## Rules 1 transition from Life

For discussion of other cellular automata.
Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

Rule in which eleveners are really common:

Code: Select all

``````x = 4, y = 4, rule = B34e/S23
b3o\$o2bo\$o2bo\$3o!
``````
EDIT: Rule with not only a puffer, but a quadratic replicator, as well as some other interesting patterns:

Code: Select all

``````x = 35, y = 20, rule = B34w/S23
31bo2bo\$31bo2bo\$32b2o14\$30bo\$bo5bo21b3o\$2o5b2o19b5o\$bo5bo19b3ob3o!
``````
A rule that has a p9, and has slightly more eaters:

Code: Select all

``````x = 3, y = 4, rule = B3-r/S23
3o3\$3o!
``````

Code: Select all

``````x = 3, y = 5, rule = B3-r/S23
2o\$3o2\$2o\$2o!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

wildmyron
Posts: 1397
Joined: August 9th, 2013, 12:45 am

### Re: Rules 1 transition from Life

Several rules which fit in this thread were explored in the Close Life variants thread, along with quite a few other rules which are further away from CGoL (in terms of number of isotropic transitions). Here is a summary of those rules along with any rule aliases which were used.

B3-c/S23 SubtlyNotLife
B2n3/S23 2diagonal
B34n/S23 klife
B2e3S23 xvaLifeg
B3-n/S23 dlife, (DLife in Lifeviewer)
B35y/S23 hatlife
B3-q/S23 qlife
B3/S237c glife
B34j/S23 4life2
B35j/S23 B35j_S23
B3-k/S23 xtdbee
B3/S234y
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.

Hunting
Posts: 2953
Joined: September 11th, 2017, 2:54 am

### Re: Rules 1 transition from Life

B34k/S23. I don't see anything interesting.
B34a/S23. Exploding rule.
B34i/S23, Slowly Exploding rule.
B34n/S23, Nothing interesting.
...
MLP will live on forever, so does John Horton Conway.
Moosey wrote:
February 5th, 2019, 7:51 pm
“New knightship tagalong!”
“Quick, hide it!”
My TODO list

LeapLife - DirtyLife - LispLife

I could make a rule in ten seconds flat

wildmyron
Posts: 1397
Joined: August 9th, 2013, 12:45 am

### Re: Rules 1 transition from Life

Hunting wrote:B34n/S23, Nothing interesting.
wildmyron wrote:B34n/S23 klife
From the post in the Close Life variants thread where klife was introduced:
A for awesome wrote:A 8c/16 ship in a close variant of Life:

Code: Select all

``````x = 18, y = 17, rule = B34n/S23
9b3o\$3o5bo2bo\$o2bo8bo\$o6bo3b2o\$o3bob2o3bo\$o3bo2bobo\$o7bo\$bobo4bo\$7bo\$
11bo\$8bo6bo\$9b2o3b3o\$14bob2o\$15b3o\$15b3o\$15b3o\$15b2o!``````
The latest version of the 5S Project contains over 226,000 spaceships. There is also a GitHub mirror of the collection. Tabulated pages up to period 160 (out of date) are available on the LifeWiki.

77topaz
Posts: 1497
Joined: January 12th, 2018, 9:19 pm

### Re: Rules 1 transition from Life

Hunting wrote:B34k/S23. I don't see anything interesting.
Natural c/7 diagonal ship:

Code: Select all

``````x = 7, y = 4, rule = B34k/S23
b2o\$o3b3o\$obo2b2o\$4bobo!
``````

Hunting
Posts: 2953
Joined: September 11th, 2017, 2:54 am

### Re: Rules 1 transition from Life

77topaz wrote:
Hunting wrote:B34k/S23. I don't see anything interesting.
Natural c/7 diagonal ship:

Code: Select all

``````x = 7, y = 4, rule = B34k/S23
b2o\$o3b3o\$obo2b2o\$4bobo!
``````
I lost.
MLP will live on forever, so does John Horton Conway.
Moosey wrote:
February 5th, 2019, 7:51 pm
“New knightship tagalong!”
“Quick, hide it!”
My TODO list

LeapLife - DirtyLife - LispLife

I could make a rule in ten seconds flat

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

2c/7d, p9, and p6. This rule is rich!

Code: Select all

``````x = 35, y = 5, rule = B3/S234w
4bo14bo\$3b2o13bobo11bo\$2b3o12bo3bo10b2o\$b2o15bobo12b2o\$3o16bo!
``````
EDIT: The glider is not going to win today:

Code: Select all

``````x = 11, y = 10, rule = B3/S234w
4bo\$3b2o\$2b3o\$b2o\$3o3\$8b2o\$8bobo\$8bo!
``````
EDIT: !

Code: Select all

``````x = 10, y = 11, rule = B3/S234w
b2o\$2o\$2bo4\$9bo\$8b2o\$7b3o\$6b2o\$5b3o!
``````
Last edited by Hdjensofjfnen on August 30th, 2018, 9:20 pm, edited 1 time in total.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

AforAmpere
Posts: 1108
Joined: July 1st, 2016, 3:58 pm

### Re: Rules 1 transition from Life

A tagalong can be attached to a glider in that rule:

Code: Select all

``````x = 5, y = 9, rule = B3/S234w
3bo\$3b2o\$2bobo2\$2o\$3o2\$2b2o\$3bo!
``````
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

Awesome tagalong!
An 18 cell SL briefly appears:

Code: Select all

``````x = 7, y = 7, rule = B3/S234w
bo\$3o4\$4b3o\$5bo!
``````
EDIT: 2c/7d eater:

Code: Select all

``````x = 6, y = 13, rule = B3/S234w
3b2o\$3bo\$5bo\$4b2o5\$3o\$3bo\$o3bo\$bo2bo\$2bobo!
``````
EDIT: I found a c/30d in a rule very similar to this one (but unfortunately not within one transition):

Code: Select all

``````x = 4, y = 4, rule = B3/S234wz
obo\$o2bo\$o2bo\$b2o!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

p3 and p4:

Code: Select all

``````x = 16, y = 5, rule = B3/S2-n3
13b2o\$3b3o8b2o\$3o8bo3bo\$11b2o\$12b2o!
``````
EDIT: c/3:

Code: Select all

``````x = 3, y = 5, rule = B3/S2-a3
o\$2o\$2bo\$2o\$o!
``````
The rule is very alien, with oscillators like this:

Code: Select all

``````x = 4, y = 5, rule = B3/S2-a3
3bo\$b2o\$3bo\$2o\$bo!
``````
But to my utter surprise:

Code: Select all

``````x = 5, y = 4, rule = B3/S2-a3
bo2bo\$o\$o3bo\$4o!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

Hunting
Posts: 2953
Joined: September 11th, 2017, 2:54 am

### Re: Rules 1 transition from Life

Pi crawler or Pi fuse in B3-r/S23:

Code: Select all

``````x = 17, y = 69, rule = B3-r/S23
2o\$2o7\$2b2o\$2b2o7\$4b2o\$4b2o7\$6b2o\$6b2o7\$8b2o\$8b2o7\$10b2o\$10b2o7\$12b2o\$
12b2o7\$14b2o\$14b2o9\$14b3o\$14bobo\$14bobo!``````
MLP will live on forever, so does John Horton Conway.
Moosey wrote:
February 5th, 2019, 7:51 pm
“New knightship tagalong!”
“Quick, hide it!”
My TODO list

LeapLife - DirtyLife - LispLife

I could make a rule in ten seconds flat

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

Surprisingly not posted yet, a diagonal puffer in B3-n/S23:

Code: Select all

``````x = 4, y = 4, rule = B3-n/S23
bo\$3o\$ob2o\$3bo!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

dani
Posts: 1002
Joined: October 27th, 2017, 3:43 pm
Location: New Jersey, USA
Contact:

### Re: Rules 1 transition from Life

Hdjensofjfnen wrote:Surprisingly not posted yet, a diagonal puffer in B3-n/S23:

Code: Select all

``````x = 4, y = 4, rule = B3-n/S23
bo\$3o\$ob2o\$3bo!
``````
It was known as 'dlife' back in the non totalistic gold rush.
she/her
moose#0915

KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

### Re: Rules 1 transition from Life

B3/S2-c3 is much deader, has more bi-blocks, no beehives and has this neat p2:

Code: Select all

``````x = 3, y = 3, rule = B3/S2-c3
3o\$obo\$3o!
``````
And this reaction where a glider pulls a small constellation of blocks while dispacing one of the blocks:

Code: Select all

``````x = 19, y = 14, rule = B3/S2-c3
3\$14b2o\$14b2o3\$15b2o\$15b2o2\$4bo\$4b2o\$3bobo!
``````

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

KittyTac wrote:B3/S2-c3 has more bi-blocks.
[/code]
I'll bet!

Code: Select all

``````x = 3, y = 3, rule = B3/S2-c3
3o\$obo\$obo!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

### Re: Rules 1 transition from Life

B3/S23-c has this neat pi-puffer:

Code: Select all

``````x = 73, y = 55, rule = B3/S23-c
14\$30b3o2\$30bobo\$28bo5bo\$27b3obob3o\$23b3obo7bob3o\$22bobo4bobobo4bobo\$
29bobobo\$23b4o2b5o2b4o\$24b2o4bobo4b2o\$24b5o5b5o\$26b3o5b3o4\$14bo33bo\$
14b2o31b2o\$15bo31bo\$20b6o11b6o\$20bobo2b2o9b2o2bobo\$21b2ob2o11b2ob2o\$
21b3o15b3o3\$14b2o31b2o\$14b2o31b2o3\$19b2o21b2o\$18bo2bo19bo2bo\$13b2o33b
2o\$13b2o7bo17bo7b2o\$19bo23bo\$20bobo17bobo\$21bo19bo!
``````
B35y/S23 has a lot more traffic lights and barges. Beehives become interchanges.

77topaz
Posts: 1497
Joined: January 12th, 2018, 9:19 pm

### Re: Rules 1 transition from Life

B3/S23-n has, aside from a variety of nice small oscillators that can be seen on Catagolue, various interesting ships:

Several 2c/4 orthogonals:

Code: Select all

``````x = 35, y = 7, rule = B3/S23-n
b2o11bo16bo\$obo10b2o14bobo\$o11b2o14b2o\$2o11b2o14b2o\$2bo11b2o14b2o\$15b
4o12b4o\$16bo15bo!
``````
A glide-symmetric c/8 diagonal:

Code: Select all

``````x = 6, y = 7, rule = B3/S23-n
2o\$obo\$obo\$2bo\$2bo\$3b3o\$4b2o!
``````
And a space-symmetric c/4 diagonal:

Code: Select all

``````x = 7, y = 7, rule = B3/S23-n
3bo\$2b3obo\$b2o2b2o\$2o\$bo\$2bo\$b2o!
``````
All of these occur naturally, even though CGoL's glider and WSSes don't work in this rule.

Hunting
Posts: 2953
Joined: September 11th, 2017, 2:54 am

### Re: Rules 1 transition from Life

Just a small collection of "Unstable object"(Like Herschel, B...)

(Updating)

Code: Select all

``````x = 264, y = 4, rule = B34c/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````
(Interestingly how the B-heptomino evolution contains a transparent block and produces the exactly same end product as a Herschel)

Code: Select all

``````x = 264, y = 4, rule = B34e/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````

Code: Select all

``````x = 264, y = 4, rule = B34k/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````

Code: Select all

``````x = 264, y = 4, rule = B34a/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````

Code: Select all

``````x = 264, y = 4, rule = B34i/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````

Code: Select all

``````x = 264, y = 4, rule = B34n/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````

Code: Select all

``````x = 264, y = 4, rule = B34y/S23
o59b3o49bo57b2o89b3o\$3o57bobo48b2o57bobo87bo2bo\$obo57bobo47b2o60b2o86b
obo\$2bo108b2o148bo!
``````
MLP will live on forever, so does John Horton Conway.
Moosey wrote:
February 5th, 2019, 7:51 pm
“New knightship tagalong!”
“Quick, hide it!”
My TODO list

LeapLife - DirtyLife - LispLife

I could make a rule in ten seconds flat

Hunting
Posts: 2953
Joined: September 11th, 2017, 2:54 am

### Re: Rules 1 transition from Life

Exploding, but have this:

Code: Select all

``````x = 31, y = 59, rule = B3/S234i
13bo3bo\$12b3ob3o\$11bo2bobo2bo\$11b4ob4o\$14bobo\$14bobo\$10bo3bobo3bo\$11b
3o3b3o4\$12bo5bo\$11bobo3bobo\$12b2o3b2o2\$7b2o13b2o\$6b2o15b2o\$8bo13bo4\$b
2o9b2o3b2o9b2o\$2o10b2o3b2o10b2o\$2bo25bo\$8bob4o3b4obo\$14bobo\$9bo11bo\$
10b2ob2ob2ob2o5\$13b2ob2o\$12bobobobo\$12bobobobo\$13bo3bo3\$13bo3bo\$12b3ob
3o\$11b2obobob2o\$12bobobobo\$12bobobobo\$9b2o3bobo3b2o\$14bobo\$12bobobobo\$
14bobo\$11b2obobob2o\$14bobo\$13b2ob2o\$12b3ob3o\$12bo5bo\$8bobo9bobo\$8bobo
9bobo\$10b2o7b2o\$14bobo\$9bo3bo3bo3bo\$8bobo9bobo\$9b2o9b2o!
``````
MLP will live on forever, so does John Horton Conway.
Moosey wrote:
February 5th, 2019, 7:51 pm
“New knightship tagalong!”
“Quick, hide it!”
My TODO list

LeapLife - DirtyLife - LispLife

I could make a rule in ten seconds flat

Hdjensofjfnen
Posts: 1516
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 1 transition from Life

Hunting wrote:Exploding, but have this:
Unfortunately, the back end just burns slightly too quickly, so it's not a clean rake.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

Moosey
Posts: 3277
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rules 1 transition from Life

question:
are there any ships dependent on a bh-pushing reaction in b3/S235y?
2c/(higher than 19) might work for an engineered/adjustable spaceship.

Code: Select all

``````x = 3, y = 7, rule = B3/S235y
bo\$obo\$obo\$bo2\$3o\$3o!
``````
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

AforAmpere
Posts: 1108
Joined: July 1st, 2016, 3:58 pm

### Re: Rules 1 transition from Life

This still works:

Code: Select all

``````x = 18, y = 29, rule = B3/S235y
4b3o4b3o\$4b3o4b3o4\$3b5o2b5o\$7bo2bo\$5bo2b2o2bo\$4b2o6b2o\$3bo10bo\$2bo12bo
2\$3o12b3o\$b3o10b3o\$3bo10bo\$3b3o6b3o\$6bo4bo\$4bo8bo\$3bo2bo4bo2bo\$2bo2bo
6bo2bo\$8b2o\$2bo2bobo2bobo2bo\$8b2o\$3b3o6b3o\$4bo8bo\$4bo8bo\$2bo3bo4bo3bo\$
2bo3bo4bo3bo\$bo2bo2bo2bo2bo2bo!
``````
Also, 900th post.
Wildmyron and I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule

Moosey
Posts: 3277
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rules 1 transition from Life

AforAmpere wrote:This still works:

Code: Select all

``````x = 18, y = 29, rule = B3/S235y
4b3o4b3o\$4b3o4b3o4\$3b5o2b5o\$7bo2bo\$5bo2b2o2bo\$4b2o6b2o\$3bo10bo\$2bo12bo
2\$3o12b3o\$b3o10b3o\$3bo10bo\$3b3o6b3o\$6bo4bo\$4bo8bo\$3bo2bo4bo2bo\$2bo2bo
6bo2bo\$8b2o\$2bo2bobo2bobo2bo\$8b2o\$3b3o6b3o\$4bo8bo\$4bo8bo\$2bo3bo4bo3bo\$
2bo3bo4bo3bo\$bo2bo2bo2bo2bo2bo!
``````
Also, 900th post.
Are there any besides the dragon?
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

toroidalet
Posts: 1082
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rules 1 transition from Life

Moosey wrote: Are there any besides the dragon?
There probably* are. The only other elementary** beehive-pushing ship I know of using this specific mechanism is this c/17:

Code: Select all

``````x = 10, y = 5, rule = B34n7/S23
8b2o\$b2o4b2o\$o2bo2bo2bo\$b2o4b2o\$8b2o!
``````
*If a beehive-pushing ship exists, it is probably big.

**It's not too likely that you'll find an engineered spaceship in a rule unless it has a puffer engine, replicator, or easily constructible duplicator.

(complete switch of topic)

In B3-y/S23 twin bees are a puffer/failed replicator:

Code: Select all

``````x = 3, y = 9, rule = B3-y/S23
3o\$o\$o\$bo2\$bo\$o\$o\$3o!
``````
A 4-engine 12c/32 ship:

Code: Select all

``````x = 54, y = 57, rule = B3-y/S23
b2o7b3o\$o2bo4bo4bo6b2o\$o2bo4bo5bo4bo2bo\$o3bo8bo5bobo\$b2o8b2o7bo2\$b2o8b
2o7bo15bo\$o3bo8bo5bobo14bo3b2o\$o2bo4bo5bo4bo2bo12b2o2bo2bo\$o2bo4bo4bo
6b2o18b2o\$b2o7b3o5\$2b2o7b3o14b2o\$bo2bo4bo4bo6b2o5b2o\$bo2bo4bo5bo4bo2bo
10bobo11bo\$bo3bo8bo5bobo11bo2b2o8bobo\$2b2o8b2o7bo25bob2o\$47bo2bo\$2b2o
8b2o7bo10b2o13bo\$bo3bo8bo5bobo12bobo9bob2o\$bo2bo4bo5bo4bo2bo8bo4bo11b
2o\$bo2bo4bo4bo6b2o10b2o2bo10bo4bo\$2b2o7b3o20b3o11bo4bo\$48bo4bo\$50b2o2\$
49bobo\$49bobo\$4bo7b2o36bo\$3b2o6bo2bo7b2o11b3o\$2bo8bo2b2o5bo2bo9bo2bo\$
3b2obo4bo2bo6bobo9b2o3bo\$4b3o6bo8bo13bobo\$35b2o\$4b3o6bo8bo12b2o2bo\$3b
2obo4bo2bo6bobo9b2ob3o\$2bo8bo2b2o5bo2bo11b2o\$3b2o6bo2bo7b2o5b2o\$4bo7b
2o15b2o4\$37b2o\$3bo7b2o23b3o\$2b2o6bo2bo7b2o13b2o3b2o\$bo8bo2b2o5bo2bo12b
2o3b2o\$2b2obo4bo2bo6bobo14b2o2b2o\$3b3o6bo8bo\$34bo\$3b3o6bo8bo\$2b2obo4bo
2bo6bobo\$bo8bo2b2o5bo2bo11bo\$2b2o6bo2bo7b2o12bo\$3bo7b2o!
``````
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Moosey
Posts: 3277
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rules 1 transition from Life

I wasn’t even going to do anything with this rule, (I was going to rulegolf) but I stumbled across this natural p20 oscillator.

Code: Select all

``````x = 13, y = 13, rule = B2i3/S23
5b3o\$5bobo\$5b3o3\$3o7b3o\$obo7bobo\$3o7b3o3\$5b3o\$5bobo\$5b3o!
``````
I really hope it’s known.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"