a
6$16b2o7bo4bo5bo5b2o3b2o$17bo7b2o3bobo3bobo3b2o4bo$17bo7b2o3bobo2bobo 4b2o3bo$17b2o6bo5bo5bo4b2o3b2o7b3o$54bo5bo$55bo3bo$25bo2bo8bo3b2o4bo6b 7o$24b3obo2b3o2b3o3b2o3b2o6bo3bo$25bobo9bo3bobo3b2o$26bo21bo$24b2o35bo$33bo5bo$32b3o2bo2b2o5b2o12bo$33bo4b3obo4b2o11bobo$25b4o3bobo2bob3o3b 2o2b2o8b5o$4b12o9b4o9b2o2bo2b2o2b2o7b2obob2o$4b12o9b4o11bo6b4o4bobob5o bobo$2b2o4b4o4b2o7b4o18b4o7b2obob2o$2b2o4b4o4b2o15b2o24b5o$4b12o18b2o
24bobo$4b12o16b3o3b3o20bo$26b2o4bobo3b3o$25bo5bobo27bo$27bo19b4o$26bo 20b4o$28bo18b4o$26b2o19b3obo$50bo$36bobobo8bo$35b3o2bo$39bo$14b2o4b4o
5b2o25b3o$14b2o4b4o7bo22b2o$12b2o2b6o2b2o4bobo23b4o$12b2o2b6o2b2o3b3o 10bob3o7b2o$14b4o4b2o6bobo9b2obo10b3o$14b4o4b2o3$48b3o$33b2o2bo12bo$
32bo4bo10bo$32bo2b2o11b3o2$14b2o4b2o$14b2o4b2o$14b2o4b2o$14b2o4b2o16b 3o$14b2o4b2o15b2ob2o$14b2o4b2o16b3o$14b2o4b2o$14b2o4b2o3$28bo2bo$25bo 2b4o2bo$25b4o2b4o$27bob2obo$28b4o$29b2o!  Last edited by 83bismuth38 on April 6th, 2017, 8:08 am, edited 1 time in total. Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

### Re: RustyLife (B34-ai/S24-air5-a)

(nvm this post is irrelevant)
Last edited by Gamedziner on April 6th, 2017, 8:55 am, edited 1 time in total.

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27. A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A$4.2A18$4.2A$4.2A2.2A$8.2A!  83bismuth38 Posts: 458 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... Contact: ### Re: RustyLife (B34-ai/S24-air5-a) I know, it's my signature. and how is that related to this thread btw? Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

Code: Select all

x = 28, y = 7, rule = B34-ai/S24-air5-a
23b3o$13b3o10b2o$2b3o11b2o4b4o$2o10b4o10b2o$2b4o10b2o5b3o$2o11b3o$2b3o
!

and a cog:

Code: Select all

x = 22, y = 6, rule = B34-ai/S24-air5-a
17b3o$2b3o3b3o9b2o$2o9b2o3b4o$2b4ob4o9b2o$2o9b2o4b3o$2b3o3b3o!  and a new p2: Code: Select all x = 12, y = 7, rule = B34-ai/S24-air5-a o10bo$bobo4bobo$3b2o2b2o$2ob2o2b2ob2o$3b2o2b2o$bobo4bobo$o10bo!  EDIT: 2-bit cog: Code: Select all x = 12, y = 7, rule = B34-ai/S24-air5-a 2bo$3o4b3o$4bo5b2o$2b2o2b4o$4bo5b2o$3o4b3o$2bo!  Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Goldtiger997
Posts: 570
Joined: June 21st, 2016, 8:00 am

### Re: RustyLife (B34-ai/S24-air5-a)

Here are some more spaceships (c/2, 2c/5, c/3, c/4, c/5, c/6, c/4d, c/5d, c/6d):

Code: Select all

x = 448, y = 132, rule = B34-ai/S24-air5-a
414b6o$415b4o$414bo4bo$416b2o$415b4o$413bo2b2o2bo$414b2o2b2o$413bobo2b obo$414bo4bo$414b6o$412b3ob2ob3o$410bo4bo2bo4bo$411bobobo2bobobo$410bo 2bob4obo2bo$412bobo4bobo$414bo4bo$394bo3bo16b4o$392b2obobob2o$390bobo
7bobo13b2o$393b2o3b2o15bo2bo$392bo7bo15b2o$393bobobobo15b4o$394bo3bo
16bo2bo$393b2o3b2o14b2o2b2o$392bo7bo12b2o4b2o$392bobo3bobo12b2o4b2o$
390b2ob2obob2ob2o11b6o$391bo3bobo3bo11bo6bo$390b5o3b5o13b2o$391bo2bobo bo2bo12bob2obo$392b3o3b3o14b4o$393bo5bo13b3o2b3o$393b2o3b2o14b2o2b2o$392b3o3b3o12bo6bo$392bobo3bobo11b4o2b4o$391bo9bo13bo2bo$392bo7bo15b2o$393b7o14bo4bo$413bobo2bobo$396bo14bobobo2bobobo$396bo16bobo2bobo$415b 4o$415bo2bo$393b7o16b2o$391bobo5bobo13bo2bo$392bob2ob2obo12b2o4b2o$
415b4o$391b4o3b4o13b4o$394b2ob2o$392b4ob4o14bo2bo$390bo3bo3bo3bo11b6o$391bo9bo13bo2bo$393b2o3b2o13b2ob2ob2o$391b2o7b2o12bo4bo$391bobo5bobo$391b3o5b3o14b2o$392b2o2bo2b2o$392b2o2bo2b2o14bo2bo$393bo5bo14b6o$393bo 5bo15bo2bo$393bob3obo13b2ob2ob2o$394b5o15bo4bo2$416b2o$395b3o$391bo2bo
3bo2bo13bo2bo$391bob2o3b2obo12b6o$391bo2b5o2bo13bo2bo$391bo4bo4bo11b2o b2ob2o$394bobobo15bo4bo$392bo7bo$393bo5bo16b2o$391b3obobob3o$415bo2bo
19b2o2b2o$393b3ob3o14b6o16bo2b4o2bo$393b3ob3o15bo2bo17b2o2b2o2b2o$392b 3o3b3o12b2ob2ob2o15bob2o2b2obo$391b4o3b4o12bo4bo16b10o$391bo2bo3bo2bo 35b8o$394bo3bo17b2o22b2o$391b2ob2ob2ob2o$392b3o3b3o14bo2bo20b4o$391b2o 2bobo2b2o12b6o20b2o$391bo9bo13bo2bo17bobob2obobo$391bob2o3b2obo11b2ob 2ob2o13bo2bo2b2o2bo2bo$370bo6bo14b2o5b2o13bo4bo15b2ob6ob2o$368b4o4b4o 13b7o$367bobo2bo2bo2bobo12bo5bo16b2o18bo3b2o3bo$367b4o6b4o12bob3obo37b 2o4b2o$369bobo4bobo13b3o3b3o14bo2bo18b2o4b2o$367bo2bo6bo2bo33b6o17b2o 4b2o$368b4o4b4o13bo2bo2bo15bo2bo19bob2obo$367bobobob2obobobo12b2obob2o 13b2ob2ob2o18b4o$370bo2b2o2bo15b2o3b2o14bo4bo19b4o$367b2o10b2o11b2o5b 2o$133bobo2bobo225b2o12b2o10bob5obo15b2o$135b4o228b2o10b2o11b9o36b2o4b 2o$132bob2o2b2obo124bo9b2o3bo3b2o78b2o14b2o9b3o3b3o14bo2bo17bobob2obob
o$134bo4bo125bobo9bo3bo3bo83bo8bo14bo5bo14b6o15b2obob2obob2o$134b2o2b
2o126bo10b3obob3o80b2o12b2o9b2obobobob2o13bo2bo18bo6bo$41bo205bo3bo10b obobobobo7bob3obo81bo3bo6bo3bo10bo7bo12b2ob2ob2o14b3obo2bob3o$39bo94b
6o107bobobo9b11o6bo5bo82b3o8b3o10bob3ob3obo12bo4bo15bo3bo2bo3bo$37bobo 94b2o2b2o107b2ob2o11b2o3b2o7bob2ob2obo82b2ob2o2b2ob2o55bo2b2o2b2o2bo$
37b2ob2o2bo89b2o2b2o39bo66b2o3b2o10b2obob2o8bo5bo82b2o3bo2bo3b2o13b2ob
2o17b2o18b3o4b3o$34bobobo2bo92b2o2b2o38bob2o64b7o10b7o10bobo82bo2b2obo b2obob2o2bo11bo3bo39bo4bo$32b3o7b2o89bo6bo38bo83b2o3b2o10bobo83b2ob3o
4b3ob2o11bo2bo2bo15bo2bo19b6o$32b3o5b2o93bo2bo39b2obo45b2o7b2o9b2ob2o 13b3o10b2o3b2o82b2o2b6o2b2o14bobo16b6o18b6o$30bo10b2o88bo3bo2bo3bo35b
3o45b3o7b3o5b2obo3bob2o11bo10bobobobobo83b2o6b2o16b3o17bo2bo20bo2bo$28b3o9bo92bobo2bobo41bo44b2o7b2o6b2o2bobo2b2o9bo3bo8bobo3bobo83b2obo2b ob2o17bo16b2ob2ob2o17bob2obo$28bo103b2o6b2o38b2o2bo43bo7bo7b5ob5o10bob
o9b2o5b2o4bobo14bobo59bob6obo17bo17bo4bo16b4o2b4o$28bo9b3o18bobo73bo2b o41bobobo59b2obo3bob2o8bo5bo8b2o3b2o6b2o14b2o40b2o7b2o7b2obob4obob2o9b o2bob3obo2bo33b2obo2bob2o$28bo9b2o18bo2bo71bo6bo38bo49bo5bo10b2o3b2o9b
o7bo6b4ob4o4b2obo12bob2o39bo9bo7bobo8bobo10b3o2bo2b3o14b2o17b12o$25b4o 9b2o13bo3bobo74b2o2b2o37b2o2bobo42b3o7b3o21b3o7b3o3bo2bo3bo2bo4bo2bo 10bo2bo40bobo5bobo9b2o6b2o13bobobobobo35b2ob4ob2o$24bob3o21bobobo2b2o
75bo4bo37bo2bo2bo22bo9bo9bobo7bobo6b4ob4o6bo11bo4bobo3bobo5bo16bo41bob
o3bobo10bobo4bobo16bobo17bo2bo18b2o4b2o$25bobo8b2o12bo5b2o121b2o25bob 2o6bob2o27b2ob2o11bo5bo7b3o3b3o5bo16bo41b2obobob2o8b4ob4ob4o13b5o15b6o 18b2o2b2o$25b3o8bo10bo5bobo79b4o38bo2b4o44bo7bo10bobobo9bo9bo6bob3obo
6bo16bo4bo2bo11bo2bo17b2o7b2o6bobob2o4b2obobo13b3o17bo2bo19bo4bo$23bob obo3b6o12b3ob2o34bo10bo5bo28b4o38bo4b2o24bo9bo9b2o5b2o8b2obobob2o9bo5b o7bo2b3o2bo6b2o5b2o5b2o6b4o9b4o18b11o9bo8bo15bobobo14b2ob2ob2o17bob2ob o$22bo3bob5o12b3obo7bo8bo9bo9b2o2bo6b3o7b3o23bobo2bobo38b4o24b3o7b3o8b
obobobobo8bo2bobo2bo9b3ob3o9b5o10bo2bob2obo2bo8bo4bo5bo4bo6bo4bo5bobob
5obobo4bo2bob8obo2bo11bobobo15bo4bo17bo2b2o2bo$3bo15bo2b2o3bobob2o11b 2o8bo4bo4b3o9b3o6b2obobo6bobo7bobo24bo4bo23bo5bo8bo4bo23bobo7bobo10bob obo11bobobobo10b2obob2o23b2obo6bob2o8bob2o7b2obo6b2o4b2o3bob2o7b2obo3b 3o3bob2obo3b3o9bob2ob2obo36b2o4b2o$b4o13bo2b2o5b3obo12bo5bo4b2o12bobo
11bo49b2o2b2o18b2ob3o5b3ob2o3b2o2b2o24bo9bo11bobobo12bo3bo12bo3bo10bo
3bo9bo2b8o2bo9bobo7bobo8b2o2b2o7b2obobob2o6b2o3b8o3b2o8bo9bo14b2o18b3o
4b3o$2b3o13b2o11bo14bo3bo5bo7bo2b2ob3ob2o2bo10b3o7bo7bo8bo9bo7bob2obo 19b4o7b4o18bo14b2o9b2o44b2ob2o8bo2b3o2bo7bo2b2o4b2o2bo8b2o11b2o18b13o 5bo3bo6bo3bo9b4o3b4o35b2o4b2o$o2b4o11b3o2bo2bobo17bobo2bo3bo8b3o9b3o5b
ob3obobo6b2o5b2o7b3ob2ob2ob3o4b3ob2ob3o17bobo9bobo4bob2obo7bo10bo4b3o
7b3o10b2ob2o12b2ob2o13bobo9bobo3bobo10bo2b2o2bo10bobo3bo3bo3bobo6bob2o
bo8bo2bo2bo10b5o2b5o13bobobobo15bo2bo18b8o$ob6o11bo5b3o17bo2bob2o3bo9b o11bo6bo4bo9bobobobobo8b2ob2ob2ob2o6bo2b2o2bo18bo13bo17b3ob2ob2ob3o3bo 11bo10b5o11bobobobo24bo2b3o2bo10bo2b2o2bo10b3o2b2o3b2o2b3o19bobo3bobo 9bob2o4b2obo12b3obob3o13b6o17b8o$bobob2o12b3o3bo20b3o3bo3bo8bo11bo6bob
o3b2o9bobobo11bo3bo3bo9bo2bo12bobo7bo9bo6bob2obo8b2ob2ob2ob2o4b3ob2ob
2ob3o9b2o3b2o10b2o3b2o9bob2ob2obo6bo2bobo2bo10bo6bo11bo5bobo5bo7bob2ob
o7bo7bo9b4o4b4o12bo7bo14bo2bo17b2o6b2o$b2o3bo12b3obo23bobo2bobo10b3ob 2ob2ob3o8bob3o10bobobo26bob6obo7b2o3b2o4bo4bobo4bo5bo4bo9bo3bo3bo6b2ob 2ob2ob2o7bo2bobobobo2bo4b2ob2o3b2ob2o4bo2bo5bo2bo5bobobobo11bobo2bobo 12bo3b2ob2o3bo8bo4bo8bobobobo10b2o2b4o2b2o13bob3obo13b2ob2ob2o14bo10bo$3b2o14b6obo21bob2o2bo11b2ob2ob2ob2o6bobo45bo2bo4bo2bo6bobobobo5b3ob3o
b3o7bo2bo26bo3bo3bo9b3o5b3o6b3o5b3o5b5o3b5o6b5o13b2o2b2o14bobobobobobo
10bo2bo9bo5bo12b3o2b3o16b5o15bo4bo14bobo8bobo$23b3o24b4o13bo3bo3bo8bob 2o13b2ob2o27b8o10b3o72bo3bo3bo3bo6bo7bo7bobo5bobo27b2o18bo5bo26b5o15bo 2bo20bo38bo10bo$83bobo15b5o29bo2bo234b2o21bo19b2o$84bo15b2o3b2o26bo2b 2o2bo$97bo2bobobobo2bo24b6o$98b3o5b3o26b4o$97bo3bo3bo3bo!

Last edited by Goldtiger997 on April 7th, 2017, 9:28 am, edited 2 times in total.

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

Yoy! First glider in RustyLife!

EDIT: OKAY, now what about a block spaceship?
here's some promising ideas:

Code: Select all

x = 41, y = 22, rule = B34-ai/S24-air5-a
4$25b2o$14b4o7b2o$14b4o9b2o$14b2o11b2o$3b2o9b2o13b2o$3b2o11b4o9b2o$5b 2o9b4o11b4o$5b2o9b2o2b4o7b4o$7b2o7b2o2b4o7b2o2b4o$7b2o11b2o9b2o2b4o$9b 2o9b2o11b4o$9b2o11b4o7b4o$11b4o7b4o7b2o$11b4o7b2o9b2o$11b2o9b2o$11b2o!

We need more things other than spaceships and oscillators, like fuses and agars, of which i have one of each:

Code: Select all

x = 341, y = 347, rule = B34-ai/S24-air5-a
73$75bo$76bo$73bo3bo$74bo3bo$75bo3bo$76bo3bo$77bo3bo$78bo3bo$79bo3bo$
80bo3bo$81bo3bo$82bo3bo$83bo3bo$84bo3bo$85bo3bo$86bo3bo$87bo3bo$88bo3b
o$89bo3bo$90bo3bo$91bo3bo$92bo3bo$93bo3bo$94bo3bo$95bo3bo$96bo3bo$97bo 3bo$98bo3bo$99bo3bo$100bo3bo$101bo3bo$102bo3bo$103bo3bo$104bo3bo$105bo 3bo$106bo3bo$107bo3bo$108bo3bo$109bo3bo$110bo3bo$111bo3bo$112bo3bo$113bo3bo$114bo3bo$115bo3bo$116bo3bo$117bo3bo$118bo3bo$119bo3bo$120bo3b
o$121bo3bo$122bo3bo$123bo3bo$124bo3bo$125bo3bo$126bo3bo$127bo3bo$128bo
3bo$129bo3bo$130bo3bo$131bo3bo$132bo3bo$133bo3bo$134bo3bo$135bo3bo$
136bo3bo$137bo3bo$138bo3bo$139bo3bo$140bo3bo$141bo3bo$142bo3bo$143bo3b o$144bo3bo$145bo3bo$146bo3bo$147bo3bo$148bo3bo$149bo3bo$150bo3bo$151bo 3bo$152bo3bo$153bo3bo$154bo3bo$155bo3bo$156bo3bo$157bo3bo$158bo3bo$159bo3bo$160bo3bo$161bo3bo$162bo3bo$163bo3bo$164bo3bo$165bo3bo$166bo3b
o$167bo3bo$168bo3bo$169bo3bo$170bo3bo$171bo3bo$172bo3bo$173bo3bo$174bo
3bo$175bo3bo$176bo3bo$177bo3bo$178bo3bo$179bo3bo$180bo3bo$181bo3bo$
182bo3bo$183bo3bo$184bo3bo$185bo3bo$186bo3bo$187bo3bo$188bo3bo$189bo3b o$190bo3bo$191bo3bo$192bo3bo$193bo3bo$194bo3bo$195bo3bo$196bo3bo$197bo 3bo$198bo3bo$199bo3bo$200bo3bo$201bo3bo$202bo3bo$203bo3bo$204bo3bo$205bo3bo$206bo3bo$207bo3bo$208bo3bo$209bo3bo$210bo3bo$211bo3bo$212bo3b
o$213bo3bo$214bo3bo$215bo3bo$216bo3bo$217bo3bo$218bo3bo$219bo3bo$220bo
3bo$221bo3bo$222bo3bo$223bo3bo$224bo3bo$225bo3bo$226bo3bo$227bo3bo$
228bo3bo$229bo3bo$230bo3bo$231bo3bo$232bo3bo$233bo3bo$149bo4bo2bo76bo
3bo$151b2o6bo75bo3bo$148bo6b2o79bo3bo$150bo2bo4bo78bo3bo$150bo2bo4bo
79bo3bo$148bo6b2o82bo3bo$151b2o6bo80bo3bo$149bo4bo2bo83bo3bo$149bo4bo
2bo84bo3bo$151b2o6bo83bo3bo$148bo6b2o87bo3bo$150bo2bo4bo86bo3bo$246bo
3bo$247bo3bo$248bo3bo$249bo3bo$250bo3bo$251bo3bo$252bo3bo$253bo3bo$
254bo3bo$255bo3bo$256bo3bo$257bo3bo$258bo3bo$259bo3bo$260bo3bo$261bo3b o$262bo3bo$263bo3bo$264bo3bo$265bo3bo$266bo3bo$267bo3bo$268bo3bo$269bo 3bo$270bo3bo$271bo3bo$272bo3bo$273bo3bo$274bo3bo$275bo3bo$276bo3bo$277bo3bo$278bo3bo$279bo3bo$280bo3bo$281bo3bo$282bo3bo$283bo3bo$284bo3b
o$285bo3bo$286bo3bo$287bo3bo$288bo3bo$289bo3bo$290bo3bo$291bo3bo$292bo
3bo$293bo3bo$294bo3bo$295bo3bo$296bo3bo$297bo3bo$298bo3b2o$299bo2bobo$
300b2obo$300bob3o$301bobo3b2o$305bob2o$306b3o$304b6o$304b4obo$307b2o!  Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

### Re: RustyLife (B34-ai/S24-air5-a)

83bismuth38 wrote:Yoy! First glider in RustyLife!

Code: Select all

x = 5, y = 7, rule = B34-ai_S24-air5-a
2b2o$bob2o$bobo$o2bo$bobo$bob2o$2b2o!
Glider just means spaceship, btw.
83bismuth38 wrote: EDIT: OKAY, now what about a block spaceship?
here's some promising ideas:

Code: Select all

x = 41, y = 22, rule = B34-ai/S24-air5-a
4$25b2o$14b4o7b2o$14b4o9b2o$14b2o11b2o$3b2o9b2o13b2o$3b2o11b4o9b2o$5b 2o9b4o11b4o$5b2o9b2o2b4o7b4o$7b2o7b2o2b4o7b2o2b4o$7b2o11b2o9b2o2b4o$9b 2o9b2o11b4o$9b2o11b4o7b4o$11b4o7b4o7b2o$11b4o7b2o9b2o$11b2o9b2o$11b2o!

Those don't seem very promising, since they travel at c. Since this rule doesn't have b2a, things cannot exceed c/2

2c wick

Code: Select all

x = 103, y = 5, rule = B34-ai_S24-air5-a:T104,9
2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2b
ob2obo2bob2obo2bob2obo2bob2obo2bo$obobobobobobobobobobobobobobobobobob obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo$2b
4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o$obobobobobobobobobo bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bobobobobobobo$2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bo
b2obo2bob2obo2bob2obo2bob2obo2bob2obo2bob2obo2bo!

Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!  (Check gen 2) 83bismuth38 Posts: 458 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... Contact: ### Re: RustyLife (B34-ai/S24-air5-a) Oh, whoops. Still, a block spaceship would be cool. EDIT: by glider, i meant it traveled diagonally. Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

I feel like Almosymmetric works in every rule:

Code: Select all

x = 8, y = 8, rule = B34-ai/S24-air5-a
4bo$2bobo$6bo$2o$6b2o$bo$3bobo$3bo!  Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

### Re: RustyLife (B34-ai/S24-air5-a)

83bismuth38 wrote:I feel like Almosymmetric works in every rule:

Code: Select all

x = 8, y = 8, rule = B34-ai/S24-air5-a
4bo$2bobo$6bo$2o$6b2o$bo$3bobo$3bo!  Thats Phoenix 1 not Almosymmetric. It works in every rule with B3nqr Airy Clave White It Nay Code: Select all x = 17, y = 10, rule = B3/S23 b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)

Posts: 1938
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: RustyLife (B34-ai/S24-air5-a)

Saka wrote:
83bismuth38 wrote:I feel like Almosymmetric works in every rule:

Code: Select all

x = 8, y = 8, rule = B34-ai/S24-air5-a
4bo$2bobo$6bo$2o$6b2o$bo$3bobo$3bo!  Thats Phoenix 1 not Almosymmetric. It works in every rule with B3nqr Every rule with B3nqr and without any of B012ack/S01e, that is. The most universal oscillator would be the p2 doublet, which only requires B2e and prohibits B01/S1c. LifeWiki: Like Wikipedia but with more spaceships. [citation needed] A for awesome Posts: 1949 Joined: September 13th, 2014, 5:36 pm Location: 0x-1 Contact: ### Re: RustyLife (B34-ai/S24-air5-a) BlinkerSpawn wrote:The most universal oscillator would be the p2 doublet, which only requires B2e and prohibits B01/S1c. A single dot is a p1 oscillator requiring S0 and prohibiting B01. A block is a p1 oscillator requiring S3a and prohibiting B01c2a. Both work in 1/16 of all rules, whereas the duoplet works in only 1/32 of all rules. I recognize that p1 oscillators might not count, though. EDIT: For p3 oscillators the best I can find is requiring B2i3a4e/S2c and prohibiting B012ce4c/S03i4e: Code: Select all x = 3, y = 3, rule = B2i3a4e/S2c bo$obo$bo! (1/8192) For p4s it requires B2k3a/S0 and prohibits B012a/S2a3j: Code: Select all x = 3, y = 2, rule = B2k3a/S0 o$2bo!
(1/512)
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

Posts: 1938
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: RustyLife (B34-ai/S24-air5-a)

A for awesome wrote: A single dot is a p1 oscillator requiring S0 and prohibiting B01. A block is a p1 oscillator requiring S3a and prohibiting B01c2a. Both work in 1/16 of all rules, whereas the duoplet works in only 1/32 of all rules.
A single dot is a p2 oscillator requiring B01 and prohibiting S0 so we don't need to consider p1 oscillators.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

A for awesome
Posts: 1949
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Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

BlinkerSpawn wrote:A single dot is a p2 oscillator requiring B01 and prohibiting S0 so we don't need to consider p1 oscillators.
You also have to require B8 and prohibit S78, remember, to account for odd gens.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

OKAY i get that you want to find the most univeral oscillators, so I've just made a post for it. It's called Oscillator Universality, and it's in the sandbox. please don't post it here, this is not for other CA than Rusty.

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!  No football of any dui mauris said that. 83bismuth38 Posts: 458 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... Contact: ### Re: RustyLife (B34-ai/S24-air5-a) Most of the still lifes iv'e seen so far: Code: Select all x = 20, y = 12, rule = B34-ai/S24-air5-a 17bo$2b2o6b2o3b3o$3bo6bo4bob3o$2b3o4b3o2b3obo$3o4b3o6b3o$obo4bobo6bo3$2o4bo4bo4bo$bo3bobo3b3o2b3o$b2o2bobo2b3o5bo$6bo5bo5b2o!

we still need a block spaceship!

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!  No football of any dui mauris said that. BlinkerSpawn Posts: 1938 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's ### Re: RustyLife (B34-ai/S24-air5-a) For a block pattern to move outside of its bounding diamond would require either B1c or B2a. LifeWiki: Like Wikipedia but with more spaceships. [citation needed] 83bismuth38 Posts: 458 Joined: March 2nd, 2017, 4:23 pm Location: Still sitting around in Sagittarius A... Contact: ### Re: RustyLife (B34-ai/S24-air5-a) BlinkerSpawn wrote:For a block pattern to move outside of its bounding diamond would require either B1c or B2a. oh, ok. well that's kinda sad. Code: Select all x = 8, y = 10, rule = B3/S23 3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.

Sphenocorona
Posts: 484
Joined: April 9th, 2013, 11:03 pm

### Re: RustyLife (B34-ai/S24-air5-a)

Oscillator universality actually seems (to me, at least) like something that belongs in one of the main CA categories and not the Sandbox, since it's related to CA and has some theoretical interest.

83bismuth38
Posts: 458
Joined: March 2nd, 2017, 4:23 pm
Location: Still sitting around in Sagittarius A...
Contact:

### Re: RustyLife (B34-ai/S24-air5-a)

okay then
pleasestoppostingitherethisisfordisscussionofthisrulenotoscillatoruniversalitysogopostitthere PLEASE! the reason i put it in the sandbox was because I didn't know where it belonged.

Code: Select all

x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo\$2bo!

No football of any dui mauris said that.