Thread for Your Accidental Discoveries that Aren't in CGOL

For discussion of other cellular automata.
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Billabob
Posts: 144
Joined: April 2nd, 2015, 5:28 pm

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Billabob » August 27th, 2015, 4:18 am

Bullet51 wrote:
Billabob wrote:My Internet connection turned off last night, so my apgsearch instances didn't haul. Hopefully uploading them all at once[/url] won't kill the Catagolue.
Which version of apgsearch are you using? v1.1?
Yes, I am. Has there been an update? (I can't use apgnano on non-Life.)
▄▀
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gmc_nxtman
Posts: 1148
Joined: May 26th, 2015, 7:20 pm

Some spaceships

Post by gmc_nxtman » August 29th, 2015, 11:20 am

2c/9, c/2, c/3, c/4, and c/4 diagonal in B3/S2468:

Code: Select all

x = 123, y = 40, rule = B3/S2468
36bo$36bo$34b2o$35bo2b2o$30bob2o2b2o$29bo2bo4bo$28bobob2obo$31b5o$24b
7obo$22b2obo5bobobo$21bobo7bo2bo73bo3bob2o2b2o$21bo4bo4bobo72b2o4bo4bo
4bo$19bob2o2b2o4bo47bo6bo2bo7bo8b2obo2b3o6bo$18bo2b3o3b2o2bo46b2o5bob
5o2bo2bo9bo2bob2ob2obob2o$18bo8bo2b2o46bobo9b2obo2bo8bo2bobo2bo2bo3b2o
$19bo2bo8bo54bo4bob3o9b2obobob2o5b4o$19bobo4bo2b2o45bo3bo5bobo17b2o3b
2o7b2o$18b3o3bob2o2bo28bo3bo12bob2o5bo19b4ob4o$13b4o3bo2bo2b4o28bobobo
bo10bo11b2o7b2o8b2o3b2o$12bobo6b2o36bobobo10bobo10b2o6b2o$12bo3bobo3b
3o2bo49bo8b3o5bo$13b3o3bo2bo2b2o47b2o11b2o4bobo$13bob3o55bobo13bo4bo$
9bo7bobobo51bob3o$7b2o2bo5b2o2bo52b4o10bo4bo$10bob2o4bob2o53b2o10b3o2b
3o$6bobo2bo2bo2b2o2bo67b4o20bo2bo$7bo2b2o2bo4b2o93bobo$5b2o5b2obo98b2o
$5bobo4bobo99b2o$3bo4bo7bo96b4o$3bo5bo3bobo$7bo2bobo2bo$bobob2o4bobo$
2b2ob2o3b2o$3o$o4b2ob2o$o3b2o$bo2bobo$2b3o!
c/2 orthogonal in B245/S3:

Code: Select all

x = 11, y = 9, rule = B245/S3
4o3b4o$bo7bo$4b3o$5bo$3bobobo$bobo3bobo3$bobo3bobo!
And a few spaceships in B34/S1567:

Code: Select all

x = 53, y = 84, rule = B34/S1567
22bo$20bobobo$22bo$18b4ob4o$22bo$18bob5obo2$18bobo3bobo$19bobobobo$19b
o2bo2bo$20b5o9bobobo6bo2bobobo$19bobobobo$18bobobobobo7bo9bo3bo$17bobo
b3obobo$17bob3ob3obo6bo8bo4bobobo$20b5o$19bobobobo8bo7bo5bo3bo$18bobo
3bobo$21b3o10bobobo2bo6bobobo$20bo3bo11$23bo$21b2o$20bobo$20bo2bo10bob
obo6bo2bobobo2$34bo9bo3bo$21bo2bo$19bobo2bobo7bo8bo4bobobo$21bo2bo$19b
o6bo7bo7bo9bo$20b6o$21bo2bo9bobobo2bo6bobobo$22b2o9$22b2o$19bo4bo$20b
5o$22b2o$20bobo$23bo$20bo$20bo2bo$21bobo$20b2o$o4bo11bo2bo$2bo3bo10bo
3bo$obo16b2obo$ob5o13bob3o9bobobo5bo2bo3bo$ob4o2bo10bobobobo$3b2o14bob
ob3o8bo8bo3bo3bo$2b4o3bo$bob2ob2obo9b2o2b2o9bo7bo4bobobo$5o2b2o11bo2b
3o$4b4o13b3o10bobobo2bo9bo$4bobo15b3o$2bobobo13bo3bo$2bo2b3o13b3o$2bo
3bo9b2ob4o$obo2bo11bob2o$o19bo$18bo3b2o$2bo3bo10bobo2b2o$4o2bo11b2o3bo
$2o2bo12bobobo2bo$bo3bo11bobo2bobo$2b2o13b3o2b3o$19b4o!
And I was surprised at this freakishly small, and natural(!) c/4 diagonal in B34/S13:

Code: Select all

x = 4, y = 4, rule = B34/S13
3bo$b3o$2o$bo!
A close relative (not really :roll: ) of B34/S13, B34/S14, has a surprising variety of speeds and shapes in small gliders:

Code: Select all

x = 104, y = 10, rule = B34/S14
98bobo$97bobobo$5b2ob2o13b2obob2o25b3o40bobo$2o2bo5bo2b2o9bo3bo12b2o2b
2o6b2o3b2o12b2o10bobo11bobo$bo2bobobobo2bo10bobobo14b2o24b2o14b2o10b2o
b2o$bobobobobobobo7bo2bobobo2bo9bo4bo7b2ob2o12b3o12bo9bo5bo$3bo3bo3bo
9bobobobobobo11b2o11bo12b2ob2o11bo10bobobobo$23b3ob3o40b3o11b3o8bobo3b
obo$85bo11b5o$98b3o!
EDIT This fairly large c/7 orthogonal:

Code: Select all

x = 21, y = 41, rule = B34/S14
5$5bobo4bobo2$6b2ob2ob2o$8bo2bo$8b4o$7bo4bo$7bo4bo$8b4o$7b2o2b2o$7bo4b
o$7bo4bo$7bo4bo$8b4o$6bo6bo$6bo6bo2$8b4o$7b2o2b2o$6b2ob2ob2o$6bo2b2o2b
o$7bo4bo$6bobo2bobo2$8b4o$8bo2bo$7bo4bo$8bo2bo$9b2o$7b2o2b2o$7bo4bo$8b
4o$7bob2obo$7bo4bo!
A few in B3478/S24578:

Code: Select all

x = 45, y = 35, rule = B3478/S24578
18bo$19b3o$19bo$18b2o$17b2ob2o$18b3o$18b2o$b2ob2o10b2ob2o$b5o12b2o$3bo
12b2o3bo$2bobo12bo2bo$2b3o13b4o19bobo$bo3bo13bobo16bo2bo$b2ob2o13b3o
17b3o2bo$o2bo2bo9b2o2bobo19bobo$bobobo9bob4o17bo3b2o$2b3o11b4obo14bob
5o$16bob2o15bo4bo$18b2o2bo13b2ob2o$20bo16bob2obo$19b2obo13bobob2o$34b
2obo2b3o$21b2o12bo$18b5o$19bobo$18b2o$17b3obo$18b3o$17b2ob2o$16b2o2b2o
$17bobo$17bob2o$16b3obo$17b4o$18b2o!

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Yimmy
Posts: 10
Joined: February 18th, 2015, 2:01 pm

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Yimmy » September 4th, 2015, 12:41 pm

Code: Select all

x = 1, y = 5, rule = B368/S12578
o$o$o$o$o!
A simple replicator in B368/S12578

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velcrorex
Posts: 339
Joined: November 1st, 2009, 1:33 pm

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by velcrorex » September 4th, 2015, 1:28 pm

Yimmy wrote:

Code: Select all

x = 1, y = 5, rule = B368/S12578
o$o$o$o$o!
A simple replicator in B368/S12578
There's quite a few replicators, including yours, listed here: http://www.ics.uci.edu/~eppstein/ca/replicators/
-Josh Ball.

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gmc_nxtman
Posts: 1148
Joined: May 26th, 2015, 7:20 pm

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by gmc_nxtman » September 4th, 2015, 6:52 pm

Sorry for the wall of text posted earlier. Here's an organized list of some other spaceships I've found. (Previous ones not all included)
LifeLikeSS.zip
Rules: 013/3, 135/3, 024568/3, 12/34, 13/34, 358/34, 0246/35, 014578/367, 245/368, 038/3467, 15678/3567, and 4678/35678.
(5.71 KiB) Downloaded 136 times
EDIT: B34/S0456

Code: Select all

#C O5
x = 9, y = 14, rule = B34/S0456
4bo2$2b5o2$b7o$2o5b2o2$bo5bo$b3ob3o2$bobobobo$2b2ob2o$bo5bo$3bobo!
B345/S37

Code: Select all

#C O5
x = 10, y = 26, rule = B345/S37
4b2o$2bo4bo$2b6o$bob4obo$4b2o$bob4obo2$b2o4b2o2$3b4o2$bo6bo$2b2o2b2o$b
3o2b3o$b3o2b3o$2b2o2b2o$4o2b4o$3bo2bo$3bo2bo$2bob2obo$2bo4bo$obob2obob
o$2b6o$3b4o2$4b2o!
B34678/S347

Code: Select all

#C D3, O3, O5
x = 26, y = 7, rule = B34678/S347
9b4o5bo6bo$3bobo4b2o6b2o4b2o$2bo2bo12b3o2b3o$5b2o12bo4bo$obobo15bo2bo$
2o2bo16b2o$3o!
B3578/S0246

Code: Select all

#C O2, O3, O4, D3, D4
x = 124, y = 140, rule = B3578/S0246
118b2o$117b2o$117b2o2bo$117bob2o2bo$114b3ob4obo$113b4o$114b2obob3o$
112bob3o$111b2o2bo2bobo$110bo3b2ob3o$109b3ob2o2bo$111b3ob2o$105bo2b2ob
obo$106bob4obo$103b5ob3obo$106b2ob2o$106bo3bo$106b2o$100b7ob3o$99b3ob
2o$98bobobo2bobo$97b3ob2obobo$97b3obo2bo$96bo5bo2bo$96b2o4b2o$94b3ob2o
bo$96bobo$94b2o4bo$92bobo2bo$91bob3o$89bo6bo$88b4o2bo$87bo2b3o$90b2obo
$85b4o2bo$82bo3b2obo$82b2o6bo$85b3o$81bo3b5o$79bo3b4o$79bob3o3bo$80b2o
bo2b2o$78bo2b3o$80b3o$76b2obo$75bob3obo$74bob2o$74bobobo$70b2o$70bob2o
2bo$70b5o$73bo$71b3o$66bobobo4bo$70bo$66b2obo$62bobo3b2o$61b3ob4o$62bo
$60bo3b2o$61b7o$57bob4o$41bo15b6o$40bo15b3obo2bo$40bo15b2ob2o$35bo2b2o
16b2o4bo$34bobo2b2o4bo11b3obo$36bobo2bob2o10bo3bo$33bob2obo2b2o11b2o$
33bo2b2ob2obo8bo2b2o$32bo5bo10b5o$34b2o2b4o6bo4bo$33b2obo2bo2bo5b2o3bo
$31bo3b2o4bo6b5o$27bo3bo3bo2b2o4bo2bo2b2o$26b5o6bo5bo5bo$25bob2obo2b2o
10b2obo$23bo3bobob2o10bobobobo$22bo2bob2obobo6bob3obob2o$23b2o4bob2o5b
o3bob2obo$23bo5b5o6bobo2bo$22b2o8bo4b2ob2o3bo8b2o$21bo7bobo8b4o11bo$
19bo8bo6bo2b2obobo8bo$19b5o2b3obo4b2o3bo2b2o4b2obobo2b2o$20bob2o2bo2bo
6b2ob2obo6b2o2bobo2bo$16b2o3bobobo9bob2o2bo6b3o3bo$14bob4o2b2o9b3o3b2o
7bobo4b2o$15bo4bo2b2o11bo8b3o$13bob4obo11b3obo15b4o$13b2o2b2ob2o9bo2b
2o8bobo6b3o$13b2obobob2o8bo12bobo6b2o$15bo2b2o6bo2b2o2bo9b2o6bo$16b2o
2bo3bo2bo2b2o8b3obo4bobo3b2ob2o$11bobo2b3o4bo2b4o11bo2b2o2bo2bo2bob3ob
o$10b2o11b2obob2o12bob4obo6bobo$6b3obob2o11bob2o8b2ob2o5b2o6b2ob2o$4bo
6b2o8b3o2b2o2bo7b2ob2obobo7b3ob3o$2b4obo14b2o12bo2b2ob2ob2o7b2o3b2o$2b
o2b3o3bo10b3o2b2o6bobo3bobo2bo$2bo4b3obo7b2ob2obobo6bob2o3b2o12bo3bo$
2bo5bo2bo6b2o2b2ob2o8b4o3b2o10b3ob3o$3bo4b2o6bo3b4o7b2ob2o2b3o2bo8b5ob
5o$4bo4b2o4b3o2b4o7b3obo2b2obo10b5ob5o$5bo3bo6bobo2bobo7b2o3b3obo12b3o
3b3o$6b4o4bobobobobo9b2o3bobo4bo2bo6b2o3b2o$15b3o2b2o11b2obo15bobo5bob
o$11bobob5o14b4o7b2o8bo3bo$13bo21b3o14bo9bo$8bo2b2o32bobo6b7o$9bob4obo
28b2o2bo6bobo$9bo2b4o14bobo4bobo3bo11bobobo$8b4obobo16bo4bo6bobobo5b3o
b3o$10bo3bo17b2o2b2o7bob2o4b3o3b3o$7bo2b4o16b3o4b3o7b2o6b5o$5bo2bo21b
2ob4ob2o2b2o3b2o6bobobo$3bobo2bo22bo6bo3b3obo7bo2bo2bo$4bobobo45b7o$2b
2o4bo44b2o2bo2b2o$bob4o25b2o2b2o15b2obobob2o$bo2b2o26bob2obo5bo3bo6bob
obobo$2o3bo27b4o6bobobo$obo30b4o6bobobo$2o31b4o5b2o3b2o4b2o2bo2b2o$34b
2o8b3o5bobo2bo2bobo$34b2o8bobo6b2o2bo2b2o$33b4o19bobo$44b3o9bobo$44b3o
10bo$32bob2obo$44bobo$31bo2b2o2bo5bobo$32b6o$34b2o7b2ob2o$33b4o5bo2bo
2bo$34b2o7b5o$45bo$42bo5bo$43b2ob2o$44b3o!
On a different note from spaceships, I'm intrigued by the rule B345/S0. It's quite similar to LongLife, but explosive. Small oscillators emit dots that survive and help to further the cloud's locomotion. It reminds me of some sort of amoeboid or microorganism-like structure with wildy oscillating boundaries.

Code: Select all

x = 36, y = 36, rule = B345/S0
2b2ob4obo6b5o2b3ob2o3b2o$o2b2o2bobobobob3o3b2o7b2obobo$b2obo2bo2b2o2b
5o6b7o2b2o$5b3obo2bo2bo3b3o2b3obo2b2ob2o$b4obo5b2ob4o2bo2b2obo2bo3bo$
8obobo6b2o2b4ob3obob2o$ob3o4b2o4b4o3b3ob2obo2bo$2b3ob2o2bob5o2bo5b2ob
3obob2o$2o4bo4bobo2b2o4bo6bo2b3o$bo2b3obob2obo4bob2o2b2ob8o$2ob3o5b3ob
2o3b2ob2o5bo2bo$2ob5o2b2ob2obo7bobob2ob3obo$obobo2bo2bo3b2o2bo5b3ob2o
2bo2bo$bobo2b5ob3o2bo6bobobo2bo2bo$2o4bo3bob2obo3bobob2ob5obo2bo$b4ob
3ob4ob4obo2b3obo2bo$b2obo3bo4bo2b7ob3o3bo2bo$bob4obo7bo4bobo2b2o3bobob
o$2b2o3bo4bo5b3ob2o2b2o2bo2bobo$bob3o7bo3b5obob4o3b4o$o4bo2b3o3b2obobo
2b2o2bo2bobo$o2bobo3b3obob2obo2b4o3b2ob2obo$o2b2o2b2ob2o3bob4o2bo2b4o
3bo$3b2ob4o5bob3ob2o2b4o2bo3bo$2o2b4o3b3o2b2o6b3o3bo$4bob2obo2bob3o2b
2o4b2o2b2ob4o$bo3b2o2bo2b4obobob4ob2ob2ob2o$3bob3obo5bo6bobo5bo2bo$bob
2obob2obob2ob3o2b8ob4obo$b3ob2o2bo2b3obo6b3o8b2o$ob2ob2o2b6obo3b2ob2o
2b2o2b4o$2ob2obobobobo3bo3bo3b2ob5obobo$bo2bo3bobob9ob2ob2o3b2ob2o$obo
4bo4b2ob3o4b3o4b2o3bo$o3bo3bo2bo4bo3bo2b2o3bo3b3o$o2b2o2bobobob2obo2bo
4bo2b3o2b2o!

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A for awesome
Posts: 1929
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by A for awesome » September 6th, 2015, 2:51 pm

A small BTS-based gun in ExtendedLife (unfortunately p46):

Code: Select all

x = 8, y = 7, rule = Extendedlife
.A3.F$F.A.F$EAFE4F$E2.2A2.F3$5.E!
Edit: An incoming glider can change the back end of a 2c/4 ship in B38/S23:

Code: Select all

x = 20, y = 14, rule = B38/S23
13bo$11b2ob2o$10bo2bo2bo$9bo7bo$9bo7bo$8b2ob5ob2o$8bob2ob2o2b3o$8bob3o
4bo$2o6b2o4bo$b2o8bo2b2ob3o$o7b2o4b3o$8b2o6bobo$9b2o5bobo$9b2o!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

M. I. Wright
Posts: 372
Joined: June 13th, 2015, 12:04 pm

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by M. I. Wright » September 6th, 2015, 10:02 pm

Was looking for a memory cell in extendedlife, but found this edge eater.

Code: Select all

x = 18, y = 23, rule = extendedlife
2A$A.F$.A8$4.2A$4.A.A$4.A$8.2A$8.A.A$8.A2$11.2A$11.A.A$11.A$15.2A$15.
A.A$15.A!
Some stuff with signals:

Code: Select all

x = 345, y = 142, rule = extendedlife
57.F$334.C$333.E2$139.C2$133.C3.C174.C$139.F20.C160.C$316.E.C$132.C
161.C23.F2.F2.F2.F$332.E3.FC$288.C3.C25.F2.F2.F2.F$294.F21.E.C$38.E
282.C$287.C2$144.E.C2$333.E2$26.F2.F2.F63.E2.E2.E2.E2.E2.E2.E2.E2.E2.
E2.E2.E2.E11.C$37.E3.FC53.F2AF2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F
163.E.C$26.F2.F2.F64.3A40.E$96.F2AF2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F
2.F39.2A46.A$96.E2.E2.E2.E2.E2.E2.E2.E2.E2.E2.E2.E2.E11.C28.A4.A42.A
3.A43.A2.A$179.A46.A46.A9.CE2.E11.C$173.A5.A41.A4.A42.A3.A10.F2.F2.F$
16.2A156.6A42.5A43.4A21.E$15.A.A80.3C8.C4.2C28.E.C137.F2.F2.F53.F$17.
A20.E58.C11.2C2.C2.C.C164.CE2.E11.C$98.2C3.2C2.5C3.C2.3C$100.C.C2.C3.
2C3.C3.C.C$97.3C4.C4.C3.4C3.C117.C2.C.C3.C2.3C2.3C3.C4.3C$103.C134.C
2.C.C3.C.C4.C6.2C2.C$102.4C133.2C2.C.C.C2.2C3.2C2.5C.C.2C$21.3C6.C4.
2C3.3C89.C105.C2.C.C.C.C4.C4.C3.2C2.C2.C$20.C9.2C2.C2.C.C198.C2.C2.C.
C2.3C2.3C4.C4.3C$21.2C3.C.5C3.C2.C.2C62.C.3C.3C.C23.F20.C$23.C.2C3.2C
3.C3.C2.C61.C2.C.C.C4.C16.C3.C$20.3C3.C3.C3.4C2.3C61.C2.3C.3C2.C$26.C
77.C4.C.C.C2.C22.C$25.3C77.C.3C.3C.C$.2A54.F$A.A$2.A22.C.3C.3C.C$24.C
2.C3.C.C2.C$24.C2.3C.C.C2.C$24.C2.C.C.C.C2.C$25.C.3C.3C.C10$110.E$
105.C$105.A.A$105.4A2.C$104.A.AB2A$105.4A$103.C2A.2A2$104.E2.A4$109.C
3$115.C$118.E$106.C6.3A$92.E19.A3.A$87.C3.A11.E8.A.B.A$89.A12.F9.5A$
87.4A2.C6.2E.E10.A2.C$87.A.B2.A9.E7.E$112.C$79.E2F3.C5.A$81.E22.E9.3C
8.C$76.E.A7.E2.2A22.C11.2C2.C31.C$74.2FEA.A34.2C3.2C2.5C.3C28.E$78.2A
2.2AE31.C.C2.C3.2C2.C.C$75.C6.2AE2.A25.3C4.C4.C5.C$86.A4.C3.A23.C$86.
3A5.A23.4C17.C$60.E33.3A51.C$50.E12.A.C77.E.C$55.C6.2A57.C23.F2.F2.F
2.F$53.A5.C2.3A26.A67.E3.FC$49.C2.3A7.ABA25.A24.C3.C25.F2.F2.F2.F$52.
AB2A6.3A25.3A28.F21.E.C$52.3A7.3A2.C2.A.A75.C$53.A3.C4.3A5.2A23.C18.C
$63.A2.E4.A21.E$52.A3.E40.A2.C$23.C12.4C12.A.A40.4A$23.C11.C4.C11.A2.
A38.A2.B62.E$23.C7.C3.C17.2A6.C29.2A49.C4.3C$23.C7.2C2.C15.C37.C.2A2.
A3.A36.C5.2C2.C$23.C4.6C.C2.3C60.E24.E.C7.3C.5C2.2C3.C$23.C7.2C2.C4.C
57.CE36.C.C3.2C5.C.2C$23.C7.C3.C4.C97.C3.C3.3C3.C$23.5C8.4C112.C$111.
E2.E11.C24.3C13.F$111.F2.F2.F$122.E$111.F2.F2.F$47.C63.E2.E11.C$44.2A
3.E117.3C6.C4.3C$42.C4.A118.C9.2C2.C$48.A118.2C3.C.5C.C.2C$43.A.B2.A
57.C62.C.2C3.2C2.C2.C$43.A3.2A117.3C3.C3.C4.3C$44.2A7.C34.C83.C$41.E
44.E84.3C$44.C48.C$89.3A$89.ABA$89.3A$82.C$94.E$91.C3$107.C5.C4.3C$
107.C5.2C2.C$107.C3.5C2.2C3.2C$107.C5.2C5.C.C2.C$107.3C3.C3.3C4.C$
123.C$122.4C2$110.C2.C.3C.3C.C$109.C2.C4.C3.C2.C$109.C.C5.C2.2C2.C$
109.C2.C4.C3.C2.C$110.C2.C3.C.3C.C!
The second type of signal, which I've labeled S2 to distinguish it from the more-versatile original signal, is oftentimes easier to hook things up to - as demonstrated by the two x->G converters shown.

And a couple of "syntheses" of my p54 oscillator from earlier:

Code: Select all

x = 44, y = 32, rule = extendedlife
42.A$43.A$41.3A5$.C38.C5$C38.C7$.3A$.A2.A$.A$.A$2.A.A6$40.3A$42.A$41.
A!
(both also work in LifeHistory, of course)
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BlinkerSpawn
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by BlinkerSpawn » September 7th, 2015, 10:12 am

gmc_nxtman wrote:Also a c/7 ship in a rule very close to life:

Code: Select all

RLE

Code: Select all

4diagonal.rule on page 9
A 57-tick H-to-G in this rule:

Code: Select all

x = 32, y = 27, rule = 4diagonal
29bo$27b3o$17b3o6bo$17bo8b2o$16b3o12$8b2o$3b2o2bo2bo$3bo4bobo$2obo5bo
4b2o$bobob2o7b2o$o2bo2bo23b2o$2o2bo4bo9b2o9b2o$5b5o9b2o2$4bob2o$4b2obo
!
And an H-to-R with an extra glider that complicates connections:

Code: Select all

x = 30, y = 27, rule = 4diagonal
4b2obo$4bob2o2$5b5o9b2o$2o2bo4bo9b2o$o2bo2bo$bobob2o7b2o$2obo5bo4b2o$
3bo4bobo$3b2o2bo2bo$8b2o12$16b3o$17bo8b2o$17b3o6bo$27b3o$29bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by M. I. Wright » September 7th, 2015, 12:10 pm

Both of those conduits behave the same way in normal Life.
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by M. I. Wright » September 9th, 2015, 9:48 pm

A highway-robbing reaction, shown here as a glider splitter using the signal converters I found:

Code: Select all

x = 73, y = 44, rule = extendedlife
4.E4$25.C$16.C$19.C.E$10.F2.F2.F2.F23.C$CF3.E$10.F2.F2.F2.F25.C3.C$
19.C.E21.F$16.C$50.C4$4.E3$36.C.E3$65.C$38.C11.E2.E2.E14.C$47.F2.F2.F
2.F2.F2.FC$42.E27.2FC$47.F2.F2.F2.F2.F2.FC$38.C11.E2.E2.E11.E4$38.E$
68.2A$67.A.A$69.A7$58.2A$57.A.A$59.A!
and this p70 (p35 on the far right, showcasing an eater2 variant on the bottom that restores the block even in cases where the original block) oscillator that sorta reminds me of my p54 from earlier:

Code: Select all

x = 76, y = 76, rule = extendedlife
47.2A$47.2A23.E9$24.C$23.C$8.E2.E2.E14.C13.E3.A$5.F2.F2.F2.F2.F2.FC
21.F2.FA.FC17.E3.A$E27.2FC37.F2.FA.FC$5.F2.F2.F2.F2.F2.FC21.F2.FA.FC$
8.E2.E2.E11.E16.E3.A20.F2.FA.FC$68.E3.A$28.2A$27.A.A$29.A7$47.2A$47.
2A2$73.C9$71.2FC$70.E2.A$69.F3.A$69.F3.A$69.C2.A13$68.E2.3A$68.F2.F2.
FC2$68.F2.F2.FC$68.E2.3A14$71.A$71.2A!
The bottom-far-right p35 showcases an interesting eater 2 variant; in that example, it restores the block when the block on its own would also survive (something the regular eater 2 can't do). It also turns out to be toggleable, and can eat preeeetty much everything regardless of the block's presence.

Code: Select all

x = 212, y = 119, rule = extendedlife
76.A$76.A.A$76.2A56$18.A$18.A.A$18.2A5$11.A$11.A.A$11.2A3$76.A$2.2FC
70.A$.E73.A3.A$F.2A2.2A67.4A31.A45.A12.A$F.2A.A2.A100.A45.A12.A$C5.2A
101.A3.A41.A4.A7.A4.A32.A$109.4A42.5A8.5A32.A$205.A5.A$205.6A15$27.2A
$27.A.A$27.A7$34.2A$34.A.A$34.A8$42.2A$42.A.A$42.A2$46.2A$46.A.A$46.A
!
Could possibly used as a memory cell if that spark from the LWSS destruction can be transferred into a glider or signal.

also, partial pulsars:

Code: Select all

x = 56, y = 23, rule = extendedlife
19.3A7.3A3.3A7.3A3.3A2$2.3A13.A4.A3.A4.A.A4.A3.A4.A.A4.A$2.A.A12.EA4.
A3.A4.A.A4.A3.A4.A.A4.A$2.3A13.A4.A3.A4.A.A4.A3.A4.A.A4.A$19.3A7.3A3.
3A7.3A3.3A$3.E16.E9.E5.E15.E$45.3A$43.A4.A$43.A4.AE$43.A4.A2$45.3A6$
2.3A10.3A$2.A.A6.C3.AEA$2.3A10.3A2$E2.E2.E9.E2.E!
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » September 20th, 2015, 2:06 am

Some life on the slope stuff:
dirty puffer

Code: Select all

x = 12, y = 13, rule = LifeOnTheSlope
9.AB$11.B$11.A$3.B5.BA$3.A.A5.A$2.A.A3.ABAB$2.B.B4.ABA$2.A2.BA$BA2.B.
B$6.A$2.B2.A$2.A$3.A!
Spaceships:

Code: Select all

x = 23, y = 25, rule = LifeOnTheSlope
13.AB$9.BAB$9.A$9.BABAB$13.A$14.AB$15.A$14.AB$12.B$B11.A$12.BA2$.BA$
2.B$4.AB$3.A.A$3.BAB9.AB.BAB$14.A2.B.BA$14.B6.AB$17.B2.AB$3.A13.A$3.B
13.B$4.B$5.B$6.BA!
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by gmc_nxtman » September 20th, 2015, 11:44 pm

P348 Quad-symmetric gun in extendedlife:

Code: Select all

x = 41, y = 41, rule = extendedlife
.C$4.C35.C3$4.2A33.C2$2.A$.A17.A$.A17.A.A$19.3A5.C$21.A3$9.C14$31.C4$
13.C5$.C3$C35.C$39.C!
An interesting B/R block-leaving conduit:

Code: Select all

x = 9, y = 88, rule = extendedlife
C9$8.C9$.C9$8.C9$.C9$8.C9$.C9$8.C9$.C9$8.C4$5.A$4.3A$3.2A.A!
EDIT:
M. I. Wright wrote:partial pulsars:
Made smaller:

Code: Select all

x = 6, y = 6, rule = extendedlife
.3A2$F4.A$.F3.A$2.F2.A$3.F!

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velcrorex
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by velcrorex » October 27th, 2015, 4:26 pm

Cute signal oscillator thing. Found with dr.

Code: Select all

x = 15, y = 16, rule = B5/S01234678
10bo$8bobo$4b7o$5b6o$5b7o$6b5o$6b7obo$7b7o$5b5obobo$5b5o3bo$4b5o$obob
5o$b6o$8o$b4ob2o$obo3b3o!
-Josh Ball.

Rich Holmes
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rich Holmes » October 31st, 2015, 1:34 am

I was playing with some Generations rules and found some amusing stuff in 23/345/4. Mostly random soups decay to blocks and ships but these arose naturally:

The X pentomino is a spacefiller, but a fragile one. As soon as the edge touches something else, a rip appears which rapidly consumes and destroys the object with a few blocks left behind.

Code: Select all

x = 84, y = 150, rule = 23/345/4
82.A$81.3A$82.A146$2A$2A!
A period 124 oscillator; it recurs rotated 90 degrees every 31 generations.

Code: Select all

x = 5, y = 5, rule = 23/345/4
3A$AB$2A2.C$2.A.B$3.A!
And a spaceship: (1,7)c/11 oddly enough.

Code: Select all

x = 5, y = 7, rule = 23/345/4
4.C3$2A$2ACA$.3A$2.A!

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Scorbie
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Scorbie » October 31st, 2015, 1:49 am

Interesting rule! The rule is especially interesting that the spacefiller occurs in natural ash, but doesn't make infinite amounts of chaos as it's pretty fragile. The rule also has a natural nonfiller:

Code: Select all

x = 5, y = 5, rule = 23/345/4
.2A$A.2A$2A.2A$.2A.A$2.2A!
Edit @ Alexey: I see... Still it's great to see other spaceships in the collection.
Last edited by Scorbie on October 31st, 2015, 2:43 am, edited 1 time in total.
Best wishes to you, Scorbie

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Alexey_Nigin » October 31st, 2015, 2:09 am

While this rule is definitely interesting, it's unfortunately not new.
There are 10 types of people in the world: those who understand binary and those who don't.

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rich Holmes » October 31st, 2015, 9:34 am

Thanks for the reference.

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Sphenocorona » October 31st, 2015, 4:22 pm

The fractal growing pattern in that thread is amazing... Around 300 million generations, something really surprising happens :o

M. I. Wright
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by M. I. Wright » October 31st, 2015, 4:37 pm

What do you mean? I didn't see anything worth noting by 350 million.
Image
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Sphenocorona » October 31st, 2015, 7:23 pm

The key word is 'fractal'. Look closer, and you will see this:
Zoom in of fractal growth pattern in 02378/345/5
Zoom in of fractal growth pattern in 02378/345/5
GenerationsFractal1.png (19.85 KiB) Viewed 10156 times
What is that square thing?
Oh, that's what that thing is.
Oh, that's what that thing is.
GenerationsFractal2.png (24.57 KiB) Viewed 10156 times
It's a distorted version of the original fractal pattern! The whole 3-quadrant pattern really is self-similar, not just the little branches that sprout off it...
I figure that eventually one of these will sprout far enough away from something else to have another one sprout inside it... But at around 350 million generations on my computer, Golly chokes due to the sudden rapid increase in complexity due to the very reason why this moment in the pattern's progression is interesting...

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Bullet51 » November 1st, 2015, 1:35 am

Weird b3/s13 signal:

Code: Select all

x = 65, y = 65, rule = B3/S13
4bo$5bo$7bo$5bobo$o4bo$bob2obo$5bobo$2b2o2b2o$9bo$8bobo$9bobo$10bobo$
11bobo$12bobo$13bobo$14bobo$15bobo$16bobo$17bobo$18bobo$19bobo$20bobo$
21bobo$22bobo$23bobo$24bobo$25bobo$26bobo$27bobo$28bobo$29bobo$30bobo$
31bobo$32bobo$33bobo$34bobo$35bobo$36bobo$37bobo$38bobo$39bobo$40bobo$
41bobo$42bobo$43bobo$44bobo$45bobo$46bobo$47bobo$48bobo$49bobo$50bobo$
51bobo$52bobo$53bobo$54bobo$55bobo$56bobo2b2o$57bobo$58bob2obo$59bo4bo
$57bobo$57bo$59bo$60bo!
Still drifting.

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » November 6th, 2015, 6:03 am

Sphenocorona wrote:The key word is 'fractal'. Look closer, and you will see this:
GenerationsFractal1.png
What is that square thing?
GenerationsFractal2.png
It's a distorted version of the original fractal pattern! The whole 3-quadrant pattern really is self-similar, not just the little branches that sprout off it...
I figure that eventually one of these will sprout far enough away from something else to have another one sprout inside it... But at around 350 million generations on my computer, Golly chokes due to the sudden rapid increase in complexity due to the very reason why this moment in the pattern's progression is interesting...
OMG! That's so cool! If anybody's looking for it, it's on the left side. Here's what's interesting: It's not an exact copy, look very closely, in one of the sprouts, there are 2 dots. And on the laft of it there is another sprouter.
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by SuperSupermario24 » November 7th, 2015, 2:04 pm

I have absolutely no idea what this is, if it's new, or if it's even worth mentioning, but I've never seen something that grows quite like this before so I decided to post it.

Code: Select all

x = 5, y = 5, rule = /2/3
2A$2BA$2.BA$.A.BA$3.BA!
Also that fractal thingy is really cool.
Last edited by SuperSupermario24 on November 7th, 2015, 2:10 pm, edited 1 time in total.

Code: Select all

bobo2b3o2b2o2bo3bobo$obobobo3bo2bobo3bobo$obobob2o2bo2bobo3bobo$o3bobo3bo2bobobobo$o3bob3o2b2o3bobo2bo!

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Billabob
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Billabob » November 7th, 2015, 2:06 pm

SuperSupermario24 wrote:I have absolutely no idea what this is, if it's new, or if it's even worth mentioning, but I've never seen something that grows quite like this before so I decided to post it.

Code: Select all

x = 5, y = 5, rule = /2/3
2A$2BA$2.BA$.A.BA$3.BA!
It's the ruler sequence!

Code: Select all

x = 515, y = 515, rule = /2/3
2A$2BA$2.BA$.A.BA$.B2.BA$2.BA.BA$6.BA$5.A.BA$5.B2.BA$.B4.BA.BA$10.BA$
9.A.BA$9.B2.BA$10.BA.BA$3.A10.BA$2.2BA8.A.BA$3.B9.B2.BA$.B7.B4.BA.BA$
18.BA$17.A.BA$17.B2.BA$18.BA.BA$22.BA$21.A.BA$21.B2.BA$17.B4.BA.BA$
26.BA$25.A.BA$25.B2.BA$26.BA.BA$3.A15.A10.BA$2.2BA13.2BA8.A.BA$3.B15.
B9.B2.BA$.B15.B7.B4.BA.BA$34.BA$33.A.BA$33.B2.BA$34.BA.BA$38.BA$37.A.
BA$37.B2.BA$33.B4.BA.BA$42.BA$41.A.BA$41.B2.BA$42.BA.BA$35.A10.BA$34.
2BA8.A.BA$35.B9.B2.BA$33.B7.B4.BA.BA$50.BA$49.A.BA$49.B2.BA$50.BA.BA$
54.BA$53.A.BA$53.B2.BA$49.B4.BA.BA$58.BA$57.A.BA$57.B2.BA$58.BA.BA$3.
A31.A15.A10.BA$2.2BA29.2BA13.2BA8.A.BA$3.B31.B15.B9.B2.BA$.B31.B15.B
7.B4.BA.BA$66.BA$65.A.BA$65.B2.BA$66.BA.BA$70.BA$69.A.BA$69.B2.BA$65.
B4.BA.BA$74.BA$73.A.BA$73.B2.BA$74.BA.BA$67.A10.BA$66.2BA8.A.BA$67.B
9.B2.BA$65.B7.B4.BA.BA$82.BA$81.A.BA$81.B2.BA$82.BA.BA$86.BA$85.A.BA$
85.B2.BA$81.B4.BA.BA$90.BA$89.A.BA$89.B2.BA$90.BA.BA$67.A15.A10.BA$
66.2BA13.2BA8.A.BA$67.B15.B9.B2.BA$65.B15.B7.B4.BA.BA$98.BA$97.A.BA$
97.B2.BA$98.BA.BA$102.BA$101.A.BA$101.B2.BA$97.B4.BA.BA$106.BA$105.A.
BA$105.B2.BA$106.BA.BA$99.A10.BA$98.2BA8.A.BA$99.B9.B2.BA$97.B7.B4.BA
.BA$114.BA$113.A.BA$113.B2.BA$114.BA.BA$118.BA$117.A.BA$117.B2.BA$
113.B4.BA.BA$122.BA$121.A.BA$121.B2.BA$122.BA.BA$3.A63.A31.A15.A10.BA
$2.2BA61.2BA29.2BA13.2BA8.A.BA$3.B63.B31.B15.B9.B2.BA$.B63.B31.B15.B
7.B4.BA.BA$130.BA$129.A.BA$129.B2.BA$130.BA.BA$134.BA$133.A.BA$133.B
2.BA$129.B4.BA.BA$138.BA$137.A.BA$137.B2.BA$138.BA.BA$131.A10.BA$130.
2BA8.A.BA$131.B9.B2.BA$129.B7.B4.BA.BA$146.BA$145.A.BA$145.B2.BA$146.
BA.BA$150.BA$149.A.BA$149.B2.BA$145.B4.BA.BA$154.BA$153.A.BA$153.B2.B
A$154.BA.BA$131.A15.A10.BA$130.2BA13.2BA8.A.BA$131.B15.B9.B2.BA$129.B
15.B7.B4.BA.BA$162.BA$161.A.BA$161.B2.BA$162.BA.BA$166.BA$165.A.BA$
165.B2.BA$161.B4.BA.BA$170.BA$169.A.BA$169.B2.BA$170.BA.BA$163.A10.BA
$162.2BA8.A.BA$163.B9.B2.BA$161.B7.B4.BA.BA$178.BA$177.A.BA$177.B2.BA
$178.BA.BA$182.BA$181.A.BA$181.B2.BA$177.B4.BA.BA$186.BA$185.A.BA$
185.B2.BA$186.BA.BA$131.A31.A15.A10.BA$130.2BA29.2BA13.2BA8.A.BA$131.
B31.B15.B9.B2.BA$129.B31.B15.B7.B4.BA.BA$194.BA$193.A.BA$193.B2.BA$
194.BA.BA$198.BA$197.A.BA$197.B2.BA$193.B4.BA.BA$202.BA$201.A.BA$201.
B2.BA$202.BA.BA$195.A10.BA$194.2BA8.A.BA$195.B9.B2.BA$193.B7.B4.BA.BA
$210.BA$209.A.BA$209.B2.BA$210.BA.BA$214.BA$213.A.BA$213.B2.BA$209.B
4.BA.BA$218.BA$217.A.BA$217.B2.BA$218.BA.BA$195.A15.A10.BA$194.2BA13.
2BA8.A.BA$195.B15.B9.B2.BA$193.B15.B7.B4.BA.BA$226.BA$225.A.BA$225.B
2.BA$226.BA.BA$230.BA$229.A.BA$229.B2.BA$225.B4.BA.BA$234.BA$233.A.BA
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User avatar
Kaleb Lewis
Posts: 4
Joined: November 7th, 2015, 5:54 am

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Kaleb Lewis » November 7th, 2015, 6:00 pm

An interesting period 10 oscillator that occurs quite commonly in the rule B378/S238, which also has a few naturally occurring puffers. I like to call it the phaser. :D

Code: Select all

x = 8, y = 5, rule = B378/S238:P11,11
5bo$2o2bobo$4obobo$2o2bobo$5bo!
The domino sparks that it gives off are useful for destroying gliders.

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