For discussion of other cellular automata.

Rhombic
 Posts: 1063
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » April 24th, 2018, 7:48 pm
A 2c/7 phoenixship in an apgsearchable rule
Code: Select all
x = 7, y = 8, rule = B2cei3cenr4ijrw5kry6cek7e/S
3bo2$2bobo$o5bo$o5bo$bo3bo$2bobo$3bo!
c/7(AforAmpere)
Code: Select all
x = 12, y = 12, rule = B2an3cery4city5kqry6ck7c8/S
o10bo$o10bo$o10bo$2bo6bo$ob3o2b3obo$bobo4bobo3$5b2o$o2b6o2bo2$3ob4ob3o
!
What I believe to be the first phoenixknightship:
Code: Select all
x = 8, y = 6, rule = B2ace3cenqy4cknqw5jkr6ce7e8/S
4bo2$2bobo$4b2obo2$obo2b3o!
p5 phoenix
Code: Select all
x = 8, y = 8, rule = B1e2cn3cijk4aiqr5ceiqy6ckn7/S
3bobo2$7bo$o$7bo$o2$2bobo!

AforAmpere
 Posts: 1077
 Joined: July 1st, 2016, 3:58 pm
Post
by AforAmpere » April 24th, 2018, 8:41 pm
What I think is the fastest known phoenix ship, at 5c/7:
Code: Select all
x = 4, y = 6, rule = B2ack3ainq4knry5ckqr6ci7e8/S
bobo2$o2bo$3bo$obo$2bo!
It would be interesting to see what the speed limit for phoenix ships is.
I and wildmyron manage the
5S project, which collects all known spaceship speeds in Isotropic Nontotalistic rules.
Things to work on:
 Find a (7,1)c/8 ship in a Nontotalistic rule
 Finish a rule with ships with period >= f_e_0(n) (in progress)

83bismuth38
 Posts: 458
 Joined: March 2nd, 2017, 4:23 pm
 Location: Still sitting around in Sagittarius A...

Contact:
Post
by 83bismuth38 » April 24th, 2018, 9:53 pm
c is the limit:
Code: Select all
x = 2, y = 4, rule = B2ae/S
o$bo$bo$o!
but in all honesty, the ships being phoenix has nothing to do with the speed limit. It may without b2a/b1e, but otherwise, it's c.
Code: Select all
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
No football of any dui mauris said that.

Rhombic
 Posts: 1063
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » April 25th, 2018, 5:09 am
p7
Code: Select all
x = 5, y = 5, rule = B2k3r4ajnrw5eijkq6aei7c/S
obo4$2bobo!
p11
Code: Select all
x = 5, y = 4, rule = B2ce3anqy4art5ceqr6ei7/S
o$2bo$2bo$4bo!
p17
Code: Select all
x = 5, y = 3, rule = B2ak3aikq4cjknqty5aikr6ac7c/S
o3bo2$o3bo!
c/13d
Code: Select all
x = 4, y = 4, rule = B2a3aeikn4aijnz5ciq6an7/S
3bo2$3bo$obo!

Majestas32
 Posts: 524
 Joined: November 20th, 2017, 12:22 pm
 Location: 'Merica
Post
by Majestas32 » April 25th, 2018, 10:25 am
Are either of the latter twoba apgsearchable?
Please, stop spam searching Snowflakes.

77topaz
 Posts: 1467
 Joined: January 12th, 2018, 9:19 pm
Post
by 77topaz » April 25th, 2018, 3:52 pm
B2ak3aikq4cjknqty5aikr6ac7c/S and B2a3aeikn4aijnz5ciq6an7/S should both be apgsearchable.

AforAmpere
 Posts: 1077
 Joined: July 1st, 2016, 3:58 pm
Post
by AforAmpere » April 25th, 2018, 4:27 pm
83bismuth38 wrote:c is the limit:
What I meant is: "What is the fastest speed under c in a nosurvival rule?" Sorry for the miscommunication.
I and wildmyron manage the
5S project, which collects all known spaceship speeds in Isotropic Nontotalistic rules.
Things to work on:
 Find a (7,1)c/8 ship in a Nontotalistic rule
 Finish a rule with ships with period >= f_e_0(n) (in progress)

Rhombic
 Posts: 1063
 Joined: June 1st, 2013, 5:41 pm
Post
by Rhombic » April 25th, 2018, 8:46 pm
(3,1)c/8
Code: Select all
x = 3, y = 6, rule = B2n3cq4eiqrtwz5anqy6ce7c8/S
o$bo2$2bo2$2bo!
(2,1)c/7
Code: Select all
x = 4, y = 4, rule = B2ek3acjkr4cenrtyz5aqry6ce8/S
obo$3bo2$bobo!
Last edited by
Rhombic on April 27th, 2018, 10:20 am, edited 1 time in total.

AforAmpere
 Posts: 1077
 Joined: July 1st, 2016, 3:58 pm
Post
by AforAmpere » April 25th, 2018, 9:21 pm
(2,1)c/4:
Code: Select all
x = 4, y = 5, rule = B2ace3aekry4ajntw5aek6kn7/S
bo$bobo$2obo$2bo$bobo!
EDIT, (3,1)c/5:
Code: Select all
x = 3, y = 5, rule = B2ace3ijkn4ekqrwz5cy6aik7e/S
2bo$obo$2bo$bo$obo!
I and wildmyron manage the
5S project, which collects all known spaceship speeds in Isotropic Nontotalistic rules.
Things to work on:
 Find a (7,1)c/8 ship in a Nontotalistic rule
 Finish a rule with ships with period >= f_e_0(n) (in progress)

LaundryPizza03
 Posts: 523
 Joined: December 15th, 2017, 12:05 am
 Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"
Post
by LaundryPizza03 » May 1st, 2018, 1:36 am
Rhombic wrote:A 2c/7 phoenixship in an apgsearchable rule
Code: Select all
x = 7, y = 8, rule = B2cei3cenr4ijrw5kry6cek7e/S
3bo2$2bobo$o5bo$o5bo$bo3bo$2bobo$3bo!
Until now I thought that nonrelativistic rules without survival could never escape their bounding diamond. Good job!