For discussion of other cellular automata.

calcyman
 Posts: 2131
 Joined: June 1st, 2009, 4:32 pm
Post
by calcyman » August 18th, 2017, 5:11 pm
This rule is awkward to apgsearch, because it seems to get stuck occasionally (suggesting some sort of rare explosive object, or possibly a bug in the search program).
Anyway, there's an amusing natural p72 orthogonal ship:
https://catagolue.appspot.com/object/xq ... 4/g8b3s345
Here's the soup that generated it:
Code: Select all
x = 16, y = 16, rule = 345/3/8
bobobobbbbbboobb$
bbbbooboobboooob$
oboooobboooboboo$
bboboooobobooobo$
obbooboboobobbob$
boooobbobooboboo$
obobboboobbbbooo$
oboooboobooobbbo$
oobooobbobbboobb$
oobooobobbbbbobo$
oboooobbooooooob$
obooobooboboooob$
bbbobobbobbbbbob$
bbbobboobobboobo$
bbbooobboobobooo$
bbooooobooobobob!
The rule also has a moderately common p24 diagonal ship:
https://catagolue.appspot.com/object/xq ... a/g8b3s345
What do you do with ill crystallographers? Take them to the monoclinic!

calcyman
 Posts: 2131
 Joined: June 1st, 2009, 4:32 pm
Post
by calcyman » August 18th, 2017, 5:26 pm
calcyman wrote:This rule is awkward to apgsearch, because it seems to get stuck occasionally (suggesting some sort of rare explosive object, or possibly a bug in the search program).
After further experimentation, it doesn't actually get stuck permanently. It just spends 20 seconds (!) identifying the infinitegrowth pattern in
https://catagolue.appspot.com/hashsoup/ ... 4/g8b3s345 before continuing at a speed of ~ 700 soups per second.
What do you do with ill crystallographers? Take them to the monoclinic!

drc
 Posts: 1664
 Joined: December 3rd, 2015, 4:11 pm
 Location: creating useless things in OCA
Post
by drc » August 18th, 2017, 5:30 pm
Great to hear an update on apg 4.0! Is there going to be a limit to state amount so that people don't search hugeapgcodehaving rules?
\100\97\110\105

calcyman
 Posts: 2131
 Joined: June 1st, 2009, 4:32 pm
Post
by calcyman » August 18th, 2017, 6:05 pm
drc wrote:Great to hear an update on apg 4.0! Is there going to be a limit to state amount so that people don't search hugeapgcodehaving rules?
Any apgcode with more than 1280 bytes is considered 'oversized'.
Also, the number of underscores in the apgcode is logarithmic in the number of states, and in particular 256state Generations would only require 10 underscores. I don't think there's actually any limit in the number of states you can have in apgsearch, besides memory consumption  the 2^64state limit only applies to reading .mc files if I remember correctly.
What do you do with ill crystallographers? Take them to the monoclinic!

muzik
 Posts: 3774
 Joined: January 28th, 2016, 2:47 pm
 Location: Scotland
Post
by muzik » August 18th, 2017, 7:30 pm
MEGA HYPE FOR APG4.0.
Have you tried souping any larger than life rules yet? Bugs, or the variant with the 12RRO, seem like decent starting points

A for awesome
 Posts: 1952
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » August 18th, 2017, 8:29 pm
I'm noticing that there are many pseudostilllives listed in the census for this rule (xs8_rr being a major offender). Is this intentional, or is it by design?
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

calcyman
 Posts: 2131
 Joined: June 1st, 2009, 4:32 pm
Post
by calcyman » August 18th, 2017, 8:35 pm
A for awesome wrote:I'm noticing that there are many pseudostilllives listed in the census for this rule (xs8_rr being a major offender). Is this intentional, or is it by design?
My reluctance to commit to the arduous task of updating the objectseparation code in classifier.h to work for multistate rules. (At the moment it does 2state range1 rules correctly, ultimately resorting to an exhaustive search of partitions into islands, in order to avoid the confusion suffered by v3.x.)
What do you do with ill crystallographers? Take them to the monoclinic!

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » August 18th, 2017, 8:45 pm
I've noticed that the images are not animated. Are they going to be animated any time soon? What about for LTL?
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

bprentice
 Posts: 638
 Joined: September 10th, 2009, 6:20 pm
 Location: Coos Bay, Oregon
Post
by bprentice » August 18th, 2017, 9:15 pm
Code: Select all
x = 40, y = 44, rule = 345/3/8
10.2A2.2A2.2A2.2A$10.2A2.2A2.2A2.2A$8.2A2.2A2.2A2.2A2.2A$8.2A2.2A2.
2A2.2A2.2A$26.2A$26.2A$24.2A$24.2A$26.2A$26.2A$24.2A$24.2A$26.2A$26.
2A$24.2A$24.2A$26.2A$26.2A$28.2A$28.2A$30.2A$30.2A$32.2A$32.2A$34.2A
$34.2A$36.2A$36.2A$.2A35.2A$.2A35.2A$36.2A$3A33.2A$B2A31.2A$C33.2A$
D2A29.2A$E2A29.2A$F29.2A$G2A27.2A$.2A25.2A$28.2A$.2A23.2A$.2A23.2A$
3.2A.2A.2A.2A.2A.2A.2A.2A$3.2A.2A.2A.2A.2A.2A.2A.2A!
Brian Prentice
Last edited by
bprentice on August 19th, 2017, 3:09 am, edited 2 times in total.

muzik
 Posts: 3774
 Joined: January 28th, 2016, 2:47 pm
 Location: Scotland
Post
by muzik » August 18th, 2017, 9:32 pm
Biggest still life so far:
Code: Select all
x = 16, y = 16, rule = 345/3/8
obobbbbbbobboooo$
bbboobobbbbbbobb$
obbobobbbbbobbbo$
ooboboobbbobbbob$
boobbbbboboobboo$
obbboobooooboobb$
obooobooobooobob$
bbobbbbboobbbbbo$
boobobobobooooob$
bbooboobbobbbbbb$
bbobboooobboobbb$
ooboooboboooooob$
oobbobbobbbobbob$
bobbbbobbobooboo$
bobbobooobbobobo$
ooobbooboobbobbb!

bprentice
 Posts: 638
 Joined: September 10th, 2009, 6:20 pm
 Location: Coos Bay, Oregon
Post
by bprentice » August 18th, 2017, 9:41 pm
calcyman,
bprentice wrote:Saka wrote:You could also ask Calcyman to provide an RLE link on every object page.
That is what I am doing by highlighting this omission on the 'Oddities' thread.
viewtopic.php?f=7&t=2224&start=75#p48378
Are you interested in doing this?
Brian Prentice

calcyman
 Posts: 2131
 Joined: June 1st, 2009, 4:32 pm
Post
by calcyman » August 19th, 2017, 5:36 am
Natural p12 block puffer:
Code: Select all
x = 16, y = 16, rule = 345/3/8
A.5A3.3A.A$2A5.4A.A.A$A.A.A.2A.2A.A$2A.2A2.5A2.2A$2A.2A.4A.2A2.A$A.A
10.3A$2A.A2.2A.A4.A$A2.A.2A.2A.5A$4A.4A2.2A2.A$2A.A2.A.2A.A.3A$6.A6.A
.A$.A4.2A.3A.3A$2A.A.A.A.6A$5A2.A3.2A.2A$.A2.A9.2A$4A2.A5.A!
What do you do with ill crystallographers? Take them to the monoclinic!

Saka
 Posts: 3138
 Joined: June 19th, 2015, 8:50 pm
 Location: In the kingdom of Sultan Hamengkubuwono X
Post
by Saka » August 19th, 2017, 8:28 am
This puffer which is
roughly in the shape of a copperhead showed up
Code: Select all
x = 16, y = 16, rule = 345/3/8
bbobboooooobbboo$
bbobobboobbbbobb$
bbbobobobbbbooob$
oboobbbobobboooo$
oboobooooboobooo$
oooooboboboobooo$
boooobobobbobbbo$
boooooobobbooboo$
ooooobbooobooobo$
ooobobooboooobbo$
oobobbbbbbbooboo$
oobooobbbbobbbbo$
bobobobooobobobb$
bbobbbboobbobobo$
bobboobbbobobooo$
oobbobboboobbobo!
Airy Clave White It Nay
Code: Select all
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

muzik
 Posts: 3774
 Joined: January 28th, 2016, 2:47 pm
 Location: Scotland
Post
by muzik » August 19th, 2017, 8:57 am
Isolated:
Code: Select all
x = 12, y = 20, rule = 345/3/8
5.2A$4.C2AC$3.BA2DAB$3.G4AG$2.FA4.AF$2.E2A2.2AE$4.4A$.E.BA2FAB.E$FEDC
E2FECDEF$FGF2.2F2.FGF$.2G6A2G$.FE2A2.2AEF$2.D6AD$3.CB2.BC2$G2.G4.G2.G
$.2EDE2AED2E$2D2FA2BA2F2D$.EDEA2BAEDE$2.D.4A.D!
Speed seems to be 4c/16, so c/4.

toroidalet
 Posts: 1055
 Joined: August 7th, 2016, 1:48 pm
 Location: My computer

Contact:
Post
by toroidalet » August 19th, 2017, 11:19 am
Another orbit (p32):
Code: Select all
x = 12, y = 31, rule = 345/3/8
5.2A$4.B2AB$3.2A2C2A$3.F4AF$2.EA4GAE$2.D2A2.2AD$4.4A$.D.2A2E2A.D$EDCB
D2EDBCDE$EFE.G2EG.EFE$.2F.4A.2F$.ED2A2.2ADE$2.C2A2.2AC$3.BA2.AB$.2G6.
2G$F2.FG2.GF2.F$G2DCD2ADC2DG$2C2E4A2E2C$.DCD4ADCD$2.C2.2A2.C3$5.DC$4.
E2AB$4.F3A$4.G$5.2A$5.2A2$9.2A$9.2A!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

bprentice
 Posts: 638
 Joined: September 10th, 2009, 6:20 pm
 Location: Coos Bay, Oregon
Post
by bprentice » August 19th, 2017, 9:23 pm
More railways:
Code: Select all
x = 103, y = 53, rule = 345/3/8
73.2A.2A$72.A.3A.A$72.2A.A.2A$25.FEDCB43.2A.2A$24.G2A.3A41.2A.A.2A$
24.A.3A.A41.A.3A.A$24.2A.A.2A42.2A.2A$25.2A.2A$24.2A.A.2A42.2A.2A$24.
A.3A.A41.A.3A.A$19.2A.2A.2A.2A.2A.2A36.2A.A.2A$18.A.3A.A5.A.3A.A36.
2A.2A$18.2A.A.2A5.2A.A.2A35.2A.A.2A$19.2A.2A7.2A.2A36.A.3A.A$18.2A.
A.2A5.2A.A.2A36.2A.2A$18.A.3A.A5.A.3A.A$13.2A.2A.2A.2A7.2A.2A.2A.2A
31.2A.2A$12.A.3A.A17.A.3A.A29.A.3A.A$12.2A.A.2A17.2A.A.2A29.2A.A.2A
$13.2A.2A19.2A.2A31.2A.2A$12.2A.A.2A17.2A.A.2A29.2A.A.2A$12.A.3A.A17.
A.3A.A29.A.3A.A$7.2A.2A.2A.2A19.2A.2A.2A.2A3.2A.2A3.2A.2A3.2A.2A.2A
.2A$6.A.3A.A29.A.3A.A.A.3A.A.A.3A.A.A.3A.A$6.2A.A.2A29.2A.A.2A.2A.A
.2A.2A.A.2A.2A.A.2A$7.2A.2A31.2A.2A3.2A.2A3.2A.2A3.2A.2A$6.2A.A.2A29.
2A.A.2A.2A.A.2A.2A.A.2A.2A.A.2A$6.A.3A.A29.A.3A.A.A.3A.A.A.3A.A.A.3A
.A$.2A.2A.2A.2A25.2A.2A.2A.2A3.2A.2A3.2A.2A3.2A.2A.2A.2A7.2A.2A7.2A
.2A$A.3A.A29.A.3A.A29.A.3A.A5.A.3A.A5.A.3A.A$2A.A.2A29.2A.A.2A29.2A
.A.2A5.2A.A.2A5.2A.A.2A$.2A.2A31.2A.2A31.2A.2A7.2A.2A7.2A.2A$2A.A.2A
29.2A.A.2A29.2A.A.2A5.2A.A.2A5.2A.A.2A$A.3A.A29.A.3A.A29.A.3A.A5.A.
3A.A5.A.3A.A$.2A.2A.2A.2A19.2A.2A.2A.2A31.2A.2A.2A.2A.2A.2A.2A.2A.2A
.2A$6.A.3A.A17.A.3A.A41.A.3A.A5.A.3A.A$6.2A.A.2A17.2A.A.2A41.2A.A.2A
5.2A.A.2A$7.2A.2A19.2A.2A43.2A.2A7.2A.2A$6.2A.A.2A17.2A.A.2A41.2A.A
.2A5.2A.A.2A$6.A.3A.A17.A.3A.A41.A.3A.A5.A.3A.A$7.2A.2A.2A.2A13.2A.
2A43.2A.2A7.2A.2A$12.A.3A.A$12.2A.A.2A$13.2A.2A$12.2A.A.2A$12.A.3A.
A$13.2A.2A.2A.2A$18.A.3A.A$18.2A.A.2A$19.2A.2A$18.2A.A.2A$18.A.3A.A
$19.2A.2A!
Code: Select all
x = 104, y = 57, rule = 345/3/8
65.2A.2A$65.5A$63.2A$63.2A2.3A$64.A.A.2A$63.2A.2A2.2A.2A$15.2A.2A5.
2A.2A33.2A.2A2.2A.2A$15.5A5.5A38.2A.A.A$20.2A.2A43.3A2.2A$15.3A2.2A
.2A2.3A43.2A$15.2A.A.A3.A.A.2A38.5A$10.2A.2A2.2A.2A.2A.2A2.2A.2A33.
2A.2A$10.2A.2A2.2A.2A.2A.2A2.2A.2A$11.A.A.2A2.ABCDEFG2.2A.A.A34.2A.
2A$10.2A2.3A11.3A2.2A33.5A$10.2A21.2A38.2A$5.2A.2A2.5A11.5A2.2A.2A28.
3A2.2A$5.5A2.2A.2A11.2A.2A2.5A28.2A.A.A$10.2A21.2A28.2A.2A2.2A.2A$5.
3A2.2A21.2A2.3A23.2A.2A2.2A.2A$5.2A.A.A23.A.A.2A24.A.A.2A$2A.2A2.2A
.2A21.2A.2A2.2A.2A18.2A2.3A$2A.2A2.2A.2A21.2A.2A2.2A.2A18.2A$.A.A.2A
31.2A.A.A21.5A$2A2.3A31.3A2.2A20.2A.2A$2A41.2A$2.5A31.5A2.2A.2A15.2A
.2A$2.2A.2A31.2A.2A2.5A15.5A$43.2A18.2A$43.2A2.3A13.2A2.3A$44.A.A.2A
14.A.A.2A$43.2A.2A2.2A.2A8.2A.2A2.2A.2A$43.2A.2A2.2A.2A8.2A.2A2.2A.
2A$48.2A.A.A14.2A.A.A$48.3A2.2A13.3A2.2A$53.2A18.2A$48.5A2.2A.2A8.5A
$48.2A.2A2.5A8.2A.2A$53.2A$53.2A2.3A8.2A.2A$54.A.A.2A8.5A$53.2A.2A2.
2A.2A.2A$53.2A.2A2.2A.2A.2A2.3A8.2A.2A$58.2A.A.A3.A.A.2A8.5A$58.3A2.
2A.2A.2A2.2A.2A.2A$63.2A.2A.2A2.2A.2A.2A2.3A8.2A.2A$58.5A8.2A.A.A3.
A.A.2A8.5A$58.2A.2A8.3A2.2A.2A.2A2.2A.2A.2A$76.2A.2A.2A2.2A.2A.2A2.
3A$71.5A8.2A.A.A3.A.A.2A$71.2A.2A8.3A2.2A.2A.2A2.2A.2A$89.2A.2A.2A2.
2A.2A$84.5A8.2A.A.A$84.2A.2A8.3A2.2A$102.2A$97.5A$97.2A.2A!
Brian Prentice