## Spaceships in explosive totalistic rules

For discussion of other cellular automata.
Posts: 219
Joined: January 24th, 2018, 4:36 pm

### Spaceships in explosive totalistic rules

I was messing around, and realized I had WLS'd WAY too many rules. This topic is for discussing, and finding, spaceships in totalistic rules.

For instance, here are some of my discoveries in B24/S34:
There are the basic, c/1 spaceships from all b2 rules:

Code: Select all

``````x = 11, y = 3, rule = B24/S34
o2bo3bo2bo\$b2o\$8b2o!
``````
Both of these have a P1 pushalong:

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``````x = 27, y = 9, rule = B24/S34
4bo2bo\$19bo2bo\$5b2o13b2o2\$3bob2obo9bob2obo\$2b2o4b2o7b2o4b2o\$b3ob2ob3o
5b3ob2ob3o2\$2o3b2o3b2o3b2o3b2o3b2o!
``````
There is also a (slightly bigger) c/1 ship:

Code: Select all

``````x = 6, y = 5, rule = B24/S34
o4bo2\$b4o2\$2o2b2o!
``````
Also an infinitely extendable lightspeed ship:

Code: Select all

``````x = 76, y = 8, rule = B24/S34
34bo6bo\$25bo6bobobo2bobobo6bo\$16bo6bobobo2bobob2ob2ob2obobo2bobobo6bo\$
7bo6bobobo2bobob2ob2ob2ob2o4b2ob2ob2ob2obobo2bobobo6bo\$o4bobobo2bobob
2ob2ob2ob2o4b2o10b2o4b2ob2ob2ob2obobo2bobobo4bo\$3bobob2ob2ob2ob2o4b2o
28b2o4b2ob2ob2ob2obobo\$b2ob2ob2o4b2o46b2o4b2ob2ob2o\$4b2o64b2o!
``````
Look at me! I make patterns in golly and go on the forums! I wanna be Famous!