Symbiosis

For discussion of other cellular automata.
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bubblegum
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Re: Symbiosis

Post by bubblegum » September 30th, 2020, 8:20 pm

A few more oscillators, some definitely known:

Code: Select all

x = 116, y = 50, rule = Symbiosis
12.AB11.AB9.2A$11.B5.B6.B5.B4.B2.AB$12.2A2.A.B6.A3.A.B$10.B.2A3.2A4.B
6.2A4.A.A$2.A.2A5.A12.A5.2A3.B$.A.A2.B4.BA2.A3.B4.BA2.A7.A2.B$B.A.B
10.B3.A8.B7.2A.A4$52.AB2.A$3.B5.B33.B11.A.A$BA.A5.A15.B3.AB7.B5.A2.A
5.A2.A$3.A4.A7.A.B4.B2A2.A7.2A5.2A3.B3.A3.AB$8.A8.A7.A3.A4.B3.A4.A8.A
$.2A.B4.A4.A.A6.A.A3.B5.A3.B4.2A8.2A$3.2B4.B4.B.B2.A2.B2A13.A5.B8.B8$
42.AB$89.2BA$89.B4.B$42.B2A50.A$14.BA17.BA7.2A.A51.AB5.BA$10.B2A16.BA
9.2A2.A21.B26.A17.AB$5.B33.A.A11.B12.2A4.B19.2A9.A.A$4.2AB14.A2.A8.2A
4.2A12.A2.A8.A2.B3.A.A16.B.A8.B2.A$3.2A7.2A.A5.A2.A6.A2.A6.BA3.2A4.A
2.2A7.B.A9.AB14.B.2A6.B.A5.BA3.A$BA9.B3.AB3.B3.AB4.B3.AB10.2A4.A3.B3.
B4.2A7.A7.A.A8.B2.A6.A8.A.AB$13.A8.2A8.2A11.A2.B4.A7.A13.A5.A.A.A8.BA
2.B6.A5.2A$4.BA7.B8.B9.B11.AB8.B11.2AB7.B5.B.B11.2A6.B7.B$66.A2$56.B
18.B15.B$55.A18.A15.A$53.B18.B15.B$43.B7.A2.2A2.AB10.A2.2A2.AB7.A2.2A
2.AB$42.A8.B2.2A14.B2.2A11.B2.2A$BA6.B.B.2A6.B.B.2A$8.A2.2A.A5.A2.A2.
A7.B$.2AB8.A.A9.3A7.2A.B7.AB$.2A4.B5.A.B3.B7.B4.A4.A5.A.A$7.BA10.BA
11.A3.A5.2AB$A30.B.A.A5.A8.B.A16.B.A6.A8.A$.B9.AB10.BA10.B5.B8.2B4.BA
11.2B7.B7.B4.BA!
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
sonata wrote:
July 2nd, 2020, 8:33 pm
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anything

wwei23

Re: Symbiosis

Post by wwei23 » September 30th, 2020, 11:57 pm

bubblegum wrote:
September 30th, 2020, 8:20 pm
A few more oscillators, some definitely known:

Code: Select all

RLE of oscillators that aren't blinkers
As far as I'm aware, these two were known before, but I don't recognize the other ones.

Code: Select all

x = 15, y = 6, rule = Symbiosis
.B$.A$A10.A.A$A9.A.A.A$.A9.B.B$.B!
I love this one in particular, it seems like it has a MASSIVE spark, and can reflect gliders at P137 directly. I also like how it splits off a teardrop that then reactivates the oscillator.

Code: Select all

x = 36, y = 32, rule = Symbiosis
A$.2A$2A23$32.BA2$33.2AB$33.2A2$32.A$33.B!
EDIT: dvgrn, wake up! I said P137! Wasn't that your number?

Code: Select all

x = 36, y = 32, rule = Symbiosis
A.A$.2A$.A23$32.BA2$33.2AB$33.2A2$32.A$33.B!

ENORMOUS_NAME
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Location: idk

Re: Symbiosis

Post by ENORMOUS_NAME » October 1st, 2020, 8:52 am

probably the smallest p24 (min pop 8 )

Code: Select all

x = 3, y = 7, rule = Symbiosis
B$2A$2A2$.2A$.2A$.B!
probably the smallest p42 (min pop 8 )

Code: Select all

x = 5, y = 5, rule = Symbiosis
B2A$.2A2$2.2A$2.2AB!
probably the smallest p23 (min pop 8 )

Code: Select all

x = 5, y = 5, rule = Symbiosis
B2A$.2A2$2.2AB$2.2A!
maybe the smallest p15? probably not (min pop 12)

Code: Select all

x = 9, y = 7, rule = Symbiosis
4.BA2$.A$BA5.AB$3.A$2.2A$.BA!
ok we were wrong all along. that p19 was not the smallest (min pop 8 )

Code: Select all

x = 5, y = 7, rule = Symbiosis
B$.2A$.2A2$2.2A$2.2A$4.B!
3g synth of block tie yellow bit

Code: Select all

x = 10, y = 15, rule = Symbiosis
8.B$7.B$7.3B7$3A$2.A$.A$7.3A$7.A$8.A!
p7

Code: Select all

x = 11, y = 7, rule = Symbiosis
2.B2.B.A2.B$3.4A.A.A2$.A7.A2$A.A.4A$B2.A.B2.B!
p20

Code: Select all

x = 7, y = 7, rule = Symbiosis
B2.B$.5A$.2A.A2$2.A.2A$.5A$3.B2.B!
p30

Code: Select all

x = 7, y = 7, rule = Symbiosis
B.A.B$.A.2A$2.A2$4.A$2.2A.A$2.B.A.B!
p7 appeared in a 2 r collision

Code: Select all

x = 7, y = 6, rule = Symbiosis
.A2.A$A.2B$.B3.B$5.B$4.B.A$5.A!
pulsar quadrant easily stabilized in this rule

Code: Select all

x = 9, y = 9, rule = Symbiosis
2.3A2$A4.A$A4.A$A4.A.BA$2.3A2$3.B$3.A!
how was this p13 reduction missed

Code: Select all

x = 4, y = 5, rule = Symbiosis
.2B$B.B$2B.A$.B$2.A!
natural p23

Code: Select all

x = 8, y = 8, rule = Symbiosis
2.2B2.A$AB3.B$.B4.BA$2.B3.B$.BAB$.B.B2.B$2.2B.B$4.A!
p28(not reduced)

Code: Select all

x = 4, y = 8, rule = Symbiosis
2.B$2BAB$.B.B$.2B$A.B$AB.B$BAB$.BA!

p7 pipsquirter

Code: Select all

x = 7, y = 6, rule = Symbiosis
3.B$3.B2$AB2.2BA$3.2B$3.A!
p6 pipsquirter

Code: Select all

x = 6, y = 4, rule = Symbiosis
2.B$3.AB$B3A.A$3.2A!
p23 (not reduced at all)

Code: Select all

x = 10, y = 9, rule = Symbiosis
2.BA3.A$2A4.3B$A4B$.A2.4BA$A.A.B2.B.A$.A4.B.A$B.B.B2.BAB$2.A3BA2.A$4.
B!
probably the smallest p27 (min pop 8 )

Code: Select all

x = 3, y = 7, rule = Symbiosis
.B$.A2$.BA2$2BA$B!

p8

Code: Select all

x = 4, y = 7, rule = Symbiosis
B$A$A.AB$A.A$A2.A$2.2A$.B!
p8

Code: Select all

x = 5, y = 7, rule = Symbiosis
.B$.A$A3.B$3.A$3.A$3.AB$2.B!
p5

Code: Select all

x = 5, y = 7, rule = Symbiosis
.B$.A$3.AB$2A.A$3.A$3.AB$2.B!
Last edited by ENORMOUS_NAME on October 1st, 2020, 11:07 am, edited 23 times in total.
https://www.conwaylife.com/forums/viewt ... 34#p111934

Code: Select all

x = 12, y = 5, rule = Symbiosis
10.B$10.A$3A6.A.A$A.A7.A$A.A7.B! 

Code: Select all

x = 10, y = 13, rule = Symbiosis
BA$.A$2.B2$3.B$3.A$3.A$2.B2A2.2A$4.A2.A.A$.B2A3.A$2.A$2.A$2.B! 

wwei23

Re: Symbiosis

Post by wwei23 » October 1st, 2020, 8:59 am

ENORMOUS_NAME wrote:
October 1st, 2020, 8:52 am
probably the smallest p24

Code: Select all

x = 3, y = 7, rule = Symbiosis
B$2A$2A2$.2A$.2A$.B!
I LOVE THAT!

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yujh
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Re: Symbiosis

Post by yujh » October 1st, 2020, 9:22 am

P40

Code: Select all

x = 3, y = 9, rule = Symbiosis
A$.BA$2A$2A2$.2A$.2A$AB$2.A!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

wwei23

Re: Symbiosis

Post by wwei23 » October 1st, 2020, 12:02 pm

Code: Select all

x = 75, y = 75, rule = Symbiosis
20.A$19.A.A2.2A7.2A$18.A3.4A6.3A$21.A7.A.A.2A$16.2A.A10.2A$17.A.A$8.
2A8.A$8.2A6$8.2A$2A4.2A.3A$2A4.2A.A.A$10.A.2A$15.A3.2A$16.A.A3.A5.2A$
14.3A.A.2A6.2A$14.4A3.A$23.A$22.A.A$25.A$25.A4.A.A6.A.A$23.A.A4.A.A9.
A$24.A6.A6.A2.A$37.3A5$49.B$48.B.B2$47.B2.B$47.2B$47.B3$71.3B$71.3B$
49.2B21.B$48.B21.2B$49.2B19.B$55.2B14.B$55.2B3$49.3B20.2B$48.B3.B19.
2B$49.B3.B18.B$52.B3.B15.B$54.2B15.B.B$55.B.B16.B$57.B11.2B2.B$55.2B
11.B3.B$54.B14.2B$54.3B13.B$54.2B.B$54.2B$58.B$58.B$59.2B$58.B.B$59.
3B5.2B$61.B5.2B$59.2B$59.2B5$59.2B$59.2B!

ENORMOUS_NAME
Posts: 311
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Location: idk

Re: Symbiosis

Post by ENORMOUS_NAME » October 1st, 2020, 1:32 pm

half of this is p12, half is p26 (too lazy to separate)

Code: Select all

x = 16, y = 9, rule = Symbiosis
$5.2B$.B.A.B$2.A.A.B$3.A.A2.B$7.A.3B$8.A.B.A!
another x66 half based spaceship

Code: Select all

x = 10, y = 12, rule = Symbiosis
2.B$2B$B2.3B2.B$B4.3B$.3B2.2B2$2.3A2.2A$.A4.3A$.A2.3A2.A$.2A$3.A!
p15

Code: Select all

x = 8, y = 8, rule = Symbiosis
4.A$3.2B$2.2B.B$AB.B2.BA$.B.2B.B$2.B3.B$3.3B$3.A!
p3 that looks like skew mini pulsar

Code: Select all

x = 8, y = 8, rule = Symbiosis
4.A$2.3B$6.B$AB4.B$.B4.BA$.B$3.3B$3.A!
p5

Code: Select all

x = 9, y = 9, rule = Symbiosis
4.B$3.3A2$.A5.A$BA5.AB$.A5.A2$3.3A$4.B!
oscillator

Code: Select all

x = 21, y = 16, rule = Symbiosis
14.B$13.B.B$12.B.B3.B$8.B.A.2B.A.B.B$6.AB.A.A2.A.A.B.B$5.2B.2A3.2A2.A
.B$4.B2.A.A3.A4.A$5.4A4.A3.A$4.A.A6.A2.A.B$3.2B.B2.3A3.A.BAB$B.B.2B2.
B2.A2.A.B$2B8.A2.A.B.B$9.B.2A.2B.B$8.B.B2.B2.B$9.2B3.2B$13.A!
p11 weak sparker

Code: Select all

x = 9, y = 9, rule = Symbiosis
7.A$5.A.2B$4.A.B.B$3.A.B.B$2.A.B2.BA$.A.B3.B$A.B5.A$.B3.B$2.B!
p6 weaker sparker

Code: Select all

x = 9, y = 9, rule = Symbiosis
7.A$5.A.2B$4.A.B.B$3.A.B.B$2.A.B2.BA$.A.B3.B$A.B3.B$.B.B3.A$2.B!
p2 weaker sparker

Code: Select all

x = 7, y = 7, rule = Symbiosis
4.A$3.A.B$2.A.2BA$.A.B.B$A.B$.B2.B$2.B!


p56

Code: Select all

x = 12, y = 8, rule = Symbiosis
.2A6.2A$.3A4.3A$B.2A4.2A.B$.B.6A.B$2.B.A2.A.B$3.B.2A.B$4.B2.B$5.2B!
p59

Code: Select all

x = 12, y = 13, rule = Symbiosis
.AB6.BA$.B8.B$.A8.A$.2A6.2A2$.2A6.2A$.A.A4.A.A$B.2A4.2A.B$.B.A4.A.B$
2.B.4A.B$3.B.2A.B$4.B2.B$5.2B!
p21

Code: Select all

x = 12, y = 11, rule = Symbiosis
.AB2.2A2.BA2$2.2A4.2A$.A.A4.A.A$.A8.A$B.2A4.2A.B$.B.A.2A.A.B$2.B.A2.A
.B$3.B.2A.B$4.B2.B$5.2B!
p14

Code: Select all

x = 12, y = 11, rule = Symbiosis
.BA6.AB2$5.2A$2.A6.A$.A8.A$B.A6.A.B$.B.A4.A.B$2.B.A2.A.B$3.B.2A.B$4.B
2.B$5.2B!
p35

Code: Select all

x = 10, y = 11, rule = Symbiosis
.A6.A$.B6.B$AB6.BA$.B6.B$.B6.B$AB6.BA$.B6.B$.B6.B$AB6.BA$.B6.B$.A6.A!
p3 and p10

Code: Select all

x = 11, y = 11, rule = Symbiosis
3.A$A6.A.2A$4A3.3A$.ABA3.ABA$4A.A.4A2$5.4A$4A.ABA$.ABA.3A$.3A.A.2A$A
2.2A!
smol size p695

Code: Select all

x = 11, y = 11, rule = Symbiosis
.2A4.A.2A$4A3.4A$2ABA3.ABA$.4A2.4A$3.A2.B$5.B$4.B2.A$4A2.4A$.ABA3.AB
2A$4A3.4A$2A.A4.2A!
p60

Code: Select all

x = 15, y = 13, rule = Symbiosis
2.2A.2A.2A2.A$3.3A3.3A$2.2AB2A.2ABA$3.3A3.4A$3.A2.A.B.A.A$2A3.2A$.A5.
2A.A.A$2.4A.A.4A$3.ABA3.ABA$3.3A2.5A$2.A2.A4.A.A$6.2A$7.A!
>600000 gen methuselah that eventually dies

Code: Select all

x = 9, y = 10, rule = Symbiosis
3A3.3A$ABA3.ABA$3A3.3A2$3.A$3.A$3.A$3A3.3A$ABA3.ABA$3A3.3A!
p11

Code: Select all

x = 11, y = 5, rule = Symbiosis
2.B5.A.B$4A3.3A$.ABA3.ABA$.3A3.4A$B.A5.B!
https://www.conwaylife.com/forums/viewt ... 34#p111934

Code: Select all

x = 12, y = 5, rule = Symbiosis
10.B$10.A$3A6.A.A$A.A7.A$A.A7.B! 

Code: Select all

x = 10, y = 13, rule = Symbiosis
BA$.A$2.B2$3.B$3.A$3.A$2.B2A2.2A$4.A2.A.A$.B2A3.A$2.A$2.A$2.B! 

wwei23

Re: Symbiosis

Post by wwei23 » October 4th, 2020, 1:32 am

ENORMOUS_NAME wrote:
October 1st, 2020, 1:32 pm
p56

Code: Select all

x = 12, y = 8, rule = Symbiosis
.2A6.2A$.3A4.3A$B.2A4.2A.B$.B.6A.B$2.B.A2.A.B$3.B.2A.B$4.B2.B$5.2B!
A P56 heavyweight emulator. I'm impressed. Nice find!

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bubblegum
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Re: Symbiosis

Post by bubblegum » October 4th, 2020, 1:53 am

ENORMOUS_NAME wrote:
October 1st, 2020, 1:32 pm
oscillator

Code: Select all

x = 21, y = 16, rule = Symbiosis
14.B$13.B.B$12.B.B3.B$8.B.A.2B.A.B.B$6.AB.A.A2.A.A.B.B$5.2B.2A3.2A2.A
.B$4.B2.A.A3.A4.A$5.4A4.A3.A$4.A.A6.A2.A.B$3.2B.B2.3A3.A.BAB$B.B.2B2.
B2.A2.A.B$2B8.A2.A.B.B$9.B.2A.2B.B$8.B.B2.B2.B$9.2B3.2B$13.A!
p387
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
sonata wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
anything

ENORMOUS_NAME
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Location: idk

Re: Symbiosis

Post by ENORMOUS_NAME » October 5th, 2020, 8:47 am

p27

Code: Select all

x = 11, y = 11, rule = Symbiosis
A2.2A2.A2.A$.3A2.4A$.ABA.A.ABA$5A.5A$A2.AB.2A.A$2.A5.A$.A.2A.BA2.A$5A
.5A$.ABA.A.ABA$.4A2.3A$A2.A2.2A2.A!
p25

Code: Select all

x = 11, y = 11, rule = Symbiosis
2A2.AB2A.2A$.4A2.3A$.ABA.A.AB2A$4A.A.3A$A3.A2.A.2A$2A.2A.2A.2A$2A.A2.
A3.A$.3A.A.4A$2ABA.A.ABA$.3A2.4A$2A.2ABA2.2A!
p29

Code: Select all

x = 14, y = 14, rule = Symbiosis
9.B$2.2B.2B.B.B$3.3B3.2B$3.BA2B.2BA2B$2.4B3.3B.B$B4.B2.A.B.B$B.B4.A$B
3.B.A3.B.B$2.4B2.5B$3.BA2B2.BAB$3.3B3.4B$5.B.B.B2.B2$6.3B!
p1660

Code: Select all

x = 25, y = 25, rule = Symbiosis
12.A$6.2B4.B3.A$6.B.B7.B$3.A3.B13.A$4.B15.B2$.2B$.B.B3.2B.5B$2.B4.4B.
B.3B5.BA$8.BAB.B.BAB$7.5B2.4B$7.B2.B2.A3.B$AB5.3B2.A2.3B5.BA$7.B3.A2.
B2.B$7.4B2.5B$8.BAB.B.BAB$.AB5.3B.B.4B4.B$10.5B.2B3.B.B$22.2B2$4.B15.
B$3.A13.B3.A$8.B7.B.B$8.A3.B4.2B$12.A!
pipsquirter/MW sparker/some other sparker idk what it's called

Code: Select all

x = 11, y = 11, rule = Symbiosis
2B.2B.2B.A$.3B3.3B$.BA2B.2BAB$.3B3.4B$B2.B2.A.B.B$B.B2.A$B3.A2.B2.B$
4B3.4B$.BAB3.BAB$4B3.3B$.B.5B.2B!
below I meant the one on the left

p16 banana/duoplet sparker

Code: Select all

x = 11, y = 4, rule = Symbiosis
2.6B$.B.2B3.B.A$A.B.A2B.2B$2.2A.A2.A!
Last edited by ENORMOUS_NAME on October 5th, 2020, 12:31 pm, edited 2 times in total.
https://www.conwaylife.com/forums/viewt ... 34#p111934

Code: Select all

x = 12, y = 5, rule = Symbiosis
10.B$10.A$3A6.A.A$A.A7.A$A.A7.B! 

Code: Select all

x = 10, y = 13, rule = Symbiosis
BA$.A$2.B2$3.B$3.A$3.A$2.B2A2.2A$4.A2.A.A$.B2A3.A$2.A$2.A$2.B! 

wwei23

Re: Symbiosis

Post by wwei23 » October 5th, 2020, 9:24 am

ENORMOUS_NAME wrote:
October 5th, 2020, 8:47 am
pipsquirter/MW sparker/some other sparker idk what it's called

Code: Select all

x = 11, y = 11, rule = Symbiosis
2B.2B.2B.A$.3B3.3B$.BA2B.2BAB$.3B3.4B$B2.B2.A.B.B$B.B2.A$B3.A2.B2.B$
4B3.4B$.BAB3.BAB$4B3.3B$.B.5B.2B!
I'm guessing that that's a pipsquirter.

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EvinZL
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Re: Symbiosis

Post by EvinZL » October 5th, 2020, 3:22 pm

Sparker

Code: Select all

x = 5, y = 7, rule = Symbiosis
A$3B$3.B$3.BA$3.B$3B$A!
ENORMOUS_NAME wrote:

Code: Select all

x = 11, y = 11, rule = Symbiosis
2B.2B.2B.A$.3B3.3B$.BA2B.2BAB$.3B3.4B$B2.B2.A.B.B$B.B2.A$B3.A2.B2.B$
4B3.4B$.BAB3.BAB$4B3.3B$.B.5B.2B!
Reduced:

Code: Select all

x = 11, y = 11, rule = Symbiosis
.A$.B7.A$.BA5.AB$.2BA3.4B$B2.B2.A.B.B$B.B2.A$B3.A2.B2.B$4B3.4B$.BAB3.
BAB$.A2B3.3B$3.5B.A!
This version only has the two left sparkers:

Code: Select all

x = 10, y = 10, rule = Symbiosis
8.A$7.AB$6.4B$5.A3.B$4.A2.2B$3.A$2.B3.3B$.AB3.BA2B$A2B3.3B$2.2B4.A!
Also,

Code: Select all

x = 6, y = 9, rule = Symbiosis
4.A$2.4B$BA.B.B$A$2.B2.B$.5B$2.2AB$4.B$4.A!

User avatar
Rhombic
Posts: 1072
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Re: Symbiosis

Post by Rhombic » October 5th, 2020, 4:02 pm

Lighting a p15, could be used for signal injection. Lots of different perturbations light it, a glider and a HWSS are shown here, but Herschels, Century etc can light it in many orientations.

Code: Select all

x = 14, y = 13, rule = Symbiosis
6.A$.A4.BA$B6.B2$.2A.2A$2.B.B5$11.3A$11.A$12.A!

Code: Select all

x = 10, y = 18, rule = Symbiosis
6.A$.A4.BA$B6.B2$.2A.2A$2.B.B6$7.3A$6.A2.A$9.A$9.A$9.A$9.A$8.A!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

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EvinZL
Posts: 854
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Contact:

Re: Symbiosis

Post by EvinZL » October 6th, 2020, 11:21 am

Very edgy eater

Code: Select all

x = 3, y = 9, rule = Symbiosis
B$B.B$2B4$2B$2B$2A!

ENORMOUS_NAME
Posts: 311
Joined: August 8th, 2020, 6:39 pm
Location: idk

Re: Symbiosis

Post by ENORMOUS_NAME » October 6th, 2020, 11:43 am

p8 sparker

Code: Select all

x = 7, y = 11, rule = Symbiosis
3.A$.A3.A$.A3.A$B5.B$B.3A.B$AB.A.BA$.B.A.B$.AB.BA$2.B.B$2.ABA$3.B!
https://www.conwaylife.com/forums/viewt ... 34#p111934

Code: Select all

x = 12, y = 5, rule = Symbiosis
10.B$10.A$3A6.A.A$A.A7.A$A.A7.B! 

Code: Select all

x = 10, y = 13, rule = Symbiosis
BA$.A$2.B2$3.B$3.A$3.A$2.B2A2.2A$4.A2.A.A$.B2A3.A$2.A$2.A$2.B! 

User avatar
Rhombic
Posts: 1072
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Re: Symbiosis: a conjecture

Post by Rhombic » October 6th, 2020, 11:47 am

ENORMOUS_NAME wrote:
October 6th, 2020, 11:43 am
p8 sparker

Code: Select all

x = 7, y = 11, rule = Symbiosis
3.A$.A3.A$.A3.A$B5.B$B.3A.B$AB.A.BA$.B.A.B$.AB.BA$2.B.B$2.ABA$3.B!
Post them in minimal form:

Code: Select all

x = 7, y = 6, rule = Symbiosis
.A3.A$B5.B$2.A.A$.B3.B$3.A$3.B!
----

This C1-symmetric (2+2)G collision shows extremely complex dynamics even after 7.7M generations.

Code: Select all

x = 11, y = 15, rule = Symbiosis
6.A.A$6.2A$7.A$2.A$A.A$.2A5$9.B$8.2B$2.B5.B.B$2.2B$.B.B!
Conjecture: for any asymmetric initial configuration "of the kind shown above"* that remains C1-symmetric throughout its evolution, there is a generation G such that for g>G, the population of at least one of states 1 and 2 has an upper bound.
In essence, this means that for the above example, state 2 would eventually fully encapsulate state 1, so state 1 would not be able to send off any more gliders or grow beyond a maximum population.

*This is ill-defined, I know, but you get the gist. No point in putting one prime-number generator of each state and a puffer so they don't interact and grow infinitely.

----

Synthesis and applications of a catalyst:

Code: Select all

x = 186, y = 73, rule = Symbiosis
94.A.2A$94.3A$95.A5$116.A$116.A.A$A.A113.2A$.2A$.A$179.A.A$179.A.A$
179.3A$45.A.A$46.2A$46.A$8.A.A132.A.A$8.2A45.2AB37.2AB12.2AB30.A.A5.
2AB$9.A44.A39.A14.A33.3A4.A$6.A6.B39.A.A37.A.A12.A.A38.A.A28.A2.A$4.A
.A5.B41.A.B37.A.B12.A.B38.A.B26.B2.A.A$5.2A5.3B40.B39.B14.B40.B29.B.A
.A$53.A39.A14.A40.A32.B2.A$11.B42.B39.B14.B40.B34.B$10.2B$10.B.B31$
20.A$21.A$19.3A6$24.2AB$23.A$22.A.A$23.A.B$24.B$22.A$23.B!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

ENORMOUS_NAME
Posts: 311
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Location: idk

Re: Symbiosis

Post by ENORMOUS_NAME » October 7th, 2020, 1:33 pm

p15

Code: Select all

x = 7, y = 7, rule = Symbiosis
2B$.B$A.B$.A.B$2.A.B$3.A.2B$4.A.B!
https://www.conwaylife.com/forums/viewt ... 34#p111934

Code: Select all

x = 12, y = 5, rule = Symbiosis
10.B$10.A$3A6.A.A$A.A7.A$A.A7.B! 

Code: Select all

x = 10, y = 13, rule = Symbiosis
BA$.A$2.B2$3.B$3.A$3.A$2.B2A2.2A$4.A2.A.A$.B2A3.A$2.A$2.A$2.B! 

wwei23

Re: Symbiosis

Post by wwei23 » October 10th, 2020, 6:48 pm

I used one of MathAndCode's tricks with a queen bee to hassle it into a P26 shuttle, with the help of Entity Valkyrie 2's glider-based stabilization.

Code: Select all

x = 17, y = 11, rule = Symbiosis
.B13.B$.A13.A$BA7.2A3.2AB$BA6.A.A3.2AB$.A5.A7.A$.B5.A2.A4.B$.A5.A7.A$
BA6.A.A3.2AB$BA7.2A3.2AB$.A13.A$.B13.B!

MathAndCode
Posts: 5143
Joined: August 31st, 2020, 5:58 pm

Re: Symbiosis

Post by MathAndCode » October 11th, 2020, 10:49 pm

wwei23 wrote:
July 29th, 2017, 8:20 pm
New spaceship:

Code: Select all

x = 11, y = 11, rule = Symbiosis
2.A$2A$A2.3A2.A$A4.3A$.3A2.2A2$3.3B2.2B$2.B4.3B$2.B2.3B2.B$2.2B$4.B!
That's a skew x66. Maybe a similar trick can be applied to other spaceships.

Code: Select all

x = 44, y = 13, rule = Symbiosis
10.B28.B$4.A4.3B26.3B$3.3A3.B2.B20.A4.B2.B$2.A2.A5.3B18.3A5.3B$.3A6.B.B18.A2.A4.B.B$2.A.A4.2B19.3A5.2B$4.2A3.B4.B16.A.A4.B4.B$A4.A3.B23.2A3.B$5.A3.B3.2B14.A4.A3.B3.2B$2A3.A3.B2.B21.A3.B2.B$2.A2.A4.B18.2A3.A4.B$4.A26.A2.A$33.A!

Code: Select all

x = 226, y = 11, rule = Symbiosis
133.B59.B27.3B$15.B58.B27.3B28.B28.3B27.3B$2.3A10.B16.3A9.3B14.3A9.3B
14.3A27.3A9.B.B15.3A10.B16.3A9.3B14.3A9.B.B$14.B.B28.B27.3B26.B.B115.
B$2.A.A27.A.A26.A.A26.A.A8.B18.A.A8.B3.B14.A.A6.B.B2.B15.A.A5.2B.4B14.
A.A5.2B2.4B$5.A7.B3.B17.A5.B.B2.B17.A4.2B.4B17.A4.2B2.4B17.A4.6B.B17.
A4.5B.3B16.A4.B5.B.B15.A4.B2.B2.2B$.4A2.2A.6B.B13.4A2.2A.5B.3B11.4A2.
2A.B5.B.B11.4A2.2A.B2.B2.2B13.4A2.2A.B7.B12.4A2.2A.B.3B2.2B12.4A2.2A.
B3.2B14.4A2.2A.B.6B$.2A2.A2.A.B7.B12.2A2.A2.A.B.3B2.2B11.2A2.A2.A.B3.
2B14.2A2.A2.A.B.6B13.2A2.A2.A.B7.B12.2A2.A2.A8.3B11.2A2.A2.A2.3B2.B2.
B10.2A2.A2.A2.6B.B$.6A.A.B7.B12.6A.A8.3B10.6A.A2.3B2.B2.B10.6A.A2.6B.
B12.6A.A9.B12.6A.A2.B5.2B12.6A.A8.B.B10.6A.A3.B5.B$A.6A10.B11.A.6A3.B
5.2B10.A.6A9.B.B9.A.6A4.B5.B11.A.6A3.2B.2B.B12.A.6A22.A.6A21.A.6A$A5.
A4.2B.2B.B12.A5.A22.A5.A22.A5.A23.A5.A23.A5.A23.A5.A22.A5.A!
Yes; that works. Also, here's another idea.

Code: Select all

x = 9, y = 14, rule = Symbiosis
.3B2.B.B$B2.2B.B.B$.B.2B2.B$2.B$8.B$6.3B$5.B2.B$6.2B$6.2B$2.3A$.7A$A5.
2A$.5A$.2A.A!
That is not the only relative timing that works.
I am tentatively considering myself back.

wwei23

Re: Symbiosis

Post by wwei23 » October 11th, 2020, 10:53 pm

MathAndCode wrote:
October 11th, 2020, 10:49 pm
Also, here's another idea.
That's brilliant. Let's take it a step further.

Code: Select all

x = 28, y = 69, rule = Symbiosis
20.3B2.B.B$19.B2.2B.B.B$20.B.2B2.B$21.B$27.B$25.3B$24.B2.B$25.2B$25.
2B$20.3A$19.7A$18.A5.2A$19.5A$19.2A.A$14.3B$13.7B$12.B5.2B$13.5B$13.
2B.B$8.3A$7.7A$6.A5.2A$7.5A$7.2A.A$2.3B$.7B$B5.2B$.5B$.2B.B12$16.3B2.
B.B$15.B2.2B.B.B$16.B.2B2.B$17.B$23.B$21.3B$20.B2.B$21.2B$21.2B$17.3A
$16.7A$15.A5.2A$16.5A$16.2A.A$12.3B$11.7B$10.B5.2B$11.5B$11.2B.B$7.3A
$6.7A$5.A5.2A$6.5A$6.2A.A$2.3B$.7B$B5.2B$.5B$.2B.B!

MathAndCode
Posts: 5143
Joined: August 31st, 2020, 5:58 pm

Re: Symbiosis

Post by MathAndCode » October 11th, 2020, 11:24 pm

wwei23 wrote:
October 11th, 2020, 10:53 pm
That's brilliant. Let's take it a step further.

Code: Select all

x = 28, y = 69, rule = Symbiosis
20.3B2.B.B$19.B2.2B.B.B$20.B.2B2.B$21.B$27.B$25.3B$24.B2.B$25.2B$25.
2B$20.3A$19.7A$18.A5.2A$19.5A$19.2A.A$14.3B$13.7B$12.B5.2B$13.5B$13.
2B.B$8.3A$7.7A$6.A5.2A$7.5A$7.2A.A$2.3B$.7B$B5.2B$.5B$.2B.B12$16.3B2.
B.B$15.B2.2B.B.B$16.B.2B2.B$17.B$23.B$21.3B$20.B2.B$21.2B$21.2B$17.3A
$16.7A$15.A5.2A$16.5A$16.2A.A$12.3B$11.7B$10.B5.2B$11.5B$11.2B.B$7.3A
$6.7A$5.A5.2A$6.5A$6.2A.A$2.3B$.7B$B5.2B$.5B$.2B.B!
That's a good idea, but the relative placement can be more consistent.

Code: Select all

x = 34, y = 70, rule = Symbiosis
30.2B$29.B2.B$29.2B.B$32.2B$31.3B$26.3B$25.7B$24.B5.2B$25.5B$25.2B.B$
20.3A$19.7A$18.A5.2A$19.5A$19.2A.A$14.3B$13.7B$12.B5.2B$13.5B$13.2B.B
$8.3A$7.7A$6.A5.2A$7.5A$7.2A.A$2.3B$.7B$B5.2B$.5B$.2B.B11$28.2B$27.B2.
B$27.2B.B$30.2B$29.3B$24.3B$23.7B$22.B5.2B$23.5B$23.2B.B$19.3A$18.7A$
17.A5.2A$18.5A$18.2A.A$14.3B$13.7B$12.B5.2B$13.5B$13.2B.B$9.3A$8.7A$7.
A5.2A$8.5A$8.2A.A$4.3B$3.7B$2.B5.2B$3.5B$3.2B.B!


Edit: Here's a way to eat it.

Code: Select all

x = 42, y = 76, rule = Symbiosis
5.2B$6.B$6.B.B$7.2B29.2B$37.B2.B$37.2B.B$40.2B$39.3B$34.3B$33.7B$32.B
5.2B$33.5B$33.2B.B$28.3A$27.7A$26.A5.2A$27.5A$5.2A20.2A.A$4.A.A15.3B$
4.A16.7B$3.2A15.B5.2B$21.5B$4.2B15.2B.B$3.B.B10.3A$3.B11.7A$2.2B10.A5.
2A$15.5A$3.2A10.2A.A$2.A.A5.3B$2.A6.7B$.2A5.B5.2B$9.5B$2.2B5.2B.B$.B.
B$.B$2B5$7.2B$8.B$8.B.B$9.2B25.2B$35.B2.B$35.2B.B$38.2B$37.3B$32.3B$31.
7B$30.B5.2B$31.5B$31.2B.B$27.3A$26.7A$25.A5.2A$26.5A$7.2A17.2A.A$6.A.
A13.3B$6.A14.7B$5.2A13.B5.2B$21.5B$6.2B13.2B.B$5.B.B9.3A$5.B10.7A$4.2B
9.A5.2A$16.5A$5.2A9.2A.A$4.A.A5.3B$4.A6.7B$3.2A5.B5.2B$11.5B$4.2B5.2B
.B$3.B.B$3.B$2.2B!
I am tentatively considering myself back.

wwei23

Re: Symbiosis

Post by wwei23 » October 11th, 2020, 11:45 pm

MathAndCode wrote:
October 11th, 2020, 11:24 pm
That's a good idea, but the relative placement can be more consistent.
Let's not increase the width. That way, gfi-Oh wait, gfind doesn't work on 3-state rules.

Code: Select all

x = 31, y = 50, rule = Symbiosis
.2B.B18.B$.5B5.2B2.B.2B3.5B$B5.2B2.B2.B2.2B3.B5.B.B$.7B3.B.B8.B2.2B.B
$2.3B7.B6.A3.2B$7.A9.A11.B$6.A.2A2.A4.A5.A3.B.2B$5.A2.2A.A.A2.A6.A2.B
2.B$6.3A2.A.A2.A3.3A3.B2.B$17.A2.2A5.2B11$.2B.B7.B2.2B9.B.B$.5B5.B3.
3B4.2B2.B.B$B5.2B3.B6.B3.2B3.B.B$.7B4.B5.B3.2B$2.3B7.B11.B5.B$7.A6.B
3.A$6.A.A8.A.2A2.A3.2B.B$5.A2.2A.3A2.A2.2A.A.A2.2B$6.2A4.2A3.3A2.A.A
2.B2.B$28.2B11$.2B.B8.B$.5B6.5B6.3B2.B.B$B5.2B3.B5.B.B2.B2.2B.B.B$.7B
4.B2.2B.B4.B.2B2.B$2.3B8.2B9.B$7.A11.A10.B$6.A.A8.2A9.3B$5.A2.A2.2A4.
2A3.A.A2.B2.B$6.2A2.A.2A3.2A2.A.A4.2B$21.A.A4.2B!

User avatar
bubblegum
Posts: 960
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: Symbiosis

Post by bubblegum » October 12th, 2020, 2:53 am

MathAndCode wrote:
October 11th, 2020, 11:24 pm
Edit: Here's a way to eat it.

Code: Select all

x = 42, y = 76, rule = Symbiosis
5.2B$6.B$6.B.B$7.2B29.2B$37.B2.B$37.2B.B$40.2B$39.3B$34.3B$33.7B$32.B
5.2B$33.5B$33.2B.B$28.3A$27.7A$26.A5.2A$27.5A$5.2A20.2A.A$4.A.A15.3B$
4.A16.7B$3.2A15.B5.2B$21.5B$4.2B15.2B.B$3.B.B10.3A$3.B11.7A$2.2B10.A5.
2A$15.5A$3.2A10.2A.A$2.A.A5.3B$2.A6.7B$.2A5.B5.2B$9.5B$2.2B5.2B.B$.B.
B$.B$2B5$7.2B$8.B$8.B.B$9.2B25.2B$35.B2.B$35.2B.B$38.2B$37.3B$32.3B$31.
7B$30.B5.2B$31.5B$31.2B.B$27.3A$26.7A$25.A5.2A$26.5A$7.2A17.2A.A$6.A.
A13.3B$6.A14.7B$5.2A13.B5.2B$21.5B$6.2B13.2B.B$5.B.B9.3A$5.B10.7A$4.2B
9.A5.2A$16.5A$5.2A9.2A.A$4.A.A5.3B$4.A6.7B$3.2A5.B5.2B$11.5B$4.2B5.2B
.B$3.B.B$3.B$2.2B!
This works too:

Code: Select all

x = 44, y = 32, rule = Symbiosis
4.BA34.2B$39.B2.B$39.2B.B$42.2B$41.3B$36.3B$35.7B$34.B5.2B$35.5B$35.2B
.B$A30.3A$.B28.7A$29.A5.2A$30.5A$30.2A.A$3.B22.3B$4.A20.7B$24.B5.2B$25.
5B$25.2B.B$6.A14.3A$7.B12.7A$19.A5.2A$20.5A$20.2A.A$9.B6.3B$10.A4.7B$
14.B5.2B$15.5B$15.2B.B$12.A$13.B!
although it extends in the other direction so that may be a problem.
On the contrary, mine can be used as a simple loafer-end remover, unlike yours which is dependent on a SL that blocks the next piece.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
sonata wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
anything

wwei23

Re: Symbiosis

Post by wwei23 » November 2nd, 2020, 8:55 pm

MathAndCode wrote:
October 11th, 2020, 10:49 pm
Maybe a similar trick can be applied to other spaceships.

Code: Select all

x = 97, y = 25, rule = Symbiosis
94.A$29.2B61.A2.2A$25.A2.3B3.A55.3A$20.2B.2A4.2B.2A4.2B49.A.A$16.A2.
3B3.A8.A2.3B3.A45.A.2A$11.2B.2A4.2B16.2B.2A4.2B39.A4.A$7.A2.3B3.A26.A
2.3B3.A34.2A$2.2B.2A4.2B34.2B.2A4.2B3.A3.2B3.A3.2B3.A3.2B$.3B3.A44.A
2.3B.2A3.3B.2A3.3B.2A3.3B.A4.2A$2.2B52.2B3.A3.2B3.A3.2B3.A3.2B5.A$87.
3A$89.A$90.A$89.2A$90.A$90.2A$.2B52.2B3.A3.2B3.A3.2B3.A3.2B3.A2.2A$3B
3.A44.A2.3B.2A3.3B.2A3.3B.2A3.3B.2A3.A$.2B.2A4.2B34.2B.2A4.2B3.A3.2B
3.A3.2B3.A3.2B3.A$6.A2.3B3.A26.A2.3B3.A$10.2B.2A4.2B16.2B.2A4.2B$15.A
2.3B3.A8.A2.3B3.A$19.2B.2A4.2B.2A4.2B$24.A2.3B3.A$28.2B!

MathAndCode
Posts: 5143
Joined: August 31st, 2020, 5:58 pm

Re: Symbiosis

Post by MathAndCode » November 2nd, 2020, 10:26 pm

wwei23 wrote:
November 2nd, 2020, 8:55 pm

Code: Select all

x = 97, y = 25, rule = Symbiosis
94.A$29.2B61.A2.2A$25.A2.3B3.A55.3A$20.2B.2A4.2B.2A4.2B49.A.A$16.A2.
3B3.A8.A2.3B3.A45.A.2A$11.2B.2A4.2B16.2B.2A4.2B39.A4.A$7.A2.3B3.A26.A
2.3B3.A34.2A$2.2B.2A4.2B34.2B.2A4.2B3.A3.2B3.A3.2B3.A3.2B$.3B3.A44.A
2.3B.2A3.3B.2A3.3B.2A3.3B.A4.2A$2.2B52.2B3.A3.2B3.A3.2B3.A3.2B5.A$87.
3A$89.A$90.A$89.2A$90.A$90.2A$.2B52.2B3.A3.2B3.A3.2B3.A3.2B3.A2.2A$3B
3.A44.A2.3B.2A3.3B.2A3.3B.2A3.3B.2A3.A$.2B.2A4.2B34.2B.2A4.2B3.A3.2B
3.A3.2B3.A3.2B3.A$6.A2.3B3.A26.A2.3B3.A$10.2B.2A4.2B16.2B.2A4.2B$15.A
2.3B3.A8.A2.3B3.A$19.2B.2A4.2B.2A4.2B$24.A2.3B3.A$28.2B!

Code: Select all

x = 47, y = 38, rule = Symbiosis
20.A16.A$18.A2.A13.A2.A$17.A3.A12.A3.A$17.A3.A12.A3.A$17.2A.A13.2A.A$
22.2A15.2A$19.A2.2A12.A2.2A$21.A16.A$23.B16.2B$21.B3.B12.B4.B$20.B16.
B$20.B4.B11.B5.B$20.5B12.6B5$3.A16.A16.A$.A2.A13.A2.A13.A2.A$A3.A12.A
3.A12.A3.A$A3.A12.A3.A12.A3.A$2A.A13.2A.A13.2A.A$5.2A15.2A15.2A$2.A2.
2A12.A2.2A12.A2.2A$4.A16.A3.B12.A$6.B2.B13.B3.B12.B$5.B16.B15.B2.B$5.
B3.B12.B4.B9.B3.B$5.4B13.5B10.B3.B$37.2B.B$42.2B$39.B2.2B$41.B$43.2A$
41.A4.A$40.A$40.A5.A$40.6A!
I am tentatively considering myself back.

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