The "Gray Cells" in LifeHistory Rule

For discussion of other cellular automata.
hotdogPi
Posts: 1586
Joined: August 12th, 2020, 8:22 pm

Re: The "Gray Cells" in LifeHistory Rule

Post by hotdogPi » December 12th, 2021, 2:26 pm

SeedsHistory. The duplicator and p8 gun are mine; the triplicator is Moosey's. (warning: becomes explosive after all three are demonstrated)

Code: Select all

x = 57, y = 12, rule = B2/SHistory
37.F$4.F.F28.F$F55.F2$F$56.F$4.F.F3$35.2A$34.A$37.A!
And if you simply want an oscillator: (also mine)

Code: Select all

x = 33, y = 4, rule = B2/SHistory
.F14.A14.F$F13.A17.F$14.A$.F14.A14.F!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576

S: SKOP
G: gun

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » December 23rd, 2021, 12:58 am

This is a very powerful catalyst.

Code: Select all

x = 15, y = 16, rule = LifeHistory
6.2A$4.3A.A.2A.A$3.A4.A.A.2A$4.3A.A$6.A.A.F$7.A2$6.2A$5.A2.A$6.2A$13.
2A$12.2A$14.A$3A$2.A$.A!
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

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Entity Valkyrie 2
Posts: 1756
Joined: February 26th, 2019, 7:13 pm
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Re: The "Gray Cells" in LifeHistory Rule

Post by Entity Valkyrie 2 » December 23rd, 2021, 5:44 am

Another example:

Code: Select all

x = 11, y = 11, rule = StateInvestigator
3.2A$.3A.A.2A.A$A4.A.A.2A$.3A.A$3.A.A.C$4.A3$2.3A$4.A$2.3A!
(Yes, SI red cells are equivalent to LH gray cells.)
Bx222 IS MY WORST ENEMY.

Please click here for my own pages.

My recent rules:
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hotcrystal0
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Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » December 24th, 2021, 2:06 pm

Triplicator, duplicator, 90° reflector, p10 gun(becomes explosive after all are ran)

Code: Select all

x = 40, y = 74, rule = B2a3c4er5ae6ae7e/S12ekn3y4acrHistory
$6.F24$10.A$9.A21$F$21.F12.F.F$2.F36.F2$7.F14.F.F8.F20$4.2A$4.2A$3.A2.
A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » December 25th, 2021, 12:49 am

And here's a loaf push catalyst, which is like the beehive push catalyst in Life but with a loaf.

Code: Select all

x = 15, y = 15, rule = LifeHistory
$6.2A$7.A$6.A$6.2A$8.A.F$6.3A3.2A$5.A5.A2.A$5.2A.2F.A.A$12.A2$11.3A$11.
A.A!
EDIT: A beehive push catalyst, but only for certain beehive pushes.

Code: Select all

x = 19, y = 65, rule = LifeHistory
6$8.F$11.F2$6.F3$9.A3.F$8.A.A$8.A.A.F$9.A$6.A5.A$7.2A.2A$8.A.A$8.A.A$
8.A.A!
Edit 2: Also this griddle reaction while trying to find the catalyst:

Code: Select all

x = 21, y = 15, rule = LifeHistory
3$12.F2$8.A3.F$5.F.A.A$7.A.A.F$8.A$5.A5.A$6.2A.2A$7.A.A$7.A.A9.2A$7.A
.A8.2A$20.A!
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

hotdogPi
Posts: 1586
Joined: August 12th, 2020, 8:22 pm

Re: The "Gray Cells" in LifeHistory Rule

Post by hotdogPi » December 25th, 2021, 10:24 pm

DotLifeHistory: A single gray cell is a glider reflector, as is a line of gray cells.

Code: Select all

x = 17, y = 17, rule = B3/S023History
8.F$7.2B$6.4B$5.6B$4.8B$3.2A2B2.4B$2.2B2A4.4B$.2BAB6.4B$.4B7.4B$F.4B
6.4BF$3.4B4.4B$4.4B2.4B$5.8B$6.6B$7.4B$8.2B$8.F!

Code: Select all

x = 23, y = 19, rule = B3/S023History
23F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F
$F21.F$F21.F$F21.F$F18.3AF$F18.A2.F$F19.A.F$23F!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576

S: SKOP
G: gun

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » December 26th, 2021, 12:52 am

I was able to simplify the griddle-maker to 2G:

Code: Select all

x = 15, y = 15, rule = LifeHistory
5.A$6.2A$5.2A$8.F2$4.A$3.A.A.F$3.A.A$F3.A$6.F3$13.A$12.2A$12.A.A!
EDIT: Unix also works:

Code: Select all

x = 16, y = 17, rule = LifeHistory
5.A$6.2A$5.2A$8.F2$4.A$3.A.A.F$3.A.A$F3.A4.2A$6.FA2.A3$7.2A.A$9.A.A2.
2A$10.A4.A$11.A$11.A2.A!
Edit 2: Now, how do we restore the beehive with a different glider?

Code: Select all

x = 16, y = 17, rule = LifeHistory
5.2B$5.3B$5.3B$2.BA3B.F$.ABA2B$A3BDAB$3ACACBF$.2BDBDB$F.2AD2B2.2A$2.2A
2.FA2BAB$7.4B$7.3B$7.2ABA3.B$8.BA.A.B2A$10.A4BA$10.BA3B$11.A2BA!
Last edited by wwei47 on December 26th, 2021, 11:08 am, edited 1 time in total.
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

User avatar
hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » December 26th, 2021, 11:01 am

hotdogPi wrote:
December 25th, 2021, 10:24 pm
DotLifeHistory: A single gray cell is a glider reflector, as is a line of gray cells.

Code: Select all

x = 17, y = 17, rule = B3/S023History
8.F$7.2B$6.4B$5.6B$4.8B$3.2A2B2.4B$2.2B2A4.4B$.2BAB6.4B$.4B7.4B$F.4B
6.4BF$3.4B4.4B$4.4B2.4B$5.8B$6.6B$7.4B$8.2B$8.F!

Code: Select all

x = 23, y = 19, rule = B3/S023History
23F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F
$F21.F$F21.F$F21.F$F18.3AF$F18.A2.F$F19.A.F$23F!
Just trying to see which glider will last the longest

Code: Select all

x = 51, y = 51, rule = DotLifeSuper
51F$F49.F$F49.F$F49.F$F8.W40.F$F8.2W39.F$F7.W.W39.F$F49.F$F49.F$F6.39F
4.F$F6.F37.F4.F$F6.F37.F4.F$F6.F37.F4.F$F6.F37.F4.F$F6.F37.F4.F$F6.F10.
23F4.F4.F$F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F4.F$F6.
F3.2Q5.F21.F4.F4.F$F6.F2.Q.Q5.F21.F4.F4.F$F6.F4.Q5.F21.F4.F4.F$F6.F10.
F21.F4.F4.F$F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F4.F$
F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F4.F$F6.F10.F21.F4.F.U2.F$F6.F10.F21.
F4.F2.U.F$F6.7F4.F18.3AF4.F3U.F$F6.F5.F4.F18.A2.F4.F4.F$F6.F5.F4.F19.
A.F4.F4.F$F6.F5.F4.23F4.F4.F$F6.F5.F31.F4.F$F6.F5.F31.F4.F$F6.F5.F13.
2M16.F4.F$F6.F5.F12.2M14.2S.F4.F$F6.F5.12F3.M13.S.SF4.F$F6.F7.pA8.F17.
S2.F4.F$F6.F8.pA7.F20.F4.F$F6.F3.I2.3pA7.F15.6F4.F$F6.F2.2I12.F15.F9.
F$F2.2K2.F2.I.I11.F15.F9.F$F2.K.K.F16.F15.F9.F$F2.K3.34F9.F$F49.F$F13.
O.O33.F$F14.2O33.F$F14.O34.F$51F!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » December 26th, 2021, 11:25 am

This is frustrating. The beehive is created in the wrong direction.

Code: Select all

x = 24, y = 24, rule = LifeHistory
9.D$8.3D$7.5D$6.7D$6.8D$7.8D$8.8D$5.F3.7D$10.6D$3.F7.5D$2.F7.BA3B.F$9.
ABA2B$4.2A2.A3BDAB$5.2A.3ACACBF$4.A4.2BDBDB$8.F.2AD2B2.2A$10.2A2.FA2B
AB$15.4B$15.3B$15.2ABA3.B$16.BA.A.B2A$18.A4BA$18.BA3B$19.A2BA!
Edit: I accidentally made an HWSS

Code: Select all

x = 23, y = 24, rule = LifeHistory
8.D$7.3D$6.5D$5.7D$5.8D$6.8D$7.8D$8.7D$9.6D$10.5D$2.F6.BA3B.F$8.ABA2B
$7.A3BDAB$7.3ACACBF$.3A4.2BDBDB$3.A3.F.2AD2B2.2A$2.A6.2A2.FA2BAB$12.2F
4B$13.F3B$13.F2ABA3.B$15.BA.A.B2A$17.A4BA$17.BA3B$18.A2BA!
Edit 2: LOL TRANSPARENT GRIDDLE

Code: Select all

x = 18, y = 24, rule = LifeHistory
3.D$2.3D$.5D$7D$8D$.8D$2.8D$3.7D$4.6D$3.F.5D$.F2.BA3B.F$3.ABA2B$2.A3B
DAB$2.3ACACBF$3.2BDBDB$2.F.2AD2B2.2A$.F2.2A2.FA2.A$7.2F3.B$8.F$8.F2A.
A$2.A8.A.A2.2A$2.2A8.A4.A$.A.A9.A$13.A2.A!
EDIT 3: P10:

Code: Select all

@RULE LHsimple
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a0={0,2}
var a1=a0
var a2=a1
var a3=a2
var a4=a3
var b0={0,1}
var b1=b0
var b2=b1
var b3=b2
var b4=b3
var b5=b4
var c0={0,1,2}
var c1=c0
var c2=c1
var c3=c2
var c4=c3
var c5=c4
var c6=c5
0,1,1,1,a0,a1,a2,a3,a4,1
b0,b1,0,0,0,0,0,0,0,0
b0,1,1,1,1,b2,b3,b4,b5,0
1,2,c0,c1,c2,c3,c4,c5,c6,0
@COLORS
0 0 0 0
1 0 255 0
2 90 90 90

Code: Select all

x = 9, y = 7, rule = LHsimple
.B4.B.B$2.A3.B$2.3A$BA4.B$3.3A.2B$6.B$2.5B!
Edit 4: P8 and corrected edit numbers:

Code: Select all

x = 8, y = 6, rule = LHsimple
$.B2.2A$3.A.A$2.3A$7.B$5.B!
Edit 5: P19:

Code: Select all

x = 15, y = 19, rule = LHsimple
2$4.B$3.2B3.B2.B$5.3A.B$2.B2.A.A$5.3A2$.B$3.2B$5.B3.2B$8.B$4.B3.B$2.B
8.B!
Edit 6: P20:

Code: Select all

x = 7, y = 7, rule = LHsimple
2.B2$B.2A$.2A3.B$2.3A2$4.B!
Edit 7: Here's a plain eater:

Code: Select all

x = 24, y = 21, rule = LifeHistory
9.F$7.F3.A$9.A.A$8.A4.A$8.6A.F2$8.F.2A5.2A$7.F2.2A2.FA2.A$4.2A2D5.2F$
4.2A8.F$6.D6.D.2A.A$5.F2D5.D3.A.A2.2A$5.2D5.2D4.A4.A$4.2D4.3D6.A$3.2D
4.2D8.A2.A$2.D5.2D$.D.2A2.2D$3D.2A.D$D2.A2.D$4.2D$3.2D!
Edit 8: I completed the griddle bit!

Code: Select all

x = 86, y = 68, rule = LifeHistory
33.F$31.F3.A$33.A.A$32.A4.A$32.6A.F2$32.F.2A5.2A$31.F2.2A2.FA2.A$37.2F
$38.F$30.F.2D5.2A.A$5.3D.D3.3D.3D12.2D7.A.A2.2A.2D2.3D.3D.3D.3D$5.D3.
D4.D2.D.D22.A4.A.D.D.D3.D3.D4.D$5.3D.D4.D2.3D3.F19.A5.2D2.3D.3D.3D2.D
$5.D3.D4.D2.D18.F6.A2.A2.D.D.D5.D.D4.D$5.D3.3D.3D.D3.F27.D.D.3D.3D.3D
2.D$27.2C5.2D$6.D.3D.3D.D2.F8.2C3.2D14.3D.3D.3D.3D$5.D4.D.D4.D9.C7.D14.
D2.D3.D4.D$5.D2.3D.3D2.D12.2F18.D2.3D.3D2.D$5.D4.D.D.D2.D32.D2.D5.D2.
D$6.D.3D.3D.D15.2A16.D2.3D.3D2.D$31.A.A$30.3A17.D.3D.D.D.D$30.2A17.D2.
D3.D.D2.D$18.2A11.A.A15.D2.3D.3D2.D$19.2A11.A.A2.2A10.D4.D3.D2.D$18.A
14.A2.A.A11.D.3D3.D.D$34.4A$35.2A4$25.3D$25.D26.2A$24.3D24.2A$53.A7$2A
$.2A$A7$70.2A$69.2A$71.A11$84.A$83.2A$83.A.A!
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

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hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » December 26th, 2021, 9:03 pm

P156 based off a century reaction

Code: Select all

x = 36, y = 34, rule = LifeHistory
11$6.F4.A$10.2A$9.2A.A$9.2A$12.A$8.A.2A$8.A9.F2$13.3A$12.A.A$12.2A2$F
6$12.F!
Edit: RB25P

Code: Select all

x = 43, y = 24, rule = LifeHistory
3$40.F7$32.F$41.F$38.A$37.3A$37.A!
Edit 2: RR38R

Code: Select all

x = 11, y = 8, rule = LifeHistory
6.F3$F$9.2A$8.2A$9.A!
Last edited by hotcrystal0 on February 25th, 2022, 3:46 pm, edited 1 time in total.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » January 4th, 2022, 11:34 am

Catalyst

Code: Select all

x = 13, y = 10, rule = LifeHistory
7.F$9.F$6.2A$A2.A.A2.A$A2.A2.2A3.2A$.A.A3.A.A2.A$7.A.2A$6.2A.A$9.A$9.
2A!
Oops, made a P6

Code: Select all

x = 11, y = 8, rule = LifeHistory
7.F$9.F$6.2A2.F$A2.A.A2.A$A2.A2.2A2.A$.A.A3.A.2A$7.A$6.2A!
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

User avatar
hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » February 6th, 2022, 11:58 am

P46

Code: Select all

x = 26, y = 29, rule = LifeHistory
7$4.F2$14.F2$3.F4.A$7.3A7.F$6.A3.A$6.2A.2A$4.F$16.F$14.2A$15.A$3.F10.
2A$17.F2$6.F2$16.F!
There's also this periodic G to R:

Code: Select all

x = 30, y = 40, rule = LifeHistory
4.F2$14.F2$3.F4.A$7.3A7.F$6.A3.A$6.2A.2A$4.F$16.F$14.2A$15.A$3.F10.2A
$17.F2$6.F2$16.F8$13.D$13.2D$12.2D2$3A$2.A$.A!
And this CC reflector:

Code: Select all

x = 23, y = 32, rule = LifeHistory
4.F2$14.F2$3.F4.A$7.3A7.F$6.A3.A$6.2A.2A$4.F$16.F$14.2A$15.A$3.F10.2A
$17.F2$6.F14.2A$21.A$16.F2.A.A$19.2A$10.2D$9.D.D$11.D$19.F3$11.D.D$12.
2D$12.D2$3A$2.A$.A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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Wyirm
Posts: 307
Joined: October 29th, 2021, 6:54 pm
Location: 30.541634, 47.825445 (on the boat)

Re: The "Gray Cells" in LifeHistory Rule

Post by Wyirm » February 7th, 2022, 9:22 pm

hotdogPi wrote:
December 25th, 2021, 10:24 pm
DotLifeHistory: A single gray cell is a glider reflector, as is a line of gray cells.

Code: Select all

x = 17, y = 17, rule = B3/S023History
8.F$7.2B$6.4B$5.6B$4.8B$3.2A2B2.4B$2.2B2A4.4B$.2BAB6.4B$.4B7.4B$F.4B
6.4BF$3.4B4.4B$4.4B2.4B$5.8B$6.6B$7.4B$8.2B$8.F!

Code: Select all

x = 23, y = 19, rule = B3/S023History
23F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F$F21.F
$F21.F$F21.F$F21.F$F18.3AF$F18.A2.F$F19.A.F$23F!
Arbitrarily high period oscillators can be created using this method:

Code: Select all

x = 77, y = 80, rule = B3/S023Super
77F$F2.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B
.2B.2B.2B2.F$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F
75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.
73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F
75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75B
F$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F8B3A64BF$F.
9BA63B.F$F9BA65BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B
.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$
F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F75BF$F75BF$F.73B.F$F2.2B.2B.2B.2B.
2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B.2B2.F$77F!

Code: Select all

x = 36, y = 28, rule = TripleLife
17.G$17.3G$20.G$19.2G11$9.EF$8.FG.GD$8.DGAGF$10.DGD5$2.2G$3.G30.2G$3G
25.2G5.G$G27.G.G.3G$21.2G7.G.G$21.2G7.2G!
Bow down to the Herschel

User avatar
hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » February 7th, 2022, 11:03 pm

P36

Code: Select all

x = 20, y = 18, rule = LifeHistory
12.2A$6.2A5.A$4.3A.A.3A$3.A4.A.A$4.3A.A$6.A.A.F$7.A$13.3A$6.2A4.A3.A$
6.2A4.A3.A$12.A3.A$13.3A3$16.2A$16.A$17.3A$19.A!
Edit: PT26P

Code: Select all

#C [[ ZOOM 14.1 ]]
x = 24, y = 26, rule = LifeHistory
12$13.F6$21.3D$2.2A19.D$.A.A17.3D$.A4.F6.3C$2A11.C.C$13.C.C2$11.F!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » February 26th, 2022, 12:54 pm

Can someone help me fix this partial catalyst?

Code: Select all

x = 10, y = 12, rule = LifeHistory
5.A$4.A.A$2A2.A.A$A.A.A.A.2A$.2A.A.A.2A$5.A$2.F5.F$4.3A$3.A3.A$2.A5.A
$3.A3.A$3.A3.A!
[[ STOP 9 ]]
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

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hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » March 30th, 2022, 4:26 pm

There must be a way to use this...

Code: Select all

x = 33, y = 38, rule = LifeHistory
7$17.2A$17.3A$17.2A.A$12.2A5.A.A$12.2A4.A2.A$16.F2.2A$10.F3$19.A$19.2A
$15.F3.A$7.2A11.A.2A$6.A.A10.A4.A$8.A11.A$23.2A$19.2A$23.A$19.A4.A$20.
2A.A$24.A$23.2A$24.A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

hotdogPi
Posts: 1586
Joined: August 12th, 2020, 8:22 pm

Re: The "Gray Cells" in LifeHistory Rule

Post by hotdogPi » April 26th, 2022, 8:45 pm

Back to DotLifeHistory: Removing S3i allows gliders to survive even when they hit a corner. (You still need to be careful with two diagonally adjacent gray cells.)

Code: Select all

x = 56, y = 51, rule = B3/S023-iSuper
56F$F54.F$F16.F37.F$F54.F$F54.F$F27.F10.10F4.3F$F12.M41.F$F13.M40.F$F
11.3M40.F$F54.F$F54.F$F54.F$F54.F$F54.F$F18.F35.F$F54.F$F54.F$F54.F$F
54.F$F54.F$F54.F$F35.F18.F$F54.F$F54.F$F54.F$F54.F$F54.F$F54.F$F54.F$
F54.F$F$F$F$35F4.16F$34.F4.F$34.F4.F$34.F4.F$34.F.2S.F$34.F.S.SF$34.F
.S2.F$34.F4.F$34.F4.F$34.F4.F$34.F4.F$34.F4.F$34.F4.F$34.F4.F$34.F4.F
3$36.F!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,47,48,54,56,72,74,80,92,96S
217,486,576

S: SKOP
G: gun

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wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » May 8th, 2022, 11:55 am

H->MWSS

Code: Select all

x = 26, y = 14, rule = LifeHistory
2C21.D$.2C18.3D$2C2.2A15.D.D$C3.2A15.D3$21.F$22.F2$.2A19.2A.F$.A19.A.
A$2.A16.3A.A.A$.2A15.A5.2A$18.2A!
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

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hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » May 8th, 2022, 5:47 pm

P4 edgy domino sparker, smaller than the smallest one in Life

Code: Select all

x = 18, y = 20, rule = LifeHistory
8$3.2A$6.F$3.A3.A$4.2A.A2.A$8.F3A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

User avatar
wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » May 8th, 2022, 6:15 pm

hotcrystal0 wrote:
May 8th, 2022, 5:47 pm
P4 edgy domino sparker, smaller than the smallest one in Life

Code: Select all

x = 18, y = 20, rule = LifeHistory
8$3.2A$6.F$3.A3.A$4.2A.A2.A$8.F3A!
Nice! How did you find that?
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

User avatar
hotcrystal0
Posts: 2114
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The "Gray Cells" in LifeHistory Rule

Post by hotcrystal0 » May 8th, 2022, 6:17 pm

wwei47 wrote:
May 8th, 2022, 6:15 pm
hotcrystal0 wrote:
May 8th, 2022, 5:47 pm
P4 edgy domino sparker, smaller than the smallest one in Life

Code: Select all

x = 18, y = 20, rule = LifeHistory
8$3.2A$6.F$3.A3.A$4.2A.A2.A$8.F3A!
Nice! How did you find that?
Just tampering around

Also, rephased blinker catalyst

Code: Select all

x = 19, y = 15, rule = LifeHistory
2$5.F3$4.F2$11.F$7.3A3$2A4.3A$2A3.A$5.A$6.A!
by the way check my last post here

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: The "Gray Cells" in LifeHistory Rule

Post by HotWheels9232 » June 29th, 2022, 12:26 am

This is not LifeHistory, but I'm posting this because I think another use of gray cells is to use it to tell people what needs to be removed when you don't actually know a method:

Code: Select all

x = 23, y = 23, rule = B34q/S23-kHistory
6.F3B6.2A$5.7B3.B2AB$4.9B2.3B$4.11B.B$.B2.17B$2AB.18B$2A13B3A4BF$.2B.
11BABA5B$3.12BABA5B$3.7B.B.10B$2.7B5.5BA2B$.9B3.5BABAB$.8B5.7B$10B.B.
7B$17BABA$19B.2B$F20B2A$.18B.B2A$2.11B2A4B2.B$6.B.4BA2BA3B$5.3B3.BA2B
A3B$4.B2AB4.A2BA2B$5.2A6.2A.F!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!

BokaBB
Posts: 2973
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: The "Gray Cells" in LifeHistory Rule

Post by BokaBB » June 29th, 2022, 1:42 pm

What are yellow cells for ?
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB

User avatar
wwei47
Posts: 1648
Joined: February 18th, 2021, 11:18 am

Re: The "Gray Cells" in LifeHistory Rule

Post by wwei47 » June 30th, 2022, 11:44 am

FWKnightship wrote:
June 26th, 2022, 7:07 am
P3,P4,P6,P7,P8,P10,P11,P15,P24:

Code: Select all

x = 175, y = 29, rule = RoShamBoPermuteTKiller
158.A10.A$48.A108.A.A8.A.A$47.A.A107.A2.2A4.2A2.A$5.2B41.A109.2A8.2A$
5.2B12.2B133.2A16.2A$3.6A10.2B25.5A36.A28.2B35.A2.A14.A2.A$2.A6.A10.
2A23.A4.A14.3A17.2A.A27.2B4.A31.A.A14.A.A$2.A6.A9.A2.A7.B13.A2.A16.A
3.A17.2A33.A33.A16.A$2BA6.A2B6.A2.B.A5.B.B9.A2.A.2A15.A5.A50.A3.A30.A
16.A$2BA6.A2B6.A2.B.A6.B2.A6.A.A.A5.A11.A7.A12.2B16.3A16.A2.A$2.A6.A
9.A2.A9.A.A6.A2.A4.A.A10.A7.A12.2B19.A16.2A$2.A6.A10.2A9.A12.2A2.A13.
A7.A29.B3.A$3.6A10.2B11.A2.B13.A2.B10.A5.A16.2A11.B.B2.A$5.2B12.2B13.
B.B14.B.B10.A3.A16.2A.A11.B.B21.2B29.A16.A$5.2B28.B16.B12.3A19.A13.B
22.2B29.A16.A$154.A.A14.A.A$153.A2.A14.A2.A$154.2A16.2A$158.2A8.2A$4.
A2.A149.A2.2A4.2A2.A$3.A.2A.A148.A.A8.A.A$2.A6.A148.A10.A$.A3.2B3.A$
2.A.B2.B.A$2.A.B2.B.A$.A3.2B3.A$2.A6.A$3.A.2A.A$4.A2.A!
Porting back to LifeHistory:

Code: Select all

x = 126, y = 28, rule = LifeHistory
2$43.A$5.2F35.A.A$3.6A34.A$2.A6.A$2.A6.A31.5A$.FA6.AF29.A4.A$.FA6.AF28.
A2.A$2.A6.A16.F9.A2.A.2A$2.A6.A15.F2.A6.A.A.A5.A$3.6A18.A.A6.A2.A4.A.
A$5.2F19.A12.2A2.A$27.A2.F13.A2.F$29.F16.F4$4.A2.A$3.A.2A.A$2.A6.A31.
F4.A$.A3.2F3.A34.A$2.A.F2.F.A34.A3.A$2.A.F2.F.A15.3A16.A2.A$.A3.2F3.A
17.A16.2A$2.A6.A14.F3.A$3.A.2A.A19.A$4.A2.A18.F21.F!
I searched the thread for these oscillators but didn't see them.
The P15 can be mixed with buddleia:

Code: Select all

x = 12, y = 24, rule = LifeHistory
$F.2A$2.3A$.A2.A$2.2A.2A$4.A.2A$4.A.2A$5.A2$6.3A$6.3A$7.A$7.A$7.A$6.A
.A3$6.A.A$7.A$7.A$7.A$6.3A$6.3A!
BokaBB wrote:
June 29th, 2022, 1:42 pm
What are yellow cells for ?
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
They're another highlighting for on cells. If they die, they're supposed to be reborn as white, but LifeViewer doesn't do this for some reason.
Help me find high-period c/2 technology!
My guide: https://bit.ly/3uJtzu9
My c/2 tech collection: https://bit.ly/3qUJg0u
Overview of periods: https://bit.ly/3LwE0I5
Most wanted periods: 76,116

HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: The "Gray Cells" in LifeHistory Rule

Post by HotWheels9232 » July 2nd, 2022, 5:58 pm

Failed t-2g:

Code: Select all

x = 11, y = 20, rule = LifeHistory
8.F3$6.A$5.2A$6.A$3.F6.F5$4.F3$F3$7.F2$5.F!
Edit 1:
This is more failed:

Code: Select all

x = 12, y = 19, rule = LifeHistory
9.F3$7.A$6.2A$7.A$4.F6.F5$5.F2$F3$2.F$8.F$4.F!
Edit 2:

Code: Select all

x = 21, y = 18, rule = LifeHistory
F5$13.F3$14.F2$16.A$15.3A3$20.F3$15.F!
Edit 3:

Code: Select all

x = 18, y = 29, rule = LifeHistory
F2$5.F3$9.F3$7.F$.F4$.F$8.F$17.F3$.F2.A$4.2A$4.A6$7.F2$5.F!
Edit 4:
Twister(p2):

Code: Select all

#C Twister, 38 cell. Name comes from that 4 cell Tickler but with a twist
x = 8, y = 15, rule = LifeHistory
3.2A$3.2A2$.6A$A2.B3.A$2A.FBA.A$4.3A2$4.3A$2A.FBA.A$A2.B3.A$.6A2$3.2A
$3.2A!
Edit 5:
Twister II(p4)

Code: Select all

#C Twister II, 50 cell. Name comes from its relation to Twister
x = 9, y = 17, rule = LifeHistory
5.2A$3.A2.A$3.3A2$.7A$A7.A$A.A3.A.A$.2A.F.2A2$.2A.F.2A$A.A3.A.A$A7.A$
.7A2$3.3A$3.A2.A$5.2A!
Edut 6:Twister III:

Code: Select all

#C Twister III, 57 cell. Name comes from its relation to the other Twisters
x = 9, y = 17, rule = LifeHistory
5.2A$3.A2.A$3.3A2$.7A$A3.B3.A$A.ABFBA.A$.3A.3A2$.3A.3A$A.ABFBA.A$A3.B
3.A$.7A2$3.3A$3.A2.A$5.2A!
EDIT p7:Partial, will be called Twister IV if completed:

Code: Select all

 
#C Twister IV partial, p7:
x = 11, y = 11, rule = LifeHistory
3.2A$3.A2.A$4.3A2$2.7A$.A7.A$.A.A3.A.A$2.2A.F.2A2$4A3.4A$A2.A3.A2.A!
Edit 8:
Twister IV!

Code: Select all

#C Twister IV, 37 cell, snakes work too
x = 9, y = 13, rule = LifeHistory
2.2A$2.A2.A$3.3A2$.7A$A7.A$A.A3.A.A$.2A.F.2A2$.2A3.2A$.A5.A$3.A.A$2.
2A.2A!
Edit 9: Twister V partial(p5), one of the red cells must turn on at gen 4.

Code: Select all

x = 8, y = 11, rule = LifeHistory
3.2A$3.2A2$.6A$A6.A$2A.F.A.A$3.D.2A$3.D$3.4A$2.A3.A$2.2A!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!

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