### Seeds-like rules

Posted:

**September 30th, 2017, 12:04 am**I've found a rule, it's Non-Totalistic, but it looks like seed rules. There are many ships, these ships are not in the seed rules, and there is a replicator.

Replicator:

Ship (s):

Replicator:

Code: Select all

```
x = 2, y = 1, rule = B2ak/S
2o!
```

Code: Select all

```
x = 3, y = 3, rule = B2ak/S
2o2$2bo!
```

Code: Select all

```
x = 4, y = 3, rule = B2ak/S
b2o2$o2bo!
```

Code: Select all

```
x = 6, y = 3, rule = B2ak/S
3o2bo$2bo$2o2b2o!
```

Code: Select all

```
x = 10, y = 3, rule = B2ak/S
3o4b3o$2bo4bo$2o2b2o2b2o!
```

Code: Select all

```
x = 6, y = 5, rule = B2ak/S
5bo2$3o$2bo$2o2b2o!
```