Here is a p14 oscillator.
Code: Select all
x = 17, y = 10, rule = Symbiosis
BA.B8.2B.BA$12.B$.2A4.B4.BA$.A9.A$2.BABA.2A$B.A.B8.A.2B$.A5.A4.2A.A$.
A9.A2B.B$B.A.A4.BA.BA3B$A2.A.BA.B3.B2.A!
Overliberating it results in a p26 oscillator.
Code: Select all
x = 5, y = 8, rule = Symbiosis
2.BA$3.B$2.A$.2A$2.A$3.2A$2.AB$BA!
Edit: Here's a p28 oscillator.
Code: Select all
x = 7, y = 8, rule = Symbiosis
A$B.2B$.B.2A$A.A2.AB$5.A$6.B$.A$ABA!
I modified it to get a p31 sparker and a p11 V-sparker.
Code: Select all
x = 9, y = 5, rule = Symbiosis
5.B$3.B.2A$.2A.2A.AB$.2A4.A$B7.B!
Code: Select all
x = 9, y = 5, rule = Symbiosis
5.B$3.B.2A$B.A.A2.AB$.A3.3A$B7.B!
The same soup had another p28 oscillator.
Code: Select all
x = 8, y = 9, rule = Symbiosis
BA4.B$A3.B$.2A.2AB$A2.B.A.B$2.A.A.A$.A$.A2.A.2B$.BA2.B$.2AB3.B!
Another edit: Here's a p68 oscillator.
Code: Select all
x = 15, y = 15, rule = Symbiosis
.2BA.A3.AB.A.A$BA.ABAB2.A2BA$.2A2.A3.AB3.A$2BA7.3A$A.B4.A4.B.A$B2.A2.
A4.A2.B$AB4.3A3.B$3.B3.B2.B$4.A3.B5.B$.B.A.A3.B.B2.B$2.B.BA8.A$5.A.3A
2.B$2ABA2.AB.BA.A$.A.B.A.B3.A$.3A.A2.B2.4B!
Yet another edit: Here's a p548 sparker.
Code: Select all
x = 10, y = 10, rule = Symbiosis
3.B2.B$4.3A.B$4.A.2A$7.2AB$8.A$2.A5.A$.A6.AB$B.2A3.A$.B.4A.B$3.B2.B!
Fourth edit: Here's a p66 sparker.
Code: Select all
x = 13, y = 14, rule = Symbiosis
.A$B3$6.B2.B$7.3A.B$7.A2.A$11.AB$9.A.A$4.2A3.A.A$4.A6.AB$3.B.A4.A$4.B
.4A.B$6.B2.B!
Fifth edit: Here's a p219 gun.
Code: Select all
x = 24, y = 10, rule = Symbiosis
19.AB$20.A.B$20.2A$22.AB$22.A$22.A$15.3A2.A.AB$.2A11.B.A4.A$A2.A11.B.
4A.B$.BA14.B2.B!
Sixth edit: Here's a p16 sparker.
Code: Select all
x = 10, y = 8, rule = Symbiosis
8.B$8.AB$7.2A$2.A5.A$.3A4.AB$B.A4.A$.B.4A.B$3.B2.B!
Seventh edit: Here's a p77 sparker.
Code: Select all
x = 18, y = 8, rule = Symbiosis
16.B$2A13.A.A$2A$14.2A$8.3A2.A.AB$3.B3.B.A4.A$2.A5.B.4A.B$10.B2.B!
Eighth edit: Here's a p21 sparker.
Code: Select all
x = 9, y = 5, rule = Symbiosis
.2A$B.A$2.B5A$4.3A.B$3.B.B.B!
Ninth edit: Here's a p43 R factory.
Code: Select all
x = 9, y = 22, rule = Symbiosis
8.A$7.B15$B$A2.3A$.A.3A$.BA3.A$3.3A.B$2.B.A.B!
Here's a sparky p20 R shuttle.
Code: Select all
x = 9, y = 15, rule = Symbiosis
7.B$6.2AB$6.2A2$3.3A$6.A$3.A2.A$4.2A5$.2A$B2A$.B!
Tenth edit: Here's a p99 sparker.
Code: Select all
x = 8, y = 6, rule = Symbiosis
B$A$.A4.2A$.BA3.2A$3.3A.B$2.B.A.B!
It can also be viewed as a p29 block factory.
Eleventh edit: Here's a p102 sparker.
Code: Select all
x = 13, y = 7, rule = Symbiosis
10.2AB$B9.2A$A5.A$.A3.A.A$.BA3.2A$3.3A.B$2.B.A.B!
Twelfth edit: Here's a p35 sparker.
Code: Select all
x = 8, y = 5, rule = Symbiosis
7.B$A2.2A.A$B2A.3A$2.A.A.B$.B.A.B!
Thirteenth edit: Here's a p69 sparker.
Code: Select all
x = 10, y = 7, rule = Symbiosis
2.2A$.A.A4.A$7.A.B$.A2.3AB$B.A2.A$.B.2A.B$2.B2.B!
Fourteenth edit: Here's a p36 sparker.
Code: Select all
x = 10, y = 7, rule = Symbiosis
7.A$6.A.A$2.3A.2A.B$4.A.A.B$B2A2.AB$.B.2A$2.B2.B!
Fifteenth edit: Here's a p67 sparker.
Code: Select all
x = 8, y = 4, rule = Symbiosis
4.3AB$A.A2.A.B$5A.B$B2.B.B!
Sixteenth edit: Here's a sparky p87 glider gun.
Code: Select all
x = 9, y = 7, rule = Symbiosis
.2A$.A.5A$BA4.A.A$.A2.5A$2.A3.A.B$.B.3A.B$4.B!
Seventeenth edit: Here's a p165 oscillator.
Code: Select all
x = 8, y = 5, rule = Symbiosis
4.2A.A$.2A3.2A$.A3.A.B$B.A.A.B$.B.A.B!
Eighteenth edit: Here's a p49 sparker.
Code: Select all
x = 9, y = 15, rule = Symbiosis
2.B.B.B$.B.5A$B.A4.A$.A.2A$A$3A4$6.3A$8.A$4.2A.A$.A4.A.B$.5A.B$2.B.B.B!
Nineteenth edit: Here's a p28 middleweight emulator.
Code: Select all
x = 9, y = 6, rule = Symbiosis
6.2A$5.A.AB$6.A$2.A.2A.B$B4A.B$2.B2.B!
Twentieth edit: This is the latest that I have ever seen something enter the R-sequence.
Code: Select all
x = 10, y = 6, rule = Symbiosis
7.2A$6.A.AB$7.A$3.A.2A.B$B5A.B$3.B2.B!
Twenty-first edit: Here is a powerful p37 sparker.
Code: Select all
x = 7, y = 5, rule = Symbiosis
2.A.A$2.3A$.A.B.A$A.BAB.A$AB3.BA!
Twenty-second edit: Here's a p13 sparker.
Code: Select all
x = 10, y = 4, rule = Symbiosis
BA.4A.AB$.A.A2.A.A$2.B.2A.B$4.B!
Twenty-third edit: Here's a p35 sparker.
Code: Select all
x = 12, y = 6, rule = Symbiosis
2.A6.A$.A.A4.A.A$.A.A4.A.A$B3A4.3AB$4.A2.A$4.B2.B!
Twenty-fourth edit: Here's a p12 sparker.
Code: Select all
x = 12, y = 3, rule = Symbiosis
.2A6.2A$BA.2A2.2A.AB$2.2A.2B.2A!
Twenty-fifth edit: Here's a p13 sparker.
Code: Select all
x = 12, y = 4, rule = Symbiosis
2.A6.A$BA.2A2.2A.AB$.A2.A2.A2.A$2.2A.2B.2A!
Twenty-sixth edit: Here's a p11 sparker.
Code: Select all
x = 12, y = 4, rule = Symbiosis
B.A6.A.B$.A.2A2.2A.A$.A2.A2.A2.A$2.2A.2B.2A!
Twenty-seventh edit: Here's a p34 pipsquirter.
Code: Select all
x = 10, y = 5, rule = Symbiosis
B4A$.B.A$2.B.A$3.B4.B$9.A!
Twenty-eighth edit: Here's a p23 sparker.
Code: Select all
x = 9, y = 9, rule = Symbiosis
3.3A$2.A.3A$B2A3.3A$.B.6A$2.B.A$3.B2$4.2A$4.2AB!
Twenty-ninth edit: Here's a p25 pipsquirter.
Code: Select all
x = 10, y = 9, rule = Symbiosis
2.2A$B2A.A$.B.A$2.B.2A$3.B.A2$7.2AB$7.2A$7.B!
Thirtieth edit: Here's a sparky p159 loaf factory.
Code: Select all
x = 11, y = 18, rule = Symbiosis
.A$.B11$3.A2$B3A$.B.A5.2A$2.B.4A.2A$3.B6.B!
Thirty-first edit: Here's a p14 dot sparker.
Code: Select all
x = 10, y = 9, rule = Symbiosis
3.2A$3.2A3$2.2A$B2A5.2A$.B.2A3.2A$2.B.A$3.B!
Thirty-second edit: Here's a p28 sparker.
Code: Select all
x = 11, y = 6, rule = Symbiosis
2.A$B2A.A$.B.3A$2.B.A$3.B4.2A$8.A.B!
I am tentatively considering myself back.