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Re: Rules 2 transitions from Life

Posted: May 15th, 2023, 7:29 pm
by squareroot12621
carsoncheng wrote:
May 14th, 2023, 12:58 am
P30:

Code: Select all

x = 18, y = 15, rule = B34k/S23-r
3bo10bo$b2o10bobo$b3o8bo3b2o$o11bo3b2o$b3o8bo3b2o$b2o10bobo$14bo2$14bo$b2o10b
obo$b3o8bo3b2o$o11bo3b2o$b3o8bo3b2o$b2o10bobo$3bo10bo!
Monomer:

Code: Select all

x = 34, y = 10, rule = B34k/S23-r
9bo10bo$7b2o10bobo$7b3o8bo3b2o$6bo11bo3b2o$7b3o8bo3b2o$3b2o2b2o10bobo
7b2o$2bobo4bo10bo8bobo$2bo28bo$obo28bobo$2o30b2o!

Re: Rules 2 transitions from Life

Posted: May 15th, 2023, 7:30 pm
by Period1GliderGun
squareroot12621 wrote:
May 15th, 2023, 7:29 pm
carsoncheng wrote:
May 14th, 2023, 12:58 am
P30:

Code: Select all

x = 18, y = 15, rule = B34k/S23-r
3bo10bo$b2o10bobo$b3o8bo3b2o$o11bo3b2o$b3o8bo3b2o$b2o10bobo$14bo2$14bo$b2o10b
obo$b3o8bo3b2o$o11bo3b2o$b3o8bo3b2o$b2o10bobo$3bo10bo!
Monomer:

Code: Select all

x = 34, y = 10, rule = B34k/S23-r
9bo10bo$7b2o10bobo$7b3o8bo3b2o$6bo11bo3b2o$7b3o8bo3b2o$3b2o2b2o10bobo
7b2o$2bobo4bo10bo8bobo$2bo28bo$obo28bobo$2o30b2o!
But that's the queen bee shuttle... ... ... ... ...

Re: Rules 2 transitions from Life

Posted: May 16th, 2023, 5:01 pm
by confocaloid
(toggled B5cr)
5c/98 orthogonal spaceship:

Code: Select all

x = 7, y = 6, rule = B35cr/S23
bobo$o2bobo$bo3b2o$b2o2bo$2b3o$3bo!
#C [[ ZOOM 8 TRACKLOOP 98 5/98 0/98 ]]
The spaceship is "semi-endemic" (works in the same way in only two different isotropic rules). The rule was apgsearched by LaundryPizza03 ~1 year ago.

Edit: capped 15c/294 glider backrake

Code: Select all

x = 108, y = 67, rule = B35cr/S23
82bo$81b3o$80b2o2bo$80bo3b2o$79bo2bobo$80bobo3$99bo$57bo40b3o$56b3o38b
2o2bo$55b2o2bo37bo3b2o$55bo3b2o35bo2bobo$54bo2bobo37bobo$55bobo33$84bo
$80bob2obo15bo3bo$79bob2o17bobobobo$78bo5bo17bobo2bo$78bo3b2o17b2obobo
$78b2obo19bo2bo$78b2obo20b3o$79b2o2bo19bo$2bobo74b3o$bo2bo$bob2o$3o3bo
74bo3bo$bo3b4o71bob2obo$2bo2bo2bo72b3o$2b2o2bo$6b2o$7b2o$7b2obo$7bo2bo
$8b3o!
#C [[ THEME Fire ZOOM 4 TRACKLOOP 294 15/294 0/294 ]]

Re: Rules 2 transitions from Life

Posted: May 16th, 2023, 11:57 pm
by LaundryPizza03
30c/63o puffer:

Code: Select all

x = 18, y = 15, rule = B34kq/S23
4b2o$4b2o$8bobo4bo$7b3o5b2o$6bo3bo5b2o$3o2bo3bo5b2o$6bo2bo2$6bo2bo$3o
2bo3bo5b2o$6bo3bo5b2o$7b3o5b2o$8bobo4bo$4b2o$4b2o!
20c/42o glide-symmetric block puffer:

Code: Select all

x = 23, y = 11, rule = B34kq/S23
o13bobo2b2o$13bo4bob2o$14bobo2bob2o$15b3o2b2o4$15b3o2b2o$5b2o3bo3bobo
2bob2o$5b2o2bobobo4bob2o$10bo3bobo2b2o!
10c/28o:

Code: Select all

x = 7, y = 6, rule = B34kq/S23
4b2o$b2o3bo$b2o3bo$o5bo$2bob2o$b2o!
EDIT: 24 blinkers in 61 generations:

Code: Select all

x = 4, y = 3, rule = B34kt/S23
b2o$o2bo$b3o!

Re: Rules 2 transitions from Life

Posted: May 21st, 2023, 2:58 pm
by LaundryPizza03
An 8c/16o that is much more well-behaved in the B34j/S23 breeder, yet the rule is much more explosive:

Code: Select all

x = 30, y = 7, rule = B34j/S236a
20bo$9bo3bo4b2obo4bo$8b3ob2o11bob2o$b2o6b2o6bo7bo3bo$obo9b2o4b2o5b2o2b
o$obo10bo11b2ob2o$26b2o!

Re: Rules 2 transitions from Life

Posted: May 22nd, 2023, 8:45 am
by Naszvadi
LaundryPizza03 wrote:
May 21st, 2023, 2:58 pm
An 8c/16o that is much more well-behaved in the B34j/S23 breeder, yet the rule is much more explosive:

Code: Select all

x = 30, y = 7, rule = B34j/S236a
20bo$9bo3bo4b2obo4bo$8b3ob2o11bob2o$b2o6b2o6bo7bo3bo$obo9b2o4b2o5b2o2b
o$obo10bo11b2ob2o$26b2o!
Just for fun a collection of c/2-compatible cirtuitry, c/2 is a common simplified speed in close life-relative rules:

Code: Select all

x = 312, y = 58, rule = B34j/S236a
167b2o$165b2ob2o$165b4o$157b3o6b2o$160bo$156bobobo$2o6b2o6b2o6b2o6b2o
6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6bo$2o6b2o
6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b
2o3bobo8b3o$168bo$169bo$3b3o$3bo176b3o$4bo175bo$181bo$15b3o$15bo176b3o
$16bo175bo$193bo$27b3o$27bo176b3o$28bo175bo$80b2o14bo108bo$39b3o28bo8b
o2bo7b2o4b2o$39bo28bo2bob2o3bo4bo5b3o5b2o117b3o$40bo27bo2bo3bo2bo4bo5b
o5bobo118bo$72b2o5bo9b3o3b2o120bo$51b3o25bo2b2o6bo$51bo29bo146b3o$52bo
175bo$69bo159bo$63b3o5bo$63bo6b2o168b3o$64bo175bo$71bo169bo$70bobo220b
2o14bo$69b2obo179b3o28bo8bo2bo7b2o4b2o$71b3o178bo28bo2bob2o3bo4bo5b3o
5b2o$72b2o10bobo166bo27bo2bo3bo2bo4bo5bo5bobo$72bob2o7bo2bo4bo2bo190b
2o5bo9b3o3b2o$69bob2ob2o14bo173b3o25bo2b2o6bo$69bobo2bo3b5obo5bo4b2o
167bo29bo$69b3o6bob4o6b4o2bo168bo$79b2o10bo4bo185bo$92b4o180b3o5bo$92b
2o182bo6b2o$277bo$284bo$283bobo$282b2obo$284b3o$285b2o10bobo$285bob2o
7bo2bo4bo2bo$282bob2ob2o14bo$282bobo2bo3b5obo5bo4b2o$282b3o6bob4o6b4o
2bo$292b2o10bo4bo$305b4o$305b2o!

Re: Rules 2 transitions from Life

Posted: May 22nd, 2023, 1:01 pm
by LaundryPizza03
Naszvadi wrote:
May 22nd, 2023, 8:45 am
LaundryPizza03 wrote:
May 21st, 2023, 2:58 pm
An 8c/16o that is much more well-behaved in the B34j/S23 breeder, yet the rule is much more explosive:

Code: Select all

x = 30, y = 7, rule = B34j/S236a
20bo$9bo3bo4b2obo4bo$8b3ob2o11bob2o$b2o6b2o6bo7bo3bo$obo9b2o4b2o5b2o2b
o$obo10bo11b2ob2o$26b2o!
Just for fun a collection of c/2-compatible cirtuitry, c/2 is a common simplified speed in close life-relative rules:

Code: Select all

x = 312, y = 58, rule = B34j/S236a
167b2o$165b2ob2o$165b4o$157b3o6b2o$160bo$156bobobo$2o6b2o6b2o6b2o6b2o
6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6bo$2o6b2o
6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b2o6b
2o3bobo8b3o$168bo$169bo$3b3o$3bo176b3o$4bo175bo$181bo$15b3o$15bo176b3o
$16bo175bo$193bo$27b3o$27bo176b3o$28bo175bo$80b2o14bo108bo$39b3o28bo8b
o2bo7b2o4b2o$39bo28bo2bob2o3bo4bo5b3o5b2o117b3o$40bo27bo2bo3bo2bo4bo5b
o5bobo118bo$72b2o5bo9b3o3b2o120bo$51b3o25bo2b2o6bo$51bo29bo146b3o$52bo
175bo$69bo159bo$63b3o5bo$63bo6b2o168b3o$64bo175bo$71bo169bo$70bobo220b
2o14bo$69b2obo179b3o28bo8bo2bo7b2o4b2o$71b3o178bo28bo2bob2o3bo4bo5b3o
5b2o$72b2o10bobo166bo27bo2bo3bo2bo4bo5bo5bobo$72bob2o7bo2bo4bo2bo190b
2o5bo9b3o3b2o$69bob2ob2o14bo173b3o25bo2b2o6bo$69bobo2bo3b5obo5bo4b2o
167bo29bo$69b3o6bob4o6b4o2bo168bo$79b2o10bo4bo185bo$92b4o180b3o5bo$92b
2o182bo6b2o$277bo$284bo$283bobo$282b2obo$284b3o$285b2o10bobo$285bob2o
7bo2bo4bo2bo$282bob2ob2o14bo$282bobo2bo3b5obo5bo4b2o$282b3o6bob4o6b4o
2bo$292b2o10bo4bo$305b4o$305b2o!
Good. Because I have another one like it.

Code: Select all

x = 4, y = 5, rule = B34j/S235j
2o$obo$2b2o$b2o$bo!

Re: Rules 2 transitions from Life

Posted: May 22nd, 2023, 7:31 pm
by LaundryPizza03
New c/16d in a previously searched rule:

Code: Select all

x = 9, y = 7, rule = B34j/S234q
7b2o$2bo3b2o$2bo$o2bo$3o$o2bo$b2o!
New 12c/24o boat puffer as well:

Code: Select all

x = 8, y = 13, rule = B34j/S234q
o$o4b2o$5bobo$7bo$4b4o$4bo2$4bo$4b4o$7bo$5bobo$o4b2o$o!

Re: Rules 2 transitions from Life

Posted: May 26th, 2023, 9:33 am
by LaundryPizza03
174-generation diehard:

Code: Select all

x = 4, y = 5, rule = B34j/S23-y
2o$obo$2b2o$b2o$bo!
6c/90o:

Code: Select all

x = 6, y = 9, rule = B34j/S23-y
3o$3bo2$bo$o3b2o$o2b2o$bo2bo$b3o$2bo!

Re: Rules 2 transitions from Life

Posted: May 26th, 2023, 10:37 am
by qqd
The closest marglous-emulating rule to life, MarglousLife: B3/S23-a5i (Probably most of this is already known, but I haven't found it in searches)
Glider and the T-life spaceship are present in this rule, as well as the short and long blinkers:

Code: Select all

x = 22, y = 3, rule = B3/S23-a5i
bo4b3o3b3o3b4o$2bo4bo$3o!
Loaf push reaction:

Code: Select all

x = 10, y = 5, rule = B3/S23-a5i
b2o$o2bo$obo5bo$bo6b2o$8bo!
p12 partial:

Code: Select all

x = 4, y = 11, rule = B3/S23-a5i
2bo$bobo$2obo$2bo4$2bo$2obo$bobo$2bo!
A p12 oscillator by combining 2 copies of the partial(6 generations later):

Code: Select all

x = 11, y = 9, rule = B3/S23-a5i
2bo5bo$b2o5b2o$o2bo3bo2bo$b2o5b2o2$b2o5b2o$o2bo3bo2bo$b2o5b2o$2bo5bo!
This oscillator can act as a glider eater:

Code: Select all

x = 21, y = 19, rule = B3/S23-a5i
19bo$18bo$18b3o8$2bo5bo$b2o5b2o$o2bo3bo2bo$b2o5b2o2$b2o5b2o$o2bo3bo2bo
$b2o5b2o$2bo5bo!
Speaking of eaters, eater 1 can eat a glider in 2 ways: The standard 'B3/S23' way and the boat-bit reaction:

Code: Select all

x = 14, y = 9, rule = B3/S23-a5i
bo10bo$2bo8bo$3o8b3o3$4b2o4b2o$4bo5bo$5b3o3b3o$7bo5bo!
It can also eat that T-life spaceship:

Code: Select all

x = 10, y = 7, rule = B3/S23-a5i
bo$2o$bo$6b2o$6bobo$8bo$8b2o!
The thumb spark the eater produces right before recovering allows it to eat two synchronized T-life spaceships at once:

Code: Select all

x = 12, y = 9, rule = B3/S23-a5i
3bo$2b2o$3bo$8b2o$8bobo$10bo$bo8b2o$2o$bo!
EDIT: 3G syntheses for a beehive and an eater, both somewhat rare in this rule:

Code: Select all

x = 35, y = 20, rule = B3/S23-a5i
bo30bobo$o31b2o$3o30bo8$3b2o18b3o$3bobo3bo15bo$3bo4b2o14bo$8bobo4$21b
2o$20bobo$22bo!
EDIT2: And a 3G synthesis for that T-life spaceship:

Code: Select all

x = 15, y = 19, rule = B3/S23-a5i
12bobo$12b2o$13bo8$3b3o$5bo$4bo4$3o$2bo$bo!
EDIT3: And a 3G synthesis of a boat, still rare:

Code: Select all

x = 13, y = 18, rule = B3/S23-a5i
2bo$3bo7bo$b3o6bo$10b3o12$bo$b2o$obo!
Combining the two syntheses above produces a spectacular 6G synthesis for a 'long-blinker-bridge-long-blinker' (Now THIS is extremely rare):

Code: Select all

x = 35, y = 22, rule = B3/S23-a5i
12bobo$12b2o$13bo2$24bo$25bo7bo$23b3o6bo$32b3o3$3b3o$5bo$4bo4$3o$2bo$b
o$23bo$23b2o$22bobo!
EDIT4: This large p64 Marglous oscillator can convert a glider into that T-life spaceship:

Code: Select all

x = 162, y = 155, rule = B3/S23-a5i
34b94o$34b94o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b
2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o
94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b
2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
2b30o2b94o2b30o$2b30o2b94o2b30o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o
30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$
2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b
2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o
30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b
2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o
94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b
2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o
30b2o94b2o30b2o$2b30o2b94o2b30o$2b30o2b94o2b30o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b
2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o
94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b
2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$34b94o$34b94o55$68b2o$69b2o$68bo!
It can only be used with gilder streams with period 128 or greater (if it is compatible with the oscillator) as this reaction occurs with period 64 glider streams:

Code: Select all

x = 162, y = 171, rule = B3/S23-a5i
34b94o$34b94o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b
2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o
94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b
2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
2b30o2b94o2b30o$2b30o2b94o2b30o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o
30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$
2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b
2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o
30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b
2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o
94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b
2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o30b2o94b2o30b2o$2o
30b2o94b2o30b2o$2b30o2b94o2b30o$2b30o2b94o2b30o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b
2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o
94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b
2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$32b2o94b2o$
32b2o94b2o$32b2o94b2o$32b2o94b2o$34b94o$34b94o55$68b2o$69b2o$68bo14$
52b2o$53b2o$52bo!
As with almost any Marglous-emulating rule, there are high-period 2x2 oscillators you can discover in this rule simply by placing lines of 2x2 blocks.

Re: Rules 2 transitions from Life

Posted: May 28th, 2023, 2:15 pm
by LaundryPizza03
4c/8o B spaceship:

Code: Select all

x = 3, y = 4, rule = B34j/S23-n
2o$obo$2bo$3o!
4c/26o spaceship made up of a failed quadrep:

Code: Select all

x = 17, y = 26, rule = B34j/S23-n
12b3o$12bobo$12bo2b2o$16bo$14b3o2$6b3o$6bo$6b2o2bo$8bobo$8b3o5$8b3o$o
7bo2bo$o7bo$9bo3bo$14bo$11bo2bo$2bo9b3o$2bo2$6bo$4b2o!
12c/70d blinker puffer:

Code: Select all

x = 5, y = 6, rule = B34j/S23-k
3o$3bo$4bo$o3bo$bo2bo$b3o!
6c/114o:

Code: Select all

x = 8, y = 3, rule = B34j/S23-j
o$b2o$o4b3o!
2c/8o:

Code: Select all

x = 6, y = 6, rule = B34j/S23-i
3b2o$bo3bo$o3b2o$o4bo$3b2o$2b3o!
2c/8d found by carsoncheng:

Code: Select all

x = 12, y = 12, rule = B34j/S23-i
10b2o$10b2o$9b3o2$4bo3bo$6b3o$5bo2bo$5bobo$4b3o$2bo$3o$3o!
Well-behaved 16c/32o puffer that is also in a stable rule.

Code: Select all

x = 4, y = 5, rule = B34j/S23-e
2o$obo$2b2o$b2o$bo!

Re: Rules 2 transitions from Life

Posted: May 28th, 2023, 2:27 pm
by breaker's glider gun
Idunno how much attention B3-e4c/S23 has gotten, but it's really cool:

Code: Select all

x = 44, y = 100, rule = B3-e4c/S23
18bo$17bobo$18bo12bo$17bobo10bobo10bo$18bo11bobo10bo$18bo12bo8$10bo$9b
3o$8bo2b2o$8bo3bo$12b3o$3bo4bo2bo$3b2o3bo$3b2o5b2o$9bo$b2o$3o4b3o$b2o
$9bo$3b2o5b2o$3b2o3bo$3bo4bo2bo$12b3o$8bo3bo$8bo2b2o$9b3o$10bo8$18bo12b
o$18bo11bobo10bo$17bobo10bobo10bo$18bo12bo$17bobo$18bo12$23bo3$28b2o$
27bo2bo$26bobobo$25bo3bo$26bobo$27bo3$27bobo$26bob2o$26bo$27b3o$29bo12$
26bo$25bobo$24bobobo$25bobo$26bo7$26bo$25bobo$24bo3bo$24b2ob2o!

Re: Rules 2 transitions from Life

Posted: May 29th, 2023, 5:59 am
by Naszvadi
breaker's glider gun wrote:
May 28th, 2023, 2:27 pm
Idunno how much attention B3-e4c/S23 has gotten, but it's really cool:

Code: Select all

x = 44, y = 100, rule = B3-e4c/S23
18bo$17bobo$18bo12bo$17bobo10bobo10bo$18bo11bobo10bo$18bo12bo8$10bo$9b
3o$8bo2b2o$8bo3bo$12b3o$3bo4bo2bo$3b2o3bo$3b2o5b2o$9bo$b2o$3o4b3o$b2o
$9bo$3b2o5b2o$3b2o3bo$3bo4bo2bo$12b3o$8bo3bo$8bo2b2o$9b3o$10bo8$18bo12b
o$18bo11bobo10bo$17bobo10bobo10bo$18bo12bo$17bobo$18bo12$23bo3$28b2o$
27bo2bo$26bobobo$25bo3bo$26bobo$27bo3$27bobo$26bob2o$26bo$27b3o$29bo12$
26bo$25bobo$24bobobo$25bobo$26bo7$26bo$25bobo$24bo3bo$24b2ob2o!
Corderized, 26c/150ő:

Code: Select all

#C [[ TRACK 26/150 0 ]]
x = 235, y = 125, rule = B3-e4c/S23
bo25bo25bo25bo25bo12bo12bo12bo12bo12bo12bo12bo12bo$obo23bobo23bobo23bo
bo23bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$obo23bobo23bo
bo23bobo23bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$bo25bo
25bo25bo25bo12bo12bo12bo12bo12bo12bo12bo12bo6b3o$216bobo$215b2o2bo$
218b2o$213bo4bo$214b4o2bo$215b5o$217b2o2$123bo12bo12bo12bo12bo$122bobo
10bobo10bobo10bobo10bobo$18bo103bobo10bobo10bobo10bobo10bobo$17b2o104b
o2b3o7bo12bo12bo12bo6b3o$17bobo106bobo53bobo$125b2o2bo51b2o2bo$128b2o
54b2o42bo$123bo4bo50bo4bo37b2o2b4o$124b4o2bo49b4o2bo35b3ob2ob2o$125b5o
51b5o40bo4bo$127b2o54b2o37b3ob2ob2o$222b2o2b4o$228bo6$138bo55bo$132b2o
2b4o48b2o2b4o$132b3ob2ob2o47b3ob2ob2o20b2o$136bo4bo50bo4bo17b5o$132b3o
b2ob2o47b3ob2ob2o17b4o2bo$132b2o2b4o48b2o2b4o17bo4bo$138bo55bo23b2o$
215b2o2bo$216bobo$216b3o5$127b2o54b2o31b2o3bo$125b5o51b5o29bo2bobobo$
124b4o2bo49b4o2bo28bo2bo$123bo4bo50bo4bo33bob3o$128b2o54b2o29bobo$125b
2o2bo51b2o2bo29bo$126bobo53bobo$123bo2b3o7bo12bo12bo12bo6b3o$81b2o39bo
bo10bobo10bobo10bobo10bobo$80b2o40bobo10bobo10bobo10bobo10bobo$82bo40b
o12bo12bo12bo12bo6$232b2o$232b2o$234bo$232b2o$232b2o$86bo$85bo$85b3o3$
136bo12bo12bo12bo10bo$123b2o10bobo10bobo10bobo10bobo8b3o$124bobo2b2o4b
obo10bobo10bobo10bobo7bo2bo$123b3obob2o5bo12bo12bo12bo7bobo2bo$123b3ob
obo52bo2b3o$124b3o6b2o47bobob2o27bo$123b3o6b2o49b2o30bobo$218bob3o$
180b2o33bo2bo$180b2obo31bo2bobobo$182b2o32b2o3bo4$142bo55bo$141bobo53b
obo16b3o$140b2ob2o51b2ob2o15bobo$140b2o54b2o17b2o2bo$139b3o53b3o20b2o$
139bo55bo17bo4bo$214b4o2bo$215b5o$217b2o$139bo55bo$139b3o53b3o$140b2o
54b2o$140b2ob2o51b2ob2o$141bobo53bobo$142bo55bo2$228bo$222b2o2b4o$182b
2o38b3ob2ob2o$22bo157b2obo42bo4bo$22bobo155b2o40b3ob2ob2o$22b2o198b2o
2b4o$123b3o6b2o49b2o43bo$124b3o6b2o47bobob2o$123b3obobo52bo2b3o$123b3o
bob2o5bo12bo12bo12bo7bobo2bo$124bobo2b2o4bobo10bobo10bobo10bobo7bo2bo$
123b2o10bobo10bobo10bobo10bobo8b3o$136bo12bo12bo12bo10bo2$217b2o$215b
5o$214b4o2bo$213bo4bo$218b2o$215b2o2bo$216bobo$bo25bo25bo25bo25bo12bo
12bo12bo12bo12bo12bo12bo12bo6b3o$obo23bobo23bobo23bobo23bobo10bobo10bo
bo10bobo10bobo10bobo10bobo10bobo10bobo$obo23bobo23bobo23bobo23bobo10bo
bo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$bo25bo25bo25bo25bo12bo12b
o12bo12bo12bo12bo12bo12bo!

Re: Rules 2 transitions from Life

Posted: May 30th, 2023, 12:01 pm
by Period1GliderGun
breaker's glider gun wrote:
May 28th, 2023, 2:27 pm
Idunno how much attention B3-e4c/S23 has gotten, but it's really cool:

Code: Select all

x = 44, y = 100, rule = B3-e4c/S23
18bo$17bobo$18bo12bo$17bobo10bobo10bo$18bo11bobo10bo$18bo12bo8$10bo$9b
3o$8bo2b2o$8bo3bo$12b3o$3bo4bo2bo$3b2o3bo$3b2o5b2o$9bo$b2o$3o4b3o$b2o
$9bo$3b2o5b2o$3b2o3bo$3bo4bo2bo$12b3o$8bo3bo$8bo2b2o$9b3o$10bo8$18bo12b
o$18bo11bobo10bo$17bobo10bobo10bo$18bo12bo$17bobo$18bo12$23bo3$28b2o$
27bo2bo$26bobobo$25bo3bo$26bobo$27bo3$27bobo$26bob2o$26bo$27b3o$29bo12$
26bo$25bobo$24bobobo$25bobo$26bo7$26bo$25bobo$24bo3bo$24b2ob2o!
I also noticed this rule. It doesn't seem to have much besides the pi puffer (feel free to prove me wrong via apgsearch)

Re: Rules 2 transitions from Life

Posted: May 30th, 2023, 1:17 pm
by breaker's glider gun
The bent thingumajig (which is apparently a still life in life) and the mango are much more common. not sure what reactions make them, though.

also apparently it has a bounded-replicator-like oscillator:

Code: Select all

x = 18, y = 12, rule = B3-e4c/S23
8bo$7bobo$6bo3bo$7bo3bo$8bo3bo$2bo6bo3bo$bobo6bo3bo$o3bo6bo3bo$bo3bo6b
o3bo$2bo3bo6bo3bo$3bobo8bobo$4bo10bo!

Re: Rules 2 transitions from Life

Posted: May 30th, 2023, 1:41 pm
by ZackBuildit777
Naszvadi wrote:
May 29th, 2023, 5:59 am
breaker's glider gun wrote:
May 28th, 2023, 2:27 pm
Idunno how much attention B3-e4c/S23 has gotten, but it's really cool:

Code: Select all

x = 44, y = 100, rule = B3-e4c/S23
18bo$17bobo$18bo12bo$17bobo10bobo10bo$18bo11bobo10bo$18bo12bo8$10bo$9b
3o$8bo2b2o$8bo3bo$12b3o$3bo4bo2bo$3b2o3bo$3b2o5b2o$9bo$b2o$3o4b3o$b2o
$9bo$3b2o5b2o$3b2o3bo$3bo4bo2bo$12b3o$8bo3bo$8bo2b2o$9b3o$10bo8$18bo12b
o$18bo11bobo10bo$17bobo10bobo10bo$18bo12bo$17bobo$18bo12$23bo3$28b2o$
27bo2bo$26bobobo$25bo3bo$26bobo$27bo3$27bobo$26bob2o$26bo$27b3o$29bo12$
26bo$25bobo$24bobobo$25bobo$26bo7$26bo$25bobo$24bo3bo$24b2ob2o!
Corderized, 26c/150ő:

Code: Select all

#C [[ TRACK 26/150 0 ]]
x = 235, y = 125, rule = B3-e4c/S23
bo25bo25bo25bo25bo12bo12bo12bo12bo12bo12bo12bo12bo$obo23bobo23bobo23bo
bo23bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$obo23bobo23bo
bo23bobo23bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$bo25bo
25bo25bo25bo12bo12bo12bo12bo12bo12bo12bo12bo6b3o$216bobo$215b2o2bo$
218b2o$213bo4bo$214b4o2bo$215b5o$217b2o2$123bo12bo12bo12bo12bo$122bobo
10bobo10bobo10bobo10bobo$18bo103bobo10bobo10bobo10bobo10bobo$17b2o104b
o2b3o7bo12bo12bo12bo6b3o$17bobo106bobo53bobo$125b2o2bo51b2o2bo$128b2o
54b2o42bo$123bo4bo50bo4bo37b2o2b4o$124b4o2bo49b4o2bo35b3ob2ob2o$125b5o
51b5o40bo4bo$127b2o54b2o37b3ob2ob2o$222b2o2b4o$228bo6$138bo55bo$132b2o
2b4o48b2o2b4o$132b3ob2ob2o47b3ob2ob2o20b2o$136bo4bo50bo4bo17b5o$132b3o
b2ob2o47b3ob2ob2o17b4o2bo$132b2o2b4o48b2o2b4o17bo4bo$138bo55bo23b2o$
215b2o2bo$216bobo$216b3o5$127b2o54b2o31b2o3bo$125b5o51b5o29bo2bobobo$
124b4o2bo49b4o2bo28bo2bo$123bo4bo50bo4bo33bob3o$128b2o54b2o29bobo$125b
2o2bo51b2o2bo29bo$126bobo53bobo$123bo2b3o7bo12bo12bo12bo6b3o$81b2o39bo
bo10bobo10bobo10bobo10bobo$80b2o40bobo10bobo10bobo10bobo10bobo$82bo40b
o12bo12bo12bo12bo6$232b2o$232b2o$234bo$232b2o$232b2o$86bo$85bo$85b3o3$
136bo12bo12bo12bo10bo$123b2o10bobo10bobo10bobo10bobo8b3o$124bobo2b2o4b
obo10bobo10bobo10bobo7bo2bo$123b3obob2o5bo12bo12bo12bo7bobo2bo$123b3ob
obo52bo2b3o$124b3o6b2o47bobob2o27bo$123b3o6b2o49b2o30bobo$218bob3o$
180b2o33bo2bo$180b2obo31bo2bobobo$182b2o32b2o3bo4$142bo55bo$141bobo53b
obo16b3o$140b2ob2o51b2ob2o15bobo$140b2o54b2o17b2o2bo$139b3o53b3o20b2o$
139bo55bo17bo4bo$214b4o2bo$215b5o$217b2o$139bo55bo$139b3o53b3o$140b2o
54b2o$140b2ob2o51b2ob2o$141bobo53bobo$142bo55bo2$228bo$222b2o2b4o$182b
2o38b3ob2ob2o$22bo157b2obo42bo4bo$22bobo155b2o40b3ob2ob2o$22b2o198b2o
2b4o$123b3o6b2o49b2o43bo$124b3o6b2o47bobob2o$123b3obobo52bo2b3o$123b3o
bob2o5bo12bo12bo12bo7bobo2bo$124bobo2b2o4bobo10bobo10bobo10bobo7bo2bo$
123b2o10bobo10bobo10bobo10bobo8b3o$136bo12bo12bo12bo10bo2$217b2o$215b
5o$214b4o2bo$213bo4bo$218b2o$215b2o2bo$216bobo$bo25bo25bo25bo25bo12bo
12bo12bo12bo12bo12bo12bo12bo6b3o$obo23bobo23bobo23bobo23bobo10bobo10bo
bo10bobo10bobo10bobo10bobo10bobo10bobo$obo23bobo23bobo23bobo23bobo10bo
bo10bobo10bobo10bobo10bobo10bobo10bobo10bobo$bo25bo25bo25bo25bo12bo12b
o12bo12bo12bo12bo12bo12bo!
Reduced to 2 engine pretty easily:

Code: Select all

x = 79, y = 43, rule = B3-e4c/S23
b2o11bo12bo12bo12bo$ob2o9bobo10bobo10bobo10bobo$13bobo10bobo10bobo10b
obo$6bo7bo12bo12bo12bo5b3o$5bob3o52b3o$8bo54bo$4bo2bob2o48bo2bob2o$3b
2obobo49b2obobo12$20b2o53b2o$20bobo52bobo$22b2o53b2o$20bobo52bobo$20b
2o53b2o12$3b2obobo49b2obobo$4bo2bob2o48bo2bob2o$8bo54bo$5bob3o52b3o$6b
o7bo12bo12bo12bo5b3o$13bobo10bobo10bobo10bobo$ob2o9bobo10bobo10bobo10b
obo$b2o11bo12bo12bo12bo!

Re: Rules 2 transitions from Life

Posted: May 31st, 2023, 7:37 am
by b3s23love
breaker's glider gun wrote:
May 28th, 2023, 2:27 pm
Idunno how much attention B3-e4c/S23 has gotten, but it's really cool:

Code: Select all

x = 44, y = 100, rule = B3-e4c/S23
18bo$17bobo$18bo12bo$17bobo10bobo10bo$18bo11bobo10bo$18bo12bo8$10bo$9b
3o$8bo2b2o$8bo3bo$12b3o$3bo4bo2bo$3b2o3bo$3b2o5b2o$9bo$b2o$3o4b3o$b2o
$9bo$3b2o5b2o$3b2o3bo$3bo4bo2bo$12b3o$8bo3bo$8bo2b2o$9b3o$10bo8$18bo12b
o$18bo11bobo10bo$17bobo10bobo10bo$18bo12bo$17bobo$18bo12$23bo3$28b2o$
27bo2bo$26bobobo$25bo3bo$26bobo$27bo3$27bobo$26bob2o$26bo$27b3o$29bo12$
26bo$25bobo$24bobobo$25bobo$26bo7$26bo$25bobo$24bo3bo$24b2ob2o!
2-engine breeder from apgsearch:

Code: Select all

x = 16, y = 16, rule = B3-e4c/S23
obbbbobobbobbboo$
bbbobooobbobbbob$
oobbbooooobbbboo$
bbooobbooboboobb$
boobbbbobbobbbob$
oboobbbbobbbboob$
ooboboobbboooooo$
obbbboboboooobbo$
obbobobobooobbbo$
bbooboobobbbbbbb$
boboboobboboobob$
bbobobbbooobbobb$
bbboobbboboooboo$
obobobbobooobboo$
oobbbbbbooobobbo$
boboooobbbboooob!

Re: Rules 2 transitions from Life

Posted: June 4th, 2023, 7:56 pm
by LaundryPizza03
p158/2 glider gun:

Code: Select all

x = 13, y = 9, rule = B34j6e/S23
4bo$3b3o$3b3o2$9b2o$9bobo$bo9b2o$3o7b2o$bo7bo!

Re: Rules 2 transitions from Life

Posted: June 4th, 2023, 11:42 pm
by Chai
LaundryPizza03 wrote:
June 4th, 2023, 7:56 pm
p158/2 glider gun:

Code: Select all

x = 13, y = 9, rule = B34j6e/S23
4bo$3b3o$3b3o2$9b2o$9bobo$bo9b2o$3o7b2o$bo7bo!
An 84c/168 puffer in this rule:

Code: Select all

x = 5, y = 5, rule = B34j6e/S23
2bo$b3o$2o2bo$ob3o$2o!
16-cell quadratic growth:

Code: Select all

x = 13, y = 11, rule = B34j6e/S23
2bo$b3o$2o2bo$4bo4$10bo$9b3o$8bo2b2o$8bo!

Re: Rules 2 transitions from Life

Posted: June 11th, 2023, 2:41 am
by LaundryPizza03
8c/16o:

Code: Select all

x = 9, y = 5, rule = B34j5i/S23
3o3b2o$o2bo2bobo$bo6bo$bo5b2o$2bo3bo!

Re: Rules 2 transitions from Life

Posted: June 11th, 2023, 9:37 am
by squareroot12621
LaundryPizza03 wrote:
June 11th, 2023, 2:41 am
8c/16o:

Code: Select all

x = 9, y = 5, rule = B34j5i/S23
3o3b2o$o2bo2bobo$bo6bo$bo5b2o$2bo3bo!
p48 puffer:

Code: Select all

x = 11, y = 14, rule = B34j5i/S23
6b2o$4bo4bo$10bo$4bo5bo$5b6o4$7bo$6bob2o$6bo3bo$3o3b2o2bo$6b2ob2o$7b2o
!

Re: Rules 2 transitions from Life

Posted: June 20th, 2023, 7:09 pm
by rattlesnake
Cool stuff:

Code: Select all

x = 27, y = 16, rule = B3/S023-i
2o8bobo3bobobo$2o8b3o4bo$4bo7bo4bo$3bobo10bobobo$2bo$3bo3bo$16bobobob
obo$5bobo9bo$17bo$16bobobobobo3$16bobobobobobo$19bo$19bo$16bobobobobo
bo!

Re: Rules 2 transitions from Life

Posted: June 26th, 2023, 4:12 am
by LaundryPizza03
Failed 10c/156d quadratic replicator that becomes four 60c/936d puffers:

Code: Select all

x = 11, y = 4, rule = B34i/S23-n
bo7bo$b2o5b2o$o9bo$bo7bo!

Re: Rules 2 transitions from Life

Posted: June 27th, 2023, 7:20 pm
by Fixer_APX
B34ink/S23-y
B34-race/S23
Mnemonics:, 4ink-y, 4race
don't mind 4ink-y's filename... :oops:

Re: Rules 2 transitions from Life

Posted: June 28th, 2023, 1:45 am
by LaundryPizza03
Fixer_APX wrote:
June 27th, 2023, 7:20 pm
B34ink/S23-y
B34-race/S23
Mnemonics:, 4ink-y, 4race
don't mind 4ink-y's filename... :oops:
Wrong thread, these are respectively 4 and 9 INT transitions from life. (See Isotropic_non-totalistic_rule#Hensel_notation at the wiki for an overview.)