## B3-cq6ce7c/S2-ik3-eky

For discussion of other cellular automata.
muzik
Posts: 3772
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### B3-cq6ce7c/S2-ik3-eky

This is the minimum requirement rule for the 2c/8 spaceship seen in some exploding Life-related rules.

Ships:

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``````x = 26, y = 6, rule = B3-cq6ce7c/S2-ik3-eky
21b2o\$b2o17bo2bo\$3o18b2o\$obo11bo9b2o\$bo10bobo8bobo\$13b2o8b2o!
``````
p28:

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``````x = 4, y = 3, rule = B3-cq6ce7c/S2-ik3-eky
b2o\$ob2o\$b2o!
``````
p12:

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``````x = 4, y = 4, rule = B3-cq6ce7c/S2-ik3-eky
2o\$b2o\$2b2o\$3bo!
``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

muzik
Posts: 3772
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3-cq6ce7c/S2-ik3-eky

Ruletable:

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``````@RULE B3-cq6ce7c_S2-ik3-eky

*** File autogenerated by saverule. ***

This is a two state, isotropic, non-totalistic rule on the Moore neighbourhood.
The notation used to define the rule was originally proposed by Alan Hensel.
See http://www.ibiblio.org/lifepatterns/neighbors2.html for details

@TABLE

n_states:2
neighborhood:Moore
symmetries:rotate4reflect

var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}

# Birth
0,1,1,1,0,0,0,0,0,1
0,1,1,0,1,0,0,0,0,1
0,1,1,0,0,1,0,0,0,1
0,1,1,0,0,0,0,1,0,1
0,1,1,0,0,0,0,0,1,1
0,1,0,1,0,1,0,0,0,1
0,1,0,1,0,0,1,0,0,1
0,1,0,0,1,0,1,0,0,1
0,1,1,1,1,1,0,1,0,1
0,1,1,1,1,0,1,0,1,1
0,1,1,1,1,1,1,1,0,1

# Survival
1,1,1,0,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,1
1,0,1,0,1,0,0,0,0,1
1,0,1,0,0,0,1,0,0,1
1,1,1,1,0,0,0,0,0,1
1,1,1,0,1,0,0,0,0,1
1,1,1,0,0,1,0,0,0,1
1,1,1,0,0,0,1,0,0,1
1,1,1,0,0,0,0,1,0,1
1,1,1,0,0,0,0,0,1,1
1,0,1,0,1,0,1,0,0,1

# Death
1,a,b,c,d,e,f,g,h,0

@COLORS

@ICONS

circles
``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

glider_rider
Posts: 88
Joined: February 20th, 2013, 5:41 pm
Location: CA

### Re: B3-cq6ce7c/S2-ik3-eky

Some oscillators and a spaceship:

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``````x = 88, y = 86, rule = B3-cq6ce7c/S2-ik3-eky
25b3o2bo\$25bo3b2o\$25bo5bo\$29bo\$26bobo\$25b2o\$27bo9\$38b2o29b4o13bo\$38b2o
28b2o2b2o11bobo\$68bo4bo9bo2bo\$34b3o8bo8b2o3b2o7bo4bo9bo\$35bo8bobo7b2o
4bo7bo4bo10bo\$45bo11bo10bo4bo6b2obo\$48bo5b2o4bo7b2o2b2o8bo\$36bo10b2o5b
2o3b2o8b4o6bo\$31b2o45bobo\$31b2o46bo6\$58b2o\$10bo4bo17b3o22b2o\$8b2o2b2o
2b2o13bo2bo25bo14bo\$9bo6bo13bo5b2o28b2o2b3obobo\$6b2o2bo4bo2b2o16b2o16b
2o3bo6bobob3o2b2o\$6b2o10b2o9bo24b2o2b2o7bo\$29b2o25bo\$29bo\$31b2o\$31b2o
18\$6bo3bo25bo3bo\$7bobo27bobo\$8bo29bo\$o15bo13bo15bo\$2o13b2o13b2o13b2o\$o
15bo13bo15bo7\$38bo\$38bobo\$36b2ob2o\$38bobo\$38bo7\$30bo15bo\$30b2o13b2o\$
30bo15bo\$38bo\$37bobo\$36bo3bo!
``````
Nico Brown