B2e3ai4r5i7e/S23-a4artz

For discussion of other cellular automata.
Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 14th, 2017, 10:33 pm

What do you get when you try to mix still lives, weird ships, and oscillators?? This of course!
First off, this rule has tons of smoky xq16s, I will not list all of them of course. They are made of pairs of "smoke engines". A simple smoky ship would be:

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x = 7, y = 5, rule = B2e3ai4r5i7e/S23-a4artz
2bobo$2bobo$2bobo$obobobo$3ob3o!
Some additional tidbits can be added or parts can be shifted to improve the smokiness of the rocket or widen it:

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x = 12, y = 7, rule = B2e3ai4r5i7e/S23-a4artz
bo$obo6bo$obo5bobo$2bo2bo2bobo$2bobobobo$b2ob3ob2o$6bobo!
Another engine can even be put in the middle to create a sandwich rocket:

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x = 14, y = 14, rule = B2e3ai4r5i7e/S23-a4artz
$6b3o$8bobobo$3b2obobobobo$3bo3bo$bob2ob2o$bobo3bob2o$2bo2bobobo$5bobo
bo$6bo2bobo$9bobo$10bo!
Sometimes, the parts create smoke so dense, they create solid objects:

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x = 11, y = 8, rule = B2e3ai4r5i7e/S23-a4artz
8bo$8bo$8bo$2bo5bo$2bobobobo$2bobobobo$obobobobobo$3ob3ob3o!
------------------------------------------------------------------------------
There are also wickstretchers in this rule:

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x = 8, y = 4, rule = B2e3ai4r5i7e/S23-a4artz
3o2b3o$obo2bobo$2b4o$3b2o!
A slight modification of the wickstretcher and you get this thingamajig:

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x = 24, y = 18, rule = B2e3ai4r5i7e/S23-a4artz
4b2o12b2o$2o3b2o2bob2obo2b2o3b2o$o2bobo3b6o3bobo2bo$6o12b6o$2b2o5bob2o
bo5b2o$9b6o2$9bob2obo$9b6o2$9b2o2b2o$9bo4bo$9b6o2$11b2o$10b4o$8bobo2bo
bo$8b3o2b3o!
And some rockets to accompany it and to clean up the mess, and you get this thing...

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x = 40, y = 20, rule = B2e3ai4r5i7e/S23-a4artz
18bo2bo$18b4o$2b2o32b2o$b3o13bob2obo13b3o$17b6o$o38bo$2o15bob2obo15b2o
$17b6o$4bo9bo10bo9bo$3b4obo4b2o2bob2obo2b2o4bob4o$2b2o2bobo8b6o8bobo2b
2o$6bobo22bobo$17b2o2b2o$17bo4bo$5b2ob2o7b6o7b2ob2o$6bobo22bobo$6bobo
10b2o10bobo$6bobo9b4o9bobo$4bobobobo5bobo2bobo5bobobobo$4b3ob3o5b3o2b
3o5b3ob3o!
-------------------------------------------------------------------
There also another type of spaceship in this rule, the tablepuller:

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x = 36, y = 5, rule = B2e3ai4r5i7e/S23-a4artz
5o3b5o4b5o7b5o$obobo3bobobo4bobobo7bobobo2$b4o5b4o5b4o4b4ob4o$bo2bo5bo
2bo5bo2bo4bo2bobo2bo!
The main engine can also be extended horizontally by 1 cell:

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x = 31, y = 5, rule = B2e3ai4r5i7e/S23-a4artz
6o6b6o6b6o$ob2obo6bob2obo6bob2obo2$b4o9b4o4b4ob4o$bo2bo9bo2bo4bo2bobo
2bo!
The most amazing thing is probably that the tables can also be extended, creating this weird caterpillar signal thingy:

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x = 6, y = 38, rule = B2e3ai4r5i7e/S23-a4artz
6o$ob2obo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$
bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2bo2$b4o$bo2b
o!
The caterpillars can also be bred with each other, diversifying the gene pool and creati-oh my god

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x = 98, y = 74, rule = B2e3ai4r5i7e/S23-a4artz
2b5o12b6o$2bobobo12bob2obo19b6o3b6o14b6o13b6o$44bob2obo3bob2obo14bob2o
bo13bob2obo$4ob4o12b4o$o2bobo2bo12bo2bo20b4o5b4o17b4o13b4o$45bo2bo5bo
2bo17bo2bo13bo2bo$4ob4o13b4o$o2bobo2bo13bo2bo19b4o5b4o18b4o11b4o$45bo
2bo5bo2bo18bo2bo11bo2bo$4ob4o14b4o$o2bobo2bo14bo2bo20b4ob4o21b4o9b4o$
47bo2bobo2bo21bo2bo9bo2bo$4ob4o15b4o$o2bobo2bo15bo2bo19b4ob4o22b4o7b4o
$47bo2bobo2bo22bo2bo7bo2bo$4ob4o16b4o$o2bobo2bo16bo2bo18b4ob4o23b4o5b
4o$47bo2bobo2bo23bo2bo5bo2bo$4ob4o17b4o$o2bobo2bo17bo2bo17b4ob4o25b4ob
4o$47bo2bobo2bo25bo2bobo2bo$4ob4o16b4o$o2bobo2bo16bo2bo18b4ob4o24b4o3b
4o$47bo2bobo2bo24bo2bo3bo2bo$4ob4o15b4o$o2bobo2bo15bo2bo19b4ob4o23b4o
5b4o$47bo2bobo2bo23bo2bo5bo2bo$4ob4o14b4o$o2bobo2bo14bo2bo20b4ob4o22b
4o7b4o$47bo2bobo2bo22bo2bo7bo2bo$4ob4o13b4o$o2bobo2bo13bo2bo21b4ob4o
21b4o9b4o$47bo2bobo2bo21bo2bo9bo2bo$4ob4o12b4o$o2bobo2bo12bo2bo22b4ob
4o20b4o11b4o$47bo2bobo2bo20bo2bo11bo2bo$4ob4o11b4o$o2bobo2bo11bo2bo23b
4ob4o19b4o13b4o$47bo2bobo2bo19bo2bo13bo2bo$21b4o$21bo2bo2$22b4o$22bo2b
o2$23b4o$23bo2bo2$24b4o$24bo2bo2$25b4o$25bo2bo2$26b4o$26bo2bo2$25b4o$
25bo2bo2$24b4o$24bo2bo2$23b4o$23bo2bo2$22b4o$22bo2bo2$21b4o$21bo2bo2$
20b4o$20bo2bo!
--------------------------------------------------------
There are so many oscillators in this rule. Most oscillators from p2 to p50 have been found, except periods 29, 33, 35, 37, 39, 41. This means that 86% of oscillators from p2 to p50 have been found and there are 14% more undiscovered periods, if my math is correct.
It also has a weird HighLife p10 hassler thingy:

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x = 11, y = 9, rule = B2e3ai4r5i7e/S23-a4artz
6bo$6b3o$8bo$4b2o$o3bo5bo$3ob2o2b3o$2bobo3bo$4b2o$4b2o!
Also has a huge super sparky p140

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x = 12, y = 7, rule = B2e3ai4r5i7e/S23-a4artz
2bo$3o$o3bo$5b3o3bo$7bob3o$5bobobo$6bo!
AND this other super sparky p136

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x = 34, y = 20, rule = B2e3ai4r5i7e/S23-a4artz
8$15bo6b3o$14bobo5bobob2o$10b2o2bob2o4bo5bo$10bo5b2o4bo2b3o$10b4o2bo6b
3o$13b4o$14bo!
Need to find:
-Missing periods
-Guns (should be easy)
-Odd period yl
-More ships

------------------
BONUS:
For GUYTU6J:

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x = 123, y = 4, rule = B2e3ai4r5i7e/S23-a4artz:T124,0
bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo$obobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobo$obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo$obobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobo!

Code: Select all

x = 123, y = 4, rule = B2e3ai4r5i7e/S23-a4artz:T124,0
bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo$obobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobo$obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo$bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo!
Last edited by Saka on July 15th, 2017, 8:34 pm, edited 3 times in total.
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 14th, 2017, 11:05 pm

More hybridizing:

Code: Select all

x = 49, y = 107, rule = B2e3ai4r5i7e/S23-a4artz
8b5o23b5o$8bobobo23bobobo2$6b4ob4o19b4ob4o$6bo2bobo2bo19bo2bobo2bo2$5b
4o3b4o17b4o3b4o$5bo2bo3bo2bo17bo2bo3bo2bo2$4b4o5b4o15b4o5b4o$4bo2bo5bo
2bo15bo2bo5bo2bo2$3b4o7b4o13b4o7b4o$3bo2bo7bo2bo13bo2bo7bo2bo2$2b4o9b
4o11b4o9b4o$2bo2bo9bo2bo11bo2bo9bo2bo2$b4o11b4o9b4o11b4o$bo2bo11bo2bo
9bo2bo11bo2bo2$4o13b4o7b4o13b4o$o2bo13bo2bo7bo2bo13bo2bo2$b4o12b4o7b4o
12b4o$bo2bo12bo2bo7bo2bo12bo2bo2$2b4o11b4o7b4o11b4o$2bo2bo11bo2bo7bo2b
o11bo2bo2$3b4o10b4o7b4o10b4o$3bo2bo10bo2bo7bo2bo10bo2bo2$4b4o9b4o7b4o
9b4o$4bo2bo9bo2bo7bo2bo9bo2bo2$5b4o8b4o7b4o8b4o$5bo2bo8bo2bo7bo2bo8bo
2bo2$6b4o7b4o7b4o7b4o$6bo2bo7bo2bo7bo2bo7bo2bo2$7b4o6b4o7b4o6b4o$7bo2b
o6bo2bo7bo2bo6bo2bo2$8b4o5b4o7b4o5b4o$8bo2bo5bo2bo7bo2bo5bo2bo2$9b4o4b
4o7b4o4b4o$9bo2bo4bo2bo7bo2bo4bo2bo2$10b4o3b4o7b4o3b4o$10bo2bo3bo2bo7b
o2bo3bo2bo2$12b4ob4o7b4ob4o$12bo2bobo2bo7bo2bobo2bo2$14b4o13b4o$14bo2b
o13bo2bo2$14b4o13b4o$14bo2bo13bo2bo2$14b4o13b4o$14bo2bo13bo2bo2$14b4o
13b4o$14bo2bo13bo2bo2$14b4o13b4o$14bo2bo13bo2bo2$14b4o13b4o$14bo2bo13b
o2bo2$15b4o11b4o$15bo2bo11bo2bo2$16b4o9b4o$16bo2bo9bo2bo2$17b4o7b4o$
17bo2bo7bo2bo2$18b4o5b4o$18bo2bo5bo2bo2$20b4ob4o$20bo2bobo2bo2$22b4o$
22bo2bo2$22b4o$22bo2bo2$22b4o$22bo2bo2$22b4o$22bo2bo2$22b4o$22bo2bo2$
22b4o$22bo2bo!
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 14th, 2017, 11:21 pm

My heart stopped when I found this, because I didn't think a gun could be this simple. It can be skewed by one or two cells, and one of the oscs can be phase-adjusted:

Code: Select all

x = 12, y = 37, rule = B2e3ai4r5i7e/S23-a4artz
6bo$5bobobo$7bob3o$5b3o3bo$o3bo$3o$2bo24$2bo$3o$o3bo$5b3o3bo$7bob3o$5b
obobo$6bo!
I think a breeder is possible, and small too.
EDIT: indestructable wall puffer:

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x = 7, y = 22, rule = B2e3ai4r5i7e/S23-a4artz
5b2o$3bo2bo$3b4o2$3b4o$3bo2bo$5b2o9$2b2o$o2bo$4o2$4o$o2bo$2b2o!
It can pull a tagalong:

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x = 60, y = 30, rule = B2e3ai4r5i7e/S23-a4artz
45b2o$43bo2bo$42b2o6bo$42b2o5b2o$48b2o8b2o$49bo4bo4bo$49b3o2b6o2$6b2o
41b3o2b6o$4bo2bo41bo4bo4bo$4b4o40b2o8b2o$29bo12b2o5b2o$b2o3b2ob2o3b2ob
2o3b2ob2obobo2b2ob3o3b2o6bo$bo2bobo2bo2bobo2bo2bobo2bo2bobo2bo9bo2bo$
2ob2obob2ob2o3b2ob2obob2o2b3ob2o11b2o$6bo15bo19b2o$6b5o11b5o13bo2bo$
10bo15bo12b2o6bo$8bo15bo14b2o5b2o$8b2o14b2o19b2o8b2o$46bo4bo4bo$46b3o
2b6o2$46b3o2b6o$46bo4bo4bo$45b2o8b2o$39b2o5b2o$39b2o6bo$40bo2bo$42b2o!
EDIT2: p140 gun rather than p280:

Code: Select all

x = 12, y = 37, rule = B2e3ai4r5i7e/S23-a4artz
6bo$5bobobo$7bob3o$5b3o3bo$o3bo$3o$2bo5$3bo$3b3o$5bo10$5bo$3b3o$3bo5$
2bo$3o$o3bo$5b3o3bo$7bob3o$5bobobo$6bo!
EDIT3: A Z acts as a 'filter' for the p140 gun, giving the smokeships skewed sparks. Remove the two inner Z's and move the outer filter Z 8 cells to the right to achieve the p280 gun:

Code: Select all

x = 15, y = 37, rule = B2e3ai4r5i7e/S23-a4artz
5bo$2bobobo$3obo$o3b3o$7bo3bo$9b3o$9bo5$8bo3b2o$6b3o4bo$6bo6b2o10$6bo$
6b3o$8bo5$9bo$9b3o$7bo3bo$o3b3o$3obo$2bobobo$5bo!
\100\97\110\105

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drc
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Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 15th, 2017, 3:17 am

I found natural quadratic growth:

Code: Select all

x = 16, y = 16, rule = B2e3ai4r5i7e/S23-a4artz
2o7b2o4bo$obo8b3o$o2b3o3bob2o$2obobo2bob2o2bo$2b2o3b3ob4o$4bob6o$bobo
2bo2b3ob2o$2o3b2o2bo5bo$ob2o3b2obo3bo$3b3obo7bo$4o2b5o2bobo$bo3bo3bo2b
2o$2obo8bobo$3bob3o5bobo$b4ob2o2b4o$3obob2o4bo2bo!
Breeder in 31 cells:

Code: Select all

x = 10, y = 10, rule = B2e3ai4r5i7e/S23-a4artz
4b2o$o4bo$6o$8b2o$3b2o4bo$4b6o2$4b6o$4bo4bo$8b2o!
Last edited by drc on July 15th, 2017, 3:23 am, edited 1 time in total.
\100\97\110\105

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 15th, 2017, 3:20 am

Awesome finds Daniel!
Will we ever get a spacefiller?
I will also update the periods list
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

User avatar
drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 15th, 2017, 4:47 am

Saka wrote:Will we ever get a spacefiller?
It seems likely. A siderake is probably lurking in the huge list of yl###'s, or maybe we could construct one by brute-forcing all spark interactions of two smoke ships
-
p44 and p99 sparkers:

Code: Select all

x = 17, y = 31, rule = B2e3ai4r5i7e/S23-a4artz
5b2ob2ob2o$6bo2bo2bo$6b2ob2ob2o$2o$bo5b2o$b2o4bo$7b2o2$6b2ob2ob2o$6bo
2bo2bo$5b2ob2ob2o10$5b2ob2ob2ob2o$6bo2bo2bo2bo$6b2ob2ob2ob2o$2o$bo5b2o
$b2o4bo$7b2o2$6b2ob2ob2ob2o$6bo2bo2bo2bo$5b2ob2ob2ob2o!
Also here's a new puffer component:

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x = 9, y = 13, rule = B2e3ai4r5i7e/S23-a4artz
3b2o$5bo$5o$7b2o$5o3bo$obob5o2$obob5o$5o3bo$7b2o$5o$5bo$3b2o!

Code: Select all

x = 12, y = 13, rule = B2e3ai4r5i7e/S23-a4artz
6b2o$3bo4bo$3b5o$10b2o$2b5o4bo$2bobob6o2$obobob6o$7o4bo$10b2o$3b5o$3bo
4bo$6b2o!
And another:

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x = 11, y = 6, rule = B2e3ai4r5i7e/S23-a4artz
5bo3bo$4bobobobo$4bobobobo$3o3bobo$ob2obo2b2o$2bo!

Code: Select all

x = 37, y = 9, rule = B2e3ai4r5i7e/S23-a4artz
9bo25bo$8bobo23bobo$8bobo23bobo$5bo2bo22bo2bo$4bobob2o20bobob2o$4bobo
23bobo$3o3bo25bo$ob2obo25bo$2bo!
A smaller infinite wall puffer:

Code: Select all

x = 9, y = 7, rule = B2e3ai4r5i7e/S23-a4artz
7b2o$2b3o3bo$2bob5o2$7o$2bo4bo$5b2o!
Almost a side-engine-thingy-adder:

Code: Select all

x = 74, y = 38, rule = B2e3ai4r5i7e/S23-a4artz
5b3o$7bobo58bo$7bob3o55bobobo$4b4o3bo57bob3o$o5bo60b3o3bo$3o59bo3bo$2b
o59b3o$64bo24$64bo$62b3o$62bo3bo$67b3o3bo$69bob3o$67bobobo$68bo!
EDIT: p140 smokeship shuttle:

Code: Select all

x = 110, y = 37, rule = B2e3ai4r5i7e/S23-a4artz
104bo$2bo100bobobo$3o102bob3o$o3bo98b3o3bo$5b3o3bo86bo3bo$7bob3o23b2o
36b2o23b3o$5bobobo26bo36bo26bo$6bo29b2o34b2o4$8bo53b3ob3o32bo$6b3o54bo
4bo32b3o$6bo56b3obo35bo$66b2o$9b3o3b2o45b2o$9bo6bo44bo4bobo$9bob6o45b
7o2$9bob6o45b7o$9bo6bo44bo4bobo$9b3o3b2o45b2o$66b2o$6bo56b3obo35bo$6b
3o54bo4bo32b3o$8bo53b3ob3o32bo4$6bo29b2o34b2o$5bobobo26bo36bo26bo$7bob
3o23b2o36b2o23b3o$5b3o3bo86bo3bo$o3bo98b3o3bo$3o102bob3o$2bo100bobobo$
104bo!

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 15th, 2017, 9:41 am

Maybe something can be done with this weird p23 semi-spaceship-emitter thingy
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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drc
Posts: 1664
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Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 15th, 2017, 11:28 am

I've noticed that a lot of the still lifes are completely invincible, which poses an extra challenge.
Saka wrote:Maybe something can be done with this weird p23 semi-spaceship-emitter thingy
p69 and p200 (probably extensible) oscillators that are pretty mad:

Code: Select all

x = 50, y = 39, rule = B2e3ai4r5i7e/S23-a4artz
b2ob2o27b2ob2o$2bobo29bobo$2bobo29bobo$b2ob2o27b2ob2o$2bobo29bobo$2bob
o29bobo$b2ob2o27b2ob2o$2bobo29bobo$2bobo29bobo$b2ob2o27b2ob2o$2bobo29b
obo$2bobo29bobo$b2ob2o27b2ob2o$2bobo29bobo$2bobo29bobo$b2ob2o27b2ob2o$
2bobo29bobo$2bobo29bobo$b2ob2o27b2ob2o$2bobo29bobo$2bobo29bobo$b2ob2o
27b2ob2o$2bobo29bobo10b2o$2bobo29bobo11bo$b2ob2o7b2o18b2ob2o7b2ob2o$2b
obo9bo19bobo9bo$2bobo9b2o18bobo9b2o$b2ob2o5b2o20b2ob2o5b2o$4bo7bo23bo
7bo$2o2bo7b2o18b2o2bo7b2o$o2b3o26bo2b3o$2bo31bo$bob4o26bob4o$bo3bobo4b
o20bo3bobo4bo$2b5o3b3o21b5o3b3o$o9bo21bo9bo$2o2b2o3b2o21b2o2b2o3b2o$5b
o31bo$5b2o30b2o!
Apple Bottom found another quadratic with tighter puffers. I'll call it the 'Apple quadratic' if I need to :P :

Code: Select all

x = 16, y = 16, rule = B2e3ai4r5i7e/S23-a4artz
2b2o3bo7bo$bo2b2ob3ob2o2bo$o3b4obo$4o2bobo2b2o2bo$ob3o2b3obobobo$4o3bo
b3obobo$bob2obobo2bo2bo$4o3b2obo4bo$bo2b4o2b6o$2obo3b2obo2bobo$2bobobo
bo2b2o$o2bo6bob4o$b3ob3o3b2o2bo$o4bo2b2o4b2o$2b4o2b4o$o2b3o2b3ob4o!
2c/5, as well as failed yet promising semi-tagalong:

Code: Select all

x = 32, y = 8, rule = B2e3ai4r5i7e/S23-a4artz
4b3o10b3o5b3o$4bobo10bobo5bobo$bo2bobo2bo4bo2bobo2bo2bobo2bo$obobobobo
bo2bobobobobobobobobobo$obo5bobo2bobo5b3o5bobo$2bo2bo2bo6bo2bo7bo2bo$
3bo3bo8bo5bo5bo$21b3o!
\100\97\110\105

User avatar
toroidalet
Posts: 1054
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

Re: B2e3ai4r5i7e/S23-a4artz

Post by toroidalet » July 15th, 2017, 12:05 pm

the c/8 ships are fun:

Code: Select all

x = 13, y = 23, rule = B2e3ai4r5i7e/S23-a4artz
b5o$bobobo2$b4o2b5o$bo2bo2bobobo2$b5ob4o$bobobobo2bo2$b4o2b4o$bo2bo2bo
2bo2$6ob4o$ob2obobo2bo2$b4o2b5o$bo2bo2bobobo2$7b6o$7bob2obo2$7b4o$7bo
2bo!
An interesting heisenburp:

Code: Select all

x = 35, y = 22, rule = B2e3ai4r5i7e/S23-a4artz
8b5o9b5o$8bobobo9bobobo2$10b4o7b4o$10bo2bo7bo2bo9$5o25b5o$obobo25bobob
o2$2b4o9bo3bo9b4o$2bo2bo8bobobobo8bo2bo$14bobobobo$16bobo$16bobo$16bob
o!
another one:

Code: Select all

x = 43, y = 27, rule = B2e3ai4r5i7e/S23-a4artz
8b5o9b5o$8bobobo9bobobo2$10b4o7b4o$10bo2bo7bo2bo9$5o26b5o$obobo26bobob
o2$2b4o9bo3bo10b4o$2bo2bo8bobobobo9bo2bo$14bobobobo$16bobo$16bobo$16bo
bo$38b5o$38bobobo2$37b4o$37bo2bo!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 15th, 2017, 8:52 pm

toroidalet wrote:the c/8 ships are fun:
They indeed are :)
This p80 is decently sparky too:
https://catagolue.appspot.com/object/xp ... s23-a4artz

EDIT:
Natural p34 rotating statorless oscillator (not a looping spaceship)

Code: Select all

x = 16, y = 16, rule = B2e3ai4r5i7-c/S23-a4artz
bbbbboboobbbbbbb$
ooboboooobooooob$
obboobobbboboobo$
bbooobbobooboobo$
bboobobbbbbbobbo$
booobbobbooboobo$
oobbbbbooboboooo$
obboobooboobbbob$
obobbbobooobbobb$
oooooooooobbbooo$
bobbbobbbobboooo$
bobooooboooboboo$
ooobbobboooboobb$
boobooobooobooob$
bbbbbooboooboooo$
ooboobooobobbobo!
And natural p26 statorless oscillator

Code: Select all

x = 16, y = 16, rule = B2e3ai4r5i7-c/S23-a4artz
bbbbooooooobbooo$
booooooobboboooo$
ooobbbbobbbboboo$
oboobbboobbobobb$
oooobbooobbobbbb$
booooobbboobobbo$
obbboobobbbobobo$
boboobbobbooobbb$
boobboobbobobbbb$
ooobobbbbbbboooo$
ooooboooobbboooo$
obooobobbobbobbo$
oobbobboboboboob$
obboboooobbooobb$
oobooooooobboooo$
bbboooboobbbobbb!
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

bprentice
Posts: 638
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: B2e3ai4r5i7e/S23-a4artz

Post by bprentice » July 15th, 2017, 10:24 pm

Saka,

An interesting rule!

Here are two oscillators that you may find useful.

Period 177:

Code: Select all

x = 101, y = 101, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
24.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A$24.73A2$24.73A$2A.2A19.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$.A.A$.A.A46.2A$2A.2A41.A4.A
$.A.A42.6A$.A.A$2A.2A16.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A$.A.A11.A2.A2.64A$.A.A11.4A$2A.2A16.64A$.A.A11.
4A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A$.A.A11.A2.A65.3A.2A$2A.2A5.2A.3A70.A.A$.A.A7.A.A72.A.A$.A.A7.A.A71.
2A.2A$2A.2A5.2A.2A$.A.A7.A.A$.A.A7.A.A72.2A.2A$2A.2A5.2A.2A72.A.A$.
A.A7.A.A73.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A.A$.A.
A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A.A$
.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A
.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A
7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.
A.A7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A
72.A.A7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A
.2A72.A.A7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.
2A.2A72.A.A2.2A3.A.A$.A.A7.A.A73.A.A2.A4.A.A$.A.A7.A.A72.2A.2A.A3.2A
.2A$2A.2A.3A.2A.2A72.A.A2.A4.A.A$.A.A2.A.A2.A.A73.A.A2.A.A2.A.A$.A.
A4.A2.A.A72.2A.2A.3A.2A.2A$2A.2A3.A.2A.2A72.A.A7.A.A$.A.A4.A2.A.A73.
A.A7.A.A$.A.A3.2A2.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A.A$.A.A7.
A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A.A$.A.
A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A.A$
.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A7.A
.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.A.A
7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A72.
A.A7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A.2A
72.A.A7.A.A$.A.A7.A.A73.A.A7.A.A$.A.A7.A.A72.2A.2A5.2A.2A$2A.2A5.2A
.2A72.A.A7.A.A$11.A.A73.A.A7.A.A$11.A.A72.2A.2A5.2A.2A$10.2A.2A72.A
.A7.A.A$87.A.A7.A.A$86.2A.2A5.2A.2A$11.2A.2A71.A.A7.A.A$12.A.A72.A.
A7.A.A$12.A.A70.3A.2A5.2A.2A$11.2A.3A65.A2.A11.A.A$16.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.4A11.A.A$16.64A
16.2A.2A$82.4A11.A.A$16.64A2.A2.A11.A.A$16.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A16.2A.2A$97.A.A$49.6A42.A.A
$49.A4.A41.2A.2A$49.2A46.A.A$97.A.A$4.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A19.2A.2A$4.73A2$4.73A$4.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A!
Period 290:

Code: Select all

x = 149, y = 60, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
91.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$91.49A2$91.49A
$91.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$145.A2.A$125.
2A18.4A$67.2A.2A49.A4.A$68.A.A50.6A18.4A$68.A.A74.A2.A$67.2A.2A16.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$68.A.A11.A2.A2.
52A$68.A.A11.4A$67.2A.2A16.52A$68.A.A11.4A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A$68.A.A11.A2.A$67.2A.2A5.2A.3A$68.A.A7.
A.A$68.A.A7.A.A$67.2A.2A5.2A.2A$68.A.A7.A.A$68.A.A7.A.A$67.2A.2A5.2A
.2A$68.A.A7.A.A$68.A.A7.A.A$67.2A.2A5.2A.2A$68.A.A7.A.A$68.A.A7.A.A
$67.2A.2A5.2A.2A$68.A.A2.2A3.A.A$68.A.A2.A4.A.A$67.2A.2A.A3.2A.2A$68.
A.A2.A4.A.A$68.A.A2.A.A2.A.A$67.2A.2A.3A.2A.2A$68.A.A7.A.A$68.A.A7.
A.A$67.2A.2A5.2A.2A$68.A.A7.A.A$68.A.A7.A.A$67.2A.2A5.2A.2A$68.A.A7.
A.A$68.A.A7.A.A$66.3A.2A5.2A.2A$63.A2.A11.A.A$9.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.4A11.A.A$9.52A16.2A.2A$63.4A11.A
.A$9.52A2.A2.A11.A.A$9.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A16.2A.2A$A2.A74.A.A$4A74.A.A$77.2A.2A$4A$A2.A$9.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$9.49A2$9.49A$9.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A!
Brian Prentice

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 15th, 2017, 10:31 pm

Trackship storage

Code: Select all

x = 15, y = 23, rule = B2e3ai4r5i7e/S23-a4artz
7b2o$7bo$6b2o2$2ob2o5b2ob2o$bobo7bobo$bobo7bobo$2ob2o5b2ob2o$bobo7bobo
$bobo7bobo$2ob2ob3ob2ob2o$bobo2bobo2bobo$bobo2bo4bobo$2ob2obo3b2ob2o$b
obo2bo4bobo$bobo2bo4bobo$2ob2obo3b2ob2o$bobo7bobo$bobo7bobo$2ob2o5b2ob
2o$bobo7bobo$bobo7bobo$2ob2o5b2ob2o!
EDIT:
P69

Code: Select all

x = 16, y = 33, rule = B2e3ai4r5i7e/S23-a4artz
11b2ob2o$7b2o3bobo$7bo4bobo$b2ob2obo3b2ob2o$2bobo2b2o3bobo$2bobo7bobo$
b2ob2o5b2ob2o$2bobo7bobo$2bobo7bobo$b2ob2o5b2ob2o$2bobo7bobo$2bobo7bob
o$b2ob2o5b2ob2o$2bobo7bobo$2bobo7bobo$b2ob2o5b2ob2o$2bobo7bobo$2bobo7b
obo$b2ob2o5b2ob2o$2bobo7bobo$2bobo7bobo$b2ob2o5b2ob2o$4bo$2o2bo$o2b3o$
2bo$bob4o$bo3bobo4bo$2b5o3b3o$o9bo$2o2b2o3b2o$5bo$5b2o!
Lol\

Code: Select all

x = 70, y = 27, rule = B2e3ai4r5i7e/S23-a4artz
47b2o6b2o$46bo3bo4b2o$46bo4bo8bo$46bo3bo8b2o$47b2o9b2o8b2o$59bo4bo4bo$
59b2o3b6o$61bo$9b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o3b2o4bob6o$
4b2o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b3o3b2o3bo3bo$o3bo3b2o2b2o2b2o2b
2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o3bo6b2o4b2o$3o3bo46bobo5bo$2bo2bob2o30b
2o14bo$5bo2bo28b2obo13b2obo$6b3o29bo17b2o$4bo31bobo5bo$4b2ob2o2b2o2b2o
2b2o2b2o2b2o2b2o3bo6b2o4b2o$8bo3bo3bo3bo3bo3bo3bo3b3o3b2o3bo3bo$8b2o2b
2o2b2o2b2o2b2o2b2o2b2o3b2o4bob6o$44bo$42b2o3b6o$42bo4bo4bo$30b2o9b2o8b
2o$29bo3bo8b2o$29bo4bo8bo$29bo3bo4b2o$30b2o6b2o!
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

bprentice
Posts: 638
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: B2e3ai4r5i7e/S23-a4artz

Post by bprentice » July 16th, 2017, 4:43 am

A period 290 gun:

Code: Select all

x = 133, y = 60, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
48.A2.A2.A2.A2.A11.A2.A2.A2.A2.A$48.13A11.13A2$48.13A11.13A$48.A2.A
2.A2.A2.A11.A2.A2.A2.A2.A3$24.2A.2A75.2A.2A$25.A.A77.A.A$25.A.A77.A
.A$24.2A.2A16.A2.A2.A2.A2.A2.A11.A2.A2.A2.A2.A2.A16.2A.2A$25.A.A11.
A2.A2.16A11.16A2.A2.A11.A.A$25.A.A11.4A47.4A11.A.A$24.2A.2A16.16A11.
16A16.2A.2A$25.A.A11.4A2.A2.A2.A2.A2.A2.A11.A2.A2.A2.A2.A2.A2.4A11.
A.A$25.A.A11.A2.A47.A2.A11.A.A$24.2A.2A5.2A.3A53.3A.2A5.2A.2A$25.A.
A7.A.A57.A.A7.A.A$25.A.A7.A.A57.A.A7.A.A$24.2A.2A5.2A.2A55.2A.2A5.2A
.2A$25.A.A7.A.A57.A.A7.A.A$25.A.A2.3A2.A.A57.A.A2.3A2.A.A$24.2A.2A.
A.A.2A.2A55.2A.2A.A.A.2A.2A$25.A.A4.A2.A.A57.A.A2.A4.A.A$25.A.A4.A2.
A.A57.A.A2.A4.A.A$24.2A.2A3.A.2A.2A55.2A.2A.A3.2A.2A$25.A.A3.2A2.A.
A57.A.A2.2A3.A.A$25.A.A7.A.A57.A.A7.A.A$24.2A.2A5.2A.2A55.2A.2A5.2A
.2A$25.A.A7.A.A57.A.A7.A.A$25.A.A7.A.A57.A.A7.A.A$24.2A.2A5.2A.2A55.
2A.2A5.2A.2A$25.A.A7.A.A57.A.A7.A.A$25.A.A7.A.A57.A.A7.A.A$24.2A.2A
5.2A.2A55.2A.2A5.2A.2A$25.A.A7.A.A57.A.A7.A.A$25.A.A7.A.A57.A.A7.A.
A$24.2A.2A5.2A.2A55.2A.2A5.2A.2A$25.A.A7.A.A57.A.A7.A.A$25.A.A7.A.A
57.A.A7.A.A$24.2A.2A5.2A.2A55.2A.2A5.2A.2A$25.A.A7.A.A57.A.A7.A.A$25.
A.A7.A.A57.A.A7.A.A$23.3A.2A5.2A.2A55.2A.2A5.2A.3A$20.A2.A11.A.A57.
A.A11.A2.A$8.A2.A2.A2.A2.4A11.A.A57.A.A11.4A2.A2.A2.A2.A$8.10A16.2A
.2A55.2A.2A16.10A$20.4A11.A.A57.A.A11.4A$8.10A2.A2.A11.A.A57.A.A11.
A2.A2.10A$8.A2.A2.A2.A16.2A.2A55.2A.2A16.A2.A2.A2.A$A2.A31.A.A57.A.
A31.A2.A$4A31.A.A57.A.A31.4A$34.2A.2A55.2A.2A$4A125.4A$A2.A125.A2.A
$8.A2.A2.A103.A2.A2.A$8.7A103.7A2$8.7A103.7A$8.A2.A2.A103.A2.A2.A!
Brian Prentice

Saka
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Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 16th, 2017, 5:42 am

New yl6, which is just really a new base.

Code: Select all

x = 16, y = 16, rule = B2e3ai4r5i7-c/S23-a4artz
boobbbbbbboobbbo$
booobbobbooobbbb$
obboboobboobboob$
oobooobbbobbobbb$
bbbobboobbobobbb$
booobbbbbbbbobbb$
bobobbbboooobobo$
boobbbboobbboooo$
obobbooooooobbbo$
oboboobobboooobo$
oobboboboboooobo$
booooobobboobbbb$
bbbboooobboobboo$
bobbboobobbobobb$
bbbbboooooobbboo$
booooobobbobobob!
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

User avatar
drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 16th, 2017, 5:45 am

bprentice wrote:A period 290 gun:

Code: Select all

awesome
Brian Prentice
It can be slightly reduced, as well as a 2-cell extension that can make the smoke asymmetric:

Code: Select all

x = 196, y = 53, rule = B2e3ai4r5i7e/S23-a4artz
30bo2bo2bo2bo2bo11bo2bo2bo2bo2bo62bo2bo2bo2bo2bo11bo2bo2bo2bo2bo$30b
13o11b13o62b13o11b13o2$30b13o11b13o62b13o11b13o$30bo2bo2bo2bo2bo11bo2b
o2bo2bo2bo62bo2bo2bo2bo2bo11bo2bo2bo2bo2bo3$6b2ob2o75b2ob2o14b2ob2o75b
2ob2o$7bobo77bobo16bobo77bobo$7bobo77bobo16bobo77bobo$6b2ob2o16bo2bo2b
o2bo2bo2bo11bo2bo2bo2bo2bo2bo16b2ob2o14b2ob2o16bo2bo2bo2bo2bo2bo11bo2b
o2bo2bo2bo2bo16b2ob2o$7bobo11bo2bo2b16o11b16o2bo2bo11bobo16bobo11bo2bo
2b16o11b16o2bo2bo11bobo$7bobo11b4o47b4o11bobo16bobo11b4o47b4o11bobo$6b
2ob2o16b16o11b16o16b2ob2o14b2ob2o16b16o11b16o16b2ob2o$7bobo11b4o2bo2bo
2bo2bo2bo2bo11bo2bo2bo2bo2bo2bo2b4o11bobo16bobo11b4o2bo2bo2bo2bo2bo2bo
11bo2bo2bo2bo2bo2bo2b4o11bobo$7bobo11bo2bo47bo2bo11bobo16bobo11bo2bo
28b2o17bo2bo11bobo$6b2ob2o5b2ob3o53b3ob2o5b2ob2o14b2ob2o5b2ob3o53b3ob
2o5b2ob2o$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$7bobo7bobo57bobo
7bobo16bobo7bobo57bobo7bobo$6b2ob2o5b2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob
2o55b2ob2o5b2ob2o$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$7bobo2b
3o2bobo57bobo2b3o2bobo16bobo2b3o2bobo57bobo2b3o2bobo$6b2ob2obobob2ob2o
55b2ob2obobob2ob2o14b2ob2obobob2ob2o55b2ob2obobob2ob2o$7bobo4bo2bobo
57bobo2bo4bobo16bobo4bo2bobo57bobo2bo4bobo$7bobo4bo2bobo57bobo2bo4bobo
16bobo4bo2bobo57bobo2bo4bobo$6b2ob2o3bob2ob2o55b2ob2obo3b2ob2o14b2ob2o
3bob2ob2o55b2ob2obo3b2ob2o$7bobo3b2o2bobo57bobo2b2o3bobo16bobo3b2o2bob
o57bobo2b2o3bobo$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$6b2ob2o5b
2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob2o55b2ob2o5b2ob2o$7bobo7bobo57bobo7bo
bo16bobo7bobo57bobo7bobo$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$
6b2ob2o5b2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob2o55b2ob2o5b2ob2o$7bobo7bobo
57bobo7bobo16bobo7bobo57bobo7bobo$7bobo7bobo57bobo7bobo16bobo7bobo57bo
bo7bobo$6b2ob2o5b2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob2o55b2ob2o5b2ob2o$7b
obo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$7bobo7bobo57bobo7bobo16bobo
7bobo57bobo7bobo$6b2ob2o5b2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob2o55b2ob2o
5b2ob2o$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$7bobo7bobo57bobo7b
obo16bobo7bobo57bobo7bobo$6b2ob2o5b2ob2o55b2ob2o5b2ob2o14b2ob2o5b2ob2o
55b2ob2o5b2ob2o$7bobo7bobo57bobo7bobo16bobo7bobo57bobo7bobo$7bobo7bobo
57bobo7bobo16bobo7bobo57bobo7bobo$5b3ob2o5b2ob2o55b2ob2o5b2ob3o12b3ob
2o5b2ob2o55b2ob2o5b2ob3o$2bo2bo11bobo57bobo11bo2bo6bo2bo11bobo57bobo
11bo2bo$2b4o11bobo57bobo11b4o6b4o11bobo57bobo11b4o$16b2ob2o55b2ob2o34b
2ob2o55b2ob2o$2b4o11bobo57bobo11b4o6b4o11bobo57bobo11b4o$2bo2bo11bobo
57bobo11bo2bo6bo2bo11bobo57bobo11bo2bo$16b2ob2o55b2ob2o34b2ob2o55b2ob
2o$b2o14bobo57bobo14b2o4b2o14bobo57bobo14b2o$bo15bobo57bobo15bo4bo15bo
bo57bobo15bo$2o14b2ob2o55b2ob2o14b2o2b2o14b2ob2o55b2ob2o14b2o!
\100\97\110\105

bprentice
Posts: 638
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: B2e3ai4r5i7e/S23-a4artz

Post by bprentice » July 16th, 2017, 6:32 am

drc,

Your oscillators here:

viewtopic.php?f=11&t=2979#p46665

can also be used to construct guns. Here is one of them:

Code: Select all

x = 77, y = 18, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
14.A47.A$14.3A43.3A$12.A3.A9.A2.A2.A11.A2.A2.A9.A3.A$12.3A11.7A11.7A
11.3A$9.A4.A47.A4.A$4.2A3.3A4.3A7.7A11.7A7.3A4.3A3.2A$4.A6.A3.2A.A7.
A2.A2.A11.A2.A2.A7.A.2A3.A6.A$2.3A10.2A43.2A10.3A$2.A12.2A5.3A3.2A17.
2A3.3A5.2A12.A$4.4A14.A6.A17.A6.A14.4A$3.A3.A14.A.6A17.6A.A14.A3.A$
A75.A$3A.A.A.A2.A2.A2.A2.A2.A2.A2.A2.A11.A2.A2.A2.A2.A2.A2.A2.A2.A.
A.A.3A$2.A.3A.25A11.25A.3A.A$4.A.A.A59.A.A.A$4.A2.A3.22A11.22A3.A2.
A$2.A2.2A2.A.A2.A2.A2.A2.A2.A2.A2.A11.A2.A2.A2.A2.A2.A2.A2.A.A2.2A2.
A$2.2A4.2A57.2A4.2A!
Brian Prentice
Last edited by bprentice on July 16th, 2017, 6:44 am, edited 1 time in total.

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 16th, 2017, 6:38 am

When are we going to get a tablepuller gun? There's probably a semi-table-emmiter somewhere hiding in the huge list of xps
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

User avatar
drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: B2e3ai4r5i7e/S23-a4artz

Post by drc » July 16th, 2017, 7:01 am

I don't know how a tablepuller gun would work but here's a 200-cell spacefiller(?):

Code: Select all

x = 32, y = 35, rule = B2e3ai4r5i7e/S23-a4artz
11bo8bo$9b2obo6bob2o$2b2o5b4o6b4o5b2o$2bo3b2o16b2o3bo$2b4obo16bob4o$5b
obo16bobo$3o4b2o14b2o4b3o$o30bo$4o24b4o2$4o24b4o$o30bo$3o3bo18bo3b3o$
5bobo16bobo$2b3o2bo16bo2b3o$2bo3b2o16b2o3bo$2b2o24b2o2$2b2o24b2o$2bo3b
2o16b2o3bo$2b3o2bo16bo2b3o$5bobo16bobo$3o3bo18bo3b3o$o30bo$4o24b4o2$4o
24b4o$o30bo$3o4b2o14b2o4b3o$5bobo16bobo$2b4obo16bob4o$2bo3b2o16b2o3bo$
2b2o5b4o6b4o5b2o$9b2obo6bob2o$11bo8bo!
\100\97\110\105

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 16th, 2017, 7:11 am

drc wrote:I don't know how a tablepuller gun would work but here's a 200-cell spacefiller(?):

Code: Select all

4 breeders
I meant greyspacefiller, like max or half max.
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 17th, 2017, 6:01 am

REDUCEABLE:
A new oscillator period, p54

Code: Select all

x = 13, y = 19, rule = B2e3ai4r5i7e/S23-a4artz
2ob2o$bobo$bobo$2ob2o5bo$bobo6b3o$bobo8bo$2ob2o5bo$bobo3bo2b3o$bobo2bo
bo3bo$2ob2obobobo$bobo2bobob3o$bobo3bo4bo$2ob2o2bo$4bobobobo$4bobobob
3o$3b2obobo3bo$5bo2bo$3bo2b2o2bo$3b2o4b2o!
p96, also new

Code: Select all

x = 13, y = 43, rule = B2e3ai4r5i7e/S23-a4artz
2ob2o5bo$bobo6b3o$bobo8bo$2ob2o$bobo$bobo$2ob2o5bo$bobo6b3o$bobo8bo$2o
b2o5bo$bobo6b3o$bobo8bo$2ob2o2bo2bo$bobo2bobob3o$bobo2b3o3bo$2ob2o5bo$
bobo6b3o$bobo2b3o3bo$2ob2obobobo$bobo2bobob3o$bobo3bo4bo$2ob2o2bo2bo$b
obo2bobob3o$bobo2bobo3bo$2ob2obobobo$bobo3bo2b3o$bobo3bo4bo$2ob2obobob
o$bobo2bobob3o$bobo2bobo3bo$2ob2o2bo2bo$bobo3bo2b3o$bobo2bobo3bo$2ob2o
bobobo$bobo2bobob3o$bobo3bo4bo$2ob2o2bo$4bobobobo$4bobobob3o$3b2obobo
3bo$5bo2bo$3bo2b2o2bo$3b2o4b2o!
p117, new

Code: Select all

x = 13, y = 43, rule = B2e3ai4r5i7e/S23-a4artz
2ob2o5b2o$bobo6bo$bobo8bo$2ob2o6b2o$bobo$bobo6bo$2ob2o5b3o$bobo8bo$bob
o$2ob2o5bo$bobo6b3o$bobo8bo$2ob2ob3obo$bobo2bobob3o$bobo2bobo3bo$2ob2o
2bo2bo$bobo3bo2b3o$bobo2bobo3bo$2ob2ob3obo$bobo2bobob3o$bobo3bo4bo$2ob
2o2bo2bo$bobo2bobob3o$bobo2bobo3bo$2ob2obobobo$bobo3bo2b3o$bobo3bo4bo$
2ob2obobobo$bobo2bobob3o$bobo2bobo3bo$2ob2o2bo2bo$bobo3bo2b3o$bobo2bob
o3bo$2ob2obobobo$bobo2bobob3o$bobo3bo4bo$2ob2o2bo$4bobobobo$4bobobob3o
$3b2obobo3bo$5bo2bo$3bo2b2o2bo$3b2o4b2o!
Also, is it possible to find turns for this guy?

Code: Select all

x = 99, y = 15, rule = B2e3ai4r5i7e/S23-a4artz
5bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo
2bo2bo2bo2bo2bo2bo2bo2bo$5b91o2$5b91o$2ob3o2bo2bo2bo2bo2bo2bo2bo2bo2bo
2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$bobo$b
obo93bo$2ob2o91bobo$bobo93bo$bobo$2ob3o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo
2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$5b91o2$5b
91o$5bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo
2bo2bo2bo2bo2bo2bo2bo2bo2bo!
Or even a clean symmetric beehive-thing trackship?

TREE:

Code: Select all

x = 79, y = 167, rule = B2e3ai4r5i7e/S23-a4artz
6o5b6o4b6o5b6o3b6o5b6o4b6o5b6o$ob2obo5bob2obo4bob2obo5bob2obo3bob2obo
5bob2obo4bob2obo5bob2obo2$b4o7b4o6b4o7b4o5b4o7b4o6b4o7b4o$bo2bo7bo2bo
6bo2bo7bo2bo5bo2bo7bo2bo6bo2bo7bo2bo2$b4o7b4o6b4o7b4o5b4o7b4o6b4o7b4o$
bo2bo7bo2bo6bo2bo7bo2bo5bo2bo7bo2bo6bo2bo7bo2bo2$2b4o5b4o8b4o5b4o7b4o
5b4o8b4o5b4o$2bo2bo5bo2bo8bo2bo5bo2bo7bo2bo5bo2bo8bo2bo5bo2bo2$4b4ob4o
12b4ob4o11b4ob4o12b4ob4o$4bo2bobo2bo12bo2bobo2bo11bo2bobo2bo12bo2bobo
2bo2$7b4o17b4o15b4o17b4o$7bo2bo17bo2bo15bo2bo17bo2bo2$7b4o17b4o15b4o
17b4o$7bo2bo17bo2bo15bo2bo17bo2bo2$7b4o17b4o15b4o17b4o$7bo2bo17bo2bo
15bo2bo17bo2bo2$7b4o17b4o15b4o17b4o$7bo2bo17bo2bo15bo2bo17bo2bo2$8b4o
15b4o17b4o15b4o$8bo2bo15bo2bo17bo2bo15bo2bo2$9b4o13b4o19b4o13b4o$9bo2b
o13bo2bo19bo2bo13bo2bo2$10b4o11b4o21b4o11b4o$10bo2bo11bo2bo21bo2bo11bo
2bo2$11b4o9b4o23b4o9b4o$11bo2bo9bo2bo23bo2bo9bo2bo2$12b4o7b4o25b4o7b4o
$12bo2bo7bo2bo25bo2bo7bo2bo2$13b4o5b4o27b4o5b4o$13bo2bo5bo2bo27bo2bo5b
o2bo2$15b4ob4o31b4ob4o$15bo2bobo2bo31bo2bobo2bo2$18b4o35b4o$18bo2bo35b
o2bo2$18b4o35b4o$18bo2bo35bo2bo2$18b4o35b4o$18bo2bo35bo2bo2$18b4o35b4o
$18bo2bo35bo2bo2$18b4o35b4o$18bo2bo35bo2bo2$18b4o35b4o$18bo2bo35bo2bo
2$18b4o35b4o$18bo2bo35bo2bo2$18b4o35b4o$18bo2bo35bo2bo2$19b4o33b4o$19b
o2bo33bo2bo2$20b4o31b4o$20bo2bo31bo2bo2$21b4o29b4o$21bo2bo29bo2bo2$22b
4o27b4o$22bo2bo27bo2bo2$23b4o25b4o$23bo2bo25bo2bo2$24b4o23b4o$24bo2bo
23bo2bo2$25b4o21b4o$25bo2bo21bo2bo2$26b4o19b4o$26bo2bo19bo2bo2$27b4o
17b4o$27bo2bo17bo2bo2$28b4o15b4o$28bo2bo15bo2bo2$29b4o13b4o$29bo2bo13b
o2bo2$30b4o11b4o$30bo2bo11bo2bo2$31b4o9b4o$31bo2bo9bo2bo2$32b4o7b4o$
32bo2bo7bo2bo2$33b4o5b4o$33bo2bo5bo2bo2$35b4ob4o$35bo2bobo2bo2$37b4o$
37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$
37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo
2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o$37bo2bo2$37b4o
$37bo2bo2$37b4o$37bo2bo!
CHALLENGE:
Destroy a tablepuller from behind.
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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BlinkerSpawn
Posts: 1940
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Location: Getting a snacker from R-Bee's

Re: B2e3ai4r5i7e/S23-a4artz

Post by BlinkerSpawn » July 17th, 2017, 9:24 am

Saka wrote:CHALLENGE:
Destroy a tablepuller from behind.
Pretty sure that's impossible, considering this rule doesn't have any of B3nqr and so objects are largely noninteracting (hence why it's so easy to construct an indestructible wall)
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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toroidalet
Posts: 1054
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Re: B2e3ai4r5i7e/S23-a4artz

Post by toroidalet » July 17th, 2017, 12:20 pm

Saka wrote:CHALLENGE: Destroy a tablepuller from behind.
This counts as behind, right?

Code: Select all

x = 13, y = 10, rule = B2e3ai4r5i7e/S23-a4artz
8bobobo$8bo3bo$8b5o2$7b4o$7bo2bo$2b2o3bo2bo$4bo$2obo$4o!
It's not actually destroyed by the almost climber on the left but the junk on the right. Proof:

Code: Select all

x = 14, y = 15, rule = B2e3ai4r5i7e/S23-a4artz
obobo$o3bo$5o2$2b4o$2bo2bo3bobobo$2bo2bo3bo3bo$9b5o2$8b4o$8bo2bo$3b2o
3bo2bo$5bo$b2obo$b4o!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

bprentice
Posts: 638
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: B2e3ai4r5i7e/S23-a4artz

Post by bprentice » July 17th, 2017, 1:14 pm

Railway:

Code: Select all

x = 284, y = 152, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
24.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A$24.85A2.4A
4.4A4.4A4.4A4.4A4.4A2$24.85A2.4A4.4A4.4A4.4A4.4A4.4A$2A.2A19.A2.A2.
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2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A$.A.A$.A.A70.2A84.2A
$2A.2A65.A4.A84.A$.A.A66.6A86.A$.A.A157.2A$2A.2A16.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
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4A4.4A4.4A4.4A6.2A.2A$.A.A11.4A143.A.A$2A.2A16.88A2.4A4.4A4.4A4.4A4.
4A4.4A7.A.A$.A.A11.4A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
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4.A2.A4.A2.A6.2A.2A$.A.A11.A2.A$2A.2A5.2A.3A$.A.A7.A.A$.A.A7.A.A$2A
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.A$.A.A7.A.A$2A.2A5.2A.2A$.A.A7.A.A$.A.A7.A.A137.2A.2A5.2A.2A4.A2.A
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4A4.4A4.4A2.64A$.A.A7.A.A138.A.A7.A.A$.A.A7.A.A137.2A.2A5.2A.2A4.4A
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7.A.A$269.2A.2A5.2A.2A$11.2A.2A254.A.A7.A.A$12.A.A255.A.A7.A.A$12.A
.A254.2A.2A5.2A.2A$11.2A.3A253.A.A7.A.A$16.A2.A2.A2.A2.A2.A2.A2.A2.
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2.A148.A.A7.A.A$16.52A2.4A4.4A4.4A4.4A4.4A4.4A4.4A147.2A.2A5.2A.2A$
270.A.A7.A.A$16.52A2.4A4.4A4.4A4.4A4.4A4.4A4.4A.2A145.A.A7.A.A$16.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.
A4.A2.A4.A2.A4.A2.A4.A2.A.A2.A142.2A.2A5.2A.2A$125.2A143.A.A7.A.A$270.
A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A$4.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.
A4.A2.A4.A2.A4.A2.A155.2A.2A5.2A.2A$4.64A2.4A4.4A4.4A4.4A4.4A4.4A4.
2A.2A5.2A.2A137.A.A7.A.A$119.A.A7.A.A138.A.A7.A.A$4.64A2.4A4.4A4.4A
4.4A4.4A4.4A5.A.A7.A.A137.2A.2A5.2A.2A$4.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A
4.A2.A4.2A.2A5.2A.2A137.A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.
A.A7.A.A$270.A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A.2A$119.A.A7.A.A
138.A.A7.A.A$119.A.A7.A.A138.A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A
.2A$270.A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$118.2A.
2A5.2A.2A137.A.A7.A.A$119.A.A7.A.A137.2A.2A5.2A.2A$119.A.A7.A.A138.
A.A7.A.A$118.2A.2A5.2A.2A137.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A
$270.A.A7.A.A$269.2A.2A5.2A.2A$118.2A.2A5.2A.2A137.A.A7.A.A$119.A.A
7.A.A138.A.A7.A.A$119.A.A7.A.A137.2A.2A5.2A.2A$118.2A.2A5.2A.2A137.
A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A$118.
2A.2A5.2A.2A136.2A.2A5.2A.2A$119.A.A7.A.A138.A.A7.A.A$119.A.A7.A.A138.
A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A
$268.3A.2A5.2A.2A$265.A2.A11.A.A$118.2A.2A6.A2.A4.A2.A4.A2.A4.A2.A4.
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4.4A4.4A2.88A2.A2.A11.A.A$129.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A2.A
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A2.A2.A2.A2.A2.A2.A16.2A.2A$121.2A157.A.A$121.A158.A.A$123.A155.2A.
2A$122.2A156.A.A$280.A.A$129.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A2.A2.
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2.A2.A2.A2.A2.A19.2A.2A$129.4A4.4A4.4A4.4A4.4A4.4A2.85A2$129.4A4.4A
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2.A2.A2.A2.A!
Brian Prentice

AbhpzTa
Posts: 485
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: B2e3ai4r5i7e/S23-a4artz

Post by AbhpzTa » July 17th, 2017, 2:44 pm

bprentice wrote:Railway:

Code: Select all

x = 284, y = 152, rule = b2e3ai4r5i7e/s23cekinyqjr4artz
24.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A$24.85A2.4A
4.4A4.4A4.4A4.4A4.4A2$24.85A2.4A4.4A4.4A4.4A4.4A4.4A$2A.2A19.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A$.A.A$.A.A70.2A84.2A
$2A.2A65.A4.A84.A$.A.A66.6A86.A$.A.A157.2A$2A.2A16.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A$.A.A11.A2.A2.88A2.4A4.4A4.
4A4.4A4.4A4.4A6.2A.2A$.A.A11.4A143.A.A$2A.2A16.88A2.4A4.4A4.4A4.4A4.
4A4.4A7.A.A$.A.A11.4A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
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4.A2.A4.A2.A6.2A.2A$.A.A11.A2.A$2A.2A5.2A.3A$.A.A7.A.A$.A.A7.A.A$2A
.2A5.2A.2A136.2A.2A5.2A.2A$.A.A7.A.A138.A.A7.A.A$.A.A7.A.A138.A.A7.
A.A$2A.2A5.2A.2A136.2A.2A5.2A.2A$.A.A7.A.A$.A.A7.A.A$2A.2A5.2A.2A$.
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A7.A.A$2A.2A5.2A.2A$.A.A7.A.A137.2A.2A5.2A.2A$.A.A7.A.A138.A.A7.A.A
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5.2A.2A$.A.A7.A.A$.A.A7.A.A$2A.2A5.2A.2A136.2A.2A5.2A.2A$.A.A7.A.A138.
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.A$.A.A7.A.A$2A.2A5.2A.2A$.A.A7.A.A$.A.A7.A.A137.2A.2A5.2A.2A4.A2.A
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4A4.4A4.4A2.64A$.A.A7.A.A138.A.A7.A.A$.A.A7.A.A137.2A.2A5.2A.2A4.4A
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4.4A4.4A4.4A4.4A4.4A4.4A2.52A$.A.A7.A.A$2A.2A5.2A.2A147.4A4.4A4.4A4.
4A4.4A4.4A4.4A2.52A$.A.A7.A.A148.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A
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A.A253.3A.2A$2A.2A5.2A.2A254.A.A$.A.A7.A.A255.A.A$.A.A7.A.A254.2A.2A
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7.A.A$269.2A.2A5.2A.2A$11.2A.2A254.A.A7.A.A$12.A.A255.A.A7.A.A$12.A
.A254.2A.2A5.2A.2A$11.2A.3A253.A.A7.A.A$16.A2.A2.A2.A2.A2.A2.A2.A2.
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2.A148.A.A7.A.A$16.52A2.4A4.4A4.4A4.4A4.4A4.4A4.4A147.2A.2A5.2A.2A$
270.A.A7.A.A$16.52A2.4A4.4A4.4A4.4A4.4A4.4A4.4A.2A145.A.A7.A.A$16.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.
A4.A2.A4.A2.A4.A2.A4.A2.A.A2.A142.2A.2A5.2A.2A$125.2A143.A.A7.A.A$270.
A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A$4.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.
A4.A2.A4.A2.A4.A2.A155.2A.2A5.2A.2A$4.64A2.4A4.4A4.4A4.4A4.4A4.4A4.
2A.2A5.2A.2A137.A.A7.A.A$119.A.A7.A.A138.A.A7.A.A$4.64A2.4A4.4A4.4A
4.4A4.4A4.4A5.A.A7.A.A137.2A.2A5.2A.2A$4.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A4.A2.A4.A2.A4.A2.A4.A2.A
4.A2.A4.2A.2A5.2A.2A137.A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.
A.A7.A.A$270.A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A.2A$119.A.A7.A.A
138.A.A7.A.A$119.A.A7.A.A138.A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A
.2A$270.A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$118.2A.
2A5.2A.2A137.A.A7.A.A$119.A.A7.A.A137.2A.2A5.2A.2A$119.A.A7.A.A138.
A.A7.A.A$118.2A.2A5.2A.2A137.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A
$270.A.A7.A.A$269.2A.2A5.2A.2A$118.2A.2A5.2A.2A137.A.A7.A.A$119.A.A
7.A.A138.A.A7.A.A$119.A.A7.A.A137.2A.2A5.2A.2A$118.2A.2A5.2A.2A137.
A.A7.A.A$270.A.A7.A.A$269.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A$118.
2A.2A5.2A.2A136.2A.2A5.2A.2A$119.A.A7.A.A138.A.A7.A.A$119.A.A7.A.A138.
A.A7.A.A$118.2A.2A5.2A.2A136.2A.2A5.2A.2A$270.A.A7.A.A$270.A.A7.A.A
$268.3A.2A5.2A.2A$265.A2.A11.A.A$118.2A.2A6.A2.A4.A2.A4.A2.A4.A2.A4.
A2.A4.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.4A11.A.A$119.A.A7.4A4.4A4.4A4.4A
4.4A4.4A2.88A16.2A.2A$119.A.A143.4A11.A.A$118.2A.2A6.4A4.4A4.4A4.4A
4.4A4.4A2.88A2.A2.A11.A.A$129.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A2.A
2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A16.2A.2A$121.2A157.A.A$121.A158.A.A$123.A155.2A.
2A$122.2A156.A.A$280.A.A$129.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A2.A19.2A.2A$129.4A4.4A4.4A4.4A4.4A4.4A2.85A2$129.4A4.4A
4.4A4.4A4.4A4.4A2.85A$129.A2.A4.A2.A4.A2.A4.A2.A4.A2.A4.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A
2.A2.A2.A2.A!
Brian Prentice
p34+n:

Code: Select all

x = 143, y = 36, rule = B2e3ai4r5i7e/S23-a4artz
9bo84bo$7b3o4b2o6b2o6b2o6b2o52b3o4b2o4bo8bo10b2o$7bo6bo2bo4bo2bo4bo2bo
4bo2bo50bo6bo2bo2b3o6b3o8bo2bo$13b2ob2o3b2ob2o3b2ob2o3b2ob2o56b2ob2o4b
o8bo7b2ob2o$95bo$10bo3b2o9b2o4b2o15b2o44b2o4b2o16b2o15b2o$9bobo4bo7b2o
3bo3bo11bo4bo42b2o3bo3bo12bo3bo12bo4bo$9b7o12b5o8bo3b5o3b2o42b5o13b5o
8bo3b5o3b2o$48bo5bo80bo5bo$9b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o7b
2o38b2o2b2o2b2o2bo2bo4b2ob2o4bo2bob2o2b2o7b2o$9bob2o2b2o2b2o2b2o2b2o2b
2o2b2o2b2o2b2obo47bob2o2b2o2b2ob3o4bo2bo5b3obo2b2obo$10bo34bo49bo11bo
8b2o7bo6bo$6bo3bo34bo44b3o2bo36bo$2b2obobobo36bo5bo34b2obobobo38bo5bo$
2bo2bobobo36bo5b3o32bo4bobo38bo5b3o$b2o4bo2bo34bo8bo31b2o4bo2bo36bo8bo
$6b2o2bo34bo6bo38b2o2bo36bo6bo$7bobo36bob2o2b2o37bo2bo38bob2o2b2o$2b2o
2b2obo36bobo38b2o2b2obo38bo2bo$3bo6bo34bo2b2o38bo6bo36bo2b2o$bo8bo34bo
2bo4b2o31bo8bo36bo2bo4b2o$b3o5bo36bobobo2bo32b3o5bo38bobo4bo$3bo5bo36b
obobob2o34bo5bo38bobobob2o$10bo34bo3bo45bo36bo2b3o$10bo34bo49bo6bo7b2o
8bo11bo$9bob2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2obo47bob2o2bob3o5bo2bo4b
3ob2o2b2o2b2obo$2o7b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o38b2o7b2o2b
2obo2bo4b2ob2o4bo2bo2b2o2b2o2b2o$bo5bo78bo5bo$b2o3b5o3bo8b5o12b7o39b2o
3b5o3bo8b5o13b5o$5bo4bo11bo3bo3b2o7bo4bobo43bo4bo12bo3bo12bo3bo3b2o$6b
2o15b2o4b2o9b2o3bo45b2o15b2o16b2o4b2o$132bo$14b2ob2o3b2ob2o3b2ob2o3b2o
b2o56b2ob2o7bo8bo4b2ob2o$14bo2bo4bo2bo4bo2bo4bo2bo6bo50bo2bo8b3o6b3o2b
o2bo6bo$16b2o6b2o6b2o6b2o4b3o52b2o10bo8bo4b2o4b3o$46bo86bo!
p29 and p33:

Code: Select all

x = 142, y = 23, rule = B2e3ai4r5i7e/S23-a4artz
9b2o58b2o$10bo12bo3bobo8bo31bo12bo3bo14bo7b2o7b2o4bo6bo4bo$b2o7b2o9b3o
b3ob3o4b3o22b2o7b2o9b3ob3o2bobobobobobob3o5bo2bo5bo2bo2b3o2b3o2b3o$2bo
18bo3bo2bo2bo4bo3bo21bo18bo3bo2b2obobobobobobo2bo4b2ob2o4b2ob2o4bo2bo
4bo3bo$2b2o5b2o28b2o21b2o4b4o66b2o$9bo12b6o39bobobo11b5o3bo7b5o12b6o
10b4o$9b2o11bo4bo9bo30b4o10bo4bo11bo3bo11bo3bobo10bo$2o20b2o12bobo21b
2o21b2o14b2o15b2o14b2o$bo6bo5bo20b2obo2b2o18bo6bo5bo65b2o$b2o5b3o3b3o
8bo5b2o3bo4bo19b2o5b3o3b3o8bo4bo12bo26b2o8bo$5b2o3bo5bo6b3o5bo2bob2o2b
2o28bo5bo8b3o2b3o10b3o24bo2bo5b2o$6bob2o9bo3bo9b2obo31b2o6b2o9bo4bo3bo
8bo3bo4bo9b2o6b2o$b2o2b2obo2bo5b3o6bo5bo3b2o23b2o5bo2bo24b3o10b3o2b3o
8bo5bo$bo4bo3b2o5bo8b3o3b3o5b2o19bo8b2o26bo12bo4bo8b3o3b3o5b2o$2o2bob
2o20bo5bo6bo18b2o65bo5bo6bo$4bobo12b2o20b2o25b2o14b2o15b2o14b2o21b2o$
5bo9bo4bo11b2o35bo10bobo3bo11bo3bo11bo4bo10b4o$15b6o12bo32b4o10b6o12b
5o7bo3b5o11bobobo$2b2o28b2o5b2o21b2o66b4o4b2o$2bo3bo4bo2bo2bo3bo18bo
21bo3bo4bo2bo4b2ob2o4b2ob2o4bo2bobobobobobob2o2bo3bo18bo$4b3o4b3ob3ob
3o9b2o7b2o22b3o2b3o2b3o2bo2bo5bo2bo5b3obobobobobobo2b3ob3o9b2o7b2o$4bo
8bobo3bo12bo31bo4bo6bo4b2o7b2o7bo14bo3bo12bo$32b2o97b2o!
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: B2e3ai4r5i7e/S23-a4artz

Post by Saka » July 18th, 2017, 5:54 am

toroidalet wrote:
Saka wrote:CHALLENGE: Destroy a tablepuller from behind.
This counts as behind, right?

Code: Select all

x = 13, y = 10, rule = B2e3ai4r5i7e/S23-a4artz
8bobobo$8bo3bo$8b5o2$7b4o$7bo2bo$2b2o3bo2bo$4bo$2obo$4o!
It's not actually destroyed by the almost climber on the left but the junk on the right. Proof:

Code: Select all

x = 14, y = 15, rule = B2e3ai4r5i7e/S23-a4artz
obobo$o3bo$5o2$2b4o$2bo2bo3bobobo$2bo2bo3bo3bo$9b5o2$8b4o$8bo2bo$3b2o
3bo2bo$5bo$b2obo$b4o!
Yes, this is the sort of thing I was looking for. Sneaks up, and strikes.

EDIT: Can somebody search other symmetries please?
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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