Crawlers
Posted: January 1st, 2019, 12:06 am
A rule I accidentally made:
The rule was originally posted in here. You can find more patterns there.
p2 c/1,1 spaceship:
p4 gun:
Backrakes that spawn p2 c/1,1:
Replicator:
Wickstretchers:
Code: Select all
@RULE Crawlers
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a0={0,1,2}
var a1=a0
var a2=a0
var a3=a0
var a4=a0
var a5=a0
var a6=a0
var a7=a0
var b0={0,2}
var b1=b0
var b2=b0
var b3=b0
var b4=b0
var b5=b0
var c0={0,1}
var c1=c0
var c2=c0
var c3=c0
var c4=c0
var c5=c0
2,a0,a1,a2,a3,a4,a5,a6,a7,0
0,1,2,b0,b1,b2,b3,b4,b5,1
1,2,a0,c0,c1,c2,c3,c4,c5,2
@COLORS
1 200 0 0
2 0 200 0
p2 c/1,1 spaceship:
Code: Select all
x = 6, y = 5, rule = Crawlers
$2.A$2.A2B!
Code: Select all
x = 8, y = 7, rule = Crawlers
3$2A$B.A$.BA$.2A!
Code: Select all
x = 5, y = 9, rule = Crawlers
$2.BA$4.A$2.ABA$4.A!
Code: Select all
x = 10, y = 14, rule = Crawlers
5.2A$6.B$3.A2.B$3.A2B$.A.A$.B2.AB$.B4.B$.B4.B2$.B4.B$.B4.B$2.B2AB!
Code: Select all
x = 3, y = 4, rule = Crawlers
A.A$.B$.B$A.A!
Code: Select all
x = 26, y = 5, rule = Crawlers
B.4B10.A6.B.A$A6.A15.B$A4.B8.3A6.2A$BA.AB10.B$15.2A!